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Ticket Summary Owner Type Priority Component Version
#1 Elayne climb down with no rope (1° room) SF/strigeus defect normal Engine: SCUMM
#2 cant pickup stick in prison room 29 SF/strigeus defect normal Engine: SCUMM
#4 wrong direction of actor's face SF/strigeus defect normal Engine: SCUMM
#5 Strange actors movements SF/strigeus defect normal Engine: SCUMM
#6 Game enters an infinite loop SF/strigeus defect normal Engine: SCUMM
#7 Voodoo mage disappearing in a cutscene SF/strigeus defect normal Engine: SCUMM
#9 Fate of atlantis crashes SF/strigeus defect normal Engine: SCUMM
#10 Day of the Tentacle SF/strigeus defect normal Engine: SCUMM
#11 Day of the Tentacle (animateActor) SF/strigeus defect normal Engine: SCUMM
#13 Saving crashes(Error: saveLoadArrayOf..) SF/strigeus defect normal Engine: SCUMM
#15 monkey2 stuck in endless loop at big tre SF/strigeus defect normal Engine: SCUMM
#16 different games overwrite savegames SF/strigeus defect normal --Other--
#17 MI2 Dies at resurrection SF/strigeus defect normal Engine: SCUMM
#18 Crash on LE CPUs with alignement issues defect normal Port: WinCE
#19 DOTT: sound SF/strigeus defect normal Engine: SCUMM
#20 Fate of Atlantis demo crashes in intro SF/strigeus defect normal Engine: SCUMM
#21 Invalid actor in indy4 SF/strigeus defect normal Engine: SCUMM
#22 Still saving/loading problems (indy4) SF/strigeus defect normal Engine: SCUMM
#24 dottdemo fails to startup SF/strigeus defect normal Engine: SCUMM
#26 can't save while talking in indy SF/strigeus defect normal Engine: SCUMM
#27 DOTT: multiple sounds SF/strigeus defect normal Engine: SCUMM
#30 F5 key crashes games SF/strigeus defect normal --Other--
#31 Indy4 crashing at the submarine SF/strigeus defect normal Engine: SCUMM
#32 Strange slowness defect normal Engine: SCUMM
#34 samnmax background problem (demo is ok!) defect normal Engine: SCUMM
#37 Unaligned access in saveload.cpp SF/strigeus defect normal Engine: SCUMM
#38 Strange slowness (repost) defect normal Port: BeOS
#39 Indy4 crashes late in the game vincenthamm defect normal Engine: SCUMM
#41 Monkey 2 CD defect normal Engine: SCUMM
#42 No sound effect in latest CVS defect normal Engine: SCUMM
#45 crash when picking up shovel in MI2 defect normal Engine: SCUMM
#46 Game dies after a few minutes SF/strigeus defect normal Engine: SCUMM
#47 Object priorities bug defect normal Engine: SCUMM
#51 Two Indies and a tentacle... SF/strigeus defect normal Engine: SCUMM
#52 Sam and Max: Inventory Hack (FIXME) SF/ender defect low Engine: SCUMM
#53 Strange actors movement (2) SF/strigeus defect normal Engine: SCUMM
#54 SDL: fullRedraw flag not reset SF/strigeus defect normal --Other--
#55 charachters walk backwards. SF/strigeus defect normal Engine: SCUMM
#56 Two musics playing simultaneously SF/ender defect normal Engine: SCUMM
#57 Edna keeps talking in a continual loop SF/strigeus defect normal Engine: SCUMM
#58 MI2 sprite bug SF/ender defect normal Engine: SCUMM
#62 French DOTT bug b4 copy protection vincenthamm defect normal Engine: SCUMM
#63 Wrong dependency in debian control file SF/strigeus defect normal Port: Linux
#64 INDY4 crash (dup bugs 481438 & 505938) vincenthamm defect normal Engine: SCUMM
#66 F5 causes game to quit SF/ender defect normal Engine: AGI
#72 DOTT: dialogue outline colour bug SF/ender defect normal Engine: SCUMM
#75 Monkey Island 2 savegame menu SF/ender defect normal Engine: SCUMM
#79 Music speed problems SF/ender defect high Engine: SCUMM
#81 Mouse cursor is not updated SF/ender defect normal Engine: SCUMM
#82 Music bugs after loading savegame SF/ender defect normal Engine: SCUMM
#83 another adlib music bug SF/ender defect normal Engine: SCUMM
#84 indy4: transition error leaving canal SF/ender defect low Engine: SCUMM
#85 Filename problem SF/ender defect normal --Other--
#86 Filename bug with MI1 CD SF/ender defect normal Engine: SCUMM
#87 Monkey 2 missing musics and sounds... vincenthamm defect normal Engine: SCUMM
#91 MI2: Map SF/ender defect normal Engine: SCUMM
#92 DOTT highlighting problems.... SF/ender defect normal Engine: SCUMM
#95 Indy4 - Monte Carlo bug. SF/ender defect high Engine: SCUMM
#98 DOTT: Text Glitches SF/ender defect normal Engine: SCUMM
#101 minor glitches as of CVS 11-03-2002 SF/ender defect normal Engine: SCUMM
#102 pause dialog with cvs SF/ender defect normal Engine: SCUMM
#103 Stuck in DOTT SF/ender defect normal Engine: SCUMM
#109 Off voice subtitles fingolfin defect normal Engine: SCUMM
#110 Indy4: crab in canal don't show properly SF/ender defect normal Engine: SCUMM
#112 Indy4: Incorrect LucasArts logo at end SF/ender defect normal Engine: SCUMM
#113 FOA: Caves invisible sprites SF/ender defect normal Engine: SCUMM
#121 Can't leave Stan's in MI1 SF/ender defect normal Engine: SCUMM
#123 MI CD Crashing when loading new rooms... SF/ender defect normal Engine: SCUMM
#125 german indy4 at the beginning SF/ender defect normal Engine: SCUMM
#131 Crash in DOTT SF/ender defect normal Engine: SCUMM
#135 Room entry: Actor Direction fingolfin defect low Engine: SCUMM
#136 Monkey 2 music awful mix SF/ender defect normal Engine: SCUMM
#140 Indy4 - 'moonwalk' bug in Iceland SF/ender defect blocker Engine: SCUMM
#142 MI2 Bug, Cant Borrow Books :) SF/ender defect high Engine: SCUMM
#144 Dott and Sam&Max crash SF/ender defect normal Engine: SCUMM
#145 Indy4: ballon ride SF/ender defect normal Engine: SCUMM
#147 Indy4 - Crab Raft in Atlantis SF/ender defect normal Engine: SCUMM
#148 DOTT won't go past intro SF/ender defect high Engine: SCUMM
#152 Indy4 - Atlantis bugs SF/ender defect normal Engine: SCUMM
#153 Indy4 - Atlantis Robot room SF/ender defect normal Engine: SCUMM
#154 no piece of the map in the coffin (MI2) SF/ender defect normal Engine: SCUMM
#156 Indy4 - Indy can Dance? SF/ender defect normal Engine: SCUMM
#159 Save/Load screen - almost unreadable SF/ender defect normal Port: Win32
#161 call to non-existant function SF/ender defect normal Audio
#165 BeOS BeIDE project file SF/ender defect normal Port: BeOS
#170 Indy4 - Graphic problems SF/ender defect normal Engine: SCUMM
#171 Mouse pointer offset SF/ender defect normal Engine: SCUMM
#172 CD Music SF/ender defect normal Engine: SCUMM
#173 Problems compiling with BeIDE SF/ender defect normal Port: BeOS
#175 Linux midi SF/ender defect normal Engine: SCUMM
#177 mididrv.cpp compilation error in BeOS SF/ender defect normal Port: BeOS
#178 Sam'n'Max Wak-A-Rat SF/ender defect normal Engine: SCUMM
#180 -m does not work SF/ender defect normal --Other--
#184 MI1 crashes after the initial credits. SF/ender defect normal Engine: SCUMM
#187 default cursor fingolfin defect normal Engine: SCUMM
#188 indy 4 crash at start SF/ender defect normal Engine: SCUMM
#189 vertical shaking effects SF/ender defect normal Graphics
#190 Extract.exe crashed on wrong filename. SF/ender defect normal Tools
#192 Monkey1 crash when mp3 stops playing SF/bbrox defect normal Engine: SCUMM
#193 music tempo SF/ender defect normal Audio
#194 interpolated graphics modes SF/ender defect normal Graphics: Scalers
#195 VC++ Win32 compilation w/ mixer.cpp SF/ender defect normal Port: Win32
#196 LOOM: Bobbin walks backwards SF/ender defect low Engine: SCUMM
#197 CD audio/mp3 plays in pause mode fingolfin defect low Audio
#198 CD audio/mp3 music does not loop fingolfin defect low Engine: SCUMM
#200 MI2: Verbs shadows missing SF/ender defect low Engine: SCUMM
#201 Bad cutscene graphic in MI1 fingolfin defect low Engine: SCUMM
#202 Command line parsing SF/bbrox defect low --Other--
#207 MI2: mojo music not played correctly SF/chuzwuzza defect low Engine: SCUMM
#208 Indy4 death screen fingolfin defect high Engine: SCUMM
#210 MI2: Copy protection in french ver fingolfin defect normal Engine: SCUMM
#212 Bad graphics in screen transition fingolfin defect low Engine: SCUMM
#213 Indy facing wrong way fingolfin defect normal Engine: SCUMM
#215 FOA: Jerky movement in car chase Kirben defect low Engine: SCUMM
#216 Script race in mystery vortex SF/ender defect high Engine: SCUMM
#220 DOTT: Item takes time to leave inventory fingolfin defect low Engine: SCUMM
#222 Credits are frozen (SAM&MAX) SF/ender defect normal Engine: SCUMM
#229 You don't load the correct files? SF/ender defect low Engine: AGOS
#231 wrong define in readme.txt SF/ender defect normal Documentation
#233 Palette latencies fingolfin defect normal Engine: SCUMM
#234 Loom CD Audio won't play with MAD on SF/ender defect normal Engine: SCUMM
#239 plank by the Scumm Bar kitchen SF/ender defect normal Engine: SCUMM
#240 Mouse cursor craphics are cut off fingolfin defect normal Port: Win32
#241 MI2 crash SF/ender defect high Engine: SCUMM
#244 Dirt between game graphics and verbs fingolfin defect low Engine: SCUMM
#245 sound menu: wrong max volumes fingolfin defect normal Audio
#246 sound menu doesn't use command line valu fingolfin defect normal GUI
#247 omitting '-w' while no scummvm.ini exist fingolfin defect normal GUI
#249 INDY3: crash when fighting boxer fingolfin defect normal Engine: SCUMM
#250 DOTT: Epilogue Problem eriktorbjorn defect normal Engine: SCUMM
#253 savegame menu head line fingolfin defect normal Engine: SCUMM
#254 Garbage between scenery and verbs. SF/ender defect normal Engine: SCUMM
#255 ZAK256: airoplain's restroom door fingolfin defect normal Engine: SCUMM
#256 ZAK256: characters walk wrong in labyrin SF/ender defect normal Engine: SCUMM
#257 ZAK256: missing markings SF/ender defect normal Engine: SCUMM
#258 DOTT: Inventory items not changing name SF/ender defect low Engine: SCUMM
#259 Simon CD does not work SF/ender defect normal Engine: AGOS
#261 SAM: Highway Surfing Crashes On Exit fingolfin defect normal Engine: SCUMM
#262 MI1: German sz ligature fingolfin defect normal Engine: SCUMM
#264 SAM: iMuse transition/lockup problems SF/jamieson630 defect low Engine: SCUMM
#266 SAM: Inventory icon appears centered SF/ender defect normal Engine: SCUMM
#267 SAM: Objects layered wrong eriktorbjorn defect normal Engine: SCUMM
#269 SAM: Dinosaur does not stop properly eriktorbjorn defect low Engine: SCUMM
#270 SAM: Glitches in Cut-Scene (Stealing Wig) SF/painelf defect normal Engine: SCUMM
#275 Load game shortcuts pass on number to game fingolfin defect normal Engine: SCUMM
#278 zak256 is NOT completable! SF/ender defect normal Engine: SCUMM
#284 FOA: Indy doesn't stop moving fingolfin defect normal Engine: SCUMM
#285 FOA: Extro playing incorrectly fingolfin defect normal Engine: SCUMM
#286 DOTT: Flickering Chron-O-John eriktorbjorn defect low Engine: SCUMM
#289 Simon 1 Dos -> 1641.VGA SF/ender defect high Engine: AGOS
#290 LOOM: Loom animation SF/ender defect normal Engine: SCUMM
#291 LOOM: Wrong default cursor Kirben defect low Engine: SCUMM
#298 Sam 'n Max sounds are skipped SF/bbrox defect normal Engine: SCUMM
#300 SAM: Music dies after Intro SF/ender defect normal Engine: SCUMM
#301 MI2: Music after loading a save eriktorbjorn defect normal Engine: SCUMM
#307 simon1dos: linux path case sensitive bug SF/ender defect low Engine: AGOS
#310 No file menu on Casio BE300 (save/load) SF/ender defect normal Port: WinCE
#311 MI2: Voodoo Elevator Lock Up (PocketSCUMM?) SF/ender defect normal Engine: SCUMM
#313 FOA: Crash at Cretan ruin SF/ender defect normal Engine: SCUMM
#316 MI2 (Amiga Version): Actor sprites incorrectly drawn fingolfin defect low Engine: SCUMM
#322 SIMON: sound not in sync Kirben defect normal Engine: AGOS
#323 SIMON: german umlauts Kirben defect low Engine: AGOS
#325 SIMON: english text in german version Kirben defect normal Engine: AGOS
#332 SIMON: Can\'t get simon to work SF/ender defect normal Engine: AGOS
#333 SIMON1DOS: Brief freeze when talking to demons Kirben defect normal Engine: AGOS
#336 BeOS compilation error fingolfin defect normal Port: BeOS
#337 <Spacebar> in save dialog fingolfin defect normal Engine: SCUMM
#338 MI2 saveload dialog [msvc debug] fingolfin defect normal Engine: SCUMM
#339 MI2: Guybrush facing wrong direction fingolfin defect low Engine: SCUMM
#340 Minor layering problem fingolfin defect normal GUI
#342 SIMON1TALKIE: Voice dialogs overlap quite often Kirben defect normal Engine: AGOS
#345 Zak256: Leslie's CashCard SF/ender defect normal Engine: SCUMM
#346 MI1: Crash during cannibal encounter BenCastricum defect normal Engine: SCUMM
#347 Sam&Max Demo: Inventory graphics glitch fingolfin defect normal Engine: SCUMM
#348 mouse cursor upper left corner bug fingolfin defect normal Graphics
#351 LOOMCD: Game crashes (uncompletable) SF/ender defect normal Engine: SCUMM
#353 ZAK256: counter door fingolfin defect low Engine: SCUMM
#354 ZAK256: crash near Mars hostel door SF/ender defect normal Engine: SCUMM
#355 walk in cave (in the labyrinth) loomcd SF/ender defect normal Engine: SCUMM
#356 get back if you can (loomcd) SF/ender defect normal Engine: SCUMM
#357 select me if you can (loomcd) SF/ender defect normal Engine: SCUMM
#360 MI1VGA: more graphical glitches fingolfin defect low Engine: SCUMM
#362 hoagie doesn't enter mansion correctly fingolfin defect normal Engine: SCUMM
#366 Pause mode doesn't stop music anymore fingolfin defect normal Engine: SCUMM
#371 distorted SFX fingolfin defect normal Engine: SCUMM
#372 Sound dialog bug fingolfin defect normal GUI
#374 LOOM wrong pathfinding in latest cvs SF/ender defect blocker Engine: SCUMM
#376 squirrel cave crash SF/ender defect normal Engine: SCUMM
#379 ALL: Clicking sounds fingolfin defect high Audio
#380 ZAK256: scrolling in labyrinths fingolfin defect normal Engine: SCUMM
#381 ZAK256: airport doors fingolfin defect normal Engine: SCUMM
#385 MI2: No music if room transition is too fast eriktorbjorn defect normal Engine: SCUMM
#386 ALL: Changing sound volume cause music to play SF/jamieson630 defect normal Engine: SCUMM
#387 SIMON: not wearing beard fingolfin defect normal Engine: AGOS
#389 ALL: GUI makes objects disappear fingolfin defect low GUI
#390 ZAK256: using the bus to airport fingolfin defect normal Engine: SCUMM
#395 new gui and command line errors fingolfin defect normal GUI
#402 SIMON2WIN: German Version crash at intro Kirben defect normal Engine: AGOS
#403 extract does not work with recent lame fingolfin defect normal Documentation
#404 Fix for #591678 broke Loom fingolfin defect normal Engine: SCUMM
#405 ZAK256: stuck in the shop fingolfin defect normal Engine: SCUMM
#406 ZAK256: airplain's microwave oven fingolfin defect normal Engine: SCUMM
#407 Scummvm doesn't detect SamnMax demo fingolfin defect normal Engine: SCUMM
#408 the charactor moves badly in many rooms fingolfin defect normal Engine: SCUMM
#410 FOA DEMO Failed game detection fingolfin defect normal Engine: SCUMM
#412 SIMON: fails to initialise midi fingolfin defect normal Engine: AGOS
#413 SIMON2: doesn\'t run (opcode problem?) Kirben defect normal Engine: AGOS
#415 ZAK256: fades vanish SF/ender defect normal Engine: SCUMM
#416 FT: crash right after loading. fingolfin defect low Engine: SCUMM
#421 ZAK256: dark rooms fingolfin defect normal Engine: SCUMM
#424 SIMON2WIN: Speech Kirben defect normal Engine: AGOS
#425 ALL: sfx/music volume set 0 is not mute fingolfin defect normal Engine: SCUMM
#426 MI1VGA: the last few glitches fingolfin defect low Engine: SCUMM
#427 ALL: crash when choosing "about" option fingolfin defect normal Engine: SCUMM
#428 copyright text in intro not centered fingolfin defect normal Engine: SCUMM
#429 build error aquadran defect normal Engine: SCUMM
#430 Compile errors aquadran defect normal Ports
#431 ALL: key translation fingolfin defect low GUI
#432 ZAK256: Palette messed up fingolfin defect normal Engine: SCUMM
#433 DIG: "unexistant streamer" SF/ender defect normal Engine: SCUMM
#437 LOOM: Flashlight glitch fingolfin defect normal Engine: SCUMM
#438 PocketScumm: Can't exit game SF/arisme defect normal Engine: AGOS
#440 ALL: Sounds delayed fingolfin defect normal Engine: SCUMM
#441 MI2: Largo does not scream SF/chuzwuzza defect normal Engine: SCUMM
#442 ALL: Too many fades fingolfin defect normal Engine: SCUMM
#443 Zak256: Intro fade glich fingolfin defect normal Engine: SCUMM
#444 ZAK256: Music restarts SF/ender defect normal Engine: SCUMM
#445 SIMON+Win32: no mouse input Kirben defect normal Engine: AGOS
#447 ZAK256: Intro messed up aquadran defect normal Engine: SCUMM
#450 Build error defect normal Port: Linux
#452 SAM: CarBomb doesn't display your own cars eriktorbjorn defect normal Engine: SCUMM
#455 SAMNMAX: Wrong character talks as yeti eriktorbjorn defect normal Engine: SCUMM
#456 ZAK256: Light in seattle cave fingolfin defect normal Engine: SCUMM
#457 ZAK256: wrong camera position on mars fingolfin defect normal Engine: SCUMM
#458 ZAK256: airport door opens too early fingolfin defect normal Engine: SCUMM
#461 LOOMCD: Glitch when healing Rusty SF/ender defect normal Engine: SCUMM
#462 LOOMCD: Note letters vanish on save/load Kirben defect low Engine: SCUMM
#465 ZAK256: Looping ambient sounds ignore start/end loop pos. fingolfin defect low Engine: SCUMM
#469 ALL: Crashes fingolfin defect blocker Engine: SCUMM
#470 MI1: new CDTimer breaks non CD games eriktorbjorn defect normal Engine: SCUMM
#471 ZAK256: No sound & music Kirben defect normal Engine: SCUMM
#472 GUI: Too long text is cut off fingolfin defect normal GUI
#474 ZAK256: inventory arrow covers item fingolfin defect normal Engine: SCUMM
#475 latest CVS (20020831) doesn't compile fingolfin defect normal Port: Linux
#479 cant save/load fingolfin defect normal Engine: SCUMM
#481 ALL:Launcher is not showing all games fingolfin defect normal GUI
#483 FT: Text is sometimes obscured by actors SF/ender defect normal Engine: SCUMM
#484 MONKEYVGA: no longer appears in launcher fingolfin defect low Engine: SCUMM
#485 Launcher crashes game fingolfin defect normal GUI
#486 GUI disappear fingolfin defect normal GUI
#487 SAM: invalid imuse command 0 SF/jamieson630 defect normal Engine: SCUMM
#488 FOA: Music dies after Intro SF/jamieson630 defect normal Engine: SCUMM
#489 SAM: No credits in ending credits SF/jamieson630 defect normal Engine: SCUMM
#491 dig: endless anim when clicking too fast SF/ender defect low Engine: SCUMM
#492 GUI: Key repeat bug fingolfin defect normal GUI
#493 DIG: Crash on Korean version fingolfin defect low Engine: SCUMM
#494 ALL: mouse pointer sprite cut fingolfin defect normal Graphics
#496 SIMON2: movement problems Kirben defect normal Engine: AGOS
#497 SIMON2: Part of introduction missing Kirben defect normal Engine: AGOS
#501 NewGUI: '_' appended to savegame name fingolfin defect normal GUI
#510 DIG : crash when changing sound volume aquadran defect normal Engine: SCUMM
#511 DOTT : Crash before Chron-O-John scene aquadran defect blocker Engine: SCUMM
#512 DIG: Layer problem SF/khalek defect normal Engine: SCUMM
#513 DIG: Palette problem aquadran defect normal Engine: SCUMM
#514 DIG: Inventory icon stutters fingolfin defect low Engine: SCUMM
#515 DIG: Actor direction when changing rooms fingolfin defect normal Engine: SCUMM
#516 DIG: iMuse restart aquadran defect normal Engine: SCUMM
#517 DIG: Text in Space Time 6 aquadran defect normal Engine: SCUMM
#518 DIG: End sequence eriktorbjorn defect normal Engine: SCUMM
#521 MI2: All percussion sounds under native MIDI SF/jamieson630 defect low Engine: SCUMM
#524 DIG: Actor lockup in tomb fingolfin defect blocker Engine: SCUMM
#527 GUI: Text box entry does not 'clip' text fingolfin defect normal GUI
#528 DIG: No object descriptions shown aquadran defect low Engine: SCUMM
#529 class Sound: writing past array bounds fingolfin defect normal Engine: SCUMM
#530 GUI: german umlauts fingolfin defect normal GUI
#532 MONKEYVGA: Text position wrong SF/ender defect low Engine: SCUMM
#536 GUI: Options menu minor thingies fingolfin defect normal GUI
#537 DOTT: heavy "white" bug SF/ender defect high Engine: SCUMM
#538 DIG: Unwanted scrolling eriktorbjorn defect high Engine: SCUMM
#539 SIMON: Disturbing high frequency sound SF/jamieson630 defect normal Engine: AGOS
#540 SIMON2: graphical glitches SF/jamieson630 defect normal Engine: AGOS
#541 SIMON2: Simon stops responding Kirben defect blocker Engine: AGOS
#542 SIMON: Extreme slow down at game end Kirben defect normal Engine: AGOS
#543 SIMON2: Speech is auto turned off SF/olki defect normal Engine: AGOS
#548 MI1VGA/INDY3: Music does not loop fingolfin defect low Engine: SCUMM
#550 DIG: Bomp regressions eriktorbjorn defect low Engine: SCUMM
#551 LOOM: fade in / fade out fingolfin defect low Engine: SCUMM
#552 LOOM: Bobbin seems to walk eriktorbjorn defect low Engine: SCUMM
#554 LOOM: New graphic glitch during escape eriktorbjorn defect normal Engine: SCUMM
#555 SIMON1DOS/TALKIE: Hidden inventory arrows Kirben defect normal Engine: AGOS
#556 INDY3: Brunwald bug on my system. defect normal Engine: SCUMM
#557 ALL: Save game fails silently fingolfin defect normal --Other--
#560 INDY3: can't board the zeppelin SF/ender defect high Engine: SCUMM
#561 INDY3: indy climbs lattice incorrectly SF/khalek defect low Engine: SCUMM
#562 INDY3: actors drawn below desk SF/khalek defect low Engine: SCUMM
#563 INDY3: Indy dissapears in intro SF/khalek defect low Engine: SCUMM
#564 INDY3: Henry causes the game to restart eriktorbjorn defect normal Engine: SCUMM
#565 VC6/VC7 compilation error fingolfin defect normal Port: Win32
#568 ALL: does not compile on solaris fingolfin defect normal Port: Solaris
#570 SAM: sam and max leave ghosts eriktorbjorn defect normal Engine: SCUMM
#571 INDY3: crash after defeating guards SF/khalek defect normal Engine: SCUMM
#572 DIG: Actor redraw glitches fingolfin defect normal Engine: SCUMM
#573 DIG: Text leaves garbage while scrolling aquadran defect normal Engine: SCUMM
#578 FT : Crash at the beginning of the game SF/arisme defect normal Engine: SCUMM
#579 DIG: Pig deploy animation glitch fingolfin defect low Engine: SCUMM
#581 MI1VGA: Intro too fast fingolfin defect normal Engine: SCUMM
#582 FOA: No music with adlib SF/jamieson630 defect normal Engine: SCUMM
#583 SIMON1DOS: copyprotection SF/olki defect normal Engine: AGOS
#584 MI1CD: inventory item text not right fingolfin defect low Engine: SCUMM
#587 FOA: Can't get eel in Iceland fingolfin defect normal Engine: SCUMM
#589 INDY3: Indy can walk over the shelves eriktorbjorn defect normal Engine: SCUMM
#593 MI2 : not completable (lock up in the fortress) fingolfin defect high Engine: SCUMM
#594 ALL: Text output bug fingolfin defect normal Engine: SCUMM
#595 LOOM: Bobbin walks on the spot fingolfin defect normal Engine: SCUMM
#598 INDY3: wrong Indy costume in intro SF/khalek defect normal Engine: SCUMM
#599 descumm6: verbSetCenter fingolfin defect normal Tools
#600 FT: regression segfault in minefield fingolfin defect high Engine: SCUMM
#601 MI2: unable to enter codes - key assign fingolfin defect normal Engine: SCUMM
#603 SAM: Sam talks forever inside BOTs diner eriktorbjorn defect high Engine: SCUMM
#604 INDY4 INTRO: white indy in room 3? fingolfin defect normal Engine: SCUMM
#605 GUI: Launcherdialog bugs fingolfin defect normal GUI
#606 MI1/INDY3: MidiDriver chan. setup broken SF/jamieson630 defect normal Engine: SCUMM
#608 GUI: Launcherdialog bug fingolfin defect normal GUI
#609 MI1VGA: wrong color fingolfin defect normal Engine: SCUMM
#610 MI1&Mi2: unable to win the game (cheat) eriktorbjorn defect low Engine: SCUMM
#611 GUI: Typo "Failed so ..." fingolfin defect normal GUI
#613 INDY4 CD: Tikal bird... eriktorbjorn defect normal Engine: SCUMM
#616 OSX: can't toggle fullscreen mode fingolfin defect normal Port: Mac OS X
#618 INDY3: Levitating guard fingolfin defect normal Engine: SCUMM
#619 SAM: Bad Colors in first Room cyxx defect low Engine: SCUMM
#620 ALL: Crash when saving fingolfin defect normal Engine: SCUMM
#621 DIG: PDA Jupiter Lander Throttle Stuck aquadran defect normal Engine: SCUMM
#625 DIG: flashes old gfx after cutscene fingolfin defect normal Engine: SCUMM
#626 SAM: No Music In Hallway SF/jamieson630 defect normal Engine: SCUMM
#628 DOTT: Speech bug Kirben defect normal Engine: SCUMM
#632 ZAK256: Ending credits are illegible fingolfin defect normal Engine: SCUMM
#635 MACOSX - Missing include in quicktime.c fingolfin defect normal Port: Mac OS X
#638 GUI issues fingolfin defect normal GUI
#640 MI2: Headless Guybrush in opening credit fingolfin defect low Engine: SCUMM
#644 MI2: Savegames during intro don't work SF/jamieson630 defect normal Engine: SCUMM
#645 MI2: Wrong instrument in Largo's theme SF/jamieson630 defect normal Engine: SCUMM
#651 INDY3: Spanish version does not work at all. fingolfin defect low Engine: SCUMM
#663 ALL: 0.3.1cvs January builds broken fingolfin defect normal Port: Win32
#669 DOTT: Coffee music never stops SF/jamieson630 defect normal Engine: SCUMM
#670 FOA: Crash when using sausage with ribcage SF/khalek defect high Engine: SCUMM
#676 ZAK256 crashes when turning on lighter in seatle cave eriktorbjorn defect normal Engine: SCUMM
#678 INDY3: Can't fight fingolfin defect normal Engine: SCUMM
#679 FT: Invisi-Ben at fuel tower SF/khalek defect normal Engine: SCUMM
#682 DIG: DreamCast Version Crash at start zeldin defect normal Engine: SCUMM
#691 SIMON1: Crashes when using items fingolfin defect normal Engine: AGOS
#694 SIMON1WIN: sometimes shows subtitles instead of voice SF/olki defect normal Engine: AGOS
#697 INDY3: usage_bits crash eriktorbjorn defect normal Engine: SCUMM
#699 LOOM: usage_bits crash eriktorbjorn defect normal Engine: SCUMM
#700 crash in catacombs eriktorbjorn defect normal Engine: SCUMM
#703 simon2: text going too fast Kirben defect normal Engine: AGOS
#707 MI2: Wrong palette during diving eriktorbjorn defect normal Engine: SCUMM
#713 GUI: Dir selector bug on triple-click fingolfin defect low GUI
#716 ALL: screen corruption after smush plays fingolfin defect normal Engine: SCUMM
#719 FT: German ß (ß) is too high fingolfin defect low Engine: SCUMM
#720 LOOM: Distaff not properly erased (regression) eriktorbjorn defect normal Engine: SCUMM
#722 DIG: Strange graphics corruption with inventory screen fingolfin defect normal Engine: SCUMM
#723 SMUSH: The new smush player is (still) crashing fingolfin defect normal Engine: SCUMM
#725 GUI: Save/Load box missing some letters in Spanish fingolfin defect normal GUI
#726 DIG: Mouseover texts at wrong Y-coordinate in "tall" rooms aquadran defect normal Engine: SCUMM
#732 DIG: Text corrupted when scrolling fingolfin defect low Engine: SCUMM
#733 DIG: Can't exit room! eriktorbjorn defect high Engine: SCUMM
#738 ZAK256: Walkbox locking bug fingolfin defect low Engine: SCUMM
#739 FOA: Indy can be seen when hidden fingolfin defect normal Engine: SCUMM
#741 MI2: text not completely erased after scrolling fingolfin defect normal Engine: SCUMM
#744 MI1VGA/INDY3VGA: music plays a bit too fast fingolfin defect normal Engine: SCUMM
#746 INDY3: Crash when loading new savegames fingolfin defect normal Engine: SCUMM
#748 ALL?: Can't find costumes SF/khalek defect blocker Engine: SCUMM
#749 monkeyvga, Part 2: not possible to get cereals from cupboard fingolfin defect normal Engine: SCUMM
#752 SAM: A couple of "problems" in Bumpusville eriktorbjorn defect normal Engine: SCUMM
#753 INDY3: plane dissapears eriktorbjorn defect high Engine: SCUMM
#754 ZAK256: trapped glitch fingolfin defect low Engine: SCUMM
#755 INDY3: incorrect behaviour after death at end SF/khalek defect normal Engine: SCUMM
#756 ZAK256: Bug with Alien Machine (Outro) fingolfin defect normal Engine: SCUMM
#757 ZAK256: Some verbs do not highlight correctly fingolfin defect normal Engine: SCUMM
#760 FOA: Epilogue music is not played completly SF/jamieson630 defect normal Engine: SCUMM
#761 Bird in the intro fingolfin defect low Engine: SCUMM
#762 ZAK256: opcode 00 in SC scripts? fingolfin defect normal Engine: SCUMM
#763 o5_resourceRoutines: mistake? fingolfin defect normal Engine: SCUMM
#764 DIG: Savegame/Island names fingolfin defect normal Engine: SCUMM
#766 COMI: Saved games crash. fingolfin defect normal Engine: SCUMM
#767 SAM: Part of text (subtitles) disappears when moving mouse eriktorbjorn defect normal Engine: SCUMM
#769 CMI: Missing opcode 0xF7 fingolfin defect normal Engine: SCUMM
#770 FOA: crashes when moving south in ballon fingolfin defect normal Engine: SCUMM
#772 SAM: minor gfx issues during intro, regression? fingolfin defect normal Engine: SCUMM
#773 SAM: Max walks around in the inventory eriktorbjorn defect normal Engine: SCUMM
#774 DIG: Cursor image appears in upper left corner fingolfin defect normal Engine: SCUMM
#775 SAM: Highway Surfing game hangs at end defect normal Engine: SCUMM
#777 COMI: error when talking to barber SF/khalek defect normal Engine: SCUMM
#779 COMI: "Too many scripts running" error fingolfin defect normal Engine: SCUMM
#781 COMI: crash at start of part III fingolfin defect normal Engine: SCUMM
#783 INDY3 (ALL?): too much word wrapping fingolfin defect normal Engine: SCUMM
#784 DIG: Garbage text in Spanish version fingolfin defect normal Engine: SCUMM
#785 INDY3: Assertion failed: from < numOfBoxes fingolfin defect normal Engine: SCUMM
#788 INDY3 No music with -ewindows SF/jamieson630 defect normal Engine: SCUMM
#790 COMI: can't examine things in inventory eriktorbjorn defect normal Engine: SCUMM
#791 INDY3: Marcus on foreground fingolfin defect normal Engine: SCUMM
#792 INDY3: Assertion failed: to < numOfBoxes fingolfin defect normal Engine: SCUMM
#793 INDY3: plane disapears on game loading fingolfin defect normal Engine: SCUMM
#796 GUI: Switching music driver mixes up music SF/jamieson630 defect normal GUI
#797 COMI: can't stop talking to Minnie's Ghost fingolfin defect normal Engine: SCUMM
#798 ZAK256 copy protection? fingolfin defect normal Engine: SCUMM
#799 Simon1and2 Italian Version - Minor bug on codetable & speed? Kirben defect low Engine: AGOS
#801 SAM: Fish Farm fingolfin defect normal Engine: SCUMM
#802 FOA: Missing music at Sophia's lecture SF/jamieson630 defect normal Engine: SCUMM
#804 MI1VGA - Crash at Scumm Bar defect normal Engine: SCUMM
#805 DIG: Crash at the pyramid fingolfin defect normal Engine: SCUMM
#806 ZAK256: wrong color in costume (intro) fingolfin defect normal Engine: SCUMM
#807 ZAK256: backward walking fingolfin defect normal Engine: SCUMM
#808 ALL: Compilation error on BeOS fingolfin defect normal Port: BeOS
#810 MI2: Random Crashes after short while defect normal Engine: SCUMM
#812 INDY3: game crash after fight in zeppelin fingolfin defect normal Engine: SCUMM
#813 DIG: Invalid actor 593 in o6_animateActor fingolfin defect normal Engine: SCUMM
#814 LOOMCD: o5_walkActorToActor crash fingolfin defect normal Engine: SCUMM
#816 COMI: Too many scripts running, 40 max fingolfin defect normal Engine: SCUMM
#817 INDY3: "SAVE" button text fingolfin defect normal Engine: SCUMM
#819 DIG: Tomb repair-bot crash fingolfin defect normal Engine: SCUMM
#821 ALL: Mouse drifts fingolfin defect normal --Other--
#824 SAM: Car Bomb fingolfin defect normal Engine: SCUMM
#828 DIG: Tomb doors / Nexus panels don't work eriktorbjorn defect blocker Engine: SCUMM
#829 Zak: hangs after entering the correct exit visa code. fingolfin defect normal Engine: SCUMM
#831 ALL: o5_getClosestObjActor() oddity fingolfin defect normal Engine: SCUMM
#832 FOA: Invalid actor XXX in o5_getActorRoom() AndywinXp defect normal Engine: SCUMM
#833 TALKIE: Non-Subtitles Text Lost fingolfin defect normal Engine: SCUMM
#836 ZAK & INDY3EGA: actor sounds (step sound) fingolfin defect normal Engine: SCUMM
#837 SAM: End credits music regression SF/jamieson630 defect normal Engine: SCUMM
#838 SAM: Sound effects cut off in non-interactive demo fingolfin defect normal Engine: SCUMM
#844 WIN: Cannot run games stored in the root of a drive aquadran defect normal Port: Win32
#846 SAM: Inventory drawing regression fingolfin defect normal Engine: SCUMM
#848 INDY3EGA: music causes intro to hang SF/hoenicke defect normal Engine: SCUMM
#849 FT: Animation glitch at the fuel tower fingolfin defect normal Engine: SCUMM
#853 0.5.0 RC: ZAK: no return from cutscene in TPC shop SF/hoenicke defect blocker Engine: SCUMM
#854 ZAK256: Shadowed text (end credits) fingolfin defect normal Engine: SCUMM
#862 MANIAC/ZAK: Inventory is different to original SF/ender defect low Engine: SCUMM
#863 ZAK: Zak appears in wrong position (cosmetical) fingolfin defect low Engine: SCUMM
#864 MANIAC/ZAK: Verbs shown during keypads Kirben defect normal Engine: SCUMM
#865 ZAK: Zak doesn't appear in plane seat fingolfin defect normal Engine: SCUMM
#866 FT: ScummVM doesn't skip opening sequences correctly fingolfin defect normal Engine: SCUMM
#867 ALL: ScummVM crashes on exit SF/jamieson630 defect normal Port: Win32
#868 ALL: Quitting during SMUSH movies doesn't always work fingolfin defect normal Engine: SCUMM
#870 0.5.0 RC: ZAK: Bum does not take the book SF/hoenicke defect blocker Engine: SCUMM
#871 MM: Inventory items with long names overlap other names eriktorbjorn defect normal Engine: SCUMM
#872 MI1: Room 7 bug fingolfin defect normal Engine: SCUMM
#873 MM: F-Keys not yet supported fingolfin defect normal Engine: SCUMM
#875 Inventory list improperly persists b/w kids eriktorbjorn defect normal Engine: SCUMM
#876 MM: Man-Eating Plant is invisible fingolfin defect normal Engine: SCUMM
#878 MM: Key-Selecting verbs while using What Is doesn't work SF/khalek defect normal Engine: SCUMM
#883 MM: Actor placement slightly off fingolfin defect normal Engine: SCUMM
#885 COMI: Wally's Fake piratehook still on ground after pick up Kirben defect low Engine: SCUMM
#886 COMI: Murray's head floating above sea level. fingolfin defect normal Engine: SCUMM
#889 SIMON1: Scene stays black on MAC fingolfin defect high Engine: AGOS
#890 Indy3: Can't give roast boar to dog. fingolfin defect normal Engine: SCUMM
#891 LOOM: gfx glitch when leaving Lady Cygna's gravestone Kirben defect normal Engine: SCUMM
#892 FOA: Can't click away from Lost Dialogues fingolfin defect normal Engine: SCUMM
#893 SIMON2: Hanging notes SF/jamieson630 defect normal Engine: AGOS
#894 LOOM: regression: cannot get note 'f'; game uncompletable eriktorbjorn defect normal Engine: SCUMM
#895 COMI: Cannot get past "singing pirates" scene aquadran defect high Engine: SCUMM
#896 MONKEYEGA: Palette wrong in some locations Kirben defect low Engine: SCUMM
#897 ZAK256: Biplane doesn't disappear fingolfin defect normal Engine: SCUMM
#898 ZAK256: Wrong text color fingolfin defect normal Engine: SCUMM
#899 ZAK256: Music doesn't stop fingolfin defect normal Engine: SCUMM
#904 ALL: with '-ewindows' notes don't stop at quit. SF/jamieson630 defect normal Engine: SCUMM
#905 ALL: 'multi_midi=true' in scummvm.ini does not work. SF/jamieson630 defect normal Engine: SCUMM
#906 ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter fingolfin defect normal Engine: SCUMM
#907 DIG (SMUSH?) issues with help dialog fingolfin defect normal Engine: SCUMM
#908 ALL: cursor pulsates too slow fingolfin defect low Engine: SCUMM
#912 SAM: Intro glitch (regression since 0.4.1) eriktorbjorn defect normal Engine: SCUMM
#914 ZAK: bad savegame menu fingolfin defect normal Engine: SCUMM
#915 SIMON1/2 HEBREW: Reversed subtitles SF/jamieson630 defect normal Engine: AGOS
#918 LOOMCD: No vorbis sound SF/khalek defect normal Engine: SCUMM
#925 FOA: Music problems in endgame / credits athrxx defect normal Engine: SCUMM
#928 ZAK256: Audio CD not handled properly fingolfin defect normal Engine: SCUMM
#929 MI1: hangs at part one screen fingolfin defect normal Engine: SCUMM
#931 DIG: Recent walk regression fingolfin defect normal Engine: SCUMM
#932 DIG: "Trying to append to a nonexistant stream 0" fingolfin defect normal Engine: SCUMM
#934 BASS crashes when using linc terminal SF/ender defect normal Engine: Sky
#935 BASS CD no text+audio reselection defect normal Engine: Sky
#936 ALL: no y-shaking with 1x fingolfin defect normal Engine: SCUMM
#940 0.5.0 RC: Talktext glitches while scrolling SF/khalek defect blocker Engine: SCUMM
#941 LOOMEGA: crash when f5 is hit. SF/khalek defect normal Engine: SCUMM
#942 help screen: '.' is listed incorrectly fingolfin defect low Engine: SCUMM
#943 INDY3EGA - Copy protection screen partially broken fingolfin defect normal Engine: SCUMM
#944 COMI: '.' does not work fingolfin defect normal Engine: SCUMM
#946 COMI: music transitions don't work aquadran defect low Engine: SCUMM
#947 V5 games: Adlib SFX not looped SF/jamieson630 defect normal Engine: SCUMM
#949 FT: different loudnesses in voices aquadran defect normal Engine: SCUMM
#950 MI2: look at coffin to Mojo fingolfin defect normal Engine: SCUMM
#952 BASS French subtitles: "ŕ" problems defect normal Engine: Sky
#953 BASS: Crash when quitting while quitting defect normal Engine: Sky
#954 COMI: Text should not always have a shadow fingolfin defect low Engine: SCUMM
#956 MI1: Text masking bug eriktorbjorn defect normal Engine: SCUMM
#959 BASS: fnRestartGame() defect normal Engine: Sky
#960 ALL: midi fragment repeats after close ups. SF/jamieson630 defect normal Engine: SCUMM
#961 FOA: AdLib sound distortion SF/jamieson630 defect normal Engine: SCUMM
#963 Floppy intro: minor gfx glitch defect normal Engine: Sky
#964 Game speed slider in F5 menu doesn't work defect normal Engine: Sky
#965 music volume slider in F5 menu doesn't work lavosspawn defect normal Engine: Sky
#966 music toggle button in F5 menu doesn't work defect normal Engine: Sky
#968 Inventory descriptions missing defect normal Engine: Sky
#969 Text width exceeded defect normal Engine: Sky
#970 SIMON2: Music in Swamp shouldn't loop SF/jamieson630 defect normal Engine: AGOS
#971 issue with pressing esc during the intro joostp defect normal Engine: Sky
#972 BeOS compilation fingolfin defect normal Port: BeOS
#974 MM: No Ending dialogue Kirben defect normal Engine: SCUMM
#977 0.5.0 RC: COMI: Trying to append to a nonexistant stream fingolfin defect blocker Engine: SCUMM
#978 MM(V2) Characters standing on the bannister in the hall fingolfin defect normal Engine: SCUMM
#982 0.5.0 RC: MM(V2) Inventory doesn't work under certain circum SF/ender defect blocker Engine: SCUMM
#985 LOOM/CD: Distaff sporadically loses bits fingolfin defect normal Engine: SCUMM
#986 LOOM: Distaff looks bizarre when restoring from save Kirben defect normal Engine: SCUMM
#987 LOOM: Some bits of dialogue are repeated fingolfin defect normal Engine: SCUMM
#988 LOOM/CD: Dialogue gets messed up during Rusty conversation Kirben defect normal Engine: SCUMM
#990 LOOM: Gltiches caused by empty talk strings fingolfin defect normal Engine: SCUMM
#994 LOOMCD: Dialogue gets out-of-sync w/ lens conversation fingolfin defect normal Engine: SCUMM
#996 FOA: Amiga version always crashes after a few minutes SF/jamieson630 defect normal Engine: SCUMM
#997 0.5.0 RC - Zak256 Crash inside of Sphinx fingolfin defect blocker Engine: SCUMM
#1000 FOA/MI2 (Amiga) Palette issues Kirben defect normal Engine: SCUMM
#1001 MM: walking through air fingolfin defect normal Engine: SCUMM
#1002 MM: You can give things to yourself fingolfin defect normal Engine: SCUMM
#1003 MM: sentence construction line wraps fingolfin defect normal Engine: SCUMM
#1005 INDY3EGA: Speech text black for one guard in castle Kirben defect normal Engine: SCUMM
#1006 INDY3EGA: Amiga - Biff's name not shown in fight fingolfin defect normal Engine: SCUMM
#1008 INDY3EGA: Amiga - music timer running way too fast Kirben defect normal Engine: SCUMM
#1009 INDY3EGA: 2nd trial, Jehovah spelling not visible fingolfin defect normal Engine: SCUMM
#1010 MI2: Amiga - Segfault when entering bar SF/jamieson630 defect normal Engine: SCUMM
#1011 BaSS Reproducable Crash defect normal Engine: Sky
#1012 MONKEYEGA: No music when trainer says "The machine" SF/hoenicke defect normal Engine: SCUMM
#1013 Bus error on startup (FreeBSD) defect normal Engine: Sky
#1016 MI1: palette effect missing SF/jamieson630 defect normal Engine: SCUMM
#1017 0.5.0 RC: INDY3EGA: Script crash in Berlin fingolfin defect blocker Engine: SCUMM
#1018 ZAK: wrong colors in seattle cave Kirben defect normal Engine: SCUMM
#1019 INDY3EGA: Music sounds very strange in final room SF/hoenicke defect normal Engine: SCUMM
#1020 ZAK: bad camera position during meeting with Guru fingolfin defect high Engine: SCUMM
#1021 ZAK: can't ESCape airplane sequence fingolfin defect normal Engine: SCUMM
#1022 MI1: demo doesn't work SF/jamieson630 defect normal Engine: SCUMM
#1023 ZAK: Zak walking on spot fingolfin defect normal Engine: SCUMM
#1024 ZAK: "Switch" verb appears too early Kirben defect normal Engine: SCUMM
#1025 0.5.0 RC: LOOM: Crash with shepherds fingolfin defect blocker Engine: SCUMM
#1027 Talking characters stay at last frame defect normal Engine: Sky
#1029 SIMON1DOS: Fatal crashes with French version Kirben defect normal Engine: AGOS
#1030 ZAK: Pushing Sarcophagous feet on Mars fingolfin defect high Engine: SCUMM
#1031 ZAK: Lotto numbers never picked Kirben defect high Engine: SCUMM
#1032 ZAK: Zak without a body Kirben defect normal Engine: SCUMM
#1033 SKY: Suspicious memory access in RNC decoder defect normal Engine: Sky
#1034 MM: another walk in place (regression) fingolfin defect high Engine: SCUMM
#1036 ZAK: "command line" garbled if text too long fingolfin defect normal Engine: SCUMM
#1037 Zak: Crash on Mars fingolfin defect normal Engine: SCUMM
#1040 German umlauts on LINC terminal defect normal Engine: Sky
#1041 V2: Prepositions in Spanish fingolfin defect low Engine: SCUMM
#1042 Compilation problems with debian 3.0 (linux) fingolfin defect normal Port: Linux
#1043 Zak: No tram sequence Kirben defect normal Engine: SCUMM
#1044 indyloom FM-Towns demo regression fingolfin defect normal Engine: SCUMM
#1045 [SIMON 1 & 2] No fullscreen Kirben defect normal Engine: AGOS
#1047 CD version italian menu glitch defect normal Engine: Sky
#1048 SIMON1WIN: Incorrect dialogue for action Kirben defect normal Engine: AGOS
#1049 Zak: Annie walking in funny places fingolfin defect normal Engine: SCUMM
#1050 INDY3EGA Amiga - Intro regression Kirben defect normal Engine: SCUMM
#1052 INDY3: problems in Berlin with Hitler fingolfin defect high Engine: SCUMM
#1054 Crash in Nexus / Pocket PC SF/arisme defect normal Engine: SCUMM
#1055 DOTT: Actor layering glitch (hack-in-cvs) cyxx defect low Engine: SCUMM
#1056 WinCE : cannot exit after error SF/arisme defect normal Port: WinCE
#1059 INDY3: can't use car after biplane crash (regression) fingolfin defect normal Engine: SCUMM
#1061 0.5.0 RC SIMON1DOS Random sfx notes during music SF/jamieson630 defect blocker Engine: AGOS
#1062 Zak: Memory Leak in allocResTypeData() fingolfin defect low Engine: SCUMM
#1063 DOTT: Hanging notes (regression?) SF/jamieson630 defect high Engine: SCUMM
#1064 DOTT: Actor glides instead of walks (regression) Kirben defect low Engine: SCUMM
#1065 INDY3EGA: Knock out guard in zeppelin, crashes fingolfin defect normal Engine: SCUMM
#1067 MP3: ScummVM reads past end of file fingolfin defect normal Engine: SCUMM
#1069 SIMON2: Amiga CD32 Talkie Kirben defect normal Engine: AGOS
#1070 MM: Jail Door Closes fingolfin defect normal Engine: SCUMM
#1074 SIMON1: Sound volume strangeness SF/jamieson630 defect low Engine: AGOS
#1075 SIMON2DOS: Copy Protection text disappears Kirben defect normal Engine: AGOS
#1076 SIMON1: Golum Ring causes graphic glitches Kirben defect normal Engine: AGOS
#1077 COMI: Text on scrolling backgrounds fingolfin defect normal Engine: SCUMM
#1078 DOTT: Subtitle drawing glitch eriktorbjorn defect normal Engine: SCUMM
#1080 0.5.0 RC: Error message: line width exceeded!! lavosspawn defect blocker Engine: Sky
#1084 FT: Talking choice menu causes overlapped actors to flicker Kirben defect normal Engine: SCUMM
#1085 INDY3EGA: Text disappears while scrolling (Donovan cutscene) Kirben defect normal Engine: SCUMM
#1086 ALL: Fullscreen and -F SF/jamieson630 defect normal GUI
#1087 SIMON1/2: Sound problems fingolfin defect normal Engine: AGOS
#1088 SMUSH: Sound regression with new mixer code fingolfin defect normal Engine: SCUMM
#1089 RC 0.5.0: MI2: Reoccuring crash SF/jamieson630 defect blocker Engine: SCUMM
#1090 SAM: Music stops at Bumpusville SF/jamieson630 defect normal Engine: SCUMM
#1091 SAM: Conroy doesn't stop singing when escaping cutscene Kirben defect normal Engine: SCUMM
#1092 IMUSE: Pitchbend isn't reset when changing tracks SF/jamieson630 defect normal Engine: SCUMM
#1093 ALL: "make disclean" leaves some .deps directories fingolfin defect normal --Other--
#1095 ALL: Typo fingolfin defect normal GUI
#1098 SAM: Screen Saver generates warnings Kirben defect low Engine: SCUMM
#1099 ALL: jerky cursor movement regression fingolfin defect normal Ports
#1100 BASS gets stuck lavosspawn defect high Engine: Sky
#1101 BASS (CD) crashes lavosspawn defect normal Engine: Sky
#1102 COMI: a long walk fingolfin defect normal Engine: SCUMM
#1105 BASS: Freezes in the very beginning lavosspawn defect normal Engine: Sky
#1106 BASS - Cannot perform actions when already at action locatio defect normal Engine: Sky
#1110 BASS (CD): Incorrect line skipping defect normal Engine: Sky
#1111 DIG: No line skipping fingolfin defect normal Engine: SCUMM
#1113 Audio volume levels ignored defect normal Engine: Sky
#1115 COMI: no sentence line while inventory is shown fingolfin defect normal Engine: SCUMM
#1116 COMI: mouse cursor visible during cutscenes fingolfin defect normal Engine: SCUMM
#1117 COMI: Blood Island scrolls fingolfin defect normal Engine: SCUMM
#1118 ALL: monster.so3 does not work regression fingolfin defect normal Engine: SCUMM
#1119 All: Wrong Adlib volumes regression Kirben defect normal Engine: SCUMM
#1120 BASS freezing when using hook on sign (Pocket PC) defect normal Engine: Sky
#1124 scummvm hangs on ground level ringing the right door bell fingolfin defect normal Engine: Sky
#1128 ALL: broken samples with monster.sog fingolfin defect normal Engine: SCUMM
#1130 Unable to select items in Inventory (Full Screen mode Only!) defect normal Engine: Sky
#1132 SAM: Overlapping music at Bigfoot convention SF/jamieson630 defect normal Engine: SCUMM
#1133 Adlib music stops when mousing over inventory defect normal Engine: Sky
#1135 COMI: Lockup/crash on Skull Island fingolfin defect normal Engine: SCUMM
#1137 DC: System Reset after getting virus from Linc Space zeldin defect normal Engine: Sky
#1139 FOA - FISTS, script crash in Crete eriktorbjorn defect normal Engine: SCUMM
#1140 Agent Eduardo Dialogue doesn't appear - game unfinishable defect normal Engine: Sky
#1141 Warning message when first meeting Lamb lavosspawn defect normal Engine: Sky
#1143 Background sounds are not restarted when loading saved game defect normal Engine: Sky
#1144 FOA: No keys assigned to fighting fingolfin defect normal Engine: SCUMM
#1146 DOTT: no custom cursor fingolfin defect normal Engine: SCUMM
#1147 MI2: win game cheat on cursor key SF/khalek defect normal Engine: SCUMM
#1148 MI1: SFX stops music SF/jamieson630 defect low Engine: SCUMM
#1149 SAM: Crash when using retriever on Max eriktorbjorn defect normal Engine: SCUMM
#1150 CD/MP3/OGG: No music after loading savegame. fingolfin defect normal Engine: SCUMM
#1154 Indy3VGA - Access violation with PC Speaker "travel" music SF/jamieson630 defect high Engine: SCUMM
#1155 Walk glitch lavosspawn defect normal Engine: Sky
#1157 MI1: SFX crash regression with native midi Kirben defect normal Engine: SCUMM
#1159 MI1: Amiga version hangs with black screen Kirben defect normal Engine: SCUMM
#1162 SAM: missing subtitles in Conroy Bumpus' song Kirben defect normal Engine: SCUMM
#1168 Simon The Sorcerer 1 WIN/DOS detection problem Kirben defect normal Engine: AGOS
#1173 BASS crashes after entering 4th room. defect normal Engine: Sky
#1178 MI1: intro asynchronity regression SF/jamieson630 defect normal Engine: SCUMM
#1179 configure/Makefile --disable options will not work SF/khalek defect normal --Other--
#1180 Sword2 engine won't compile with older g++ fingolfin defect normal Engine: Sword2
#1186 DIG: Subtitle vanishes far too fast fingolfin defect normal Engine: SCUMM
#1188 DIG: Spires' names disappear bug fingolfin defect normal Engine: SCUMM
#1190 DIG: Custom cursor bug (?) fingolfin defect normal Engine: SCUMM
#1191 MI1: Crash on church entry Kirben defect normal Engine: SCUMM
#1193 MI1: background color regression Kirben defect normal Engine: SCUMM
#1194 MI1demo: plank behind the kitchen fingolfin defect normal Engine: SCUMM
#1195 COMI: wrong text position eriktorbjorn defect normal Engine: SCUMM
#1196 COMI: strange light pixels fingolfin defect normal Engine: SCUMM
#1197 COMI: text display off screen fingolfin defect normal Engine: SCUMM
#1200 DOTTDEMO: does not start regression SF/khalek defect normal Engine: SCUMM
#1203 MONKEYVGA: No fourth part / hangs at music Kirben defect normal Engine: SCUMM
#1205 MI1: Palette cycling issues Kirben defect normal Engine: SCUMM
#1209 ALL: SFX changes CD audio volume regression aquadran defect normal Engine: SCUMM
#1211 MI1: no adlib with monkey target (regression) eriktorbjorn defect normal Engine: SCUMM
#1212 LOOM: German EGA FD doesn't start, not found 82.lfl Kirben defect normal Engine: SCUMM
#1215 LOOMCD: Sound lock up fingolfin defect normal Engine: SCUMM
#1219 COMI: Text cut off fingolfin defect normal Engine: SCUMM
#1222 COMI: Failed assertion when starting the game (regression) Kirben defect normal Engine: SCUMM
#1223 FT: multiple musics playing at the same time Kirben defect normal Engine: SCUMM
#1224 MI2: Music stops in LeChuck's fortress SF/jamieson630 defect normal Engine: SCUMM
#1226 ZAK256: bypassing counter door on TPC fingolfin defect normal Engine: SCUMM
#1228 Notes left on when quitting game SF/jamieson630 defect normal Engine: Sky
#1231 LOOM EGA Demo: native midi (regression) Kirben defect normal Engine: SCUMM
#1233 MINGW: Build failure with recent CVS fingolfin defect normal Port: Win32
#1234 ZAK: not all verbs are shown... Kirben defect low Engine: SCUMM
#1235 MANIAC64: Sound echoes eriktorbjorn defect normal Engine: SCUMM
#1237 INDY3: Lockup in Berlin fingolfin defect normal Engine: SCUMM
#1238 COMI: Guybrush disappears before Hotel on Blood Island fingolfin defect normal Engine: SCUMM
#1240 ALL: missing instruments with native MT-32 SF/jamieson630 defect normal Audio: MT32
#1242 ALL: Joystick problem SF/khalek defect normal --Other--
#1245 ALL: pitchbend range with MT32 SF/jamieson630 defect normal Audio: MT32
#1246 ALL: MT32: some notes cut off early SF/jamieson630 defect normal Audio: MT32
#1247 MT-32: wrong channel mapping SF/jamieson630 defect normal Audio: MT32
#1248 SAM: some MIDI channels missing on MT-32 athrxx defect low Engine: SCUMM
#1251 ALL: hanging when quit while MIDI is playing regression SF/jamieson630 defect normal Audio: MT32
#1252 DIG: random errors at startup regression fingolfin defect normal Engine: SCUMM
#1253 Save/Load dialog behaviour lavosspawn defect normal Engine: Sky
#1255 DOTT: MT-32 MIDI priority SF/jamieson630 defect normal Engine: SCUMM
#1256 FT: restore savegames SF/ender defect normal Engine: SCUMM
#1257 COMI: Crash when closing ScummVM during intro fingolfin defect normal Engine: SCUMM
#1260 INDY3TOWNS: Pallette issues in Brunwald Castle? Kirben defect normal Engine: SCUMM
#1261 MT-32 execution checksum errors SF/jamieson630 defect normal Engine: Sky
#1263 ALL: with MT-32 one channel is not muting SF/jamieson630 defect normal Audio: MT32
#1265 FOA: Talk to Sophia -> Atlantis/Great Machine = crash fingolfin defect normal Engine: SCUMM
#1266 INDY3TOWNS: Biplane controls are haywire fingolfin defect normal Engine: SCUMM
#1267 AL:: player_v2a does not compile with GCC 2.95 fingolfin defect normal Engine: SCUMM
#1268 ALL: serious command line issue regression fingolfin defect normal --Other--
#1270 GUI: Launcher crashes with unexisting targets fingolfin defect normal GUI
#1271 No Adlib volume for percussion SF/jamieson630 defect normal Engine: AGOS
#1275 Broken "Screenshots" link on web site defect normal Web
#1276 COMI: ScummVM crashes after difficulty selection screen fingolfin defect normal Engine: SCUMM
#1279 Adlib music stops during browsing the inventory defect normal Engine: Sky
#1280 SIMON1DOS/TALKIE: Chest disappears at Swampling\'s Kirben defect low Engine: AGOS
#1281 SIMON1DOS/TALKIE: Introduction is different Kirben defect low Engine: AGOS
#1282 BASS won't start unless music driver chosen defect normal Engine: Sky
#1283 MANIAC: Dave walks odd in demo mode fingolfin defect normal Engine: SCUMM
#1286 Segmentation Fault eriktorbjorn defect normal Port: Linux
#1291 Config manager saves "save_slot" fingolfin defect normal --Other--
#1292 SAM: Mystery Vortex regression fingolfin defect normal Engine: SCUMM
#1298 Typo in key shortcut list fingolfin defect normal Engine: SCUMM
#1300 ALL: Crash when saving with blank name. fingolfin defect normal Engine: SCUMM
#1302 Default volume is 0 for newly added games. fingolfin defect normal Audio
#1303 ALL: No window title on non-SCUMM games (regression) SF/khalek defect normal GUI
#1306 FT : Crash when following bunnies defect normal Engine: SCUMM
#1308 FOA - Regression in intro eriktorbjorn defect normal Engine: SCUMM
#1309 interactive intro crash eriktorbjorn defect normal Engine: SCUMM
#1314 FOA: Assertion failed crash at lava pit fingolfin defect high Engine: SCUMM
#1315 FOA: Wrong sprite z-order at specific place fingolfin defect low Engine: SCUMM
#1316 extract'd FT monster.sou doesn't contain all voices eriktorbjorn defect normal Tools
#1320 ZAK: Can't Give Club in 5.5 build fingolfin defect normal Engine: SCUMM
#1322 GUI: Escing Load dialog auto loads save game fingolfin defect normal GUI
#1323 SIMON2DOS/TALKIE: Brief freeze on pirate ship Kirben defect normal Engine: AGOS
#1324 SIMON2TALKIE: Brief freeze in Island Cafe Kirben defect normal Engine: AGOS
#1325 ZAK: Can't use bus's cashcard reader (Regression) fingolfin defect normal Engine: SCUMM
#1326 Configuration setting not saved joostp defect normal Engine: Sky
#1328 FT: '.' key wipes out conversation responses eriktorbjorn defect normal Engine: SCUMM
#1329 ZAK: Anyone using the tram on mars disappears upon arrival Kirben defect normal Engine: SCUMM
#1331 GUI: Using options dialog causes a crash fingolfin defect normal GUI
#1332 MM: Green Tentacle not acting properly Kirben defect normal Engine: SCUMM
#1339 ZAK: "Oxygene-bug" on Mars fingolfin defect low Engine: SCUMM
#1342 ZAK: Actors not updating (Regression) fingolfin defect normal Engine: SCUMM
#1345 MANIAC: Walk infinite loop in bathroom (hack-in-cvs) sev- defect normal Engine: SCUMM
#1346 MANIAC: Actors don't stop talking SF/ender defect normal Engine: SCUMM
#1347 COMI: ASCII 0xb (11) not handled fingolfin defect low Engine: SCUMM
#1348 Smush audio streaming fingolfin defect high Engine: SCUMM
#1349 Failed assertion in audiostream.cpp aquadran defect normal Engine: SCUMM
#1351 FOA: Sudden loss of inventory items fingolfin defect normal Engine: SCUMM
#1354 GUI: Subtitles checkbox doesn't work fingolfin defect normal GUI
#1355 Amiga games crash upon music start fingolfin defect normal Engine: SCUMM
#1358 MI1EGA: Background pushed to side at end of game fingolfin defect normal Engine: SCUMM
#1359 FT: voices don't always play fingolfin defect normal Engine: SCUMM
#1361 FT: crash during intro eriktorbjorn defect normal Engine: SCUMM
#1363 FT: INSANE Problems between Mink Farm and Poyhoga sev- defect normal Engine: SCUMM
#1365 MI1CD copy protection after restart Kirben defect normal Engine: SCUMM
#1367 FOTAQ no music joostp defect normal Engine: Queen
#1369 DIG: Crash in bundle decoder fingolfin defect normal Engine: SCUMM
#1371 DIG: Scrolling regression with the lander game fingolfin defect normal Engine: SCUMM
#1373 SKY: Music volume doesn't change with alsa eriktorbjorn defect normal Engine: Sky
#1376 DIG: overlapping memory in memcpy() call aquadran defect normal Engine: SCUMM
#1378 IMuseDigital extremly slow aquadran defect normal Engine: SCUMM
#1379 CMI: Failed assertion in the new digital iMUSE aquadran defect normal Engine: SCUMM
#1380 COMI: Music / speech turns mute aquadran defect normal Engine: SCUMM
#1381 BS1: Scrolling glitch lavosspawn defect normal Engine: Sword1
#1382 SAM: Drawing regression in Sam & Max fingolfin defect normal Engine: SCUMM
#1383 DIG/COMI: Invalid rect values causing crashes fingolfin defect normal Engine: SCUMM
#1384 ALL: Local script variables not always initialized Kirben defect low Engine: SCUMM
#1385 BS2: Currently broken on big-endian? eriktorbjorn defect normal Engine: Sword2
#1386 BS2: music cuts out while scrolling takes place eriktorbjorn defect normal Engine: Sword2
#1387 FT: sound not init correctly defect normal Engine: SCUMM
#1389 COMI: "Stuttering" voices aquadran defect normal Engine: SCUMM
#1393 SAMNMAX: Inventory not displayed SF/ender defect normal Engine: SCUMM
#1396 Crash when i try to open aquadran defect normal Engine: SCUMM
#1398 COMI: Subtitle problems in Act II fingolfin defect normal Engine: SCUMM
#1399 BS2: Bad audio/video sync in cutscenes eriktorbjorn defect normal Engine: Sword2
#1400 ALL: Crash on 64Bit SF/ender defect low Engine: SCUMM
#1401 BS1: Cutscenes don't respond eriktorbjorn defect normal Engine: Sword1
#1402 BS1: Cutscenes crash if audio files don't exist SF/ender defect normal Engine: Sword1
#1403 PASS: Invalid write in Loom demo fingolfin defect normal Engine: SCUMM
#1404 DIG: Picking up metal plate: assertion failed aquadran defect normal Engine: SCUMM
#1406 COMI: rates < 65536 regression fingolfin defect normal Engine: SCUMM
#1407 COMI: CD change cancel button fingolfin defect normal Engine: SCUMM
#1408 COMI: Guybrush appears above tomb cyxx defect high Engine: SCUMM
#1409 FOTAQ: Crashes shortly after knocking guy down at Plane defect normal Engine: Queen
#1410 MI2: Two soundtracks playing at once BenCastricum defect normal Engine: SCUMM
#1412 DOTT: Transition effect glitch (regression) Kirben defect normal Engine: SCUMM
#1413 BS2: Cutscene problems in demo version eriktorbjorn defect high Engine: Sword2
#1415 FOTAQ: Assertion fails trying to escape post-Airport Cutaway joostp defect normal Engine: Queen
#1416 FOTAQ: Missing music in Gorilla and Missionary scene joostp defect normal Engine: Queen
#1417 FT: Text gets drawn under moving bits fingolfin defect normal Engine: SCUMM
#1419 FT: Corley doesn't always talk when dying Kirben defect normal Engine: SCUMM
#1424 FT: Ben stops talking mid-scentence @ the gorge fingolfin defect normal Engine: SCUMM
#1425 FT: Only half of the footsteps are played aquadran defect normal Engine: SCUMM
#1426 FT: Sound/Music/speech (almost) mute (0.6.0 critical) fingolfin defect high Engine: SCUMM
#1427 FT: Intro crash (regression) sev- defect normal Engine: SCUMM
#1429 SAM: Music stops after getting T-Rex tooth eriktorbjorn defect normal Engine: SCUMM
#1430 SAM: Savage Jungle Inn music glitch eriktorbjorn defect normal Engine: SCUMM
#1435 COMI: Error at death certificate on blood Island SF/ender defect normal Engine: SCUMM
#1438 FT: Sound of the bike starting gets repeated over and over aquadran defect normal Engine: SCUMM
#1440 RC BS1+2: Crash while Video Playback (Windows) SF/ender defect blocker Engine: Sword1
#1441 SIMON2TALKIE: Simon\'s mouth keeps moving, no way to continue Kirben defect normal Engine: AGOS
#1442 FT: Unable to get Hover Lift at Gorge sev- defect normal Engine: SCUMM
#1444 MI1VGA: Changes in object names are not saved fingolfin defect normal Engine: SCUMM
#1445 FOA: Graphics glitch in balloon flight (regression) eriktorbjorn defect normal Engine: SCUMM
#1447 FT: Error when escing smush scene fingolfin defect high Engine: SCUMM
#1449 DIG: Subtitles sometimes stay on the screen fingolfin defect normal Engine: SCUMM
#1451 DIG: Two sentences spoken at once fingolfin defect normal Engine: SCUMM
#1452 DIG: Missing subtitles when talking to Brink sev- defect normal Engine: SCUMM
#1453 GUI: Invalid read fingolfin defect normal GUI
#1454 COMI: crash during death sequence aquadran defect normal Engine: SCUMM
#1455 DIG: Missing subtitle at the lab console fingolfin defect normal Engine: SCUMM
#1456 FUNPACK: puzzle blocks regression Kirben defect normal Engine: SCUMM
#1457 OSX: Lower part of screen not clickable fingolfin defect normal Port: Mac OS X
#1458 FT: Stadium Salesman Glitches Kirben defect normal Engine: SCUMM
#1461 Weird voice problem eriktorbjorn defect normal Engine: Sky
#1462 Foster walks on water... lavosspawn defect normal Engine: Sky
#1464 WEB: Squashed screenshots fingolfin defect normal Web
#1465 SAM: Crash when screen saver is active eriktorbjorn defect normal Engine: SCUMM
#1468 FT: Computers' Text Drawn Incorrectly Kirben defect normal Engine: SCUMM
#1469 FOTAQ: Sounds played when sound turned off joostp defect normal Engine: Queen
#1471 DIG: Missing Subtitles when talking to Miles fingolfin defect normal Engine: SCUMM
#1472 GUI: Master volume switch has no effect aquadran defect normal Engine: SCUMM
#1476 COMI: Part of "voodoo-throne" appears in the wrong place eriktorbjorn defect low Engine: SCUMM
#1478 ALL: Problems with joystick/jopad eriktorbjorn defect normal Port: Linux
#1479 No warning provided when saving fails eriktorbjorn defect normal Engine: Sky
#1480 INDY3: Game can crash if you pull chairs too fast Kirben defect high Engine: SCUMM
#1482 RC COMI: Crash when talking to Haggis aquadran defect blocker Engine: SCUMM
#1483 MANIAC: Plant has no head if he has Pepsi before growing fingolfin defect normal Engine: SCUMM
#1484 MANIAC64: Graphical glitch when Space Police arrive fingolfin defect normal Engine: SCUMM
#1485 MANIAC64: Sandy is still tied up in the ending Kirben defect normal Engine: SCUMM
#1487 COMI: newlines in end credits incorrect (german version) fingolfin defect low Engine: SCUMM
#1488 COMI: Long pauses between dialog at Part III Kirben defect normal Engine: SCUMM
#1490 COMI: Barber shop singing broken aquadran defect normal Engine: SCUMM
#1493 COMI: Guybrush reads church clock incorrectly (German) fingolfin defect normal Engine: SCUMM
#1496 COMI: No sound, crash in Part III Mac 0.6.0-pre aquadran defect normal Engine: SCUMM
#1498 MI3: crashed after the 3rd cannon shot aquadran defect normal Engine: SCUMM
#1502 COMI: Palette in Theater controls cyxx defect normal Engine: SCUMM
#1503 COMI: Text draw problem in first dialogue with Murray (2) fingolfin defect normal Engine: SCUMM
#1507 SAM: Items in box causes crash eriktorbjorn defect normal Engine: SCUMM
#1508 LOOM MAC: Crash after entering copy protection fingolfin defect normal Engine: SCUMM
#1510 MI Mac Music Bug fingolfin defect normal Engine: SCUMM
#1511 ALL: Mouse glitches and crashes (Regression) fingolfin defect high Port: Win32
#1512 COMI: Using the ventriloquism book on Blondebeard acts weird fingolfin defect normal Engine: SCUMM
#1513 BS1: Missing cursor in the savegame dialog. lavosspawn defect normal Engine: Sword1
#1514 normal scaler runs 640x480 titles at 2x fingolfin defect normal Graphics: Scalers
#1515 COMI: overlapping speech in Act III pirate song aquadran defect normal Engine: SCUMM
#1516 COMI: Lines concatenated during songs... Kirben defect normal Engine: SCUMM
#1520 BS1: Crash when loading certain savegames lavosspawn defect normal Engine: Sword1
#1521 DIG: Crash when going back to canyon aquadran defect normal Engine: SCUMM
#1523 DIG: Small graphic glitch in front of the Odd Projections fingolfin defect normal Engine: SCUMM
#1528 DIG: Crash on imuse sound assert aquadran defect normal Engine: SCUMM
#1530 COMI: 3 of 5 Pirate songs in barber shop broken aquadran defect normal Engine: SCUMM
#1531 COMI: vanHelgen's head overlaps his text fingolfin defect normal Engine: SCUMM
#1533 GUI: "Graphics mode" setting is disabled fingolfin defect normal GUI
#1534 MI2: Floating Point Exception eriktorbjorn defect normal Engine: SCUMM
#1536 BS1: some graphic glitch, foreground <-> actor lavosspawn defect normal Engine: Sword1
#1538 GUI: BrowserDialog return value fingolfin defect normal GUI
#1540 GUI: Bad path selector positioning in full screen mode fingolfin defect normal GUI
#1541 GUI: Window layering problem in browser fingolfin defect normal GUI
#1542 FT: Missing music on end credits aquadran defect normal Engine: SCUMM
#1543 FT: Missing bunnies! aquadran defect normal Engine: SCUMM
#1546 FT: Crash at junkyard fingolfin defect high Engine: SCUMM
#1551 BS1: Game crashes when savepath is invalid fingolfin defect normal Engine: Sword1
#1555 BS2: Crashes upon gamestart with CVS 0.70 22.03.2004 eriktorbjorn defect normal Engine: Sword2
#1556 FOTAQ: insane graphic glitch joostp defect normal Engine: Queen
#1558 FOTAQ : Crash on PocketPC when talking to Lola SF/arisme defect normal Engine: Queen
#1559 BS1: talking to Pearl in Siria lavosspawn defect high Engine: Sword1
#1560 COMI: when loading, music doesn't start until different room aquadran defect normal Engine: SCUMM
#1569 FOTAQ : Crash when leaving the hotel SF/arisme defect normal Engine: Queen
#1570 MinGW: configure script doesn't clean up afterwards Kirben defect normal Port: Win32
#1571 BS1: Config file buggy? fingolfin defect normal Engine: Sword1
#1573 DIG: (Italian) buggy actions description fingolfin defect normal Engine: SCUMM
#1574 FOTAQ: Crash after playing for a long time cyxx defect normal Engine: Queen
#1575 BS1: 'Freeze' at hospital lavosspawn defect high Engine: Sword1
#1576 FT: Can't get through minefield Kirben defect normal Engine: SCUMM
#1579 COMI: Wrong text position in banjo duel eriktorbjorn defect normal Engine: SCUMM
#1580 COMI: Game freeze in Part 3 when Pirates start to sing aquadran defect normal Engine: SCUMM
#1581 MI2: Difficulty selection screen regression fingolfin defect normal Engine: SCUMM
#1582 MI2: Intro regression fingolfin defect normal Engine: SCUMM
#1584 MI2: Recent instability fingolfin defect normal Engine: SCUMM
#1585 Subtitles are not shown correctly fingolfin defect normal Engine: SCUMM
#1587 DIG: Large delay in 'library' room Kirben defect high Engine: SCUMM
#1588 FM-TOWNS: Wrong text position (regression) fingolfin defect high Engine: SCUMM
#1589 TOOLS: simon1decr doesn't compile under MINGW fingolfin defect normal Tools
#1591 FOA: Game crash (Team mode) eriktorbjorn defect normal Engine: SCUMM
#1594 TOOLS: Problems with extract & LAME 3.95 fingolfin defect high Tools
#1595 Simon1(DOS) crashes on PocketPC on specific game screen. SF/arisme defect normal Engine: AGOS
#1596 LOOMTOWNS: Copy protection active SF/khalek defect normal Engine: SCUMM
#1600 MI2: Crash because of object overflow in part4. eriktorbjorn defect normal Engine: SCUMM
#1601 SAM: Inventory masking regression fingolfin defect high Engine: SCUMM
#1602 ALL: Quit when 'invalid' VOC is encountered ? fingolfin defect normal Engine: SCUMM
#1603 COMI: Crash in insult fights aquadran defect high Engine: SCUMM
#1604 COMI: crashes when leaving Skull Island aquadran defect high Engine: SCUMM
#1606 SIMON2: No trail on map when Simon rides to Goblin Camp Kirben defect low Engine: AGOS
#1607 FOA: Game crashes when clicking statue part (Sentry Statue) fingolfin defect high Engine: SCUMM
#1608 FOTAQ: Can't see or talk to the three zombies cyxx defect normal Engine: Queen
#1609 ALL: Misaligned lines in the debug console eriktorbjorn defect low --Other--
#1610 ALL: Garbage in the debug console eriktorbjorn defect low --Other--
#1612 make *** error fingolfin defect normal Ports
#1614 Daily builds broken SF/cmatsuoka defect normal --Other--
#1615 Possible bug in midiparser_smf.cpp SF/jamieson630 defect normal Engine: SAGA
#1618 COMI: Speech is stuttering aquadran defect normal Engine: SCUMM
#1619 DC/COMI: crash on startup movie zeldin defect high Engine: SCUMM
#1620 COMI: Music is stuttering. Again aquadran defect normal Engine: SCUMM
#1623 COMI: Crash starting the chapter 3 aquadran defect high Engine: SCUMM
#1624 COMI: Crash when you choose Rottingham as your first oponent fingolfin defect high Engine: SCUMM
#1626 COMI: After looking by crypt crack, Guybrush moves mouth Kirben defect low Engine: SCUMM
#1631 SCUMM: FT - Frequent crashing lotharsm defect high Engine: SCUMM
#1632 DIG: SDL parachutes in power room defect high Engine: SCUMM
#1633 COMI: Game crash after retrieval of map aquadran defect normal Engine: SCUMM
#1635 ZAK: Can't give Annie the lighter in Katmandu fingolfin defect normal Engine: SCUMM
#1636 MIVGA: Mug o' grog eriktorbjorn defect normal Engine: SCUMM
#1638 FT: Music skips at end of SMUSH movie aquadran defect normal Engine: SCUMM
#1641 Assembly versions of HQ2x and HQ3x scalers sev- defect normal Graphics: Scalers
#1643 FT: Crash on music change aquadran defect normal Engine: SCUMM
#1650 GUI?: I can start IHNM without the GUI, but not with it SF/khalek defect normal GUI
#1653 Daily builds/Changelog not working SF/cmatsuoka defect normal --Other--
#1654 COMI: Crash when talking with Rottingham (starting Chapter 3 aquadran defect high Engine: SCUMM
#1655 DIG: Hang when using the glowing crystals with Brink aquadran defect normal Engine: SCUMM
#1657 DIG: Segmentation fault, whn going to the eye with the "dog" aquadran defect normal Engine: SCUMM
#1664 FT: ScummVM hangs during biker fight (regression) aquadran defect blocker Engine: SCUMM
#1667 COMI: Crash when trying to start Kirben defect normal Engine: SCUMM
#1669 VORBIS: Crash when using Ogg Vorbis CD tracks (regression) fingolfin defect normal Audio
#1675 INDY3VGA: Lockup during conversation with drunken nazi fingolfin defect normal Engine: SCUMM
#1679 CMI: Regressions after recent animation fix Kirben defect normal Engine: SCUMM
#1682 Extract Ogg Issues eriktorbjorn defect normal Tools
#1683 MI2 FM-TOWNS: Purple, Intro Credits athrxx defect low Engine: SCUMM
#1686 CD: Music continues when leaving a room after loading a save eriktorbjorn defect normal Engine: SCUMM
#1689 ALL: saving is not possible ?! SF/ender defect high Port: Win32
#1690 DOTT: (German) Crash in 2nd intro. sequence (Regression) fingolfin defect high Engine: SCUMM
#1694 ALL: Auto detection fails when adding game via launcher fingolfin defect normal GUI
#1696 BS1: Crash when talking about the Ghost "Maguire" defect high Engine: Sword1
#1700 sizeof(dataFileHeader) returns 24 on some targets eriktorbjorn defect normal Engine: Sky
#1702 FT: Crash at junkyard fingolfin defect normal Engine: SCUMM
#1703 IMUSE+DEBUG: 'room' debug command + imuse digital = lockup aquadran defect low Engine: SCUMM
#1705 FT: Graphical glitches in airplane computers. Kirben defect normal Engine: SCUMM
#1706 Simon sound code causes lockup eriktorbjorn defect normal Engine: AGOS
#1708 FBDEMO: Subtitle regression in intro eriktorbjorn defect normal Engine: SCUMM
#1709 DIG: Scummvm freezes eriktorbjorn defect high Engine: SCUMM
#1710 GUI: removing game configuration from Launcher buggy fingolfin defect normal GUI
#1714 FM-Towns version crashes at start-up Kirben defect normal Engine: SCUMM
#1717 MI1VGA: Guybrush not scaled properly Kirben defect normal Engine: SCUMM
#1718 DIG: Subtitle glitches and unstable (Regression) fingolfin defect normal Engine: SCUMM
#1719 DIG: No subtitles in demo and unstable (Regression) fingolfin defect normal Engine: SCUMM
#1721 DIG: Cursor disappears/game unplayable after adjusting lens Kirben defect normal Engine: SCUMM
#1723 LAUNCHER: Doesn't distinguish monkey and monkey1 fingolfin defect normal Engine: SCUMM
#1727 FOTAQ: NULL pointer dereference in Talk::defaultAnimation cyxx defect normal Engine: Queen
#1734 ZAK FM-TOWNS: Wrong verb ('Teleport To') shown athrxx defect low Engine: SCUMM
#1736 DC: Graphical Garbage in Intro zeldin defect normal Engine: Sky
#1737 FOTAQ: DC: Crash when talking to Bellboy zeldin defect normal Engine: Queen
#1738 LOOM: Cursor hotspot is wrong (regression) eriktorbjorn defect high Engine: SCUMM
#1739 FOA (FM-Towns): wrong target? Kirben defect normal Engine: SCUMM
#1740 COMI: There's only background behind dialogue lines fingolfin defect normal Engine: SCUMM
#1741 FOTAQ: DC: Can't Navigate Pointer in Journal Menu cyxx defect normal Engine: Queen
#1742 Pitchbend is not reset between tunes eriktorbjorn defect normal Engine: Sky
#1744 DIG: Crash during intro aquadran defect blocker Engine: SCUMM
#1745 FT: Xlib async errors in INSANE sequences eriktorbjorn defect blocker Engine: SCUMM
#1746 BS1: German version crashes. Speech-related? eriktorbjorn defect normal Engine: Sword1
#1748 Loom CD Talkie: Font upside down / flipped horizontally fingolfin defect normal Engine: SCUMM
#1752 COMI: Regression in conversation with many choices Kirben defect high Engine: SCUMM
#1753 COMI: Graphic glitches in ship-to-ship fight fingolfin defect normal Engine: SCUMM
#1755 Memory leak in vorbis.cpp? fingolfin defect normal Audio
#1756 ALL: Wrong cursor colour in NewGui lordhoto defect normal GUI
#1757 DIG: Crash after exiting the blue room aquadran defect normal Engine: SCUMM
#1761 MI1 (Amiga): Wrong actor size (Regression) Kirben defect normal Engine: SCUMM
#1762 Impossible to start directly with a save game SF/ender defect normal Engine: SCUMM
#1765 INSANE: volume controls aren't honoured aquadran defect low Engine: SCUMM
#1772 FOA: Graphical corruption and possible crash in Atlantis Map fingolfin defect normal Engine: SCUMM
#1775 FM-TOWNS MI1: Kanji version not recognized sev- defect normal Engine: SCUMM
#1776 FOA FM-TOWNS: black boxes on screen athrxx defect low Engine: SCUMM
#1777 I4/ZAK/MM: amiga games not detected properly defect normal Engine: SCUMM
#1778 INDY3-VGA: actors walking in wrong places fingolfin defect high Engine: SCUMM
#1780 SCUMM: Invalid write when drawing charset to background defect normal Engine: SCUMM
#1781 SCUMM: Inalid read/writes in Gdi::drawStripToScreen eriktorbjorn defect normal Engine: SCUMM
#1782 FOTAQ: Cutscene termination doesn't end speech cyxx defect normal Engine: Queen
#1783 FOTAQ: Speech/Lip animation out of sync cyxx defect normal Engine: Queen
#1785 ALL: Transition FX not working anymore fingolfin defect high Graphics
#1787 MANIAC: v1 intro glitches Kirben defect normal Engine: SCUMM
#1788 ALL: Inventory not displayed (regression) Kirben defect normal Engine: SCUMM
#1790 SCUMM/SMUSH: Ugly palette change when video finishes cyxx defect normal Engine: SCUMM
#1791 COMI: Subtitles positioned incorrect cyxx defect normal Engine: SCUMM
#1792 INSANE: Wrong pitch of actors (regression) fingolfin defect high Engine: SCUMM
#1797 SAMNMAX: crashes during intro (regression) eriktorbjorn defect normal Engine: SCUMM
#1801 SNMDEMO not recognized fingolfin defect normal Engine: SCUMM
#1802 DIG: Graphics glitch when scrolling fingolfin defect normal Engine: SCUMM
#1803 COMI : demo doesn't run cyxx defect normal Engine: SCUMM
#1804 game hangs when foster path busy defect normal Engine: Sky
#1805 FT: Wrong INSANE parameters for EN_CAVEFISH sev- defect low Engine: SCUMM
#1807 ALL: Bug in File class sev- defect high --Other--
#1810 FOA: Regression in Adlib music fingolfin defect normal Engine: SCUMM
#1811 COMI: Banjo duel timing problem fingolfin defect normal Engine: SCUMM
#1812 ALL: Compiling fails under MinGW eriktorbjorn defect normal Port: Win32
#1813 FOA: No keyboard shortcuts for dialogs fingolfin defect normal Engine: SCUMM
#1817 MI FM-TOWNS: No text on maps athrxx defect low Engine: SCUMM
#1819 MIVGA: Sticky cutscene text eriktorbjorn defect normal Engine: SCUMM
#1820 MI1CD: Intro crash (regression) Kirben defect normal Engine: SCUMM
#1823 Joe doesn't come into the elevator lavosspawn defect normal Engine: Sky
#1824 FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorrect fingolfin defect low Engine: SCUMM
#1825 COMI: Actor redraw glitch fingolfin defect normal Engine: SCUMM
#1827 DIG: Parallax scrolling in library semi-broken fingolfin defect high Engine: SCUMM
#1830 DC: Backend needs to be update for FilesystemNode changes zeldin defect high Port: Dreamcast
#1831 DOTT/Disk: Can't get teeth (reopen 576884) fingolfin defect normal Engine: SCUMM
#1833 GUI: "go up"-button doesn't return to drive selection eriktorbjorn defect normal GUI
#1834 GUI: Starting games in fullscreen doesn't work cyxx defect blocker Ports
#1838 GUI: ScummVM returns to window mode automatically fingolfin defect normal GUI
#1839 MM V2 (German): incorrect text presentation fingolfin defect normal Engine: SCUMM
#1842 ALL: Linkage errors of backends/ and sound/ fingolfin defect normal Port: Win32
#1844 SKY: Three compile warnings defect normal Engine: Sky
#1845 DC: compile simon bug fingolfin defect normal Engine: AGOS
#1847 IMUSE: Volume control regression fingolfin defect normal Engine: SCUMM
#1849 MI2: Minor problems in native MT-32 mode lordhoto defect low Engine: SCUMM
#1850 SCUMM: HE games create files in wrong location (Regression) Kirben defect normal Engine: SCUMM
#1854 FOTAQ: Crash when quitting through journal (MIDI-related) joostp defect normal Engine: Queen
#1856 ALL: debug() behaviour is wrong at game detection stage fingolfin defect normal --Other--
#1857 GUI: Launcher List/Edit game interaction fingolfin defect normal GUI
#1858 DIG: Starting new games takes a long time (regression) fingolfin defect high Engine: SCUMM
#1859 ALL: Possible to create corrupt config file fingolfin defect normal GUI
#1860 GUI: Credits scroll glitch fingolfin defect normal GUI
#1861 FT: The verb icon and subtitle drawing glitch cyxx defect normal Engine: SCUMM
#1863 LOOM: Wrong cursor after using -x option eriktorbjorn defect normal Engine: SCUMM
#1864 FT: Incorrect actor drawing order cyxx defect normal Engine: SCUMM
#1868 COMI: Frightening the gravedigger, he goes white. cyxx defect normal Engine: SCUMM
#1870 DIG (MAC): No voices with mac version fingolfin defect high Engine: SCUMM
#1873 INDY3 FMTOWNS: Music in Venice is distorted Kirben defect normal Engine: SCUMM
#1874 ALL: Build fails on non-i386 archs if nasm is installed sev- defect high Ports
#1875 COMI: cursor is invisible at "insert CD" message fingolfin defect normal Engine: SCUMM
#1878 ALL: GCC 4.0 is not supported fingolfin defect normal Port: Linux
#1880 GUI: Broken console font fingolfin defect normal GUI
#1882 TOOLS/OSX: compress_san endian bug aquadran defect high Tools
#1884 Possible that smush player tries to release resource twice fingolfin defect normal Port: Symbian
#1885 FTDEMO: Memoryleak in SMUSH player fingolfin defect normal Engine: SCUMM
#1890 DIG/FT: Crash, possibly due to lack of sound aquadran defect high Engine: SCUMM
#1891 "make distclean" does not completely clean up fingolfin defect normal --Other--
#1901 ALL/SFX: Setting the SFX volume at 256 mutes sound fingolfin defect normal Audio
#1902 ZAK: dialogue lines in the ST demo are garbled Kirben defect normal Engine: SCUMM
#1903 SAM: Conroy Bumpus' song subtitles always present fingolfin defect normal Engine: SCUMM
#1904 CMI: Message boxes are not centered eriktorbjorn defect normal Engine: SCUMM
#1908 BASE: buffer overflow causes crash from env-var HOME fingolfin defect low Port: Linux
#1911 Digital iMUSE won't compile without Vorbis support aquadran defect normal Engine: SCUMM
#1921 PALM: ScummVM breaks auto-off SF/chrilith defect normal Port: PalmOS
#1923 COMI: crash when loading saved game aquadran defect high Engine: SCUMM
#1927 queenrebuild forces to compress file joostp defect normal Tools
#1929 COMI: Part 3 glitch (dancing pirates don't stop) Kirben defect normal Engine: SCUMM
#1930 COMI SDL segmentation fault sev- defect normal Engine: SCUMM
#1940 Gardener in Spanish line width exceeded!! joostp defect normal Engine: Sky
#1941 ALL: Compressed BUN files play incorrectly on BE systems fingolfin defect normal Engine: SCUMM
#1942 BS1: 64-bit crash when menu appears lavosspawn defect normal Engine: Sword1
#1944 ALL: New Volume Control Dialogue Error-Prone fingolfin defect normal GUI
#1947 DOTT/SAM: GM Instrument Chorus Level Improperly Set eriktorbjorn defect normal Engine: SCUMM
#1949 ALL: Failed assertion when using 1x scaler sev- defect normal Graphics: Scalers
#1950 ALL: gfx-mode in command line will ignore -f option fingolfin defect normal --Other--
#1951 COMI: cloneTofadeTrackId() Can't find free fade track aquadran defect high Engine: SCUMM
#1955 MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens SF/hoenicke defect normal Engine: SCUMM
#1956 SIMON1/2: GM System On Required fingolfin defect normal Engine: AGOS
#1958 FT: Soundchannels regression fingolfin defect normal Engine: SCUMM
#1961 GUI: Caret not removed when switching tabs fingolfin defect normal GUI
#1962 BS1 & BS2: Launching game problems sev- defect normal Engine: Sword1
#1964 FM-TOWNS LOOM: Kanji version crash sev- defect normal Engine: SCUMM
#1965 MONKEY: French CD version incorrectly identified as monkey1 fingolfin defect normal Engine: SCUMM
#1971 TOOLS compress_simon crashes if directory is not writable cyxx defect normal Tools
#1973 GUI: newfont_big character 'P' missing a pixel fingolfin defect normal GUI
#1976 MANIAC v2: crash on mansion (regression) fingolfin defect normal Engine: SCUMM
#1977 DIG: incorrect subtitles are shown in german version fingolfin defect normal Engine: SCUMM
#1978 FT: Old Mine Road CTD Kirben defect normal Engine: SCUMM
#1979 Slight mouse cursor regression sev- defect normal Engine: SCUMM
#1981 FT: Old Mine Road slowdowns fingolfin defect normal Engine: SCUMM
#1982 BASS: CD and FLOPPY: French accents displayed incorrectly eriktorbjorn defect normal Engine: Sky
#1985 FM-TOWNS LOOM: Multiple text lines spacing incorrect Kirben defect normal Engine: SCUMM
#1990 Actors are gray in V6 Games fingolfin defect normal Engine: SCUMM
#1991 DC: compile crach -> vmsave.cpp fingolfin defect normal Port: Dreamcast
#1993 BASS CD: text shows up and disappear too quickly eriktorbjorn defect normal Engine: Sky
#1994 MI: Jungle scene with monkey (you give banana to) crashes cyxx defect normal Engine: SCUMM
#1995 Maniac Mansion (NES) doesn't run anymore after Apr 10 commit sev- defect normal Engine: SCUMM
#1996 Compilation error while trying to compile with gcc-4.0 fingolfin defect normal Port: Linux
#1997 GUI: Mouse drawn at wrong position in overlay mode fingolfin defect normal GUI
#1998 ALL: Command-line inconsistency fingolfin defect normal --Other--
#2000 GUI: Mouse cursor distorts overlay in 3x mode sev- defect normal GUI
#2004 CVS is broken fingolfin defect normal --Other--
#2005 GOB1: Occasional crash when loading level eriktorbjorn defect normal Engine: Gob
#2008 MM NES: autodetect not working sev- defect normal Engine: SCUMM
#2011 BS1 Hangs after cutscene without sw or hw mixing eriktorbjorn defect normal Engine: Sword1
#2013 MI SEGA: Dialogue problem with Sega CD version cyxx defect low Engine: SCUMM
#2014 BS1 Unexpected segmentation fault eriktorbjorn defect normal Engine: Sword1
#2020 FT: OS X Green graphics fingolfin defect normal Engine: SCUMM
#2024 GOB: Gobliiins CD md5 not supported eriktorbjorn defect low Engine: Gob
#2026 MI1VGA: Guybrush turns into a rowboat fingolfin defect high Engine: SCUMM
#2027 SAM: Failure to change music at Frog Rock eriktorbjorn defect normal Engine: SCUMM
#2028 MANIAC64: crash after using hunk-o-matic and pressing ESC cyxx defect high Engine: SCUMM
#2034 MANIAC V2: Early collision with Green Tentacle Kirben defect normal Engine: SCUMM
#2036 COMI: no sound with ALSA fingolfin defect normal Engine: SCUMM
#2041 FOA AMIGA: Black cursor and text in Dig Site sev- defect normal Engine: SCUMM
#2043 COMI: Verb regression during sword fights fingolfin defect normal Engine: SCUMM
#2044 GOB: Gobliiins English Floppy version crash sev- defect normal Engine: Gob
#2045 TOOL: extract_kyra: last file not extracted correctly cyxx defect normal Tools
#2046 Web site problem fingolfin defect low Web
#2047 FT INSANE: Googles palette disappears (Regression) Kirben defect normal Engine: SCUMM
#2048 FT: "wrong INSANE parameters for EN_VULTF2" sev- defect normal Engine: SCUMM
#2051 MANIAC: Inventory not redrawn after loading a savegame fingolfin defect normal Engine: SCUMM
#2052 ALL: Failed assertion in AdvMame scaler sev- defect normal Graphics: Scalers
#2053 LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders Kirben defect normal Engine: SCUMM
#2058 BS2: bug on boat in london. eriktorbjorn defect low Engine: Sword2
#2064 SAM: Actor layering glitch eriktorbjorn defect normal Engine: SCUMM
#2065 MT32emu: doesn't compile under gcc 3.4.2 / i386 sev- defect low Audio: MT32
#2068 SAM: Animation glitch at World of Fish cyxx defect normal Engine: SCUMM
#2069 MT32Emu does not compile with gcc4/fc4 eriktorbjorn defect high Audio: MT32
#2074 ScummVM no longer compiles on my Debian box fingolfin defect normal Port: Linux
#2075 DC: Compile error zeldin defect normal Port: Dreamcast
#2077 COMI: Failed assertion in Digital iMUSE fingolfin defect normal Engine: SCUMM
#2083 MIDI: SysEx API is not used consistently fingolfin defect normal Audio: MT32
#2084 Compile error with gcc4.0 eriktorbjorn defect normal Port: Linux
#2085 FOTAQ: Crash when loading cyxx defect normal Engine: Queen
#2086 SAGA: Fails to compile with gcc4.0 sev- defect high Engine: SAGA
#2087 SAGA: compile warnings anotherguest defect normal Engine: SAGA
#2089 FOA: Look at Arnold (Fists Path) Kirben defect normal Engine: SCUMM
#2095 GUI: Language selection doesn't fit using 1x overlay eriktorbjorn defect normal GUI
#2098 PLUGINS: Assertion `_isDirectory' failed fingolfin defect low --Other--
#2105 ITE: German CD version is not completeable SF/h00ligan defect normal Engine: SAGA
#2106 ITE: Verb box drawn incorrectly sev- defect normal Engine: SAGA
#2107 ITE: Actions not performed under OS X sev- defect normal Engine: SAGA
#2108 ITE: Crash with "paws game" sev- defect normal Engine: SAGA
#2110 ZAK: crash when trying to fly back to SF Kirben defect normal Engine: SCUMM
#2111 ZAK: Screen not fully redrawn after loading savegame cyxx defect normal Engine: SCUMM
#2114 ITE: Several errors in the "rocky chasm" scene sev- defect normal Engine: SAGA
#2115 ZAK: Invalid memory read access during intro eriktorbjorn defect normal Engine: SCUMM
#2116 ITE: Difficult to leave chasm screen SF/h00ligan defect normal Engine: SAGA
#2117 ITE: Actors duplicated at chasm scene SF/h00ligan defect normal Engine: SAGA
#2119 ITE: Rif moves to wrong position for conversations SF/h00ligan defect normal Engine: SAGA
#2120 ITE: Black pixels drawn as white at sanctuary gate sev- defect normal Engine: SAGA
#2121 ITE: Options menu contains wrong item sev- defect normal Engine: SAGA
#2122 ITE: Clicking doesn't skip dialogue sev- defect normal Engine: SAGA
#2123 ITE: Crashes during conversations sev- defect normal Engine: SAGA
#2124 ITE: Wrong text display in German version sev- defect normal Engine: SAGA
#2128 ITE: crashes in dogs castle labyrinth sev- defect normal Engine: SAGA
#2129 ITE: Map music briefly plays when loading game at sanctuary sev- defect normal Engine: SAGA
#2130 ITE: Subtitles get striped sev- defect high Engine: SAGA
#2131 ITE: Rif exits copy-protection room incorrectly SF/h00ligan defect normal Engine: SAGA
#2133 ITE: Invalid read during startup sev- defect normal Engine: SAGA
#2134 ITE: Game crashes at airport sev- defect normal Engine: SAGA
#2135 ITE: Mouse pointer visible during cutscenes sev- defect normal Engine: SAGA
#2136 ITE: Dragon walks in the air SF/h00ligan defect normal Engine: SAGA
#2137 ITE: Sounds do not stop after quitting scene sev- defect normal Engine: SAGA
#2138 ITE: Crash when viewing the map sev- defect normal Engine: SAGA
#2139 ITE: Graphical glitches in wildcat tribe sev- defect normal Engine: SAGA
#2140 ITE: Rif's tail remains in door at Alamma's house sev- defect normal Engine: SAGA
#2145 ITE: Introduction text is black sev- defect normal Engine: SAGA
#2149 ITE: Second Rif appears in wall of dog castle prison sev- defect normal Engine: SAGA
#2150 ITE: Cannot exit mine SF/h00ligan defect normal Engine: SAGA
#2152 ITE: Buttons in Options Dialog not fully functional sev- defect normal Engine: SAGA
#2154 ITE: Riff ignores command in Ferret merchant center. sev- defect low Engine: SAGA
#2158 ITE: NonActorsSpeech does not lock thread eriktorbjorn defect low Engine: SAGA
#2159 FT: Crashes to ScummVM console defect normal Engine: SCUMM
#2162 PSP: Two crashes in Full Throttle joostp defect normal Engine: SCUMM
#2166 MI1: MD5 error in ScummVM launcher console sev- defect low Engine: SCUMM
#2167 ITE: Rif walks off-screen when looking at screen at desk SF/h00ligan defect low Engine: SAGA
#2168 ITE: Rif, Okk and Eeah stop walking partway up hill road SF/h00ligan defect low Engine: SAGA
#2169 BS1: Heart monitor in Hospital sounding wrong eriktorbjorn defect normal Engine: Sword1
#2173 PSP: Save Game Issues joostp defect normal Port: PSP
#2174 PSP: Entering and Exiting Options Menu Leaves White Pixels joostp defect normal Engine: Sword1
#2176 WEB: parse error at links.php sev- defect normal Web
#2179 ITE: Graphical glitch when pressing escape at company logo sev- defect normal Engine: SAGA
#2180 PSP: Full Throttle crash during cutscene joostp defect normal Engine: SCUMM
#2184 ITE: Crash at wildcat village (floppy) sev- defect normal Engine: SAGA
#2185 ITE: Animation freezes (regression) SF/h00ligan defect normal Engine: SAGA
#2190 Unknown MD5 (15f588e887e857e8c56fe6ade4956168)! Please repor sev- defect normal Engine: SCUMM
#2191 Monkey Island 1 Spanish for Atari ST crashes sev- defect normal Engine: SCUMM
#2193 DEBIAN: Compile problem sev- defect normal Port: Linux
#2194 SKY: Missing sound effects in floppy intro eriktorbjorn defect normal Engine: Sky
#2195 DIGDEMO: Characters appear in front of foreground objects Kirben defect normal Engine: SCUMM
#2198 ZAK256: Non completable in post 0.7.1 versions SF/ender defect normal Engine: SCUMM
#2199 MI2 Amiga: Remaining glitches when character is not visible eriktorbjorn defect normal Engine: SCUMM
#2200 PSP: No sound in MI1 CD version joostp defect normal Port: PSP
#2204 FOA/Amiga: Palette problem (Regression) Kirben defect normal Engine: SCUMM
#2205 TOOLS: Error when compressing SOU with FLAC sev- defect normal Tools
#2206 COMI: Music glitch at beginning of part 2 eriktorbjorn defect normal Engine: SCUMM
#2209 ITE: Game detection is broken sev- defect high Engine: SAGA
#2211 ITE: Animation glitch in opening WyrmKeep logo (regression) SF/h00ligan defect normal Engine: SAGA
#2212 COMI: Cutscene, video and audio out of sync eriktorbjorn defect normal Engine: SCUMM
#2215 FOA: skips single line of dialogue fingolfin defect low Engine: SCUMM
#2218 TENTACLE: dott spanish non completable in CVS versions Kirben defect normal Engine: SCUMM
#2220 DIG: Text bug in intro sev- defect normal Engine: SCUMM
#2221 MI1MAC: crashes while training swordfighting fingolfin defect normal Engine: SCUMM
#2222 Monkey Atari DE crashes at start w. latest CVS Kirben defect normal Engine: SCUMM
#2223 MT32/IHNM: scratching sound on right channel sev- defect low Audio: MT32
#2228 MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song athrxx defect low Engine: SCUMM
#2230 MI2 FM-TOWNS: Music Stops after staying 5min at mardigras athrxx defect low Engine: SCUMM
#2232 MI2 FM-TOWNS: whole screen is white in rooms with parrot athrxx defect low Engine: SCUMM
#2233 MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse digitall defect low Engine: SCUMM
#2234 MI2 FM-TOWNS: Room is not dark after dropping with treasure athrxx defect low Engine: SCUMM
#2236 DIG: some saved games crash scummvm sev- defect normal Engine: SCUMM
#2241 MI2 VGA: Part of the music seems to die intermittently defect low Engine: SCUMM
#2242 MI2 VGA: Music as Rapp is instantiating isn't synchronized eriktorbjorn defect low Engine: SCUMM
#2245 ITE: Freeze during storm SF/h00ligan defect high Engine: SAGA
#2246 GOB1 ega: lock up when game is over sev- defect high Engine: Gob
#2248 SIMON1: Disappearing Scroll Arrows Kirben defect normal Engine: AGOS
#2252 DOTT: "ERROR: no parts available" defect normal Engine: SCUMM
#2255 ZAK256: Italian Translation doesn't start fingolfin defect normal Engine: SCUMM
#2256 ITE: Missing copy protection sev- defect high Engine: SAGA
#2258 BS2: cursor character in savegame name eriktorbjorn defect normal Engine: Sword2
#2259 BS2: failed assertion at end of ending credits eriktorbjorn defect normal Engine: Sword2
#2260 SCUMM/SMUSH: out of sync eriktorbjorn defect normal Engine: SCUMM
#2261 BS1: crash in load game dialog eriktorbjorn defect normal Engine: Sword1
#2263 BS1: savegame name text input ignores keypresses defect normal Engine: Sword1
#2264 ITE: Can't go through door when in buildings SF/h00ligan defect normal Engine: SAGA
#2265 HE: Unrecognized base tag 0x48492 in 4d5 sound 1 Kirben defect normal Engine: SCUMM
#2266 MANIACNES: Screen width incorrect, camera halts sometimes sev- defect normal Engine: SCUMM
#2267 MANIACNES: Action line wraps incorrectly Kirben defect normal Engine: SCUMM
#2268 MANIACNES: Inventory hotspots can be misaligned fingolfin defect normal Engine: SCUMM
#2270 MANIACNES: Shortcut keys are incorrectly configured fingolfin defect normal Engine: SCUMM
#2275 ALL: FluidSynth too loud eriktorbjorn defect normal Audio
#2276 COMI: Obj showing through gold medallion cyxx defect normal Engine: SCUMM
#2277 COMI: legs of palido slightly shifting cyxx defect normal Engine: SCUMM
#2278 ZAK: Zak overdraws house when clicking mailbox then stairs fingolfin defect normal Engine: SCUMM
#2280 ZAKV1 Bad line feed if character is moving&screen scrolling Kirben defect normal Engine: SCUMM
#2282 ZAKV1 Possible to walk through objects fingolfin defect normal Engine: SCUMM
#2285 ZAKV1 C64 Caponians dont disguise after using blue crystal sev- defect normal Engine: SCUMM
#2286 ZAKV1 C64 Very little time to pick up white crystal Kirben defect low Engine: SCUMM
#2287 ZAKV1 C64 Varios gfx bugs with character Kirben defect normal Engine: SCUMM
#2288 ZAKV1 C64 character gfx bug when using blue cryst on bird Kirben defect normal Engine: SCUMM
#2297 ITE: Mouse visible where in wrong scenes eriktorbjorn defect normal Engine: SAGA
#2302 SIMON1DEMOACORN: Mouse switched off to long Kirben defect normal Engine: AGOS
#2303 SCUMM: Text speed setting doesn't work correctly Kirben defect normal Engine: SCUMM
#2305 GOB: screen jumbled after typing in level passwords sev- defect normal Engine: Gob
#2308 ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?) defect normal Engine: SAGA
#2309 Scumm: Crash with subtitle function Kirben defect normal GUI
#2311 ITE: Crash when loading old saved game sev- defect normal Engine: SAGA
#2314 FM-TOWNS: Kanji crashes with FONTROM sev- defect normal Engine: SCUMM
#2315 BS2: Strange colour in final cutscene sev- defect low Engine: Sword2
#2316 MAC: hq2x/hq3x filters broken with altivec + GCC 4 fingolfin defect low Port: Mac OS X
#2317 FM-TOWNS: Kanji rendering glitches athrxx defect low Engine: SCUMM
#2320 MAC: ScummVM 0.8.0 fails to launch fingolfin defect normal Port: Mac OS X
#2321 BASS CD: Italian accented char doesn't visualize correctly eriktorbjorn defect normal Engine: Sky
#2326 MAC: build fails on Mac OS X 10.2.8 fingolfin defect low Port: Mac OS X
#2327 BS1: Scrolling regression lavosspawn defect normal Engine: Sword1
#2330 FREDDI2: Glitches Kirben defect normal Engine: SCUMM
#2332 PUTTTIME: Unknown MD5, fails to load Kirben defect normal Engine: SCUMM
#2333 Freddi Fish 1: German, Bad ID Kirben defect normal Engine: SCUMM
#2334 FOTAQ: Wrong character in spanish version cyxx defect normal Engine: Queen
#2335 ALL: Subtitle regression Kirben defect normal Engine: SCUMM
#2336 GOB1: Crash when skipping intro wjp defect normal Engine: Gob
#2337 GOB1: Copy protection isn't always bypassed DrMcCoy defect low Engine: Gob
#2339 GOB1: Cutscenes are bypassed quickly wjp defect low Engine: Gob
#2340 SCUMM, GUI: Cursor jumps to incorrect position when pausing sev- defect normal Engine: SCUMM
#2341 FREDDI2 German Windows MD5 Kirben defect normal Engine: SCUMM
#2342 FREDDI4 German Windows MD5 Kirben defect normal Engine: SCUMM
#2343 MONKEYEGA German DOS 4Disk MD5 Kirben defect normal Engine: SCUMM
#2345 FOTAQ: Subtitles too fast cyxx defect normal Engine: Queen
#2346 FREDDI3 German Windows MD5 Kirben defect normal Engine: SCUMM
#2347 ALL: Playtime corrupted if save name is >=32 chars fingolfin defect normal Engine: SCUMM
#2354 DIG: Last second of .san cutscene is skipped aquadran defect normal Engine: SCUMM
#2356 SIMON2WINTALKIE(ITA): Rate effect freeze Kirben defect normal Engine: AGOS
#2363 HE Games: Unknown versions Kirben defect high Engine: SCUMM
#2364 SIMON: Drawing regression in Simon 1 and 2 Kirben defect normal Engine: AGOS
#2365 SIMON1WIN German MD5 Kirben defect normal Engine: AGOS
#2366 SIMON2WIN German MD5 Kirben defect normal Engine: AGOS
#2371 WINCE: Smartphone: No Curser Control SF/arisme defect normal Port: WinCE
#2373 PUTTTIME WIN GERMAN MD5 Kirben defect normal Engine: SCUMM
#2374 MANIACNES: Assertion failed when loading Kirben defect normal Engine: SCUMM
#2376 DIG: Crystal robot command sequence crash cyxx defect normal Engine: SCUMM
#2377 SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach AndywinXp defect normal Engine: SCUMM
#2380 PAJAMA1 English Windows MD5 Kirben defect normal Engine: SCUMM
#2383 PAJAMA1: Crashes when talking to trees Kirben defect normal Engine: SCUMM
#2384 PAJAMA1: SFX stored wrong in savegames Kirben defect normal Engine: SCUMM
#2385 PAJAMA1: instruments play 1 cycle too long in music room Kirben defect normal Engine: SCUMM
#2386 PAJAMA1: Song issues Kirben defect normal Engine: SCUMM
#2388 SYMBIAN: S80 installer installs in documents anotherguest defect normal Port: Symbian
#2390 WATER English MD5 Kirben defect normal Engine: SCUMM
#2391 SPYFOX1 English MD5 Kirben defect normal Engine: SCUMM
#2392 Freddi3 German Mac MD5 Kirben defect normal Engine: SCUMM
#2393 Pajama3 German Win/Mac MD5 Kirben defect normal Engine: SCUMM
#2395 Pajama3 English Mac MD5 Kirben defect normal Engine: SCUMM
#2396 SPYFOX1 GERMAN WIN/MAC MD5 Kirben defect normal Engine: SCUMM
#2397 SPYFOX2 GERMAN WIN/MAC MD5 Kirben defect normal Engine: SCUMM
#2398 PUTTRACE GERMAN WIN/MAC MD5 Kirben defect normal Engine: SCUMM
#2399 ITE: White Noise instead of Music Playback SF/h00ligan defect normal Engine: SAGA
#2402 BYFOOTBALL English Mac MD5 Kirben defect normal Engine: SCUMM
#2403 BYSOCCER English Mac MD5 Kirben defect normal Engine: SCUMM
#2404 BYBASEBALL English Mac MD5 Kirben defect normal Engine: SCUMM
#2410 WIN32: scummvm.ini in %windir% (reopen) Kirben defect normal Port: Win32
#2411 MD5 List Freddi4 typo Kirben defect normal Engine: SCUMM
#2412 FREDDI1 German Demo Kirben defect normal Engine: SCUMM
#2414 FREDDI2 German Mac MD5 Kirben defect normal Engine: SCUMM
#2415 FT DEMO: assertion triggered when playing movie sev- defect normal Engine: SCUMM
#2416 Source Code Documentation website link is broken fingolfin defect normal Web
#2419 AIRPORT MAC MD5 Kirben defect normal Engine: SCUMM
#2420 MD5: JUNGLE MAC MD5 Kirben defect normal Engine: SCUMM
#2425 BLUESABCDEMO MAC MD5 Kirben defect normal Engine: SCUMM
#2426 FARMDEMO MAC MD5 Kirben defect blocker Engine: SCUMM
#2427 FOOTBALL DEMO WIN/MAC MD5 Kirben defect normal Engine: SCUMM
#2428 FREDDI4DEMO MAC MD5 Kirben defect normal Engine: SCUMM
#2429 MD5 List Freddi1 sorting Kirben defect normal Engine: SCUMM
#2430 WINCE: FOA crashes on PocketPC SF/arisme defect normal Engine: SCUMM
#2431 Web site additions/changes Kirben defect normal Web
#2434 French DOS Floppies MD5 update Kirben defect normal Engine: SCUMM
#2436 maniacNES: crash at the choose kids screen sev- defect normal Engine: SCUMM
#2438 PSP: Crash on MI3 JAN 2 CVS Build joostp defect normal Engine: SCUMM
#2439 DOTT/Disk: PocketPC crash when using stamp with envelope SF/arisme defect normal Engine: SCUMM
#2440 COMI: French version display 0x0B characters cyxx defect normal Engine: SCUMM
#2441 GOB1: 64-bit crash at load screen sev- defect high Engine: Gob
#2443 KYRA: crash when entering cave lordhoto defect normal Engine: Kyra
#2444 scummvm-0.8.0-3: array subscript out of range fingolfin defect normal Tools
#2445 KYRA regression: animation frames stay on screen vinterstum defect normal Engine: Kyra
#2446 KYRA: Erroneous animation in the pantheon of moonlight lordhoto defect normal Engine: Kyra
#2447 SIMON1: DOS/Floppy/French MD5s Kirben defect normal Engine: AGOS
#2449 Kyra: Objects are shown on the top left of the window frame vinterstum defect normal Engine: Kyra
#2450 KYRA: Platform with pegasi graphics glitch vinterstum defect normal Engine: Kyra
#2451 KYRA: Very slow palette cycling lordhoto defect normal Engine: Kyra
#2452 KYRA: ScummVM CPU usage goes to 99% at Crystals of Alchemy lordhoto defect normal Engine: Kyra
#2453 KYRA: Herman disappears in castle of Kyrandia lordhoto defect normal Engine: Kyra
#2454 KYRA: Brandon graphics glitch when exiting castle catacombs vinterstum defect normal Engine: Kyra
#2455 GOB1: Invalid reads during startupy DrMcCoy defect normal Engine: Gob
#2456 KYRA: Brandon graphics glitch when using the ice scroll vinterstum defect normal Engine: Kyra
#2457 KYRA: Brandon Position when switching between Savegames lordhoto defect normal Engine: Kyra
#2459 KYRA: Missing speech patterns. lordhoto defect normal Engine: Kyra
#2460 PAJAMA1 German MD5 Kirben defect normal Engine: SCUMM
#2461 FREDDI3 Demo German MD5 Kirben defect normal Engine: SCUMM
#2462 SPYFOX1 Demo German Kirben defect normal Engine: SCUMM
#2463 Pajama2 Demo German MD5 Kirben defect normal Engine: SCUMM
#2464 PUTTTIME Demo German MD5 Kirben defect normal Engine: SCUMM
#2465 SCUMM: MD5 based game target system broken fingolfin defect high Engine: SCUMM
#2466 FT: Invalid Actor when eriktorbjorn defect normal Engine: SCUMM
#2467 KYRA1: GFX problems with ITALIAN floppy athrxx defect normal Engine: Kyra
#2469 KYRA: graphics glitch when using the ice scroll lordhoto defect normal Engine: Kyra
#2471 KYRA: menu mouseover segfaults vinterstum defect normal Engine: Kyra
#2473 HE PAJAMA3: Pumpkin head glitch cyxx defect normal Engine: SCUMM
#2474 new theme: changing overlay size lordhoto defect normal GUI
#2476 SCUMM: Game detection broken fingolfin defect normal Engine: SCUMM
#2481 SCUMM: indy3 VGA not recognized Kirben defect normal Engine: SCUMM
#2484 BS2: Crash near beginning of the Game eriktorbjorn defect normal Engine: Sword2
#2485 WINCE: display orientation problems. SF/knakos defect low Port: WinCE
#2487 DEB: debian/control generated incorrectly fingolfin defect normal Port: Linux
#2491 KYRA: Assertion at final scene vinterstum defect normal Engine: Kyra
#2493 BS1: Solaris x86 build fails: variable name collision fingolfin defect normal Port: Solaris
#2499 WEB: Daily Snapshot page fingolfin defect normal Web
#2501 SYMBIAN: Simon2 during Intro anotherguest defect low Engine: AGOS
#2502 Linker error when compiling minimal ScummVM fingolfin defect normal Port: Linux
#2505 ALL: int8_t in graphics/animation in conflict with ISO99 C fingolfin defect normal Port: Solaris
#2507 SCUMM: Detecting mac version of indy3/loom broken sev- defect normal Engine: SCUMM
#2508 ALL: Targets are case sensitive fingolfin defect high --Other--
#2509 MSVC: unable to compile with mpeg2 aquadran defect normal Port: Win32
#2511 SCUMM: SubstResFileNames partial breakage sev- defect normal Engine: SCUMM
#2516 HE PAJAMA 3: Stomach room glitches Kirben defect normal Engine: SCUMM
#2517 Spyfox 2: Spyfox speech too low in dining room Kirben defect normal Engine: SCUMM
#2524 MANIAC: Invalid actor 255 in o5_putActorInRoom fingolfin defect low Engine: SCUMM
#2528 PAJAMA1: Lip (out of) sync Kirben defect normal Engine: SCUMM
#2529 MANIAC: Incorrect word wrapping fingolfin defect normal Engine: SCUMM
#2530 DC: selector.cpp compilation failed fingolfin defect normal Port: Dreamcast
#2535 MANIACNES: Actors don't appear if outside camera range fingolfin defect normal Engine: SCUMM
#2537 MANIACNES: Objects colored wrong when scrolling Kirben defect normal Engine: SCUMM
#2539 COMI: Verb strings aren't wrapped cyxx defect normal Engine: SCUMM
#2544 GUI: ExtraPath won't display sev- defect normal GUI
#2545 KYRA1: Actors speech is cut off vinterstum defect normal Engine: Kyra
#2546 MI MAC: Mac floppy version unsupported? Kirben defect normal Engine: SCUMM
#2547 SDL: Jerky cursor movement eriktorbjorn defect normal Graphics
#2548 SIMON1: Game Detection fails sev- defect normal Engine: AGOS
#2555 ZAK FM-TOWNS: Keyboard shortcut problems athrxx defect normal Engine: SCUMM
#2556 INDY3VGA: giant Henry Jones sr. fingolfin defect low Engine: SCUMM
#2558 Problem with GP32 port. SF/chrilith defect normal Port: GP32
#2560 FluidSynth error typo sev- defect normal --Other--
#2562 "Compiled features" string empty fingolfin defect normal --Other--
#2563 SCUMM: HE Game variants broken fingolfin defect blocker Engine: SCUMM
#2564 Mixed case pathnames broken fingolfin defect normal Common
#2565 Mac OS X: "bundle" target not working correctly fingolfin defect normal Port: Mac OS X
#2566 ALL: Config file messed up with latest SVN fingolfin defect normal Port: Win32
#2567 KYRA1: Graphics glitch when Malcolm turns to stone lordhoto defect normal Engine: Kyra
#2568 KYRA1: Kyragem goes black at the very end lordhoto defect normal Engine: Kyra
#2569 KYRA1: Bypassing cutscenes with ESC doesn't stop speech vinterstum defect normal Engine: Kyra
#2570 GUI: Popup widget from wrong tab redrawn sev- defect normal GUI
#2574 DC: "no valid games" error. zeldin defect high Port: Dreamcast
#2575 ALL: Crash on starting SCUMM games from launcher fingolfin defect normal GUI
#2577 ALL: Crash on Win32 when starting a game fingolfin defect blocker Port: Win32
#2578 GUI: Changing scaler also changes the cursor colour eriktorbjorn defect normal GUI
#2580 KYRA1: Water dripping freezes lordhoto defect normal Engine: Kyra
#2582 BASS regression: garbled text eriktorbjorn defect normal Engine: Sky
#2583 KYRA1: Wrong text message for moonstone / altar vinterstum defect normal Engine: Kyra
#2584 COMI: Audio skips ahead in chapter 4 intro (patch included) aquadran defect high Engine: SCUMM
#2585 KYRA1: gfx glitch when dying on bridge lordhoto defect normal Engine: Kyra
#2586 KYRA1: a small menu issue lordhoto defect low Engine: Kyra
#2589 KYRA1: mouse cursor vanishes lordhoto defect normal Engine: Kyra
#2590 KYRA1: menu triggers assertion vinterstum defect high Engine: Kyra
#2592 WINCE: no minimizing when incoming call or sms SF/knakos defect normal Port: WinCE
#2593 WINCE: load and save dialogs are too large SF/knakos defect normal Port: WinCE
#2594 WINCE: savegame dialog doesn't redraw on view mode change SF/knakos defect high Port: WinCE
#2596 KYRA1: Crash as I repair the fountain vinterstum defect high Engine: Kyra
#2597 BS2: when starting through menu crashes with assertion fingolfin defect normal Engine: Sword2
#2598 GUI: SCUMM pause dialog breaks upon scaler switch sev- defect normal GUI
#2599 ALL: Valgrind warnings in our file-handling classes eriktorbjorn defect normal Common
#2600 DC: selector.cpp compilation failed fingolfin defect normal Port: Dreamcast
#2601 ALL: Misleading warning message fingolfin defect normal GUI
#2604 SOCKS: Unknown version Kirben defect normal Engine: SCUMM
#2605 MANIAC/ZAK:Sentence Line only displays first char eriktorbjorn defect normal Engine: SCUMM
#2607 MANIACNES: Save/Load Dialog not working sev- defect normal Engine: SCUMM
#2611 SPYFOX1: Problem with dial buttons Kirben defect high Engine: SCUMM
#2612 FF: ADPCM sound is broken in DXA cutscenes Kirben defect normal Engine: AGOS
#2613 KYRA1: Overlapping menu text in spanish version vinterstum defect normal Engine: Kyra
#2615 KYRA1: Weird mouse pointer behaviour eriktorbjorn defect normal Engine: Kyra
#2616 KYRA1: Actor disappearing in an animation lordhoto defect normal Engine: Kyra
#2619 MONKEY1 AMIGA: Error at gamedetection fingolfin defect normal Engine: SCUMM
#2622 MANIAC: (ENGLISH/PC-DEMO V1) - Missing File Kirben defect normal Engine: SCUMM
#2623 MONKEY: (ENGLISH/AMIGA DEMO) - MD5 Error fingolfin defect normal Engine: SCUMM
#2624 MONKEY: (ENGLISH/AMIGA) - MD5 Error fingolfin defect normal Engine: SCUMM
#2625 SAM: (ENGLISH/PC-DEMO V2) - Path Error Kirben defect normal Engine: SCUMM
#2626 ZAK: (ENGLISH/C64) - Unknown MD5 Kirben defect normal Engine: SCUMM
#2627 GUI: Scrollbar pulling doesn't work sev- defect normal GUI
#2628 MM: Game Detector Detects the Game as Demo Kirben defect normal Engine: SCUMM
#2629 MM: Weird Ed appears backwards at door Kirben defect normal Engine: SCUMM
#2632 GUI: Default graphics mode not committing sev- defect high GUI
#2636 FOTAQ stuck behind waterfall bug cyxx defect normal Engine: Queen
#2637 KYRA1: Subtitles glitch during "Speech of the Land" lordhoto defect low Engine: Kyra
#2638 GUI: trying to enter empty CD drive cyxx defect normal GUI
#2639 FF: Crashed with Movies on PSP Kirben defect normal Engine: AGOS
#2640 KYRA1: music/sfx volume settings not working lordhoto defect low Engine: Kyra
#2641 KYRA1: Skipping dialogue requires two clicks lordhoto defect normal Engine: Kyra
#2642 0.9.0 from SVN does not build on Solaris 10 sev- defect high Port: Solaris
#2643 GOB: crash in level 16 DrMcCoy defect high Engine: Gob
#2644 AGOS: Itemheap overflow on 64bit systems eriktorbjorn defect normal Engine: AGOS
#2645 KYRA1: Subtitles missing when meeting Zanthia lordhoto defect normal Engine: Kyra
#2647 ITE: Screeching sound glitch in demo eriktorbjorn defect normal Engine: SAGA
#2648 KYRA1: Walk speed settings inconsistency eriktorbjorn defect normal Engine: Kyra
#2650 LOOM: Unknown Roland MIDI music events eriktorbjorn defect normal Engine: SCUMM
#2651 Broken Sword 2 cutscenes subtitles eriktorbjorn defect normal Engine: Sword2
#2652 FF: Glitches in Swamp Soup game of arcade Kirben defect normal Engine: AGOS
#2653 WIN32/SCUMM: Using "scummvm.exe targetname" not possible! Kirben defect normal Port: Win32
#2654 dxa_encode: Audio encode fails on filenames with spaces eriktorbjorn defect normal Tools
#2655 GUI: Option dialog too small with classic theme eriktorbjorn defect normal Engine: SCUMM
#2656 FF: Crackling Audio (Mac version) sev- defect normal Engine: AGOS
#2657 WINCE: Crash Log for Motorola Q/WM5 SF/knakos defect normal Port: WinCE
#2658 ITE: January 2006 Release menu problem sev- defect normal Engine: SAGA
#2659 compress_kyra: dead.vrm error lordhoto defect normal Tools
#2668 FF: Recursion error when using Chemistry Set Kirben defect normal Engine: AGOS
#2669 MACOSX: ~/Documents/ScummVM Savegames is always created fingolfin defect low Port: Mac OS X
#2670 encode_dxa: Suspect behaviour Kirben defect high Tools
#2671 WINCE: QUEEN: Crash after first intro SF/knakos defect normal Engine: Queen
#2672 WINCE: MI1 crash with OGG compressed CD Tracks SF/knakos defect normal Engine: SCUMM
#2673 WINCE: BS2 detection problems (regression) SF/knakos defect normal Engine: Sword2
#2675 PUTTTIME: Weird Mouth Movement Kirben defect normal Engine: SCUMM
#2676 PAJAMA1: error() while talking to snotty trees Kirben defect normal Engine: SCUMM
#2678 KYRA1: Crash on exceeded polyphony lordhoto defect normal Engine: Kyra
#2679 HE71-73: Fails to load mouse data (Endian issue?) fingolfin defect blocker Engine: SCUMM
#2681 WINCE: high_sample_rate causes a crash with Simon 1 & 2 SF/knakos defect normal Engine: AGOS
#2682 INDY3 (VGA): Guards in Zeppelin can float... fingolfin defect normal Engine: SCUMM
#2683 ITE: 15 second freeze in Prince's bedroom SF/h00ligan defect low Engine: SAGA
#2686 MACOSX: Not able to load games vinterstum defect normal Port: Mac OS X
#2687 BASS: Officer Blunt wrong animation (?) digitall defect normal Engine: Sky
#2688 BASS: Odd press sound at beginning eriktorbjorn defect normal Engine: Sky
#2689 BASS: Control panel text differences from the original fingolfin defect normal Engine: Sky
#2690 INDY3 VGA: Crashes in Sewer Kirben defect normal Engine: SCUMM
#2698 FOA: Indy walks on the spot cyxx defect normal Engine: SCUMM
#2700 FOA: Glitch during balloon flight eriktorbjorn defect normal Engine: SCUMM
#2701 FOA: Scroll effect glitch Kirben defect normal Engine: SCUMM
#2702 INDY3 (MAC): Map screen hangs up at azores Kirben defect normal Engine: SCUMM
#2703 INDY3 (MAC): Grail diary bug in library SF/mthreepwood defect low Engine: SCUMM
#2704 BASS: Possible glitch when examining inventory items eriktorbjorn defect normal Engine: Sky
#2705 FORUM: broken poll results SF/ender defect normal Web
#2707 Blue's Birthday Adventure (Demo) problem Kirben defect normal Engine: SCUMM
#2710 ALL: Linker error due to link order / savefiles vtable fingolfin defect blocker Port: Win32
#2711 SYMBIAN: SCUMM scroll bug / crash anotherguest defect blocker Port: Symbian
#2713 HE: Palette glitch (recent regression) cyxx defect normal Engine: SCUMM
#2714 GUI: PSP classic mode problems sev- defect normal Port: PSP
#2715 INDY3: Crash in castle Brunwald (german version). fingolfin defect normal Engine: SCUMM
#2716 INDY3 (FM-TOWNS): Black screen upon start (Amiga) Kirben defect normal Engine: SCUMM
#2718 WINCE: Broken Sword 2 (german) - Cannot find SCRIPTS.CLU SF/knakos defect normal Engine: Sword2
#2719 MACOSX: Can't mount 0.9.0 DMG under OSX 10.2.8 vinterstum defect normal Port: Mac OS X
#2721 FOA: Crashes when walking to next screen (PSP) joostp defect normal Engine: SCUMM
#2722 WINCE: BS1 Crash while starting game SF/knakos defect low Engine: Sword1
#2723 FOA: Indy facing the wrong direction in intro Kirben defect normal Engine: SCUMM
#2724 WINCE: Onscreen Keyboard shows through SF/knakos defect normal Port: WinCE
#2725 FF: Stack corruption Kirben defect normal Engine: AGOS
#2726 WINCE: scaling/crash issue SF/knakos defect normal Engine: SCUMM
#2729 DOTT: Graphic glitches while kite comes down eriktorbjorn defect normal Engine: SCUMM
#2731 ALL: Build failure if libmpeg2 is disabled eriktorbjorn defect normal --Other--
#2734 No Music in Simon1 eriktorbjorn defect normal Engine: AGOS
#2735 SYMBIAN: No audio on Motorola A925 anotherguest defect normal Port: Symbian
#2737 WINCE: dpad mouse emulation SF/knakos defect normal Port: WinCE
#2739 MONKEY1 (Mac): Doesn't Skip Copy Protect Kirben defect normal Engine: SCUMM
#2740 GUI: Launcher fails to close after game launch failure eriktorbjorn defect normal GUI
#2741 SOLARIS: solaris 8 build broken sev- defect normal Port: Solaris
#2742 KYRA1: Voice-only mode has no lips animation lordhoto defect normal Engine: Kyra
#2743 WINCE: Kyrandia 1 SoundFX Problem SF/knakos defect normal Engine: Kyra
#2745 PSP: 0.9.1svn text is illegible during MI2 dream sequence joostp defect normal Engine: SCUMM
#2747 --joystick command line option has no default eriktorbjorn defect normal --Other--
#2749 COMI: crash at difficulty selection eriktorbjorn defect normal Engine: SCUMM
#2750 DIG: crash at the first scene (space shuttle) eriktorbjorn defect normal Engine: SCUMM
#2751 FT: crash while in the trash can eriktorbjorn defect normal Engine: SCUMM
#2753 COMI: Freeze in Chapter VI, rollercoaster fingolfin defect normal Engine: SCUMM
#2756 ZAK FM-TOWNS: Actor (Caponian) picks wrong line Kirben defect normal Engine: SCUMM
#2758 ZAK FM-TOWNS: Zak walking through altar stone fingolfin defect normal Engine: SCUMM
#2760 ZAK FM-TOWNS: Wrong "stripe" in background Kirben defect normal Engine: SCUMM
#2761 ZAK FM-TOWNS: Wrong Screen-Start position in jungle Kirben defect normal Engine: SCUMM
#2762 ZAK FM-TOWNS: Lima bird glitch bluegr defect normal Engine: SCUMM
#2765 KYRA: Crash when launching undefined targets lordhoto defect normal Engine: Kyra
#2767 CINE:Crash when launching undefined targets eriktorbjorn defect normal Engine: Cine
#2770 FF: Dock Crash - decompressData error Kirben defect blocker Engine: AGOS
#2771 WINCE: Monkey Island crash fingolfin defect normal Engine: SCUMM
#2772 Feeble: Missing Subtitle Crash eriktorbjorn defect normal Engine: AGOS
#2773 MANIACNES: Crash on click in speechtext-area sev- defect normal Engine: SCUMM
#2775 KYRA1: Crash when meeting Zanthia lordhoto defect low Engine: Kyra
#2777 MANIACNES: Heavy script bug fingolfin defect normal Engine: SCUMM
#2778 MANIAC: Characters walk through air when using stairs fingolfin defect normal Engine: SCUMM
#2780 SIMON1 (French): Text wrongly displayed Kirben defect high Engine: AGOS
#2783 OGG Speech doesn't work in ver 0.9 for WinXP defect normal Engine: SCUMM
#2785 DOTT: crash when USE Stamp with Contract fingolfin defect normal Engine: SCUMM
#2787 SWORD2: Engine creates launcher entry when failing to launch eriktorbjorn defect normal Engine: Sword2
#2788 ALL: Engine creates launcher entry when failing to launch bgK defect high GUI
#2789 ITE: Engine creates launcher entry when failing to launch Kirben defect normal Engine: SAGA
#2790 AGI: Launching undefined target 'agi' shows a blank screen Kirben defect normal Engine: AGI
#2791 FREDDI1: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2795 WATER: MAC&PC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2796 PUTTZOO: MAC&PC/Dutch CD not recognized. Kirben defect normal Engine: SCUMM
#2797 PUTTRACE: MAC&PC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2798 PAJAMA2: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2799 PAJAMA3: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2800 SOCKS: MAC&PC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2801 LOST: MAC&PC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2802 PUTTTIME: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2803 SPYFOX: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2804 FREDDI3: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2806 MAZE: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2807 PUTTTIME: Game files not found Kirben defect normal Engine: SCUMM
#2808 pajama3 game files not found Kirben defect normal Engine: SCUMM
#2809 spyfox2 game files not found Kirben defect normal Engine: SCUMM
#2810 MORPHOS: Asking for "SCRIPTS.CLU" fingolfin defect low Ports
#2811 BASS: Control panel inconsistency for FX/Music button texts fingolfin defect normal Engine: Sky
#2812 SMUSH: changing subtitle settings during SMUSH doesn't work sev- defect normal Engine: SCUMM
#2814 DC: build error zeldin defect normal Port: Dreamcast
#2816 MACOSX: Cannot Backspace in AGI Games eriktorbjorn defect normal Port: Mac OS X
#2818 AGI: Crash after restart eriktorbjorn defect normal Engine: AGI
#2821 KYRA1: No mouse cursor in latest SVN build eriktorbjorn defect normal Engine: Kyra
#2822 SIMON2: Cannot load Savegame Kirben defect normal Engine: AGOS
#2823 PUTTTIME: Add support for the French localisation Kirben defect normal Engine: SCUMM
#2824 PUTTCIRCUS: MAC/PC Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2825 0.10 Zodiac can't load previous saves SF/chrilith defect normal Port: PalmOS
#2826 MI2: Inventory object cloning eriktorbjorn defect normal Engine: SCUMM
#2827 WEB: Mixed Up Files Kirben defect normal Web
#2828 PUTTCIRCUS: Add support for the French localisation Kirben defect normal Engine: SCUMM
#2830 Easy support for french humongus games Kirben defect normal Engine: SCUMM
#2831 Complex support for french Humongus games Kirben defect normal Engine: SCUMM
#2832 SIMON1WIN: Crashes on start-up Kirben defect normal Engine: AGOS
#2835 PAJAMA3: Support for french version Kirben defect normal Engine: SCUMM
#2836 PAJAMA1: Support for french version Kirben defect normal Engine: SCUMM
#2837 Bug with auto-generated game IDs sev- defect normal Engine: AGI
#2838 Support for french humongous games Kirben defect normal Engine: SCUMM
#2839 BS2: AmigaOS4: No video playback fingolfin defect normal Engine: Sword2
#2844 WEB: FAQ has bad link fingolfin defect normal Web
#2847 BS2 DXA Movie Exit/Crash eriktorbjorn defect normal Engine: Sword2
#2848 FREDDICOVE: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2849 FREDDI4: MAC/Dutch CD not recognized Kirben defect normal Engine: SCUMM
#2850 GUI: crash when pressing "delete" at the end of the name fingolfin defect normal GUI
#2851 ZAK V2: Zaks apartment walkpath bug fingolfin defect normal Engine: SCUMM
#2852 ZAK V2: Airplane walkpath error/bug fingolfin defect normal Engine: SCUMM
#2854 ZAK V2: Mexican Temple walkpath error/bug fingolfin defect normal Engine: SCUMM
#2859 WEB: Tentacle wrong on compatibility details page (Safari) sev- defect low Web
#2860 PATH enigne.h sev- defect normal --Other--
#2862 SMUSH: unpausing the game causes cursor to show eriktorbjorn defect normal Engine: SCUMM
#2865 PS2: FOTAQ crashes on save lavosspawn defect high Engine: Queen
#2869 WINCE: GCC Build: "disappearing clock" issue SF/knakos defect low Port: WinCE
#2870 WINCE: GCC Build: CoMI crashes SF/knakos defect normal Engine: SCUMM
#2872 WINCE: GCC Build: problems with SCUMM V6+ SF/knakos defect normal Port: WinCE
#2874 FW: Save does not work properly sev- defect normal Engine: Cine
#2876 KYRA1: Crash when meeting Malcolm lordhoto defect normal Engine: Kyra
#2877 AGOS: No Adlib music in Elvira 2 eriktorbjorn defect normal Engine: AGOS
#2878 KYRA1: Text crippled and drawn wrong lordhoto defect normal Engine: Kyra
#2879 KYRA1: Brandon standing IN the floor athrxx defect normal Engine: Kyra
#2880 KYRA1: Crash when entering Castle screen lordhoto defect normal Engine: Kyra
#2882 WINCE: Could not map the keys of WM5 device... SF/knakos defect low Port: WinCE
#2883 SMUSH: Too dependent on accurate timers eriktorbjorn defect normal Engine: SCUMM
#2885 SDL: Joystick/Joypad doesnt work with 0.9.0 fingolfin defect normal --Other--
#2886 KYRA1: Sprite not redrawn lordhoto defect normal Engine: Kyra
#2887 FT: Crash when going on the road fingolfin defect normal Engine: SCUMM
#2890 SCUMM: Sound mixer initialization failed! fingolfin defect normal Engine: SCUMM
#2892 HE: When 3x graphics are choosen, F5 crashes game sev- defect normal Engine: SCUMM
#2893 SIMON2: Simon Leaves Trail Kirben defect normal Engine: AGOS
#2894 IMUSE: Typo in sysex_scumm.cpp ? sev- defect normal Engine: SCUMM
#2895 MACOSX: Cannot Switch Back to Modern Theme vinterstum defect normal Port: Mac OS X
#2896 SIMON1: Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#2897 WINCE: BS1: WinCE menu problems SF/knakos defect normal Engine: Sword1
#2899 Logical and should probably be bitwise and DrMcCoy defect normal Engine: Gob
#2903 SCUMM: F5 crashes game (640x480) sev- defect normal Engine: SCUMM
#2904 SYMBIAN: detection problems in SAGA engine sev- defect normal Engine: SAGA
#2905 SYMBIAN: MONSTER.SO3 files do not work anotherguest defect low Port: Symbian
#2907 ALL: Current directory as default path eriktorbjorn defect normal Engine: SCUMM
#2908 TOUCHE: Crashes at the beginning cyxx defect normal Engine: Touche
#2912 TOUCHE: Crash with german version cyxx defect normal Engine: Touche
#2913 FOTAQ: Joe walks on Air cyxx defect normal Engine: Queen
#2914 SCUMM: Failed assertion in getBoxCoordinates() fingolfin defect normal Engine: SCUMM
#2917 FW: Ungraceful exit from copy protection screen sev- defect normal Engine: Cine
#2918 FW: Missing sound sev- defect low Engine: Cine
#2919 FOTAQ: Clicks at the beginning of speech cyxx defect normal Engine: Queen
#2920 FOTAQ: Music stops playing in temple cyxx defect normal Engine: Queen
#2922 SIMON2: Crash while talking to Bingo Bongo Kirben defect normal Engine: AGOS
#2923 TOUCHE: Unsupported (kind of) version cyxx defect normal Engine: Touche
#2925 TOUCHE: Map not shown correctly in Intro cyxx defect normal Engine: Touche
#2926 FW: Not able to bring up load menu after dying sev- defect normal Engine: Cine
#2927 TOUCHE: unsupported italian version cyxx defect normal Engine: Touche
#2934 GOB2: unkown MD5 german Goblins 2 v1.02 DrMcCoy defect normal Engine: Gob
#2942 WINCE: BS2 Using items SF/knakos defect normal Engine: Sword2
#2944 TOUCHE: crash when you look at the horse iron in St.Quentin cyxx defect normal Engine: Touche
#2945 forum account inactive fingolfin defect normal Web
#2946 PSP: Unable to save games after changing save path via GUI joostp defect normal Port: PSP
#2949 GUI crashes when trying to use backspace wjp defect normal GUI
#2951 TOUCHE: Description for 'wounded man' changes incorrectly cyxx defect normal Engine: Touche
#2952 TOUCHE: Mouse over text "beggar's sign" but no sign shown cyxx defect low Engine: Touche
#2957 COMI: Guybrush re-placed cyxx defect normal Engine: SCUMM
#2959 GOB2: Incorrect sound for goblins walking DrMcCoy defect low Engine: Gob
#2960 GOB2: Notepad function doesn't work (auto closes on open) DrMcCoy defect normal Engine: Gob
#2961 FOA: Kerner counts incorrectly during end sequence fingolfin defect normal Engine: SCUMM
#2962 TOUCHE: Script bug in Rouen may render game uncompletable cyxx defect normal Engine: Touche
#2963 GOB2: Graphics bugs in interactive demo sev- defect low Engine: Gob
#2965 Daily Build Version...Crash on Scumm Game.. fingolfin defect normal Port: Win32
#2966 TOUCHE: waxy knife disappearing if used on the rope cyxx defect low Engine: Touche
#2967 GOB2: Sounds not played correctly, chopped etc. DrMcCoy defect normal Engine: Gob
#2968 TOOLS: convert_dxa.sh: $ENCODE_DXA needs file.smk sev- defect normal Tools
#2975 COMI: Music/Speech cause crash aquadran defect high Engine: SCUMM
#2977 PP: German Swampy Adventures not detected Kirben defect normal Engine: AGOS
#2978 FF: save games will not load Kirben defect normal Engine: AGOS
#2979 FW: Masking problems cyxx defect low Engine: Cine
#2981 FF: segfault after flight from cygnus alpha Kirben defect normal Engine: AGOS
#2982 GOB: Wrong sprite in foreground DrMcCoy defect normal Engine: Gob
#2985 GOB2: Huge delay when loading Giant scene DrMcCoy defect normal Engine: Gob
#2986 Gob: New md5 for demo Kirben defect normal Engine: Gob
#2991 BUILD: Error on building SF/dsx defect normal Port: AmigaOS4
#2992 WEEN: Crash when opening inventory in the volcano DrMcCoy defect normal Engine: Gob
#2993 PSP: SVN does not compile joostp defect high Port: PSP
#2994 KYRA1: Graphics heavily broken and ScummVM crash lordhoto defect normal Engine: Kyra
#2997 SpyFox 3 German/Windows support Kirben defect normal Engine: SCUMM
#2998 PUTTCIRCUS: German/Windows support Kirben defect normal Engine: SCUMM
#2999 GOB2 : Moray Eel Game Freeze (Wreck Scene) DrMcCoy defect normal Engine: Gob
#3001 GOB2: No Ending DrMcCoy defect normal Engine: Gob
#3003 AGI: Request for adding MD5Sums of Amiga AGI games sev- defect normal Engine: AGI
#3005 COMI: Music fade-out broken for compressed audio fingolfin defect normal Engine: SCUMM
#3006 WINCE: Crash maybe related to size of .ini file SF/knakos defect high Port: WinCE
#3009 DS: CD tracks don't loop agent-q defect normal Engine: SCUMM
#3011 GUI: Clicking on editable text to set caret position eriktorbjorn defect normal GUI
#3012 FORUMS: Error uploading new avatar SF/ender defect normal Web
#3016 MAZE: Dutch version doesn't start Kirben defect normal Engine: SCUMM
#3017 SPYFOX1: Unknown Dutch version Kirben defect normal Engine: SCUMM
#3019 WINCE: loading SCUMM save states causes crash SF/knakos defect normal Port: WinCE
#3020 SWORD2: Crash after Nico's Death when trying to load/restart eriktorbjorn defect normal Engine: Sword2
#3021 MSVC71 BUILD: Latest SVN doesn't compile lordhoto defect normal Port: Win32
#3022 DC: SVN does not compile zeldin defect normal Port: Dreamcast
#3025 Sam & MAX - French version MD5 not recognized Kirben defect normal Engine: SCUMM
#3026 DOTT French version has unknown MD5 Kirben defect normal Engine: SCUMM
#3027 PUTTTIME: Unknown French version Kirben defect normal Engine: SCUMM
#3028 PAJAMA1: Unknown French version Kirben defect normal Engine: SCUMM
#3029 MI1: Crash in finale when entering church fingolfin defect normal Engine: SCUMM
#3030 PARA: parallaction code is not 64-bit safe peres defect normal Engine: Parallaction
#3031 AGI : SQ2 / 2.0F / IBM / priority line bluegr defect normal Engine: AGI
#3033 FF2 Unknown French names Kirben defect normal Engine: SCUMM
#3034 FF3 Unknown MD5s and filenames Kirben defect normal Engine: SCUMM
#3035 FF4 unknown french names and MD5s Kirben defect normal Engine: SCUMM
#3037 SF2 unknown french names Kirben defect normal Engine: SCUMM
#3038 SF3 unknown french names Kirben defect normal Engine: SCUMM
#3039 GOB2: Date is wrong (WinXP) DrMcCoy defect normal Engine: Gob
#3040 GUI: About dialog scroller lordhoto defect low GUI
#3043 MIXER: getElapsedTime() on paused sounds sev- defect normal Audio
#3045 german Gob1-Gob3 DrMcCoy defect normal Engine: Gob
#3046 GOB: Sudden freeze DrMcCoy defect normal Engine: Gob
#3047 SIMON2: Crash on opie build (won't even start) aquadran defect normal Engine: AGOS
#3049 GUI: MassAdd: One Has to click twice to confirm fingolfin defect normal GUI
#3050 BASS: mouse initialized wrong in control panel fingolfin defect normal Engine: Sky
#3051 GUI: 'Mass Add' button text does not revert after mass add fingolfin defect low GUI
#3054 PP: Spanish Swampy Adventures not detected Kirben defect normal Engine: AGOS
#3055 WEEN: Amiga MD5 checksum DrMcCoy defect normal Engine: Gob
#3056 AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger bluegr defect low Engine: AGI
#3057 AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy bluegr defect normal Engine: AGI
#3058 AGI: Space Trek sprite duplication SF/buddha_ defect normal Engine: AGI
#3061 compress_touche: crash after some compression cyxx defect normal Tools
#3062 KQ4: Crash in introduction bluegr defect normal Engine: AGI
#3063 KQ4: Dwarf sequence bugs bluegr defect normal Engine: AGI
#3064 KQ4: Unable to restore game saved in dwarf house bluegr defect normal Engine: AGI
#3065 KQ4: unable to restore game saved outside fisherman's house bluegr defect normal Engine: AGI
#3066 KQ4: Problems saving game in throne room bluegr defect normal Engine: AGI
#3067 KQ4: Zombie bug SF/buddha_ defect low Engine: AGI
#3068 KQ4: Invisible storage room door bluegr defect normal Engine: AGI
#3069 MANIACNES: Graphics glitch on intro screen fingolfin defect low Engine: SCUMM
#3071 MANIAC/ZAK: Music does not stop when pausing (regression) fingolfin defect high Engine: SCUMM
#3072 MANIAC: Meteor faces wrong way during intro fingolfin defect normal Engine: SCUMM
#3073 SCUMM: MIDI music is broken eriktorbjorn defect high Engine: SCUMM
#3075 COMI: Subtitles go off-screen cyxx defect normal Engine: SCUMM
#3078 GOB2: Loading saved games broken DrMcCoy defect normal Engine: Gob
#3079 SCUMM: Textual verb glitch eriktorbjorn defect normal Engine: SCUMM
#3080 AGOS: Saved games fail to load fingolfin defect normal Engine: AGOS
#3081 VORBIS: .sou and .bun file regressions fingolfin defect high Engine: SCUMM
#3084 WEEN: unknown version and warnings DrMcCoy defect normal Engine: Gob
#3088 ELVIRA2: unknown game Kirben defect normal Engine: AGOS
#3090 GOB: wrong detection sev- defect low Engine: Gob
#3098 GUI: 3X Dropdown menus only stay open when button is pressed fingolfin defect normal GUI
#3099 ZAK FM-TOWNS: Crash when entering Hostel from outside Kirben defect blocker Engine: SCUMM
#3101 BASS: v0.0303 missing/wrong characters in LINC terminal eriktorbjorn defect normal Engine: Sky
#3102 SWORD1: game won't load (ogg compression) (regression) fingolfin defect normal Engine: Sword1
#3103 GUI: Modern theme gfx glitch in launcher lordhoto defect low GUI
#3104 PSP: Missing cursor on Main Menu joostp defect normal Port: PSP
#3105 MH2 : Doesn't recognize Enter for actions sev- defect normal Engine: AGI
#3106 FOTAQ: problem with nested installation folders fingolfin defect normal Engine: Queen
#3108 GOB2: Mac detected has PC version in last SVN DrMcCoy defect normal Engine: Gob
#3109 WINCE: GOB2 can't save SF/knakos defect normal Port: WinCE
#3113 GUI: Switching options dialog between 1x and 2x sev- defect blocker GUI
#3114 AGI: Entering text while screen is shaking sev- defect normal Engine: AGI
#3115 BASS: music is off, but drum track plays lavosspawn defect normal Engine: Sky
#3117 SIMON1: Lockup with enhanced Music Tracks Kirben defect normal Engine: AGOS
#3118 putt-putt's fun pack 3do datafiles list incomplete Kirben defect normal Engine: SCUMM
#3121 Touche: Spanish/CD/Talkie cyxx defect normal Engine: Touche
#3122 AGOS: Waxworks: Spanish version Kirben defect normal Engine: AGOS
#3124 MACOSX PPC: Cannot Start vinterstum defect normal Port: Mac OS X
#3125 MACOSX: Crash with zlib vinterstum defect normal Port: Mac OS X
#3126 SYMBIAN GOB2: failed to open intro.stk anotherguest defect normal Engine: Gob
#3127 PSP: unable to build latest svn version 26210 fingolfin defect normal Port: PSP
#3129 SPYFOX1: Background buffer not been cleared Kirben defect normal Engine: SCUMM
#3130 PSP: Gob2 stutters at every sound joostp defect normal Engine: Gob
#3131 SDL: mouse emulation fingolfin defect normal Documentation
#3133 ITE: Item description missing / ScummVM crash sev- defect low Engine: SAGA
#3135 BASS: Crash when changing scalers during intro fingolfin defect high Engine: Sky
#3136 BASS: Speed difference joostp defect normal Engine: Sky
#3137 Gob 3: MD5 DrMcCoy defect normal Engine: Gob
#3141 LOOM: Intro crash (regression) fingolfin defect normal Engine: SCUMM
#3142 KQ2: Cannot leave menu sev- defect normal Engine: AGI
#3143 Bargon: new MD5 DrMcCoy defect normal Engine: Gob
#3144 GOB2: Game crashes after beanstalk sequence DrMcCoy defect normal Engine: Gob
#3145 FREDDI2: MD5 codes of dutch mac version Kirben defect normal Engine: SCUMM
#3146 PSP: 435x272 resolution cursor misalignement joostp defect normal Port: PSP
#3148 MSVC8: Build errors DrMcCoy defect normal Port: Win32
#3149 GUI/Win32: Error dialog changes window caption eriktorbjorn defect normal Port: Win32
#3150 PARA: code not 64-bit safe peres defect normal Engine: Parallaction
#3151 GUI: Minor glitches with modern theme on IRIX64 lordhoto defect low GUI
#3156 SDL: games display only in a corner of the screen fingolfin defect normal Port: Linux
#3161 GOB2: unkown MD5 french Atari ST Goblins 2 v1.02 DrMcCoy defect normal Engine: Gob
#3162 GOB2: Object names appear when not hovering over object DrMcCoy defect normal Engine: Gob
#3166 GOB1: Segfault when clicking just outside the screen DrMcCoy defect normal Engine: Gob
#3168 GOB3: (dos/russian) just dont run DrMcCoy defect normal Engine: Gob
#3169 WIN32: Document the windows config file location change Kirben defect blocker Port: Win32
#3172 GUI: Button overlapping sev- defect high GUI
#3173 FT: CAPSLOCK + V enables cheating for all fights sev- defect normal Engine: SCUMM
#3174 GOB3: Idol scroll DrMcCoy defect high Engine: Gob
#3177 DC: SVN does not compile zeldin defect normal Engine: AGI
#3178 SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup anotherguest defect normal Engine: Gob
#3179 WINCE: latest SVN Build has X/Y mouse axis rotated SF/knakos defect normal Port: WinCE
#3180 TOUCHE: Exits at some points cyxx defect normal Engine: Touche
#3181 Didn't receive verification mail... sev- defect normal Web
#3182 KQ4: Dwarf sequence sprite priority bluegr defect normal Engine: AGI
#3183 WINCE: xda mini pocketpc cursor error SF/knakos defect normal Port: WinCE
#3185 WINCE: svn build startup crash SF/knakos defect low Port: WinCE
#3187 SQ2: Roger sometimes disappears bluegr defect normal Engine: AGI
#3188 CRUISE: does not compile fingolfin defect normal Engine: Cruise
#3190 Schiller Preview No.2 bluegr defect normal Engine: AGI
#3191 GOB3: Can't replace save games DrMcCoy defect normal Engine: Gob
#3192 DETECTOR: Launching undefined target adds launcher entry sev- defect blocker GUI
#3194 FT: Error on loading a game saved during a dialogue sev- defect normal Engine: SCUMM
#3195 FREDDI: Minor graphics glitch on Mac OS X Kirben defect normal Engine: SCUMM
#3199 WINCE: DOTT: cursor trails across screen SF/knakos defect normal Engine: SCUMM
#3202 PUTTPUTT1 + 2: Lockup after HE/Game Intro Kirben defect normal Engine: SCUMM
#3203 FREDDI1: Tiny graphics glitch when reading message Kirben defect normal Engine: SCUMM
#3204 FREDDI1: Very rare crash on startup eriktorbjorn defect normal Engine: SCUMM
#3205 WEEN: Long delay in the intro DrMcCoy defect low Engine: Gob
#3206 NIPPON: Crash on exit peres defect blocker Engine: Parallaction
#3207 SCUMM engine abuses stack sev- defect normal Engine: SCUMM
#3208 INDY3: Minor Graphics Glitch (script/data bug) dwatteau defect low Engine: SCUMM
#3210 HE Games: Glitches after loading saved games Kirben defect normal Engine: SCUMM
#3213 WATER: Unexpected crash at the end of level 15 Kirben defect normal Engine: SCUMM
#3216 NIPPON: Credits missing shadow effect in demo peres defect normal Engine: Parallaction
#3217 NIPPON: Missing spotlight in demo peres defect high Engine: Parallaction
#3218 NIPPON: Missing action sound in demo peres defect normal Engine: Parallaction
#3219 FEEBLE: Crash on Start by SVN version Kirben defect normal Engine: AGOS
#3222 GUI: Classic themes need to be updated sev- defect blocker GUI
#3223 BS1: settings set while playing are not saved in config file sev- defect normal Engine: Sword1
#3224 KYRA1: Brandon's text isn't cleaned properly lordhoto defect normal Engine: Kyra
#3225 SIMON1: Inventory Arrows Disappear Kirben defect normal Engine: AGOS
#3228 MACOS X SVN Builds PPC/Universal don't work on PPC vinterstum defect normal Port: Mac OS X
#3229 ELVIRA2: add italian md5 Kirben defect normal Engine: AGOS
#3230 PAJAMA SAM 2: Background gfx glitch in intro Kirben defect low Engine: SCUMM
#3234 FW: crash in copier room cyxx defect normal Engine: Cine
#3235 GR: Actor stuck (Amiga version) SF/buddha_ defect normal Engine: AGI
#3236 GOB3 - Level 2 does not scroll DrMcCoy defect normal Engine: Gob
#3238 FOA: Speech volume can not be set fingolfin defect normal Engine: SCUMM
#3239 WINCE FOA: Graphics glitch in canal SF/knakos defect normal Engine: SCUMM
#3241 FORUM: Banned proxy IP address fingolfin defect normal Web
#3242 AUDIO: ITE: Random crashes with the MIDI parser bluegr defect normal Engine: SAGA
#3243 AGI: missing words in predictive dictionary for KQ3 sev- defect normal Engine: AGI
#3244 SYMBIAN S60 3rd: Zone key issues right click anotherguest defect normal Port: Symbian
#3246 ITE: Sprite priority in rat caves bluegr defect low Engine: SAGA
#3248 GOLDRUSH: no intro after trivia SF/buddha_ defect normal Engine: AGI
#3249 FORUM: register new account form has green field fingolfin defect normal Web
#3250 All: Module player unstable, with Protracker DrMcCoy defect blocker Audio
#3252 PALM: Elvira 1/2 crashes after game screen is rendered SF/chrilith defect low Engine: AGOS
#3253 Elvira1: Ingredients not displayed in the Magic Book Kirben defect normal Engine: AGOS
#3254 Elvira1: Right menu screen not displayed right after battles Kirben defect normal Engine: AGOS
#3255 Elvira1: Glitch after opening a sarcophagus Kirben defect normal Engine: AGOS
#3256 Elvira1: Graphic bugs at the end of the game Kirben defect normal Engine: AGOS
#3257 PSP: revision 27553 doesn't build fingolfin defect normal Port: PSP
#3258 ELVIRA2: Italian exe and md5 Kirben defect normal Engine: AGOS
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect low Engine: SCUMM
#3260 Elvira2: Spanish font Kirben defect normal Engine: AGOS
#3263 TOOLS: compress_san cuts out parts of speech aquadran defect high Tools
#3264 PSP: unable to build revision 27600 joostp defect normal Port: PSP
#3266 PSP: Simon the Sorcerer slow down joostp defect high Engine: AGOS
#3267 MI TOWNS: Verbs not visible after Guybrush gets cannon shot athrxx defect low Engine: SCUMM
#3269 SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen anotherguest defect normal Engine: Gob
#3270 AGI: Engine crashes if no game is detected bluegr defect normal Engine: AGI
#3271 GUI: Missaligned text sev- defect normal GUI
#3272 GOB: Gob3 Mac detected as PC version DrMcCoy defect normal Engine: Gob
#3273 BS2: Crash after Intro SF/robinwatts defect normal Engine: Sword2
#3276 TOUCHE: Glitch in the menu eriktorbjorn defect normal Engine: Touche
#3277 MI: Saved game from the credits sequence fails to load sev- defect high Engine: SCUMM
#3278 GR: Birds stuck in opening screen (Amiga version) SF/buddha_ defect normal Engine: AGI
#3279 GR: Intro "jumpy" in parts (Amiga version) sev- defect normal Engine: AGI
#3281 ELVIRA2: Crash with items from dinning room Kirben defect normal Engine: AGOS
#3282 FRENCH version of Elvira 2 not detected Kirben defect normal Engine: AGOS
#3284 WEEN: The intro hangs, and sound is corrupted fingolfin defect normal Engine: Gob
#3285 Elvira 2: Strange behavior a - counter of P.P. Kirben defect normal Engine: AGOS
#3287 Elvira 2: Crash Catacombs lev2 Kirben defect normal Engine: AGOS
#3288 SCUMM: Crash when pressing SPACE (Pause) fingolfin defect normal Engine: SCUMM
#3289 INDY3: Unknown MD5 fingolfin defect normal Engine: SCUMM
#3291 KQ3: Lockup when pressing ESC (Amiga version) bluegr defect normal Engine: AGI
#3292 SIMON1: Another crash in dwarf cave Kirben defect normal Engine: AGOS
#3293 WINCE: Keyboard commands don't work in 0.10.0 SF/knakos defect normal Port: WinCE
#3296 PSP: Compilation failed with lastest toolchain joostp defect normal Port: PSP
#3297 GOB3: Objects Disappear DrMcCoy defect normal Engine: Gob
#3298 SYMBIAN UIQ3: All AGOS hang on startup anotherguest defect blocker Engine: AGOS
#3300 SYMBIAN UIQ3: Keymapper does not work anotherguest defect normal Port: Symbian
#3304 WEB: Broken Link sev- defect normal Web
#3306 TOUCHE: graphic glitch with papers in the Captain room cyxx defect normal Engine: Touche
#3307 TOUCHE: graphic glitch when saving/loading in Notre Dame cyxx defect normal Engine: Touche
#3308 ITE: p2_a.iaf not played correctly bluegr defect normal Engine: SAGA
#3309 LSL: Impossible to enter "Number 9" eriktorbjorn defect normal Engine: AGI
#3310 LSL: after changing game speed, space key turn unfunctional bluegr defect normal Engine: AGI
#3311 AGI: The -x command-line option appears to be broken bluegr defect normal Engine: AGI
#3312 SCUMM: Compilation problem in gfx.cpp defect normal Engine: SCUMM
#3314 FOA: Loading save from 0.9.1 in 0.10.0 garbles cursor sev- defect normal Engine: SCUMM
#3315 DOTT: loading game leads to assertion fingolfin defect high Engine: SCUMM
#3317 TOUCHE: pathfinding problems cyxx defect normal Engine: Touche
#3318 PS2: Scummvm.ini problem sunmax defect high Port: PS2
#3319 PS2: Crash when push "quit" button sunmax defect high Port: PS2
#3320 SCUMM: Regression in sound code fingolfin defect high Engine: SCUMM
#3322 ITE: crashes using compressed audio bluegr defect normal Engine: SAGA
#3323 MI CD: Crash on Load... fingolfin defect normal Engine: SCUMM
#3325 COMI: Wrong music playing... aquadran defect normal Engine: SCUMM
#3326 SCUMM: COMI - Occasional missing speech... AndywinXp defect normal Engine: SCUMM
#3328 FW: Sound related crash at time machine sev- defect normal Engine: Cine
#3330 TOUCHE: MT32 Wrong instruments cyxx defect normal Engine: Touche
#3331 ELVIRA2: Restart state file causes crash Kirben defect normal Engine: AGOS
#3332 COMI: 100% crash in SVN (not in 0.X.0) eriktorbjorn defect normal Engine: SCUMM
#3333 PQ1: Text output garbled bluegr defect normal Engine: AGI
#3335 WEB: Broken download link for BASS floppy sev- defect normal Engine: Sky
#3338 COMI: iMUSE-related crash on startup bluegr defect normal Engine: SCUMM
#3339 NIPPON: Car sprite cut and blinking (Amiga) peres defect normal Engine: Parallaction
#3340 NIPPON: Can't move cursor during dialogs peres defect normal Engine: Parallaction
#3341 NIPPON: Masking problems (Amiga) peres defect normal Engine: Parallaction
#3342 NIPPON: Character \"hot box\" wrong (Amiga) peres defect normal Engine: Parallaction
#3343 NIPPON: Screen area (Black Border) not updated (Amiga) peres defect normal Engine: Parallaction
#3344 NIPPON: Doug stuck in Park (Amiga) peres defect normal Engine: Parallaction
#3345 NIPPON: Sound not initialized (Amiga) peres defect normal Engine: Parallaction
#3346 NIPPON: Assertion with Donna (Amiga) SPOILER peres defect normal Engine: Parallaction
#3347 NIPPON: Keyboard shortcut for quit fails peres defect blocker Engine: Parallaction
#3348 AMIGAOS4: Amiga key doesn't fire on AmigaOne peres defect normal Port: AmigaOS4
#3349 FW: Crashes in captured ship and end scene sev- defect normal Engine: Cine
#3350 COMI: Crash in SVN but not in 0.X.0 fingolfin defect high Engine: SCUMM
#3355 BARGON+WEEN: Amiga+Atari versions' MD5s DrMcCoy defect normal Engine: Gob
#3356 WEB: header gfx bug SF/knakos defect normal Web
#3357 NIPPON: Masking(?) error on Museum buttons (Amiga) peres defect normal Engine: Parallaction
#3358 NIPPON: Information lost on loading a game (Amiga) peres defect normal Engine: Parallaction
#3359 NIPPON: Copy Protection screen rendered wrong (Amiga) peres defect normal Engine: Parallaction
#3360 NIPPON: Lock Up with wrong answer at copy protection (Amiga) peres defect normal Engine: Parallaction
#3362 MANIACNES: Music Doesn't Start On Load Game sev- defect low Engine: SCUMM
#3363 NIPPON: Flickering inventory and Monk (Amiga) peres defect normal Engine: Parallaction
#3364 Waxworks de amiga Kirben defect normal Engine: AGOS
#3367 Feeble Files: Video Playback garbled, game crashes Kirben defect normal Engine: AGOS
#3368 AGI: Saving games to non existing path eriktorbjorn defect normal Engine: AGI
#3369 GOB: Unnecessary slowdown on slow computers DrMcCoy defect normal Engine: Gob
#3371 FEEBLE: Wrong text display in Oracle Kirben defect normal Engine: AGOS
#3373 SIMON1: v0.10+ always crash on x86_64. fingolfin defect normal Engine: AGOS
#3379 ITE / IHNM: compress_saga crashes bluegr defect normal Engine: SAGA
#3380 ITE: Cannot exit a room (regression) bluegr defect normal Engine: SAGA
#3382 NIPPON: Protection Code Screen peres defect blocker Engine: Parallaction
#3383 NIPPON: Midi does not starts properly with Donna (DOS) peres defect normal Engine: Parallaction
#3384 SIMON1: Acorn CD MD5s sev- defect normal Engine: AGOS
#3386 WEB: Daily SVN snapshots broken SF/cmatsuoka defect normal Web
#3387 WEB: Some thumbnails in Wiki broken SF/ender defect normal Web
#3388 WEB: Wiki: Favicon is missing SF/ender defect normal Web
#3389 KYRA: Wrong path for Brandon in starting location lordhoto defect normal Engine: Kyra
#3390 WEB: PocketPC daily snapshots link needs removing sev- defect normal Web
#3391 MACOSX: Permission Problem vinterstum defect normal Port: Mac OS X
#3393 GOB3: Data file fails to open, lockup agent-q defect blocker Engine: Gob
#3395 GOB3: graphic glitch in the ship DrMcCoy defect low Engine: Gob
#3402 SYMBIAN: Can't save in UIQ anotherguest defect normal Engine: Sky
#3404 LOOM/FLAC: Pauses (temporary lockups) after speech fingolfin defect normal Engine: SCUMM
#3405 IHNM: Spanish font wrong bluegr defect normal Engine: SAGA
#3406 ITE: Scummvm exits with Audio warnings bluegr defect normal Engine: SAGA
#3407 IHNM: unsupported version bluegr defect normal Engine: SAGA
#3408 IHNM: Problem in saving bluegr defect normal Engine: SAGA
#3409 TOUCHE: Polish/CD/Talkie crashes cyxx defect normal Engine: Touche
#3414 Oddity in Makefile.common fingolfin defect normal --Other--
#3415 NIPPON: (Amiga) Crash on free() peres defect normal Engine: Parallaction
#3417 MONKEY: Mouse is invisible after loading sev- defect normal Engine: SCUMM
#3418 IHNM/ITE: Error loading Game resources (fs-node regression) SF/david_corrales defect normal Engine: SAGA
#3419 IHNM: crash/glitch with italian fan patch bluegr defect normal Engine: SAGA
#3421 PALM: AGI games don't throw error when save path is not set eriktorbjorn defect normal Engine: AGI
#3422 NIPPON: Inventory looses objects (Amiga) peres defect normal Engine: Parallaction
#3423 NIPPON: Unexpected Quit when entering a screen (Amiga) peres defect normal Engine: Parallaction
#3424 NIPPON: Pickup Object not possible (Amiga) peres defect normal Engine: Parallaction
#3425 NIPPON: Game quits on entering a new scene (Amiga) peres defect normal Engine: Parallaction
#3426 NIPPON: Game quits on entering a new scene (2) (Amiga) peres defect normal Engine: Parallaction
#3429 KYRA2 : MD5 of DOS floppy english version athrxx defect low Engine: Kyra
#3430 PALMOS: not accepting ENTER properly SF/chrilith defect blocker Port: PalmOS
#3431 MANIAC C64: German version not supported sev- defect normal Engine: SCUMM
#3433 PSP:ERROR INCLUDE joostp defect normal Port: PSP
#3435 NIPPON: Crash when Dino enters the Lab (Amiga) peres defect normal Engine: Parallaction
#3436 NIPPON: Crash when quitting while in intro/inbetween (Amiga) peres defect normal Engine: Parallaction
#3437 NIPPON: Assertion in LAB with Dino (Amiga) peres defect normal Engine: Parallaction
#3438 NIPPON: Saved State has wrong information (Amiga) peres defect normal Engine: Parallaction
#3439 NIPPON: Empty drawers (Amiga) peres defect normal Engine: Parallaction
#3440 NIPPON: Game quits when Dino enters the "Reducer" (Amiga) peres defect normal Engine: Parallaction
#3442 NIPPON: Quit after Intro (Amiga) peres defect normal Engine: Parallaction
#3443 NIPPON: Inventory not updated (Amiga) peres defect normal Engine: Parallaction
#3444 NIPPON: Masking(?) - Donna doesn\'t disguise as Suzy (Amiga) peres defect normal Engine: Parallaction
#3446 NIPPON: Dino walking on-spot without moving (Amiga) peres defect high Engine: Parallaction
#3447 NIPPON: Assertion after final screen (Amiga/French) peres defect normal Engine: Parallaction
#3449 IHNM: Edna's got two hearts but loves to be on the hook bluegr defect normal Engine: SAGA
#3451 NIPPON: Invisible Line picked (Doug/Amiga/German) peres defect normal Engine: Parallaction
#3453 COMI: Guybrush sprite too big at volcano if walk skipped cyxx defect normal Engine: SCUMM
#3454 SCUMM: COMI - Part 5: Clickable sky behaves strangely AndywinXp defect normal Engine: SCUMM
#3455 WINCE: Save games have incorrect time & date SF/knakos defect blocker Port: WinCE
#3456 TOUCHE: Crash cyxx defect normal Engine: Touche
#3458 MM: Walk behind mask char data fingolfin defect normal Engine: SCUMM
#3459 NIPPON: Location switch to final part fails (Amiga) peres defect blocker Engine: Parallaction
#3461 IHNM: Benny can't help the boy bluegr defect normal Engine: SAGA
#3462 BS1: Mouse coords not being updated on button down events fingolfin defect normal Engine: Sword1
#3463 IPHONE: FM-Towns Games screen not centered vinterstum defect normal Port: iOS
#3468 LURE: Crash in 0.11.0 SVN dreammaster defect normal Engine: Lure
#3469 LURE: wrong accented character in the italian version dreammaster defect low Engine: Lure
#3470 LURE: Music mostly silent dreammaster defect normal Engine: Lure
#3471 LURE: Invalid ASCII character passed dreammaster defect normal Engine: Lure
#3472 LURE: Crash while intro dreammaster defect normal Engine: Lure
#3474 LURE: Messages sometimes refer to the wrong object dreammaster defect normal Engine: Lure
#3475 INDY3 FM-TOWNS: Modified version does not start fingolfin defect low Engine: SCUMM
#3477 LURE: Assertion on talking to a NPC dreammaster defect normal Engine: Lure
#3478 LURE: Music volume too low and no alteration possible dreammaster defect normal Engine: Lure
#3480 LURE: Looking at swords in the third room results in lockup dreammaster defect normal Engine: Lure
#3481 PUTTMOON: Crash on reading a sound file (3DO) cyxx defect normal Engine: SCUMM
#3482 MACOSX 10.2.8: sqrtf undefined fingolfin defect blocker Port: Mac OS X
#3483 COMI: wrong subtitles color fingolfin defect low Engine: SCUMM
#3484 LURE: Italian version crash at this savegame.. dreammaster defect normal Engine: Lure
#3485 PUTTZOO: (Windows) Screen switch creates flickering Kirben defect normal Engine: SCUMM
#3486 PUTTMOON: Error on "Bear Stormin" machine Kirben defect normal Engine: SCUMM
#3487 PUTTMOON 3DO: Play button in Outtro partly cut off Kirben defect normal Engine: SCUMM
#3489 PUTTZOO: Windows version cursor/pointer drawn wrong sev- defect normal Engine: SCUMM
#3490 LURE: Assertion with Ratpouch(?) dreammaster defect blocker Engine: Lure
#3492 SWORD2: Game freezes eriktorbjorn defect normal Engine: Sword2
#3493 SCUMM: Dig - Rat Trap Puzzle Error AndywinXp defect normal Engine: SCUMM
#3495 LURE: pathfinding compilation dreammaster defect normal Engine: Lure
#3496 LURE: String compilation dreammaster defect normal Engine: Lure
#3498 IHNM: Wrong Subtitles Color (Spanish) bluegr defect normal Engine: SAGA
#3499 COMI: Speech drops out, causing crash/freeze fingolfin defect high Engine: SCUMM
#3502 CRUISE: crash right after resource init vincenthamm defect normal Engine: Cruise
#3506 FF: Game stops asking the Oracle about the language Kirben defect low Engine: AGOS
#3507 Elvira 2 Spanish DOS - MD5 Checksums Kirben defect normal Engine: AGOS
#3509 GOB1: Long beeping noise after cutscene DrMcCoy defect normal Engine: Gob
#3510 IHNM Spanish CD - Wrong Dialogs color bluegr defect normal Engine: SAGA
#3511 LURE Spanish: Crashes at the start dreammaster defect normal Engine: Lure
#3512 Elvira 1, DOS,Spanish fanmade, Detector doesn't recognize it Kirben defect normal Engine: AGOS
#3513 SWORD2: Black-out in Forest eriktorbjorn defect normal Engine: Sword2
#3519 KYRA1 (Mac): Headshapes not changing lordhoto defect normal Engine: Kyra
#3520 INDY3 Mac: Crash When Playing Sound 54 fingolfin defect normal Engine: SCUMM
#3521 Error in configure on Mac OS X fingolfin defect normal Port: Mac OS X
#3522 LURE: Game crashes/exits using Right-Click + "Status" dreammaster defect normal Engine: Lure
#3525 FT: Crash/hangup at Corley Motor factory cyxx defect blocker Engine: SCUMM
#3526 LURE Spanish: Crashes after leaving prison dreammaster defect normal Engine: Lure
#3528 LURE Spanish: Crashes when freeing Goewin dreammaster defect normal Engine: Lure
#3529 LURE:Crash at Prision.. savegame included. dreammaster defect normal Engine: Lure
#3530 GOB2: WINCE: Parts of menus randomly appear SF/knakos defect normal Engine: Gob
#3531 LURE: Saving in a conversation crashes when loading dreammaster defect blocker Engine: Lure
#3532 HE: Assertion on Restart (Crash) wjp defect normal Engine: SCUMM
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation BLooperZ defect high Engine: SCUMM
#3534 AGI: show.obj priority error SF/buddha_ defect normal Engine: AGI
#3535 FOTAQ: game terminates badly fingolfin defect normal Engine: Queen
#3536 FOTAQ: Jetty: "sign" at wrong position cyxx defect low Engine: Queen
#3538 AMIGAOS4: Build Process breaks due to regression lordhoto defect normal Port: AmigaOS4
#3539 COMI: Wrong music transition aquadran defect normal Engine: SCUMM
#3540 IHNM: Crash when Gorrister cuts sheet in the mooring ring bluegr defect normal Engine: SAGA
#3542 COMI: Banjo duel seems harder than in the original fingolfin defect normal Engine: SCUMM
#3543 COMI: Wrong music when escaping from the snake aquadran defect normal Engine: SCUMM
#3544 Permissions Too Restrictive on scummvm Binary vinterstum defect normal Port: Mac OS X
#3545 ITE: Crash when using Eeah with Eeah bluegr defect normal Engine: SAGA
#3546 WINCE: After saving game, repeated left click SF/knakos defect normal Port: WinCE
#3547 NIPPON: Credits music stopped early in demo peres defect normal Engine: Parallaction
#3548 COMI: Game crashes on difficulty selection screen fingolfin defect normal Engine: SCUMM
#3549 lure crashes when waiting for patrol dreammaster defect blocker Engine: Lure
#3550 LURE: Scrolling verbs glitch dreammaster defect normal Engine: Lure
#3551 LURE: Axe floating mid-air in beast\'s room after the dragon dreammaster defect normal Engine: Lure
#3552 LURE: Assertion when exiting from the dragon cave dreammaster defect normal Engine: Lure
#3553 LURE: Skorl in Selena\'s castle can be at 2 places dreammaster defect normal Engine: Lure
#3554 LURE: Actors can get stuck dreammaster defect normal Engine: Lure
#3555 LURE: Crash in starting room dreammaster defect normal Engine: Lure
#3557 SOLARIS: timidity.cpp won't because of missing macro fingolfin defect normal Port: Solaris
#3558 GUI distorted on Solaris/sparc jvprat defect normal Port: Solaris
#3560 COMI: Incorrect music transition in singing pirates scene aquadran defect normal Engine: SCUMM
#3561 LURE: Crash with "non-existant Animation" dreammaster defect normal Engine: Lure
#3563 AGI: The 13th Disciple: Game freezes in Dean's office m-kiewitz defect normal Engine: AGI
#3564 PSP: ITE shows " Error loading game resources" joostp defect normal Engine: SAGA
#3565 COMI: Crash when using cannon at beginning aquadran defect normal Engine: SCUMM
#3567 LURE: game freeze with 100% CPU dreammaster defect normal Engine: Lure
#3568 LURE: Invalid talk index dreammaster defect normal Engine: Lure
#3569 QUEEN: Lockup on quit fingolfin defect normal Engine: Queen
#3572 AGI GR: Text wrapping broken on long strings in the mines sev- defect normal Engine: AGI
#3573 AGI GR: Input prompt not changing in outhouse bluegr defect normal Engine: AGI
#3574 AGI GR: Screen updates handled wrong/unfinished sev- defect normal Engine: AGI
#3575 LURE: No Diary after reload (Flag not freed?) dreammaster defect normal Engine: Lure
#3576 LURE: No interaction with Goewin possible dreammaster defect normal Engine: Lure
#3577 LURE: Wrong animation played dreammaster defect normal Engine: Lure
#3578 DC: Missing FileSystemNode::exists() implementation zeldin defect normal Port: Dreamcast
#3582 SYMBIAN: Missing FileSystemNode::exists() implementation anotherguest defect normal Port: Symbian
#3583 Elvira II Amiga Spanish version doesn't start Kirben defect normal Engine: AGOS
#3586 AGI: Character loses final walking position sev- defect normal Engine: AGI
#3590 FOTAQ: Low sample rate cyxx defect normal Engine: Queen
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3592 AGI-Fanmade: Unknown Game version (Enclosure) SF/buddha_ defect normal Engine: AGI
#3595 MANIACNES: Music not played when loading game sev- defect high Engine: SCUMM
#3596 MANIACNES: Crash when game ends sev- defect high Engine: SCUMM
#3597 COMI: Wrong music when "parachuting" down the cliff aquadran defect normal Engine: SCUMM
#3602 AGI: palette-related glitches reported. SF/buddha_ defect normal Engine: AGI
#3604 COMI: Some music stops prematurely aquadran defect normal Engine: SCUMM
#3607 Gob2: Amiga demo detected as PC demo DrMcCoy defect normal Engine: Gob
#3608 Gob2: md5 for Amiga English version DrMcCoy defect normal Engine: Gob
#3609 AGI: Jolimie freezes SF/buddha_ defect normal Engine: AGI
#3617 GOB3: Buggy Blount movement on stairs DrMcCoy defect normal Engine: Gob
#3620 GOB: Unknown Version DrMcCoy defect normal Engine: Gob
#3621 GOB2: Unknown Version DrMcCoy defect low Engine: Gob
#3622 GOB3: Unknown Version DrMcCoy defect low Engine: Gob
#3623 LURE: Assertion on loading (hotspots) dreammaster defect normal Engine: Lure
#3624 SYMBIAN: The Dig crashes on Symbian 9.1 FP1 anotherguest defect high Engine: SCUMM
#3625 AGI: Texts messed out in Naturette 1 bluegr defect normal Engine: AGI
#3626 LURE: Lockup on exit if Lure.dat is missing/version wrong dreammaster defect normal Engine: Lure
#3627 PUTTZOO: Music in water scenes messed up Kirben defect normal Engine: SCUMM
#3628 GOB2: Amiga demo DrMcCoy defect normal Engine: Gob
#3629 IHNM: end game text/caption error bluegr defect normal Engine: SAGA
#3633 ITE: Missing text outline bluegr defect normal Engine: SAGA
#3635 ITE: Glitches when bridging the gorge bluegr defect normal Engine: SAGA
#3636 ITE: Glitch when looking at the map while at the docks bluegr defect normal Engine: SAGA
#3639 WEB: Daily SVN snapshots out of date Kirben defect normal Web
#3640 IHNM: "hairy" little L letter wjp defect high Engine: SAGA
#3643 PS2: Black Screen of Death sunmax defect high Port: PS2
#3644 GOB2: Text in wrong order DrMcCoy defect normal Engine: Gob
#3647 PS2: HDD bug recognizing partition sunmax defect normal Port: PS2
#3649 WINCE: Multifunction key doesn't work (HTC Touch Dual) SF/knakos defect normal Engine: SCUMM
#3650 KYRA1: Screen "flash" lordhoto defect normal Engine: Kyra
#3651 SWORD1: Save game naming inappropriate bluegr defect high Engine: Sword1
#3652 FF: Inventory doesn't scroll to the end Kirben defect normal Engine: AGOS
#3654 ELVIRA1: Amiga crashes (paula.h:108) cyxx defect normal Engine: AGOS
#3656 KYRA: Savegames lost/not found anymore lordhoto defect normal Engine: Kyra
#3657 PASS: Game crash when finishing Indy3 demo fingolfin defect normal Engine: SCUMM
#3659 DIG: Radio chatter audio effect missing aquadran defect normal Engine: SCUMM
#3660 HoF: palette artifacts in inventory lordhoto defect normal Engine: Kyra
#3661 HoF: palette artifacts when abom. snowman lordhoto defect normal Engine: Kyra
#3662 HoF: mountaineer sprite vanishes lordhoto defect normal Engine: Kyra
#3663 HoF: quirks in end credits athrxx defect normal Engine: Kyra
#3664 HoF: wheels entrance gfx wrong athrxx defect normal Engine: Kyra
#3665 HoF: Lockup in intro lordhoto defect normal Engine: Kyra
#3666 MONKEY: cannot restart during the intro Kirben defect normal Engine: SCUMM
#3667 HoF: Marco missing animation frames lordhoto defect normal Engine: Kyra
#3668 DIG: Subtitle speed affects speech when subtitles are off Kirben defect normal Engine: SCUMM
#3669 HoF: ScummVM quits on ESCaping "Virgin" and "Westwood" logo athrxx defect normal Engine: Kyra
#3670 HoF: Right mouse button messes up gameplay lordhoto defect normal Engine: Kyra
#3671 KYRA2: Animation plays too fast lordhoto defect normal Engine: Kyra
#3672 HoF: Odd behaviour when Zanthia gets killed(?) lordhoto defect normal Engine: Kyra
#3673 GS option is broken lordhoto defect normal Audio: MT32
#3674 SIMON1: Sousaphone Bug Kirben defect normal Engine: AGOS
#3675 WINCE FOA: Crashing on launch with 2xSAI selected SF/knakos defect normal Engine: SCUMM
#3676 HoF: artefact after loading game lordhoto defect normal Engine: Kyra
#3678 HoF: Buttons pressed state not available lordhoto defect normal Engine: Kyra
#3679 AGI: Fan(Agent06) - Crash on Quit bluegr defect normal Engine: AGI
#3680 AGI: Fan(Agent06) - Graphic errors bluegr defect normal Engine: AGI
#3681 PQ1: Predictive Text does not load bluegr defect normal Engine: AGI
#3682 AGI: Fan(Beyond Titanic 2) - Assertion bluegr defect normal Engine: AGI
#3683 AGI: Fan(Bob Farmboy) - Deadend in Logic(?) bluegr defect normal Engine: AGI
#3685 LSL1: No predictive input at age verification page bluegr defect normal Engine: AGI
#3686 FEEBLE: Capitalization variations when searching for files sev- defect low Engine: AGOS
#3687 KYRA: Regression on MIDI lordhoto defect normal Engine: Kyra
#3688 DIG: Japanes (MAC), crashing on launch sev- defect normal Engine: SCUMM
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) defect low Engine: AGI
#3691 SQ2: Text prompt glitch bluegr defect normal Engine: AGI
#3692 Web site should not mention EPOC sev- defect normal Port: Symbian
#3693 MONKEY: Crash during the marriage lechuck/marley fingolfin defect normal Engine: SCUMM
#3694 AGI: Fan(Beyond Titanic 2) - Lockup bluegr defect normal Engine: AGI
#3695 AGI: Fan(Get Outta SQ): No Word wrapping sev- defect normal Engine: AGI
#3696 AGI: Fan(Get Outta SQ) - Score is lost on restart bluegr defect normal Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up m-kiewitz defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro defect low Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed defect low Engine: AGI
#3700 Blue's Birthday Adventure (Red Disc) MD5 info Kirben defect normal Engine: SCUMM
#3701 AGI: Fan(Alien Attack) - text window loop bluegr defect normal Engine: AGI
#3703 SCUMM: Invalid charset id can be stored sev- defect normal Engine: SCUMM
#3704 AGI: Fan(Kings Quest 2 1/4) - Sprite not erased sev- defect normal Engine: AGI
#3705 LSL1: Age Verification answer input not working sev- defect normal Engine: AGI
#3707 SCUMM: accented characters not displayed in msg boxes sev- defect low Engine: SCUMM
#3708 AGI: Kings Quest 2 1/4 - Unknown version sev- defect normal Engine: AGI
#3709 SCUMM: SAM - text off screen in german version athrxx defect normal Engine: SCUMM
#3712 ALL: --savepath=PATH broken sev- defect normal GUI
#3714 DRASCULA: Unknown MD5 sev- defect normal Engine: Drascula
#3716 NDS: Left click "auto fire" agent-q defect high Engine: SCUMM
#3717 MM: render_mode is broken Kirben defect normal Engine: SCUMM
#3719 ALL: --list-saves ignores custom paths lordhoto defect normal GUI
#3720 FREDDI1: PC/English CD not recognized Kirben defect normal Engine: SCUMM
#3721 KYRA2: Sound and speech plays at the same time athrxx defect low Engine: Kyra
#3722 KYRA2: Nonresponsive clicks lordhoto defect normal Engine: Kyra
#3726 PAJAMA1: PC/English CD not recognized Kirben defect normal Engine: SCUMM
#3727 SPYFOX1: Unknown version Kirben defect normal Engine: SCUMM
#3729 KYRA3: Word-wrapping is slightly buggy lordhoto defect normal Engine: Kyra
#3731 PUTTZOO: Unknown MD5 Kirben defect normal Engine: SCUMM
#3732 WOODRUFF: Close Up not erased DrMcCoy defect normal Engine: Gob
#3733 WOODRUFF: Ego does not act DrMcCoy defect normal Engine: Gob
#3734 WOODRUFF: Speechs lags behind in intro DrMcCoy defect normal Engine: Gob
#3735 IHNM: Psychic Profile problem sev- defect high Engine: SAGA
#3737 WOODRUFF: Not Recognize Italian Version. DrMcCoy defect normal Engine: Gob
#3738 BLUESABCTIME: crash Kirben defect normal Engine: SCUMM
#3739 ALL: config manager crashes when reading too long lines fingolfin defect high --Other--
#3740 IHNM: No Load Game Confirmation bluegr defect high Engine: SAGA
#3741 IHNM: No Animation of Disk Icon sev- defect normal Engine: SAGA
#3743 WOODRUFF:Transportozon crash DrMcCoy defect normal Engine: Gob
#3744 WOODRUFF: Freezes on skipping intro DrMcCoy defect normal Engine: Gob
#3745 WOODRUFF: Vanishing Coh Cott DrMcCoy defect low Engine: Gob
#3746 ALL: On-the-fly targets are written to the config file fingolfin defect blocker GUI
#3747 DIG: Subtitle glitch (Regression) Kirben defect normal Engine: SCUMM
#3749 WOODRUFF: Game is dead on the Rummy's "Game Over" DrMcCoy defect normal Engine: Gob
#3753 SWORD1: Subtitles missing (German version) eriktorbjorn defect high Engine: Sword1
#3754 DRASCULA: Wrong language detection(?) and crash sev- defect normal Engine: Drascula
#3755 DRASCULA: typo in Spanish verbs sev- defect normal Engine: Drascula
#3756 DRASCULA : Lip sync error when talking to pianist bluegr defect normal Engine: Drascula
#3759 WOODRUFF:Crash after dancing at Puh-Let Party!! DrMcCoy defect normal Engine: Gob
#3760 ITE: No blinking disk icon sev- defect normal Engine: SAGA
#3761 Blue's 123 Time MD5 Kirben defect normal Engine: SCUMM
#3762 BS1: grammatical error in the Italian menu sev- defect normal Engine: Sword1
#3764 DRASCULA: Crash when buying sickle bluegr defect normal Engine: Drascula
#3770 BASS: wrong displayed 2 line text eriktorbjorn defect high Engine: Sky
#3771 BASS: BG Sound stopped on opening item list eriktorbjorn defect high Engine: Sky
#3772 FOTAQ: Some effects have long delays cyxx defect high Engine: Queen
#3773 LOST IN TIME: crashes displaying animation DrMcCoy defect normal Engine: Gob
#3775 LOST IN TIME: changes GUI colors DrMcCoy defect low Engine: Gob
#3778 ALL: broken --list-games jvprat defect high --Other--
#3779 KYRA2: no text in spellbook athrxx defect normal Engine: Kyra
#3781 WII: Save game overwriting and "Invalid Savegame" issues dhewg defect high Port: Wii
#3783 OSX: Startup crash on OSX Leopard fingolfin defect normal Port: Mac OS X
#3784 DRASCULA: Wrong intro music in Spanish version bluegr defect normal Engine: Drascula
#3785 NIPPON: Crash when entering code in the beginning peres defect normal Engine: Parallaction
#3791 WINCE: Compilation broken since revision 32838 SF/knakos defect normal Port: WinCE
#3792 GOB: Bargon Attack - loading saved game causes crash DrMcCoy defect normal Engine: Gob
#3794 DRASCULA: No Spaces in SaveGames Names sev- defect blocker Engine: Drascula
#3797 Parallaction engine doesn't compile under MSVC9 sev- defect normal Engine: Parallaction
#3799 DRASCULA: slowdown when you hold mouse buttons tag2015 defect normal Engine: Drascula
#3800 KYRA: Bad Spanish String in menu lordhoto defect normal Engine: Kyra
#3803 DOTT: Bernard impersonating LaVerne fingolfin defect low Engine: SCUMM
#3806 FW: crash with italian amiga version SF/buddha_ defect high Engine: Cine
#3807 KYRA: does not compile in MSVC71 athrxx defect normal Engine: Kyra
#3808 DRASCULA: Impossible to save the game sev- defect normal Engine: Drascula
#3809 DRASCULA: Typing is slow when you save a game sev- defect high Engine: Drascula
#3810 WOODRUFF: sprite blinks before enter Azimuth house DrMcCoy defect low Engine: Gob
#3813 SCUMM: Crash when entering wig maker room in German SPYFOX3 bonki defect normal Engine: SCUMM
#3814 FW: crash with Amiga Italian version (photocopy room) SF/buddha_ defect normal Engine: Cine
#3815 FW: broken compatibility with 0.11.1 saves SF/buddha_ defect blocker Engine: Cine
#3816 MMNES : Incorrect detection (US/GB) sev- defect high Engine: SCUMM
#3817 WOODRUFF: Wrong placement of Sprites after loading a game DrMcCoy defect blocker Engine: Gob
#3818 PS2: trunk not compilable because a missing module sev- defect blocker Port: PS2
#3820 DRASCULA: Can't adjust the volume inside the game eriktorbjorn defect normal Engine: Drascula
#3823 MONKEY2: Misplaced Text sev- defect blocker Engine: SCUMM
#3826 SQ2: Prompt disappears when it shouldn't. sev- defect normal Engine: AGI
#3827 SQ2: Have to wait after dying to do anything. sev- defect normal Engine: AGI
#3829 TOOLS: compress_kyra crashes with kyra3 and --kyra3 not used lordhoto defect normal Tools
#3832 SAM: Glitch after Bruno's flee from Bumpusville bluegr defect normal Engine: SCUMM
#3835 PAJAMA1: Lip Syncing Kirben defect normal Engine: SCUMM
#3841 GUI: setting game id to "scummvm" messes up list sev- defect normal GUI
#3842 KYRA1: long savegame names cause garbage lordhoto defect normal Engine: Kyra
#3843 WEB: ftp.humongous.com no longer exists/resolves Kirben defect normal Web
#3850 WINCE / GOB3: Music distortion SF/knakos defect normal Engine: Gob
#3851 TOUCHE: Missing characters in the spanish version cyxx defect normal Engine: Touche
#3852 TOUCHE: Graphic glitch with long answer options cyxx defect normal Engine: Touche
#3853 DRASCULA: Cannot disable speech sev- defect normal Engine: Drascula
#3855 ITE: wrong accented characters in italian fan version bluegr defect normal Engine: SAGA
#3856 WEEN: mouse positioned out of the screen DrMcCoy defect low Engine: Gob
#3860 DW: german CD version MD5 defect normal Engine: Tinsel
#3862 GOB:Bargon attack F5 crash from menu DrMcCoy defect normal Engine: Gob
#3866 FW: Impossible to survive entering monastery (regression) SF/buddha_ defect blocker Engine: Cine
#3867 FW: Music is not restarted when loading a saved game sev- defect high Engine: Cine
#3868 FW: incrustSprite fails on savegame loading SF/buddha_ defect normal Engine: Cine
#3869 DRASCULA: can't use inventory objects bluegr defect blocker Engine: Drascula
#3872 IHNM: -x option crashes ScummVM, if savegame doesn't exist bluegr defect normal Engine: SAGA
#3873 IHNM: Invisible inventory objects bluegr defect normal Engine: SAGA
#3874 IHNM: Occasional crashes when loading saved games eriktorbjorn defect normal Engine: SAGA
#3875 FW: Glitches in title display of demo (regression) SF/buddha_ defect normal Engine: Cine
#3876 FW: Spaceship glitches in demo (regression) SF/buddha_ defect normal Engine: Cine
#3877 FW: Assert during demo (regression) SF/buddha_ defect normal Engine: Cine
#3878 DRASCULA: No GUI warning when playing from CD bluegr defect normal Engine: Drascula
#3880 IHNM: Music stops in Ellen's chapter bluegr defect normal Engine: SAGA
#3881 IHNM: Occasional crashes on exit eriktorbjorn defect normal Engine: SAGA
#3882 OS: Assert starting demo (regression) SF/buddha_ defect normal Engine: Cine
#3885 DRASCULA: Plug bug bluegr defect normal Engine: Drascula
#3886 DRASCULA: VonBraun's song bluegr defect normal Engine: Drascula
#3887 KYRA2: MD5 unknown athrxx defect normal Engine: Kyra
#3889 DRASCULA: Error talking with blind man bluegr defect normal Engine: Drascula
#3890 GCC 4.x versions not detected by configure script lordhoto defect normal Port: Linux
#3891 FBEAR: Unknown 3DO version (En-Jp) Kirben defect normal Engine: SCUMM
#3892 CATALOG: Unknown French version Kirben defect normal Engine: SCUMM
#3893 FBEAR: Unknown DOS version Kirben defect normal Engine: SCUMM
#3894 GOB1: Crash in level 15 DrMcCoy defect normal Engine: Gob
#3895 PAJAMA3: Unknown German Demo version Kirben defect normal Engine: SCUMM
#3896 PUTTRACE: Unknown German Demo version Kirben defect normal Engine: SCUMM
#3897 NIPPON: CTDs during intro - invalid items peres defect normal Engine: Parallaction
#3898 PUTTPUTT: Unknown 3DO Japanese version Kirben defect normal Engine: SCUMM
#3899 PUTTPUTT: Unknown DOS HE 60 version Kirben defect normal Engine: SCUMM
#3900 PUTTZOO : Unknown Windows German version Kirben defect normal Engine: SCUMM
#3901 BALLOON: Unknown Windows German version Kirben defect normal Engine: SCUMM
#3902 MICKEY: Mouse movement bluegr defect normal Engine: AGI
#3904 MICKEY: Incomplete computer message bluegr defect normal Engine: AGI
#3907 DOG: UNKNOWN Windows German version Kirben defect normal Engine: SCUMM
#3908 PUTTMOON : Unknown DOS version Kirben defect normal Engine: SCUMM
#3909 SPYFOX2 : Unknown German Demo Kirben defect normal Engine: SCUMM
#3910 SPYFOX2 : Unknown Windows French Demo Kirben defect normal Engine: SCUMM
#3911 WINCE: "ScummVM.ini" is overwritten everytime ScummVM starts SF/knakos defect normal Port: WinCE
#3913 DW: Pushing ESC repeatedly at beginning causes odd behavior fingolfin defect normal Engine: Tinsel
#3914 MM: Charset out of bounds! eriktorbjorn defect blocker Engine: SCUMM
#3916 LURE: NPC Character (Minnow) stuck in kitchen doorway dreammaster defect normal Engine: Lure
#3917 PAJAMA1 : Unknown Dutch Windows Demo Kirben defect normal Engine: SCUMM
#3918 LURE: Player hits in fights do not register - regression dreammaster defect normal Engine: Lure
#3923 GUI: Returning to launcher may trigger an error lordhoto defect normal GUI
#3925 FREDDI/PAJAMA: Wii games not running Kirben defect normal Engine: SCUMM
#3926 BARGON: French Bargon Attack DrMcCoy defect normal Engine: Gob
#3927 GUI: Loading game from launcher disrupts future game runs fingolfin defect normal GUI
#3928 THINKER1 : Unknown Windows version Kirben defect normal Engine: SCUMM
#3929 FARM : Unknown Windows Dutch version Kirben defect normal Engine: SCUMM
#3930 DOG: UNKNOWN Windows Dutch version Kirben defect normal Engine: SCUMM
#3931 GUI: delete confirmation should display over load dialog lordhoto defect normal GUI
#3932 SCUMM: saving a game will play music before finishing defect normal Engine: SCUMM
#3934 GUI: Launcher 'Load' dialog should preserve save slot index lordhoto defect normal GUI
#3935 FREDDI4 : Unknown German Demo Kirben defect normal Engine: SCUMM
#3936 FARM : Unknown English version Kirben defect normal Engine: SCUMM
#3943 Unrecognized MD5 for INTRO.STK DrMcCoy defect normal Engine: Gob
#3944 COMMON: readLine_NEW fails to read last line in file wjp defect normal --Other--
#3945 RESIDUAL: missing vsnprintf in MSVC7.x, doesn't compile bluegr defect normal ResidualVM
#3947 ALL: Game path with no trailing backslash fails fingolfin defect normal Engine: SCUMM
#3948 GOB DEMO: Invisible actors in Gobliiins shareware demo DrMcCoy defect normal Engine: Gob
#3949 Unrecognized MD5 for INTRO.STK DrMcCoy defect normal Engine: Gob
#3950 WOODRUFF : Unknown Polish version DrMcCoy defect normal Engine: Gob
#3951 ANY: Failed assertion on invalid save path fingolfin defect high --Other--
#3954 GUI:Clicking "Load" when no games are added triggers a crash lordhoto defect normal GUI
#3956 ANY - MSVC71 compilation fails due to warnings-as-errors bluegr defect normal Port: Win32
#3957 DRASCULA: Crash when talking to the piano player bluegr defect normal Engine: Drascula
#3958 AGOS - compilation error, uninitialized variable bluegr defect normal Engine: AGOS
#3959 KYRA: Kyra.dat is not search in all dirs anymore lordhoto defect normal Engine: Kyra
#3960 LOSTINTIME : Unknown Spanish version DrMcCoy defect normal Engine: Gob
#3961 LURE: NPC Character stuck (Mallin) dreammaster defect normal Engine: Lure
#3964 PS2: Wrong audio pitch, higher than normal sunmax defect blocker Port: PS2
#3965 DRASCULA: Mouse visible in screen saver bluegr defect normal Engine: Drascula
#3967 IHNM: Speech is garbled bluegr defect normal Engine: SAGA
#3968 DRASCULA: Cut scene bugs bluegr defect normal Engine: Drascula
#3969 DRASCULA: Voice delayed bluegr defect normal Engine: Drascula
#3970 DRASCULA: Dialog texts to long bluegr defect normal Engine: Drascula
#3971 DRASCULA: Inserting save game names lags bluegr defect normal Engine: Drascula
#3973 ZAK: Italian C64 version not working sev- defect normal Engine: SCUMM
#3974 ALL: Linker errors when building ScummVM fingolfin defect normal Port: Linux
#3975 IRIX: Crash when starting ANY game from launcher cyxx defect normal Port: IRIX
#3976 ALL: Starting the launcher with -f triggers assertion fingolfin defect normal GUI
#3977 GUI: gui-theme command-line option ignored lordhoto defect normal GUI
#3978 COMI: Crash after video (SAN) play eriktorbjorn defect normal Engine: SCUMM
#3979 ITE: Game locks up in storm clouds scene bluegr defect normal Engine: SAGA
#3980 PUTT: Putt-Putt Enters the Race: New French version Kirben defect normal Engine: SCUMM
#3981 SCUMM: Delay in speech Kirben defect low Engine: SCUMM
#3983 COMI & DIG: Crash with trunk cyxx defect normal Engine: SCUMM
#3984 WIN: ScummVM doesn't find files fingolfin defect normal Port: Win32
#3985 KYRA2: WinCE:Music on Menu freezes and goes to infinity CeRiAl defect normal Engine: Kyra
#3987 ALL: Assertion on clicking "Theme" in Options SF/tanoku defect normal GUI
#3989 Linking fails when disabling certain engines fingolfin defect normal --Other--
#3991 BUILD: scummvm.vcproj fails to build in msvc7/msvc71 bluegr defect normal Port: Win32
#3992 FREDDI1: Game does not start fingolfin defect normal Engine: SCUMM
#3993 BS1: Can't overwrite savegame eriktorbjorn defect normal Engine: Sword1
#3994 GUI: "Mass add" broken SF/tanoku defect normal GUI
#3995 GUI: Could not load widget position ... SF/tanoku defect normal GUI
#3996 GUI: Freddy 1/2 ingame menu crash SF/tanoku defect normal GUI
#3998 GUI: Crash in Debugger SF/tanoku defect normal GUI
#4000 WII: Kyrandia doesn't start dhewg defect normal Engine: Kyra
#4001 PSP: Trunk doesn't compile joostp defect normal Port: PSP
#4002 BS1 Demo: Crash due to missing speech segment eriktorbjorn defect normal Engine: Sword1
#4003 FS: Cannot add a subfolder to a non-existing folder lordhoto defect normal --Other--
#4004 GUI: Crash in GMM when changing scale factor fingolfin defect high GUI
#4005 FF: Crackling Audio (Mac version) on Wii and OSX dhewg defect normal Engine: AGOS
#4006 Wii: Simon1 crash dhewg defect normal Engine: AGOS
#4007 GUI: theme detection lordhoto defect normal GUI
#4008 FT: Talk speed inconsistency fingolfin defect normal Engine: SCUMM
#4010 IGOR: Strange code in drawInventory() eriktorbjorn defect normal Engine: Igor
#4011 SAGA: Compiler warnings; possibly an engine bug bluegr defect normal Engine: SAGA
#4012 FT: Crash in the intro (regression in r34516) eriktorbjorn defect normal Engine: SCUMM
#4014 ALL: */? match path separator in FSDir::listMatchingMembers lordhoto defect normal --Other--
#4015 MONKEY2: Crash during gameplay wjp defect normal Engine: SCUMM
#4018 WINCE: SVN trunk backend compilation broken SF/knakos defect normal Port: WinCE
#4019 [Wii/GC] Unable to build SVN rev.35233 lordhoto defect normal Port: Wii
#4020 TINSEL: Wrong detection for "Discworld 1" Italian CDROM hkzlab defect normal Engine: Tinsel
#4021 TINSEL: cannot exit scene 2 in DW2 dreammaster defect normal Engine: Tinsel
#4023 BASS: artifacts if skipping intro on wrong screen eriktorbjorn defect normal Engine: Sky
#4025 Compiler: No matching function (Parallaction / Amiga) sev- defect normal Engine: Parallaction
#4026 TINSEL: Graphic Flickers wjp defect normal Engine: Tinsel
#4027 DW2: Voices cut off dreammaster defect high Engine: Tinsel
#4028 DW1: Subtitle menu not working (Multi-language version) lordhoto defect normal Engine: Tinsel
#4029 NIPPON: Stuck in Intro-Regression? (Amiga) peres defect normal Engine: Parallaction
#4030 ITE: Talk animation takes longer than speaking bluegr defect normal Engine: SAGA
#4031 TUCKER: Wrong detection for "Bud Tucker" German cyxx defect normal Engine: Tucker
#4032 FF: Missing Polish version MD5 Kirben defect normal Engine: AGOS
#4033 "Add" ITE demo produces Tucker demo. cyxx defect normal Engine: Tucker
#4034 AGOS: Music Looping broken (regression) lordhoto defect normal Engine: AGOS
#4035 IHNM: SFX are no longer played bluegr defect normal Engine: SAGA
#4036 TUCKER: Polish version MD5 cyxx defect normal Engine: Tucker
#4037 SQ2: message not displayed, or vanishes too quickly sev- defect normal Engine: AGI
#4038 TUCKER: Wrong file extensions associated in German Version cyxx defect normal Engine: Tucker
#4039 TUCKER: Czech version MD5 cyxx defect normal Engine: Tucker
#4040 TUCKER: Polish version crash cyxx defect normal Engine: Tucker
#4042 NIPPON: Dino sprite not erased (Amiga) peres defect normal Engine: Parallaction
#4043 AGI: -x option (or loading from launcher) breaks some games sev- defect normal Engine: AGI
#4044 IHNM: mass adding results in incorrect targets bluegr defect normal Engine: SAGA
#4045 ITE: mass adding results in incorrect targets sev- defect normal Engine: SAGA
#4046 TUCKER: Game crashes when trying to perform action cyxx defect normal Engine: Tucker
#4047 ALL: Compiler error in graphics/dxa_player.cpp bluegr defect normal Graphics
#4048 LSL: missing Polish MD5 sev- defect normal Engine: AGI
#4049 GUI: SCUMM games in-game gui crash SF/tanoku defect high GUI
#4050 T7G: Glitch with the cake puzzle in The 7th Guest spookypeanut defect low Engine: Groovie
#4052 DW1: Crash after intro animation on PowerPC 64 dreammaster defect normal Engine: Tinsel
#4053 PARALLACTION: Compiler error on AmigaOS4 lordhoto defect normal Engine: Parallaction
#4054 WINCE: crash on zoomDown SF/knakos defect normal Engine: SCUMM
#4056 Wii: T7G Crash dhewg defect normal Engine: Groovie
#4057 LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy SF/tanoku defect blocker GUI
#4058 GUI: Theme selection oddities and regressions lordhoto defect normal GUI
#4059 GOB: Compiler Error on AmigaOS4 DrMcCoy defect normal Engine: Gob
#4060 T7G: Ouija board causes music to stop spookypeanut defect normal Engine: Groovie
#4064 GOB2: Mac Version Still Detected as DOS DrMcCoy defect normal Engine: Gob
#4066 Lost in Time - MAC/Floppy/French - Detected as Unknown DOS DrMcCoy defect normal Engine: Gob
#4067 SIMON1: Unknown Italian Amiga AGA version Kirben defect normal Engine: AGOS
#4069 LURE: Skorl doesn't follow Minnow into cellar dreammaster defect high Engine: Lure
#4070 LURE: Savegame crashes ScummVM dreammaster defect normal Engine: Lure
#4071 WINCE: DOTT crashes when screen shake effect starts SF/knakos defect normal Engine: SCUMM
#4072 BLUESABCTIME: Wiki Datafiles - Missing Needed Files Kirben defect normal Engine: SCUMM
#4074 Cruise For A Corpse - Missing Wiki Files Needed Kirben defect normal Engine: Cruise
#4075 Cruise for a Corpse - German Version Not Detected Kirben defect normal Engine: Cruise
#4076 Cruise for a Corpse - Italian Version Not Detected Kirben defect normal Engine: Cruise
#4077 Cruise for a Corpse - Spanish Version Not Detected Kirben defect normal Engine: Cruise
#4079 PQ1/DOS/Englisv2.0G - One version is detected as MAC Version sev- defect normal Engine: AGI
#4080 LAUNCHER: "Load" page slightly broken SF/tanoku defect normal GUI
#4082 AmigaOS4: Saving (new games) broken/not possible anymore wjp defect normal Port: AmigaOS4
#4085 DIG: slower animations on 0.12 Kirben defect blocker Engine: SCUMM
#4088 DW2: Crash due to endian issue joostp defect high Engine: Tinsel
#4089 GUI: Assertion isValidRect() fails on clicking add button SF/tanoku defect normal GUI
#4090 GOB: Savegame incompatibility between Wii and x86 Linux DrMcCoy defect high Engine: Gob
#4091 GUI: Cannot quit in the launcher's load dialog eriktorbjorn defect normal GUI
#4093 GUI: minor artifacts in rounded corners sev- defect low GUI
#4094 T7G: Music starts when it should be silent / music cut off spookypeanut defect normal Engine: Groovie
#4095 TUCKER: Crash when .flc file not found cyxx defect normal Engine: Tucker
#4096 FT demo: debugger at end of demo Kirben defect low Engine: SCUMM
#4097 FEEBLE: Cutscene not found, Crash Kirben defect normal Engine: AGOS
#4099 TUCKER: Major Graphic Bug in Seedy Street cyxx defect normal Engine: Tucker
#4100 TUCKER: Minor Bugs in Bud Tucker cyxx defect normal Engine: Tucker
#4101 TINSEL: DW1 corrupted savegame problem dreammaster defect blocker Engine: Tinsel
#4103 GUI: Graphical glitch in launcher fingolfin defect normal GUI
#4105 DW: music won't play wjp defect normal Engine: Tinsel
#4106 Elvira2 not recognized Kirben defect normal Engine: AGOS
#4107 ALL: Graphic is wrong with hq2x/hq3x in fullscreen fingolfin defect normal Graphics: Scalers
#4108 MAC: Cannot add games in the launcher in fullscreen mode lordhoto defect normal Port: Mac OS X
#4109 INDY3: Unknown game version (Atari ST) Kirben defect normal Engine: SCUMM
#4110 LURE: crash with ratpouch stuck in a corner dreammaster defect normal Engine: Lure
#4112 MANIAC V2: Power never returns sev- defect normal Engine: SCUMM
#4113 LURE: Crash when fighting the beast in the case dreammaster defect normal Engine: Lure
#4114 LURE: Diermot stuck at entrance of blue cave dreammaster defect normal Engine: Lure
#4115 AGI: Ingame F6 hotkey used by GMM Kirben defect high Engine: AGI
#4116 AGI: Using GMM to load causes graphics glitches sev- defect high Engine: AGI
#4117 AGI: Autosave overwrites save games wjp defect normal Engine: AGI
#4120 IRIX: immediate crash when launching ScummVM SF/tanoku defect normal Port: IRIX
#4121 AGI: loading from launcher disables hotkeys bluegr defect high Engine: AGI
#4122 Wrong accented char. in italian fan version [Regression] bluegr defect normal Engine: SAGA
#4124 AGI: Restart quits ScummVM bluegr defect normal Engine: AGI
#4125 HQ2x broken since r36078 fingolfin defect normal Graphics: Scalers
#4127 TUCKER: Crash on Bud Tucker in Double Trouble cyxx defect normal Engine: Tucker
#4131 WINCE: Launcher crashes at start SF/knakos defect normal Port: WinCE
#4132 AmigaOS4: Compiler error fingolfin defect normal Port: AmigaOS4
#4133 KYRA2: ScummVM quits after death lordhoto defect normal Engine: Kyra
#4136 GUI: Classic theme transparency glitch SF/tanoku defect normal GUI
#4139 WEEN Amiga-Italian version Kirben defect normal Engine: Gob
#4140 Gold Rush! V3.0 1998-12-22 SF/buddha_ defect normal Engine: AGI
#4142 DW2: Big Endian crash on loading saved game joostp defect normal Engine: Tinsel
#4143 BluesBirthday : Unknown Demo Kirben defect normal Engine: SCUMM
#4144 GROOVIE: T7G - Starting Apparition out of sync Die4Ever defect normal Engine: Groovie
#4145 COMI: Jerky camera movement Kirben defect normal Engine: SCUMM
#4147 AGI GR: Timings not correct sluicebox defect normal Engine: AGI
#4148 Waxworks: Can't drag and drop items Kirben defect normal Engine: AGOS
#4149 NDS scummvm-a: soft scaler initial colors distorted agent-q defect normal Port: NDS
#4150 Virtual Keyboard: number keys not working sev- defect normal --Other--
#4151 FREDDI3: Game does not start German version Kirben defect normal Engine: SCUMM
#4153 VKEYBD: Invalid XML in vkeybd.xml / XML parser too limited fingolfin defect normal --Other--
#4156 TUCKER: Sprite error cyxx defect high Engine: Tucker
#4157 TUCKER: Sprite glitch cyxx defect high Engine: Tucker
#4158 SWORD1: truck.dxa plays striped eriktorbjorn defect normal Engine: Sword1
#4159 SWORD1: inventory visible in death scene in Syria wjp defect low Engine: Sword1
#4160 SWORD1: palette glitches during scene changes in endgame wjp defect low Engine: Sword1
#4161 TUCKER: Sprite error in Part3 Tate's Manor. cyxx defect normal Engine: Tucker
#4162 GOB: Minor sound glitches in Gobliins 2 (CD/DOS English) DrMcCoy defect low Engine: Gob
#4163 GOB2 : Unknown DOS Italian version Kirben defect normal Engine: Gob
#4164 GOB2 : Unknown Amiga Italian version Kirben defect normal Engine: Gob
#4165 DW2: Long pause entering Shades (big endian) joostp defect normal Engine: Tinsel
#4166 WII/TUCKER: Problem saving/loading inventory cyxx defect normal Engine: Tucker
#4168 AMIGAOS: Configure breaks if --host=ppc-amigaos isn't used Kirben defect normal Port: AmigaOS4
#4169 AGI: Manhunter, F3 hotkey dosent work sev- defect normal Engine: AGI
#4172 SCI: italian md5 Kirben defect normal Engine: SCI
#4173 GUI: Crash on exit SF/tanoku defect normal GUI
#4174 WINCE: Launcher crashes when starting a game SF/knakos defect normal Port: WinCE
#4175 SCUMM: Saving/loading disabled from GMM SF/tanoku defect normal GUI
#4177 FORUM: Error when quoting a private message fingolfin defect normal Web
#4180 DW2: Repeating SFX that should stop/pause don't joostp defect normal Engine: Tinsel
#4181 BS2: noise in music or speech eriktorbjorn defect normal Engine: Sword2
#4183 GUI: Game name overwrites scroll bar SF/tanoku defect high GUI
#4184 NIPPON: Amiga demo quits before end credits peres defect normal Engine: Parallaction
#4185 UNKNOWN Humongous CUP demo Kirben defect normal Engine: SCUMM
#4186 BALLOON: Unknown version Kirben defect normal Engine: SCUMM
#4187 FREDDI4: Unknown version Kirben defect normal Engine: SCUMM
#4188 GUI: Debug console glitch lordhoto defect normal GUI
#4190 BURGER: Unknown version dreammaster defect normal Engine: M4
#4191 TUCKER: Brainroom/Information Room Graphics glitch cyxx defect normal Engine: Tucker
#4192 TUCKER: Slow Walking cyxx defect normal Engine: Tucker
#4193 TUCKER: Sprite glitch2 in Tate's Staff sleeping room cyxx defect normal Engine: Tucker
#4194 TUCKER: Text Dialogue is out of sync cyxx defect high Engine: Tucker
#4195 AGI: Black Cauldron Checksum SF/mthreepwood defect normal Engine: AGI
#4197 TUCKER: Invisible Raincoat bug cyxx defect normal Engine: Tucker
#4200 IPHONE: Backspace broken in SVN builds vinterstum defect normal Port: iOS
#4201 WINCE: DW: Aspect scaler problem when panel is hidden SF/knakos defect normal Engine: Tinsel
#4202 SIMON2: Cannot load savegame, also in CD DOS? Kirben defect normal Engine: AGOS
#4203 Hoyle Checksum bluegr defect normal Engine: SCI
#4206 AGOS: ScummVM crash on German Elvira 1+2, Waxworks Kirben defect normal Engine: AGOS
#4207 Download links in Residual-subproject are wrong SF/mthreepwood defect normal ResidualVM
#4209 ALL: various Stream::seek(SEEK_END impls differs from docs fingolfin defect high --Other--
#4210 ITE: Italian Floppy version wrong size bluegr defect normal Engine: SAGA
#4212 SWORD2DEMO: Unneeded Cutscenes eriktorbjorn defect normal Engine: Sword2
#4213 FW: half walking speed in a screen SF/buddha_ defect normal Engine: Cine
#4215 T7G: Checksums for unknown english 7th Guest cd version sev- defect normal Engine: Groovie
#4216 SCI: password for LSL5 bluegr defect low Engine: SCI
#4217 MinGW32 build problems/errors dhewg defect normal Port: Win32
#4220 T7G: Unknown version? spookypeanut defect normal Engine: Groovie
#4221 FT: Russian version crashes on windows and psp sev- defect normal Engine: SCUMM
#4222 DW2: Hangs when giving brochure to the beekeeper dreammaster defect normal Engine: Tinsel
#4223 AMIGAOS: Build breaks in "base/commandline" Kirben defect normal Port: AmigaOS4
#4224 FREDDI2: failed to read MAXS data Kirben defect normal Engine: SCUMM
#4227 LOOM: Unknown version Kirben defect normal Engine: SCUMM
#4228 PSP: Return to Zork is really slow bluegr defect normal Engine: MADE
#4230 BASS: Occasional loss of speech joostp defect normal Engine: Sky
#4231 ZAK: Cannot pickup Ladder on Mars Youth Hostel Kirben defect normal Engine: SCUMM
#4234 PARALLACTION: Compile breaks in AmigaOS peres defect normal Engine: Parallaction
#4237 AMIGAOS: Makefile.common broken waltervn defect normal Port: AmigaOS4
#4238 CRUISE: subtitles with umlauts are mistakes dreammaster defect normal Engine: Cruise
#4239 WINCE: DW2 (and DW1): Music not audible on WM 6 device SF/knakos defect normal Engine: Tinsel
#4240 INDY4: Not working... console after starting... SF/mthreepwood defect normal Engine: SCUMM
#4241 PUTTZOO: Graphic glitches on dancing penguin Kirben defect normal Engine: SCUMM
#4242 ITE: Crash when clicking on items inside the hangar bluegr defect normal Engine: SAGA
#4243 OSX: make bundle fails fingolfin defect normal Port: Mac OS X
#4244 GUI: Enabled button not drawn correctly SF/tanoku defect normal GUI
#4245 GUI: Theme chooser has enabled button that does nothing SF/tanoku defect normal GUI
#4247 WAXWORKS: German version Checksum Kirben defect normal Engine: AGOS
#4249 WAXWORKS: Unknown French version Kirben defect normal Engine: AGOS
#4251 BRA crash in first room when picking up tape measure peres defect low Engine: Parallaction
#4252 BRA: reentering first room spawns objects anew peres defect normal Engine: Parallaction
#4254 SCI: LSL3 French crashes at start bluegr defect normal Engine: SCI
#4257 BRA: corruption after minimize peres defect normal Engine: Parallaction
#4261 AGI: Gold Rush! Restart Option differs from original sev- defect low Engine: AGI
#4293 FOA: SO_SAVE_STRING: Unsupported eriktorbjorn defect normal Engine: SCUMM
#4296 SCI: Conquests of the Longbow German (German)- Small mistake bluegr defect normal Engine: SCI
#4297 AGOS: Simon The Sorcerer 2 (Dos, German, Floppy) Kirben defect normal Engine: AGOS
#4298 SCI: Resource Offset Endian Problem wjp defect normal Engine: SCI
#4302 IHNM: Fade glitch when Benny falls asleep eriktorbjorn defect normal Engine: SAGA
#4307 Lost in Time (DOS / English US) crash after start screen vinterstum defect normal Engine: Gob
#4308 URBAN: German version DrMcCoy defect normal Engine: Gob
#4311 KYRA1: Sound effect loops continuously (Mac CD) lordhoto defect low Engine: Kyra
#4317 GUI: Folders not always selectable with keyboard wjp defect normal GUI
#4320 DW: Music won't play on savegame load dreammaster defect high Engine: Tinsel
#4323 PS2: COMI: game freezes sunmax defect high Engine: SCUMM
#4324 GOB1: Unknown Demo Kirben defect normal Engine: Gob
#4326 PS2 0.13.1 Loading Crash sunmax defect normal Port: PS2
#4329 PS2 0.13.1 scummvm.ini file sunmax defect normal Port: PS2
#4332 goldrush! crashes when pressing F5 wjp defect normal Engine: AGI
#4335 WINCE: Compilation broken sev- defect normal Port: WinCE
#4337 CRUISE: Heap corruption crash dreammaster defect normal Engine: Cruise
#4338 Feeble Files: Crash after OmniTV video Kirben defect normal Engine: AGOS
#4339 SAMNMAX: Invalid opcode (regression) Kirben defect normal Engine: SCUMM
#4340 GUI: Glitch when closing menu after hovering on option sev- defect normal GUI
#4343 Automatic savegame fails if directory not present wjp defect high Engine: SCUMM
#4344 WINCE: Compilation broken sev- defect normal Port: WinCE
#4345 Loading large Smacker movies is slow bluegr defect normal Video
#4350 DW: Black screen when loading via command line lordhoto defect normal Engine: Tinsel
#4353 SCI: LSL1 Russian MD5 sev- defect normal Engine: AGI
#4354 AUDIO: MIDI - MidiParser::hangingNote(): Exceeded polyphony! bluegr defect normal Audio
#4358 AGI: larry 1 doesn't restart after dying sev- defect high Engine: AGI
#4359 WINCE: Compilation broken lordhoto defect normal Port: WinCE
#4361 SYMBIAN: Screen orientation on nokia 5800 xpressmusic anotherguest defect normal Port: Symbian
#4362 GUI: search query causes game list scrollbar glitches fingolfin defect normal GUI
#4363 WOODRUFF: Yellow screen after using tobozon and then crash DrMcCoy defect high Engine: Gob
#4366 LURE: NPC character got an excess number of pending actions dreammaster defect high Engine: Lure
#4369 WEB: Doubled titles broken in Opera when resizing stuff. SF/fredrik_w defect normal Web
#4371 Checksum of Fascination german DOS DrMcCoy defect normal Engine: Gob
#4372 DC: AGOS graphics issue Kirben defect high Port: Dreamcast
#4375 Goblins 1, 2, 3 Hungarian versions DrMcCoy defect normal Engine: Gob
#4377 SYMBIAN: Problem with saving game with lowercase characters anotherguest defect high Engine: SCUMM
#4379 CINE: Operation Stealth german crash sev- defect normal Engine: Cine
#4380 BASS: "showgrid" enabled triggers an assert joostp defect high Engine: Sky
#4382 DC: Bargon Attack, virtual keyboard non-responsive zeldin defect high Engine: Gob
#4389 DETECTOR: Atlantis CD sets wrong gui options Kirben defect blocker Engine: SCUMM
#4391 SCUMM: COMI - No digital iMUSE fades AndywinXp defect normal Engine: SCUMM
#4393 DW1: No intro music at first start on Wii lordhoto defect normal Engine: Tinsel
#4396 GUI: Search doesn't handle uppercase properly lordhoto defect normal GUI
#4398 CRUISE: Walking through or standing inside objects dreammaster defect normal Engine: Cruise
#4399 WEB: Unable to post more than single news item per day SF/fredrik_w defect normal Web
#4400 DIG: Cutscene does not stop existing music before playing aquadran defect high Engine: SCUMM
#4401 MAZE: Keyboard input fault Kirben defect normal Engine: SCUMM
#4402 BUILD: MacOS X nightly build version number wrong dhewg defect normal Port: Mac OS X
#4403 GUI: "Help" dialog causes crash @ 320x200 sev- defect high GUI
#4404 DW2: disappearing cursor dreammaster defect high Engine: Tinsel
#4405 FOA: Unsupported filename points-IQ! wjp defect normal Engine: SCUMM
#4406 SAM: crash at the end of credits sequence wjp defect blocker Engine: SCUMM
#4407 WINCE: problem in landscape mode on WQVGA devices SF/knakos defect normal Port: WinCE
#4408 CRUISE: Inactive cursor click in Cruise dreammaster defect high Engine: Cruise
#4409 DIG: Skipping planetarium animation disables F5 menu Kirben defect high Engine: SCUMM
#4410 SCUMM: Dig - Subtitles are sometimes not displayed orgads defect normal Engine: SCUMM
#4412 SQ2: Text Box Glitch SF/buddha_ defect normal Engine: AGI
#4414 DW1: Taking book early causes dead end dreammaster defect high Engine: Tinsel
#4416 IPHONE: Can't do LEFT + RIGHT click together vinterstum defect normal Engine: Cruise
#4417 COMI: setting to 'subtitles only' does not disable speech Kirben defect normal Engine: SCUMM
#4420 GMM: Overwrites engine cursor settings, when loading athrxx defect normal GUI
#4421 SMK videos don't use the volume settings DrMcCoy defect normal Audio
#4422 ELVIRA2: Crash at the beginning (regression) Kirben defect normal Engine: AGOS
#4423 CRUISE: Crash on most any action (OSX) joostp defect high Engine: Cruise
#4424 SCUMM: COMI - Guybrush walks in place when examing certain objects athrxx defect normal Engine: SCUMM
#4427 DW: Game freeze dreammaster defect normal Engine: Tinsel
#4429 GUI: strange behaviour when closing window in debugger wjp defect normal GUI
#4430 AGI: PQ1 help not showing the first time you press F1 sev- defect high Engine: AGI
#4431 AGI: PQ1 All function keys are broken after restart sev- defect high Engine: AGI
#4432 GUI: unable to select subtitles and speech for Simon 2 Kirben defect blocker Engine: AGOS
#4434 Mickey's space adventure crash SF/mthreepwood defect normal Engine: AGI
#4437 DC: Drascula (Italian) Intro Movie Crash sev- defect normal Engine: Drascula
#4438 GOB1: Game "hangs" after first level DrMcCoy defect blocker Engine: Gob
#4439 FW: crash when clicking "load" in the GUI SF/buddha_ defect normal Engine: Cine
#4441 ZAK: Crash when using the yellow crystal (Amiga version) fingolfin defect normal Engine: SCUMM
#4444 NIPPON: wont start in Dreamcast port zeldin defect normal Engine: Parallaction
#4445 GUI: Low Res Bugs sev- defect normal GUI
#4447 AGI: KQ4: Dwarf sequence sev- defect normal Engine: AGI
#4448 AGI: KQ4: Swimming on land sev- defect normal Engine: AGI
#4449 AGI: KQ4: Restart after load sev- defect normal Engine: AGI
#4450 WINCE: Screen alignment in x2 scalers SF/knakos defect normal Port: WinCE
#4453 Unable to select subtitles in Atlantis and Simon 1 Kirben defect normal Engine: AGOS
#4454 RTZ: Graphical glitch in the swamp. defect normal Engine: MADE
#4455 RTZ: Stuck note. bluegr defect normal Engine: MADE
#4463 RTZ: Odd graphics error when openning inventory johndoe123 defect normal Engine: MADE
#4464 SAM: Game hangs when talking to bigfoot guard Kirben defect normal Engine: SCUMM
#4465 DRASCULA: Text wrapping error eriktorbjorn defect high Engine: Drascula
#4466 DRASCULA: Cursor GFX error sev- defect high Engine: Drascula
#4467 DRASCULA: Graveyard GFX error sev- defect high Engine: Drascula
#4468 DRASCULA: Crash when smashing church window. eriktorbjorn defect blocker Engine: Drascula
#4469 IHNM: Crash after starting the game wjp defect normal Engine: SAGA
#4470 IPHONE: CRUISE: more problems with click event vinterstum defect blocker Engine: Cruise
#4471 CRUISE: input not working on slow machines dreammaster defect normal Engine: Cruise
#4472 DW German: Enhanced music doesn't work bluegr defect normal Engine: Tinsel
#4473 DRASCULA: Repeating conversations sev- defect normal Engine: Drascula
#4475 DRASCULA: gfx glitch in pendulum room sev- defect normal Engine: Drascula
#4476 DRASCULA: Conversation question error eriktorbjorn defect normal Engine: Drascula
#4477 DRASCULA: Cursor appears ontop of ending and credits sev- defect normal Engine: Drascula
#4479 ITE: Ingame GUI does not list slots 96-99 lordhoto defect normal Engine: SAGA
#4481 ITE: Music restarts on every background change in credits sev- defect normal Engine: SAGA
#4482 CRUISE: Player Menu mostly not working well dreammaster defect normal Engine: Cruise
#4485 AGI: KQ1: Fast text box SF/buddha_ defect normal Engine: AGI
#4486 AGI: KQ1: Greensleeves always plays. SF/buddha_ defect normal Engine: AGI
#4487 AGI: KQ1: ScummVM Crash SF/buddha_ defect high Engine: AGI
#4488 ZAK V2: no inventory keyboard shortcuts sev- defect normal Engine: SCUMM
#4489 ZAK V2: inventory position isn't reset when loading fingolfin defect normal Engine: SCUMM
#4492 WINCE: Aspect Ratio Correction Bug SF/knakos defect normal Port: WinCE
#4493 SCUMM: Indy3 (MAC) - Credits Overwritten eriktorbjorn defect normal Engine: SCUMM
#4494 SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games athrxx defect normal Engine: SCUMM
#4497 GUI: Wrong background colours on dialog screens (IRIX) lordhoto defect normal Port: IRIX
#4498 PSP: Crash upon launching SF/tanoku defect blocker Port: PSP
#4502 BASE: ScummVM won't quit if error() is called in a timer callback eriktorbjorn defect normal --Other--
#4504 DW2: Sound wont always mute dreammaster defect normal Engine: Tinsel
#4505 CRUISE: OSX music plays too fast on game load dreammaster defect normal Engine: Cruise
#4506 WEEN: Animation Issues DrMcCoy defect normal Engine: Gob
#4507 WEEN: Crash Bug DrMcCoy defect normal Engine: Gob
#4508 T7G: music missing in some cutscenes scott-t defect normal Engine: Groovie
#4509 T7G: save menu buggy when loading save from launcher scott-t defect normal Engine: Groovie
#4511 TUCKER: subtitles stay on screen cyxx defect normal Engine: Tucker
#4512 DW1: Castle guards saying HIGH STRING at start of act 2 dreammaster defect normal Engine: Tinsel
#4515 MANIAC V1: Problems with Fred sprite during cutscene sev- defect normal Engine: SCUMM
#4516 GOB3: Scrolling locked after cutscene DrMcCoy defect high Engine: Gob
#4517 WINCE: Using an "m" in a savegame name closes dialog SF/knakos defect normal Port: WinCE
#4519 MM: English Atari ST version sev- defect normal Engine: SCUMM
#4522 GUI: Incorrect behavior of sliders lordhoto defect high GUI
#4523 ELVIRA1: Problem with 8-character-long save names Kirben defect normal Engine: AGOS
#4524 ELVIRA1: Buggy scroll arrows when mixing spells Kirben defect normal Engine: AGOS
#4525 ELVIRA1: Graphic glitch when bird takes off Kirben defect normal Engine: AGOS
#4528 KQ3: Game Crash When Leaving Tavern as Fly SF/buddha_ defect normal Engine: AGI
#4529 KYRA: GFX glitch at the bridge lordhoto defect normal Engine: Kyra
#4530 SSPP: Sounds from DIMP appearing randomly in other games Kirben defect normal Engine: AGOS
#4533 PSP: FOTAQ; cannot save the game. joostp defect normal Engine: Queen
#4535 SCUMM: MI (Amiga) - Voodoo lady palette glitches athrxx defect normal Engine: SCUMM
#4536 SCUMM: GUI messages misaligned lordhoto defect normal Engine: SCUMM
#4537 FF: backspace does not work when typing save game name SF/mthreepwood defect normal Engine: AGOS
#4538 DW: Crasher bug in act 2 dreammaster defect normal Engine: Tinsel
#4539 PSP: AGI games are unbearably slow sev- defect high Engine: AGI
#4540 AMIGAOS4: Compiler error in audiostream.cpp lordhoto defect normal Port: AmigaOS4
#4542 PSP: T7G poor performance defect blocker Engine: Groovie
#4546 TUCKER: sprite not cleaned properly in cutscene cyxx defect normal Engine: Tucker
#4547 DW2: crash in cartwheel stage dreammaster defect normal Engine: Tinsel
#4549 FW: Restart doesn't work sev- defect normal Engine: Cine
#4550 FW: Pause doesn't work sev- defect normal Engine: Cine
#4552 Waxworks: Can't load cemetery savegame from outside cemetary Kirben defect normal Engine: AGOS
#4555 WAXWORKS: Can't go down corridor in pyramid Kirben defect high Engine: AGOS
#4556 MANIAC V2: Purple Tentacle appears in lab after he leaves sev- defect normal Engine: SCUMM
#4559 RTZ: Crash to desktop with demo SF/mthreepwood defect normal Engine: MADE
#4560 OS: Assert starting demo (regression) lordhoto defect normal Engine: Cine
#4561 FW: Assert starting demo (regression) lordhoto defect normal Engine: Cine
#4564 PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup Kirben defect normal Engine: SCUMM
#4569 AMIGAOS4: Compiler error in maxtrax.cpp DrMcCoy defect normal Port: AmigaOS4
#4573 MANIAC NES: incorrect background color? sev- defect normal Engine: SCUMM
#4574 GP2XWiz: COMI: Graphic problems djwillis defect normal Engine: SCUMM
#4575 SCUMM: FT - Issue with subtitles in French version athrxx defect normal Engine: SCUMM
#4576 SCUMM v0: Wrong palette colors sev- defect normal Engine: SCUMM
#4579 T7G: Compiling in Visual C++ 2008 Express causes error bluegr defect normal Engine: Groovie
#4580 WEB: Zak missing on md5 page SF/fredrik_w defect normal Web
#4581 ScummVM crashes with Future wars SF/buddha_ defect normal Engine: Cine
#4582 AGI: Crash when saving fallback-matched game lordhoto defect high Engine: AGI
#4586 crash when starting Tinsel engine on Solaris/SPARC defect normal Engine: Tinsel
#4588 DW1: Act 2 Amazon dialog skipping defect high Engine: Tinsel
#4589 T7G: Menu is blank scott-t defect normal Engine: Groovie
#4593 ZAK-V1-C64 Graphic glitch in plane segrax defect normal Engine: SCUMM
#4594 SCUMM: Zak McKracken - Zak keeps walk animation without moving athrxx defect normal Engine: SCUMM
#4595 GUI: Launcher list doesn't highlight after getting focus lordhoto defect normal GUI
#4596 DRASCULA: Glitch when using cross on vampire guard sev- defect high Engine: Drascula
#4597 DW2: Doesn't start in WinCE port CeRiAl defect normal Engine: Tinsel
#4598 FM-TOWNS: Kanji load failure is ignored? fingolfin defect normal Engine: SCUMM
#4600 VKEYBD: Mode changes cause missing keyboad lordhoto defect normal --Other--
#4601 SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking athrxx defect normal Engine: SCUMM
#4603 TUCKER: Bakers' sprite twin cyxx defect normal Engine: Tucker
#4605 SWORD1: Loss of background audio loop eriktorbjorn defect normal Engine: Sword1
#4606 DW1: flac compression not working m-kiewitz defect normal Engine: Tinsel
#4607 GOB2: "shell" hotspot in mermaid screen in wrong place DrMcCoy defect normal Engine: Gob
#4608 AmigaOS4 1.0.0rc1 scummmodern theme not loading defect normal Port: AmigaOS4
#4610 GOB2: Hotspots get screwed in amoniak throne room DrMcCoy defect blocker Engine: Gob
#4611 GOB3: Major graphics glitch DrMcCoy defect normal Engine: Gob
#4612 AGI: Black cauldron save through GMM sev- defect normal Engine: AGI
#4614 TUCKER: crash when talking to old lady at the brain cyxx defect normal Engine: Tucker
#4615 NoPatience hangs after undo Kirben defect normal Engine: AGOS
#4616 GOB3: Lock up at grocery tsoliman defect blocker Engine: Gob
#4617 GOB3: graphical glitch in Bizoo level DrMcCoy defect normal Engine: Gob
#4622 SVN compile error on Mac OS X 10.6.1 in browser.h vinterstum defect normal Port: Mac OS X
#4624 DISCWORLD: Subtitles for Librarian blackboard sequence dreammaster defect normal Engine: Tinsel
#4625 KYRA1: Invisible Brandon lordhoto defect normal Engine: Kyra
#4627 RTZ: crash when take a photo from Molly (German version) johndoe123 defect high Engine: MADE
#4630 PSP make problem after 44348. joostp defect normal Port: PSP
#4634 ITE: Italian FAN translation regression sev- defect normal Engine: SAGA
#4635 SCUMM: COMI - Barbary Coast music switch too soon AndywinXp defect normal Engine: SCUMM
#4636 MIXER: Division by 0 in rate conversion if w/o soundcd fingolfin defect low Audio
#4637 TUCKER: SVN does not support compressed sound by SVN Tools cyxx defect normal Engine: Tucker
#4638 TUCKER: walk bug by switching places in museum cyxx defect normal Engine: Tucker
#4639 TUCKER: minor bugs - outro cyxx defect normal Engine: Tucker
#4641 TUCKER: Look at options cyxx defect normal Engine: Tucker
#4642 TUCKER: Fish swims out of aquarium cyxx defect normal Engine: Tucker
#4646 GOB3: Can't select Chump DrMcCoy defect normal Engine: Gob
#4652 NIPPON: Conversation glitch peres defect normal Engine: Parallaction
#4653 SCI: Larry 3 crashes at startup bluegr defect normal Engine: SCI
#4656 SCI: KQ6 - Alexander walks up wall instead of stairs waltervn defect normal Engine: SCI
#4658 BARGON: Crash in Intro defect normal Engine: Gob
#4660 NIPPON: Crash while bartering comic peres defect normal Engine: Parallaction
#4661 NIPPON: Music Missing in credits peres defect high Engine: Parallaction
#4662 NIPPON: Only one tune seems to play everywhere peres defect high Engine: Parallaction
#4663 NIPPON: Cursor vanishes peres defect normal Engine: Parallaction
#4664 FBEAR: Reversed Ventriloquists Kirben defect normal Engine: SCUMM
#4665 NIPPON: Conversation history not saved? peres defect normal Engine: Parallaction
#4666 NIPPON: Objects remain in inventory peres defect normal Engine: Parallaction
#4668 KQ4 AGI not recognized sev- defect normal Engine: AGI
#4669 NIPPON: No Elder bluegr defect high Engine: Parallaction
#4672 Pajama Sam's Lost & Found - Glitches when picking up item Kirben defect normal Engine: SCUMM
#4673 SCI: Compiler errors in gfx_support.cpp SF/mthreepwood defect normal Engine: SCI
#4674 Pajama Sam's Lost & Found - Background problems Kirben defect normal Engine: SCUMM
#4675 Pajama Sam's Lost & Found - Bad animations Kirben defect normal Engine: SCUMM
#4680 MH2: Graphic Glitch at Transamerica Tower sev- defect normal Engine: AGI
#4681 COMI: crash / sound errors on Symbian S60v5 anotherguest defect normal Engine: SCUMM
#4684 ITE: Graphic Glitches during Cat Tribe Celebration sev- defect normal Engine: SAGA
#4686 ITE: Cumulative Snoring sounds in Prince's Bedroom sev- defect normal Engine: SAGA
#4689 ITE: Mouse stops responding at Boar Castle sev- defect normal Engine: SAGA
#4690 SAGA engine slow loading sev- defect normal Engine: SAGA
#4691 PSP: KYRA broken defect normal Port: PSP
#4692 WINCE: Force back to Portrait mode when screen rotates CeRiAl defect normal Port: WinCE
#4693 FT: Unknown VOC block type 128 fingolfin defect normal Engine: SCUMM
#4695 ScummVM segfaults when executed fingolfin defect normal Port: Linux
#4697 BeOS: Cruise does not compile lordhoto defect normal Port: BeOS
#4698 BeOS: tinsel does not compile lordhoto defect normal Port: BeOS
#4699 DW1: psychiatrist scene isn't playing (German version) dreammaster defect high Engine: Tinsel
#4700 MSVC compilation broken with r47595 lordhoto defect normal Port: Win32
#4704 AMIGAOS4: Compiler error fingolfin defect normal Port: AmigaOS4
#4705 LURE: Crash in dragon caves dreammaster defect normal Engine: Lure
#4708 AmigaOS: Recent Kryandia changes broke compilation lordhoto defect normal Port: AmigaOS4
#4709 GUI Tools: issue with CLI output directory joostp defect normal Tools
#4710 Loom PCE: missing characters in US font Kirben defect normal Engine: SCUMM
#4711 GUI Tools: issue with compress_scumm_mac CLI joostp defect normal Tools
#4712 GUI Tools: cannot use lame with compress_scumm_sou criezy defect high Tools
#4713 GUI Tools: compress_scumm_san and _bun do not work sev- defect normal Tools
#4714 CRUISE: crash after intro movie dreammaster defect normal Engine: Cruise
#4715 GUI Tools: cannot select tool with CLI fingolfin defect normal Tools
#4716 GUI Tools: compress_sword2 does not work sev- defect normal Tools
#4720 DRAGON: Crash in Intro rspalek defect blocker Engine: Draci
#4722 FOA: Won't launch in Win32 fingolfin defect normal Engine: SCUMM
#4724 DC: "Cruise" cursor not displaying correctly zeldin defect normal Engine: Cruise
#4725 Using virtual keyboard in menu mutes audio defect normal Audio
#4729 DW2: Minor Crash interacting with D'Blah in Act II dreammaster defect normal Engine: Tinsel
#4731 GUI Tools: does not compile on MacOS X 10.6 fingolfin defect normal Tools
#4732 Mouse pointer wrong size - too big. lordhoto defect normal Engine: TeenAgent
#4735 TEENAGENT: Choppy animation SF/megath defect normal Engine: TeenAgent
#4736 AMIGAOS4: Compiler error jvprat defect normal Port: AmigaOS4
#4737 FEEBLE: Unrecognized md5, Polish Kirben defect normal Engine: AGOS
#4740 Large file support sev- defect low Port: Linux
#4741 AGI: Can't click "cancel" in Save/Restore Game Menu eriktorbjorn defect normal Engine: AGI
#4742 LURE: "Could not find language data in support file!" dreammaster defect normal Engine: Lure
#4743 Teenagent: Inventory problems on BE systems SF/megath defect normal Engine: TeenAgent
#4745 SWORD1: Macintosh Demo crashes after Intro eriktorbjorn defect normal Engine: Sword1
#4746 ITE: Graphic Glitches during racoon death "Cut Scene" sev- defect normal Engine: SAGA
#4747 IHNM: Small problem detecting German version sev- defect normal Engine: SAGA
#4748 DRASCULA: Graphic Glitches sev- defect high Engine: Drascula
#4749 MANIAC - Italian NES version (extracted) not recognized sev- defect normal Engine: SCUMM
#4754 FREDDI4-demo-win-nl not recognized (crash) Kirben defect normal Engine: SCUMM
#4755 Discworld 1 - Problem with whistle dreammaster defect normal Engine: Tinsel
#4756 ARM: gfxarm.s is not updated for new 16 bit palette support agent-q defect high Ports
#4757 BUILD: angstrom+non-arm and configure djwillis defect normal Ports
#4758 AMIGAOS4: Compiler errors at sci.cpp defect normal Port: AmigaOS4
#4759 GUI: Regression in numpad handling bluddy defect normal GUI
#4760 LOL: Crash when sleeping in Urbish mines athrxx defect normal Engine: Kyra
#4762 AMIGAOS4: Compiler error wjp defect normal Port: AmigaOS4
#4764 LOL: Crash in Cimmeria athrxx defect normal Engine: Kyra
#4766 MP3 (CD Audio) Broken under SVN lordhoto defect normal Audio
#4768 GUI: Caret blink shaves pixels from the letter underneath lordhoto defect high GUI
#4769 HE (16Bit): Inventory items (Cursors) have wrong color Kirben defect high Engine: SCUMM
#4770 TEEN: Cannot use rake on grass SF/megath defect low Engine: TeenAgent
#4771 KYRA: Error when loading non-existent savegame lordhoto defect normal Engine: Kyra
#4772 Gob: ScummVM quits on pause lordhoto defect normal GUI
#4773 Pajama2: German-Win Version is not recognized Kirben defect normal Engine: SCUMM
#4774 MADE: Screen effects sometimes look wrong/bad johndoe123 defect high Engine: MADE
#4776 SCUMM: FREDDI1 - Graphical Glitch in opening cutscene BenCastricum defect normal Engine: SCUMM
#4777 TEENAGENT: Noty Appears Outside His Mansion Too Early SF/megath defect normal Engine: TeenAgent
#4781 LSL1: Security in blackjack sev- defect normal Engine: AGI
#4783 HE: Broken saves show in launcher Kirben defect normal Engine: SCUMM
#4784 PUTTPUTT: No Load/Save possible Kirben defect normal Engine: SCUMM
#4785 RTZ: crash when using original GUI to quit SF/mthreepwood defect normal Engine: MADE
#4786 BASS: Crash During the Intro eriktorbjorn defect normal Engine: Sky
#4787 AGI: (Fan) SQ0 - Sprite (Ego) not erased sev- defect normal Engine: AGI
#4788 AGI: (Fan) SQ0: Animation overdraws text window sev- defect normal Engine: AGI
#4789 AGI: (Fan) SQ0: Text input field overdraws Text window sev- defect normal Engine: AGI
#4790 AGI: Ego partly erased in Load/Save thumbnails sev- defect normal Engine: AGI
#4791 AGI: (Fan) SQ0: Music lost on saving (and loading) sev- defect normal Engine: AGI
#4794 Zak/FM-Towns: Game hangs when using monkey wrench Kirben defect normal Engine: SCUMM
#4795 HE SAM1: Music in kitchen slightly off (regression) lordhoto defect high Engine: SCUMM
#4796 FOTAQ: Floda Alarm Tone Won't Stop eriktorbjorn defect normal Engine: Queen
#4797 General memory leak defect normal Port: PSP
#4798 SAGA: Memory leaks SF/h00ligan defect normal Engine: SAGA
#4799 Zak/FM-Towns: Crash after epilogue sev- defect normal Engine: SCUMM
#4800 WII: Loom PCE/TG16 US freeze dhewg defect normal Engine: SCUMM
#4801 SCUMM/HE: Spyfox 2 - Broken talk animation AndywinXp defect normal Engine: SCUMM
#4802 UNZIP: Double free causes crash hkzlab defect normal --Other--
#4804 GOB3: can't switch to actors DrMcCoy defect normal Engine: Gob
#4806 NIPPON: Crash in Intro lordhoto defect high Engine: Parallaction
#4807 NIPPON: Kos sprite broken (regression) Kirben defect high Engine: Parallaction
#4808 NIPPON: Save/Load dialog empty peres defect blocker Engine: Parallaction
#4809 NIPPON: Wrong inventory item labels peres defect normal Engine: Parallaction
#4811 NIPPON: Assertion at Dough's House (regression) peres defect high Engine: Parallaction
#4812 DW2: Weird "PC SPEAKER-like" sound distortion. fingolfin defect high Engine: Tinsel
#4813 SCI: Instruments changes when non digital sound is played m-kiewitz defect normal Engine: SCI
#4814 GOB3: Graphical Glitch in finished cutscene DrMcCoy defect low Engine: Gob
#4815 PARALLACTION: Nippon - Explanation verbs stuck digitall defect normal Engine: Parallaction
#4816 NIPPON: Katana graphics not shown (regression) bluegr defect normal Engine: Parallaction
#4817 NIPPON: Disguise changing back and forth bluegr defect normal Engine: Parallaction
#4818 NIPPON: Crash at end of the game (regression) Kirben defect normal Engine: Parallaction
#4819 DRASCULA: missing german translation eriktorbjorn defect normal Engine: Drascula
#4820 SCI LSL1: Assertion before finale m-kiewitz defect normal Engine: SCI
#4822 COMMON: Compile error - SWAP undeclared in algorithm.h lordhoto defect normal --Other--
#4827 DW2: Mad Drongo Animation Malfunction dreammaster defect normal Engine: Tinsel
#4828 BS2: Game lockup in British Museum eriktorbjorn defect normal Engine: Sword2
#4829 LURE: Engine Abort "Invalid Room 19..." dreammaster defect normal Engine: Lure
#4830 NIPPON: Sound looping fails (regression) Kirben defect normal Engine: Parallaction
#4832 NIPPON: Load from Launcher fails Kirben defect normal Engine: Parallaction
#4834 DRACI: Corruption of Text Glyphs with Stumps and Credits rspalek defect normal Engine: Draci
#4835 DRACI: Segfault Crash When Leaving Inventory rspalek defect high Engine: Draci
#4836 DRACI : Segfault Crash when dirtying Goblins Beard rspalek defect normal Engine: Draci
#4837 LURE: Engine Abort in Weregate Green Cave dreammaster defect normal Engine: Lure
#4838 GUI: Text input + Right Alt lordhoto defect normal GUI
#4840 NIPPON: Crash at character introduction (regression) Kirben defect high Engine: Parallaction
#4841 LURE: Engine Abort looking through Shopkeeper's Window dreammaster defect normal Engine: Lure
#4844 LURE: Valgrind Memory Errors When Skorl Gatekeeper Drinks dreammaster defect normal Engine: Lure
#4845 SCI LSL2: Crash after arriving on the island waltervn defect normal Engine: SCI
#4846 TINSEL: Build with -O2 broken fingolfin defect normal Engine: Tinsel
#4847 BASS: MT-32 warning on Intro skipping lordhoto defect normal Engine: Sky
#4848 COMMON: fatal assertion when starting most engines fingolfin defect normal Ports
#4850 TOOLS: GUI builds even if optioned out criezy defect normal Tools
#4851 TEEN: Crash when using diving gear SF/megath defect normal Engine: TeenAgent
#4852 DRACI: Colours corruption when passing the title screen rspalek defect normal Engine: Draci
#4853 Incomprehensible message for missing scummvm.ini fingolfin defect normal Tools
#4854 SPYFOX3 (French): Crash when using the fingernail machine Kirben defect normal Engine: SCUMM
#4855 TOOLS: The media directory is not installed criezy defect normal Tools
#4856 TOOLS:configure should check if libwxgtk2.8-dev is installed criezy defect normal Tools
#4857 KYRA1: Crash at the end of game lordhoto defect normal Engine: Kyra
#4858 AMIGAOS4: Compiler errors on ./configure salty-horse defect normal Port: AmigaOS4
#4859 LURE: The ScummVM crashes repeatedly dreammaster defect normal Engine: Lure
#4860 DW2: graphical errors in video on Windows fingolfin defect normal Engine: Tinsel
#4861 "make" prints warnings if Subversion is not installed dhewg defect low --Other--
#4862 BUILDBOT: configure phase not handled well dhewg defect normal --Other--
#4863 KQ6 - Crash after Island of the Myst waltervn defect normal Engine: SCI
#4866 WOODRUFF: Reproducible crash creating Intuition formula DrMcCoy defect high Engine: Gob
#4867 DRASCULA: can't use inventory objects sev- defect normal Engine: Drascula
#4870 FT: Cavefish Hideout Chase (Failure Cutscene) Crash lordhoto defect normal Engine: SCUMM
#4874 TOOLS: Compiler error fingolfin defect normal Tools
#4876 BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode larsamannen defect normal Port: iOS
#4877 IPHONE: crash upon resuming from suspend vinterstum defect normal Port: iOS
#4878 IPHONE: audio artifacts in The Dig on iPad vinterstum defect normal Engine: SCUMM
#4880 IPHONE: No grabPalette() implementation lordhoto defect normal Port: iOS
#4881 IPHONE: No Overlay Alpha Blending vinterstum defect normal Port: iOS
#4882 Tools, Zak C64 German: crash due to padding bytes sev- defect normal Tools
#4884 FF: Crackling/static popping eriktorbjorn defect high Engine: AGOS
#4885 FOTAQ Amiga: crashes reporting assertion failure fingolfin defect normal Engine: Queen
#4886 MI1EGA German: Credit text incorrect fingolfin defect normal Engine: SCUMM
#4887 SCI LSL3: Music lost in Island Jungle m-kiewitz defect normal Engine: SCI
#4888 SCI LSL3: Door slam sound incorporated in background music m-kiewitz defect normal Engine: SCI
#4890 GMM: Crash in 320x200 fingolfin defect normal GUI
#4891 LURE: Goewin stuck at the counter dreammaster defect high Engine: Lure
#4892 configure executes files in /tmp (r32625-r49320, archl) wjp defect normal Port: Linux
#4893 Crash when using smacker cutscenes SF/mthreepwood defect normal Engine: Sword1
#4894 SCI LSL5: Crash after coffee incident m-kiewitz defect normal Engine: SCI
#4895 WAXWORKS: Save games don't track completed waxworks Kirben defect high Engine: AGOS
#4896 WAXWORKS: Crash retrieving spear from the crocodile carcass Kirben defect high Engine: AGOS
#4897 WAXWORKS: Doors remain open after loading earlier save game Kirben defect high Engine: AGOS
#4898 WAXWORKS: Tomb visitors check in, they don't check out Kirben defect high Engine: AGOS
#4899 Text + Speech Options Aren't Saved criezy defect normal Engine: SCUMM
#4901 AMIGAOS4: messages.cpp errors lordhoto defect normal Port: AmigaOS4
#4903 AGI: GR - Crash on start bluegr defect normal Engine: AGI
#4904 AGI: No music with the new MIDI patch sev- defect high Engine: AGI
#4905 AGI (Fan): SQ0 - Ego flickering sev- defect normal Engine: AGI
#4907 IPHONE: Mouse clicks not recognized vinterstum defect normal Engine: Gob
#4908 AGI: PQ1: Flickering newspaper bluegr defect high Engine: AGI
#4909 GOB1 : Engine Abort on Lose DrMcCoy defect low Engine: Gob
#4910 FREDDI: Nintendo Wii PAL Multilng. Disc Kirben defect normal Engine: SCUMM
#4911 SCUMM: COMI - crash on 1-st scene (Russian version) AndywinXp defect normal Engine: SCUMM
#4912 KQ6 - Crashes when attempting to save bluegr defect normal Engine: SCI
#4914 LOOM-PCE: Music stops prematurely eriktorbjorn defect normal Engine: SCUMM
#4915 GUI: GMM errors out in Hercules mode sev- defect normal GUI
#4916 Cursor Leaves Trail in GUI when Screen is Shaking sev- defect normal Ports
#4918 Can't switch between Text and Speech sev- defect normal GUI
#4920 incorrect data files for STEALTH (german) sev- defect normal Engine: Cine
#4921 [SCI] PQ2 1.002.011 Crash at Intro m-kiewitz defect normal Engine: SCI
#4923 PSP : LGOP2 save files crash the PSP when loading bluddy defect normal Engine: MADE
#4924 SYMBIAN: Unexpected game cursor behavior anotherguest defect normal Engine: Lure
#4925 error() sometimes doesn't show up but ScummVM terminates sev- defect normal Engine: SCI
#4927 SQ2 : Crash when "Examine Order Form" sev- defect normal Engine: AGI
#4928 AGI: SQ2 : Falling Off Log Almost Immediate m-kiewitz defect high Engine: AGI
#4929 SCUMM: Mute setting does not work sev- defect blocker Engine: SCUMM
#4930 SWORD2: Mute setting does not work sev- defect blocker Engine: Sword2
#4931 SWORD1: Mute setting does not work sev- defect blocker Engine: Sword1
#4932 DW2: Mute is not respected on startup dreammaster defect blocker Engine: Tinsel
#4933 DW: Mute setting does not work dreammaster defect blocker Engine: Tinsel
#4934 GOB: Mute is not respected on startup DrMcCoy defect normal Engine: Gob
#4938 Manhunter: New York keyboard unresponsive sev- defect normal Engine: AGI
#4939 ECOQUEST2: Crash near beginning bluegr defect normal Engine: SCI
#4941 SCI, Castlebrain/Amiga: Invisible text in word search bluegr defect low Engine: SCI
#4942 SCI, Castlebrain/Amiga: Crash when exiting wordsearch puzzle m-kiewitz defect low Engine: SCI
#4943 SCI, Islandbrain: script error at elevator gear ratio puzzle m-kiewitz defect normal Engine: SCI
#4944 LAURABOW2: signature mismatch in introduction bluegr defect normal Engine: SCI
#4946 LSL6: Segfault while leaving the penthouse bluegr defect normal Engine: SCI
#4947 QFG4 Demo: kPalette Subfunction Sig Mismatch bluegr defect normal Engine: SCI
#4948 PQ2 Demo: Non-existant menu item bluegr defect normal Engine: SCI
#4949 XMAS1990 EGA: Views not erased SF/mthreepwood defect normal Engine: SCI
#4950 GK1 Demo: kIsObject Sig Mismatch bluegr defect normal Engine: SCI
#4951 AMIGAOS4: SCI - Compiler error bluegr defect normal Port: AmigaOS4
#4952 SCI: PQ2 Demo: Non-existant view OmerMor defect low Engine: SCI
#4953 KQ6CD: Crash on reading book m-kiewitz defect normal Engine: SCI
#4954 KQ6CD: Crash on taking piece of paper from spider web bluegr defect normal Engine: SCI
#4955 KQ6CD: Missing speech bluegr defect normal Engine: SCI
#4956 ECOQUEST: Object movement in intro m-kiewitz defect normal Engine: SCI
#4957 KQ6CD: Strange screen transitions m-kiewitz defect normal Engine: SCI
#4958 KQ6CD: Crash in the catacombs m-kiewitz defect normal Engine: SCI
#4959 KQ6CD: Crash in endgame (short path) bluegr defect normal Engine: SCI
#4961 KQ5CD: Crash when skipping dialogue m-kiewitz defect normal Engine: SCI
#4962 SCI: GK1 Demo: Can't research Malia SF/mthreepwood defect normal Engine: SCI
#4963 ICEMAN Demo: Fails to find base object bluegr defect normal Engine: SCI
#4964 KQ5CD: ScummVM freezes in dark forest bluegr defect normal Engine: SCI
#4965 SQ5: Bold Font Issue m-kiewitz defect normal Engine: SCI
#4966 LB2 Demo: kUnLoad Sig Mismatch SF/mthreepwood defect normal Engine: SCI
#4967 LB1 Demo: kUnloadScript Sig Mismatch SF/mthreepwood defect normal Engine: SCI
#4968 ECOQUEST/floppy: "no free channels" m-kiewitz defect normal Engine: SCI
#4969 PHARKAS/LB2: Unsupported magnifier-cursor bluegr defect normal Engine: SCI
#4970 SCI: Music out of tune after loading a save bluegr defect normal Engine: SCI
#4971 LB1: Crash on Intro bluegr defect normal Engine: SCI
#4972 CAMELOT demo: Crash SF/mthreepwood defect normal Engine: SCI
#4975 ISLANDBRAIN demo: Crash SF/mthreepwood defect normal Engine: SCI
#4976 ECOQUEST demo: Crashing menu bluegr defect normal Engine: SCI
#4977 ECOQUEST demo: Missing subtitles SF/mthreepwood defect normal Engine: SCI
#4979 LB2CD: Crash in first room, asking about burglary bluegr defect normal Engine: SCI
#4980 Hoyle 3: Credits don't appear during intro m-kiewitz defect normal Engine: SCI
#4981 Hoyle 3: Problems in checkers bluegr defect normal Engine: SCI
#4982 Hoyle 3: Uninitialized read script error bluegr defect normal Engine: SCI
#4983 Hoyle 3: Can't play snakes and ladders bluegr defect normal Engine: SCI
#4984 Camelot: Crash at launch bluegr defect normal Engine: SCI
#4985 SCI: PHARKAS floppy/demo 1/demo 2: Music marker behavior m-kiewitz defect normal Engine: SCI
#4987 ECOQUEST2: Crash When Receiving Ecorder bluegr defect normal Engine: SCI
#4988 HOYLE3 demo: Stuck in the intro bluegr defect normal Engine: SCI
#4989 ISLANDBRAIN: Crash on "info" selection bluegr defect normal Engine: SCI
#4990 MD5 Checksum for Castle of Dr. Brain - EGA SF/mthreepwood defect normal Engine: SCI
#4991 MD5 Checksum for Mixed-Up Fairy Tales EGA SF/mthreepwood defect normal Engine: SCI
#4992 MD5 Checksum for Mixed-Up Mother Goose (1990 EGA, SCI01) SF/mthreepwood defect normal Engine: SCI
#4993 ECOQUEST2: Initial text not cleared from ecorder m-kiewitz defect low Engine: SCI
#4995 ECOQUEST2: Game hangs on receiving amulet m-kiewitz defect normal Engine: SCI
#4996 KQ5: Crash when start the game bluegr defect normal Engine: SCI
#4997 MD5 Checksum for King's Quest 5 EGA SF/mthreepwood defect normal Engine: SCI
#4998 kq6-win m-kiewitz defect normal Engine: SCI
#5000 LSL6: Exit game warning bluegr defect normal Engine: SCI
#5003 PEPPER demo: graphic glitch m-kiewitz defect normal Engine: SCI
#5004 PEPPER demo: no looping bluegr defect normal Engine: SCI
#5005 SCI: Restoring in some games doesn't work correctly m-kiewitz defect normal Engine: SCI
#5006 Mixed-Up Fairy Tales (VGA) Crash when saving prince m-kiewitz defect normal Engine: SCI
#5007 PEPPER non-interactive demo: Crash lordhoto defect normal Engine: SCI
#5009 SCI: QFG3 demo: Rope swinging more heroic than ever bluegr defect normal Engine: SCI
#5010 LB2: crash to console when selecting in-game load/save menu bluegr defect normal Engine: SCI
#5012 SQ1SCI demo: Menu crash SF/mthreepwood defect normal Engine: SCI
#5013 SCI Fan Games: Incorrect Version Detection SF/mthreepwood defect normal Engine: SCI
#5014 SQ5: battle cruiser minigame bluegr defect normal Engine: SCI
#5016 PQ1VGA: No map when loading a save while patrolling m-kiewitz defect normal Engine: SCI
#5017 kq6-win: more crashes on rats in catacombs bluegr defect normal Engine: SCI
#5019 QG2: Error entering first alley m-kiewitz defect normal Engine: SCI
#5020 SCI: Fanmade (Checksums) SF/mthreepwood defect normal Engine: SCI
#5021 Middle Mouse Button does not work in SCI1 games m-kiewitz defect normal Engine: SCI
#5022 PQ1VGA - Poker Game crashes at random moments on the script m-kiewitz defect normal Engine: SCI
#5023 EQ1CD: right at the credits VM hangs m-kiewitz defect normal Engine: SCI
#5024 FOTAQ : PSP won't load save game bluddy defect normal Engine: Queen
#5025 LB2CD: Disappearing Journal Entries bluegr defect normal Engine: SCI
#5026 LB2CD: Crash in Police Station, asking about Ziggy bluegr defect normal Engine: SCI
#5028 LB2CD: Crash in Docks, actor animation bluegr defect normal Engine: SCI
#5029 LB2CD: Game Hangs at Speakeasy bluegr defect normal Engine: SCI
#5030 LB2Floppy & LB2CD: Game does not advance at docks m-kiewitz defect normal Engine: SCI
#5031 KQ5: Floppy version crashes after title bluegr defect normal Engine: SCI
#5033 QFG3: Crash when talking to King Rajah bluegr defect normal Engine: SCI
#5034 LSL2: Crash at the ship bluegr defect normal Engine: SCI
#5035 LONGBOW: Druid hand code brings up ScummVM console bluegr defect normal Engine: SCI
#5036 LONGBOW: Looping script during green man riddles sluicebox defect normal Engine: SCI
#5038 QFG1 VGA: Combat buttons work only sometimes m-kiewitz defect normal Engine: SCI
#5039 HOYLE3 Demo: Missing Animations m-kiewitz defect normal Engine: SCI
#5040 HOYLE3 Demo: Bad Dialog Priorities bluegr defect normal Engine: SCI
#5041 ECOQUEST2: Adam moving very fast in village m-kiewitz defect normal Engine: SCI
#5042 HOYLE3: Uninitialized read for temp 1 bluegr defect normal Engine: SCI
#5043 HOYLE3: Blurry dice in backgammon m-kiewitz defect normal Engine: SCI
#5044 PQ1VGA : Engine Abort When Putting Away Gun at Jail m-kiewitz defect low Engine: SCI
#5045 KQ4SCI demo: Menu crash bluegr defect normal Engine: SCI
#5047 KQ5 EGA (0.000.055 & 0.000.062) Crash on Startup SF/mthreepwood defect normal Engine: SCI
#5048 MD5 Checksum for KQ5 VGA v0.000.051 SF/mthreepwood defect normal Engine: SCI
#5049 KQ5 VGA: Crash after being tied in the Inn's basement m-kiewitz defect normal Engine: SCI
#5050 Mixed Up Fairy-Tales EGA & VGA Crash: no free channels m-kiewitz defect normal Engine: SCI
#5051 LSL2: Long cutscene m-kiewitz defect normal Engine: SCI
#5052 LSL2: Crash at the airport m-kiewitz defect normal Engine: SCI
#5053 MD5 Checksum for Jones in the Fast Lane VGA SF/mthreepwood defect normal Engine: SCI
#5054 Jones in the Fast Lane EGA - fails to start SF/mthreepwood defect normal Engine: SCI
#5055 ECOQUEST2: Text vanishes too quickly for shaman puzzle m-kiewitz defect normal Engine: SCI
#5056 ECOQUEST2: Graphical fade-outs act oddly m-kiewitz defect normal Engine: SCI
#5057 PEPPER: Quiz crash bluegr defect normal Engine: SCI
#5058 KQ4SCI Early: Stuck on door m-kiewitz defect high Engine: SCI
#5059 PHARKAS: "Score" sound doesn't play m-kiewitz defect normal Engine: SCI
#5060 PHARKAS: Mouse and hotspot errors m-kiewitz defect normal Engine: SCI
#5061 LSL1VGA Polish version crash m-kiewitz defect normal Engine: SCI
#5062 QFG1 VGA: kAbs signature mismatch bluegr defect normal Engine: SCI
#5065 SCI: ECOQUEST2: Gonzales Dance Movement m-kiewitz defect normal Engine: SCI
#5068 SQ5: Game crash during scrubbing bluegr defect normal Engine: SCI
#5069 SCI: General issue with loading from ScummVM menu m-kiewitz defect normal Engine: SCI
#5071 LB2Floppy: Oversized Character m-kiewitz defect normal Engine: SCI
#5072 LB2Floppy: No SFX SF/mthreepwood defect normal Engine: SCI
#5073 LB2Floppy: Crash in Docks, actor animation (Redux) SF/mthreepwood defect normal Engine: SCI
#5074 LB1: Crash on any dialogue m-kiewitz defect normal Engine: SCI
#5075 PQ3 : Game crashing when taking Officer Morales to the Mall m-kiewitz defect normal Engine: SCI
#5076 SCI: some actors teleport around (KQ5, SQ5, etc.) m-kiewitz defect normal Engine: SCI
#5077 KQ5: Crispin's chest doesn't stay open m-kiewitz defect normal Engine: SCI
#5078 KQ5: Music not fading when brigands leave temple sluicebox defect normal Engine: SCI
#5079 KQ4: Crash reading message in the bottle (whale mouth) bluegr defect normal Engine: SCI
#5080 PQ2 : Restoring in Scuba Van causes Parser Issues bluegr defect normal Engine: SCI
#5081 QFG1(EGA) Crash when leaving/entering east of antwerp m-kiewitz defect normal Engine: SCI
#5082 SCI: SQ5: Frozen Script sluicebox defect low Engine: SCI
#5083 SQ5: Missing title bar after restore bluegr defect normal Engine: SCI
#5084 LB1: Crash when you walk up the main stairs m-kiewitz defect normal Engine: SCI
#5086 FREDDYPHARKAS: AUDIO subfolder not recognized m-kiewitz defect normal Engine: SCI
#5088 ISLANDBRAIN: Crash when breeding second-generation hybrid bluegr defect normal Engine: SCI
#5090 ISLANDBRAIN: Version not displayed in credits after restore bluegr defect low Engine: SCI
#5091 SCI1.1: High cpu usage when a textbox is displayed bluegr defect normal Engine: SCI
#5092 Changing OpenGL graphics mode from normal to 2x or 3x result sev- defect normal Graphics: Scalers
#5093 SQ4: Pterodactyl flight m-kiewitz defect normal Engine: SCI
#5095 PQ3 : Graphical Glitch with White Mercedes on Freeway bluegr defect normal Engine: SCI
#5096 QFG2: Crash during import dialog after time (import works) bluegr defect normal Engine: SCI
#5097 SQ1: Acid Drop voice clip cut off m-kiewitz defect normal Engine: SCI
#5099 PQ3 : Engine Abort While Plotting Crimes bluegr defect normal Engine: SCI
#5101 MOTHERGOOSE: Crash at the castle bluegr defect normal Engine: SCI
#5103 LSL6: Uninitialized read on electric fence m-kiewitz defect normal Engine: SCI
#5104 LSL6-de: view resources not found (also happens in original) m-kiewitz defect low Engine: SCI
#5106 QFG2: crash when exiting streets in Shapier m-kiewitz defect normal Engine: SCI
#5107 EQ1CD: Crash at Cetus head (also happens in original sci) m-kiewitz defect low Engine: SCI
#5108 HOYLE4: Not working lskovlun defect blocker Engine: SCI
#5109 HOYLE1: Crashes bluegr defect normal Engine: SCI
#5111 QFG3: Using MT-32 "no free channels" m-kiewitz defect normal Engine: SCI
#5112 SQ5 : Engine Abort on SCS Eureka Captain Console m-kiewitz defect normal Engine: SCI
#5113 SCI Fanmade - Circus Quest: Crash when starting lskovlun defect normal Engine: SCI
#5114 SCI: FM-TOWNS Checksums SF/mthreepwood defect normal Engine: SCI
#5115 SCI: Missing music instruments ZvikaZ defect normal Engine: SCI
#5116 SCI Fanmade - Cascade Quest: Crash when using the glossary SF/mthreepwood defect normal Engine: SCI
#5117 Jones in the Fast Lane: EGA SF/mthreepwood defect normal Engine: SCI
#5118 SCI Fanmade - Cascade Quest: Crash when restoring a game bluegr defect normal Engine: SCI
#5119 HOYLE3: EGA/VGA Crashes bluegr defect normal Engine: SCI
#5120 SCI Fanmade - Demo Quest: ScummVM hangs with typo bluegr defect normal Engine: SCI
#5122 EQ1CD: Graphics glitch at Cetus head m-kiewitz defect normal Engine: SCI
#5124 SCI Fanmade - The Legend of the Lost Jewel: Crash by bugs SF/mthreepwood defect normal Engine: SCI
#5125 Jones in the Fast Lane CD, graphics missing m-kiewitz defect normal Engine: SCI
#5126 MANIACNES: Ed does not appear at doorway. sev- defect normal Engine: SCUMM
#5127 Castle of Dr. Brain: Crash at robot jokes bluegr defect normal Engine: SCI
#5128 LSL2 Amiga: Failed to Initialize Sound Driver error waltervn defect low Engine: SCI
#5130 QFG3: Crash on Save/Load wjp defect normal Engine: SCI
#5132 SCI: HOYLE4 - Uninitialized Read(s) bluegr defect normal Engine: SCI
#5133 HOYLE4: segfault bluegr defect normal Engine: SCI
#5134 HOYLE4: Rules Dialog missing background bluegr defect normal Engine: SCI
#5138 KQ5: Crash when opening leather pouch bluegr defect normal Engine: SCI
#5139 KQ5CD: No speech after restoring from ScummVM bluegr defect normal Engine: SCI
#5141 PHARKAS/German: issues m-kiewitz defect normal Engine: SCI
#5142 LAURABOW2: Crash during introduction lordhoto defect normal Engine: SCI
#5143 CASTLEBRAIN: Crashes in robot room bluegr defect normal Engine: SCI
#5144 SCI Fanmade - The Gem Scenario: Crash at the start bluegr defect normal Engine: SCI
#5145 SCI Fanmade - Ocean Battle: Crash when placing ships bluegr defect normal Engine: SCI
#5146 QFG3: Walking out of bounds bluegr defect normal Engine: SCI
#5147 QFG3: Glitch When Making Thief Sign to Rope Maker bluegr defect normal Engine: SCI
#5148 QFG3: Uninitialized Read bluegr defect normal Engine: SCI
#5149 KQ4: Graphics glitch in the mansion tower bluegr defect normal Engine: SCI
#5151 Conquests of Camelot: Crash in Glastonbury Tor bluegr defect normal Engine: SCI
#5152 QFG2: Crash at astrologer's bluegr defect normal Engine: SCI
#5153 QFG2: Crash in thief's job bluegr defect normal Engine: SCI
#5154 PEPPER: Book crash bluegr defect normal Engine: SCI
#5155 PEPPER: Glossary not implemented lskovlun defect normal Engine: SCI
#5156 SCI: QFG2: Game can hang in desert m-kiewitz defect low Engine: SCI
#5158 PEPPER: Crash on Pugh's office bluegr defect normal Engine: SCI
#5159 LONGBOW: Textbox glitch bluegr defect normal Engine: SCI
#5160 LONGBOW: Graphical glitches and freezes bluegr defect normal Engine: SCI
#5161 PEPPER: Missing failure animation m-kiewitz defect normal Engine: SCI
#5162 SCI: SQ5 : Script Lockup During Putting Banana in WD40 sluicebox defect low Engine: SCI
#5163 QFG3: Can't import character m-kiewitz defect normal Engine: SCI
#5164 QFG2: Second crash in thief's job bluegr defect normal Engine: SCI
#5165 QFG3: Crash when looking at stats bluegr defect normal Engine: SCI
#5166 QFG3: Stuck animation bluegr defect normal Engine: SCI
#5167 QFG3: Crash during Awari game m-kiewitz defect normal Engine: SCI
#5168 QFG3: Music fails to stop/loop in certain areas bluegr defect normal Engine: SCI
#5169 QFG3: Crash after any combat in jungle bluegr defect normal Engine: SCI
#5170 SCI: ECOQUEST French/German: Speech balloon graphic glitch bluegr defect normal Engine: SCI
#5172 SCI: QFG3: Crash in conversation wjp defect normal Engine: SCI
#5173 QFG3: priority issue in leopard chief hut m-kiewitz defect normal Engine: SCI
#5174 QFG3: Crash near the end bluegr defect normal Engine: SCI
#5175 KQ5 EGA: Corrupt animation at anthill m-kiewitz defect normal Engine: SCI
#5176 SQ1SCI: Crash at Xenon destruction bluegr defect normal Engine: SCI
#5177 SQ1SCI: Crash at Sarien ship bluegr defect normal Engine: SCI
#5178 SQ1SCI: Crash at Arcadia m-kiewitz defect normal Engine: SCI
#5179 SQ5: Game crash during scrubbing - still happening m-kiewitz defect normal Engine: SCI
#5181 KQ5 EGA: Corrupt animation at Inn m-kiewitz defect normal Engine: SCI
#5182 KQ5 EGA: Corrupt graphics entering harpies' island bluegr defect normal Engine: SCI
#5183 SCI: SQ5: Graphical glitch after Captain Quirk slips defect normal Engine: SCI
#5187 SCI Fanmade Games: Message window glitch bluegr defect normal Engine: SCI
#5188 SQ3: Game crash in freighter digitall defect normal Engine: SCI
#5189 SQ4: GfxPorts::kernelSetActive error m-kiewitz defect normal Engine: SCI
#5190 KQ5CD: Random crashes when loading and saving bluegr defect normal Engine: SCI
#5191 SCI0/01 parser issues defect normal Engine: SCI
#5192 LB2Floppy & LB2CD: Missing graphics at filthy cab m-kiewitz defect normal Engine: SCI
#5193 LB2Floppy & LB2CD: No visual perspective at Museum m-kiewitz defect normal Engine: SCI
#5195 LB2Floppy: Crash at Museum bluegr defect normal Engine: SCI
#5196 KQ5WIN not detected bluegr defect normal Engine: SCI
#5197 LB2CD & LB2Floppy: Some wandering actors aren't found waltervn defect normal Engine: SCI
#5198 KQ5CD: Crash when giving tambourine to beast m-kiewitz defect normal Engine: SCI
#5201 MANIAC: No PCjr music in Maniac Mansion + other SCUMM games athrxx defect normal Engine: SCUMM
#5203 KQ6: Crashing when chasing Alhazred after wedding m-kiewitz defect normal Engine: SCI
#5204 LB2CD: Room/Event-specific music over general ambient music bluegr defect normal Engine: SCI
#5207 MD5 for SQ1 Remake (EGA) bluegr defect normal Engine: SCI
#5209 KQ5CD: Sound gets muted at harpies island m-kiewitz defect normal Engine: SCI
#5210 SLATER: DOS version checksums m-kiewitz defect normal Engine: SCI
#5211 SQ1EGA: Graphical Glitch When Picking Up ID On the Deltaur m-kiewitz defect normal Engine: SCI
#5213 HOYLE4: Crash at the tutorial bluegr defect normal Engine: SCI
#5215 KQ6WIN: assertion failure during cutscene m-kiewitz defect normal Engine: SCI
#5216 CAMELOT: Crash at Start m-kiewitz defect normal Engine: SCI
#5217 KQ4: Signature Mismatch bluegr defect normal Engine: SCI
#5218 LAURABOW: Stuck in a loop after knocking on door m-kiewitz defect normal Engine: SCI
#5219 LSL1/Spanish: Larry doesn't move until I set speed to max. m-kiewitz defect normal Engine: SCI
#5222 LAURABOW: Armor replaced by Laura's double m-kiewitz defect normal Engine: SCI
#5223 PQ2: In Jail - Open file of Bains page turn results in crash m-kiewitz defect normal Engine: SCI
#5224 GOOSE: Crash when mouse moves to edge of screen m-kiewitz defect normal Engine: SCI
#5227 SQ4FLOPPY: Crash in software store m-kiewitz defect normal Engine: SCI
#5228 SQ4FLOPPY: Unpredictable crashing in Skate-o-Rama m-kiewitz defect normal Engine: SCI
#5229 SQ4FLOPPY: Crash while flying in Skate-o-Rama bluegr defect normal Engine: SCI
#5230 SQ4FLOPPY: Graphical glitch at the end m-kiewitz defect normal Engine: SCI
#5232 PHARKAS : Engine Abort in Act 3 Gun Practice m-kiewitz defect normal Engine: SCI
#5233 SQ1EGA: Skimmer-Buyer Dialogue Portrait Backwards Anim bluegr defect normal Engine: SCI
#5236 SQ4: kernalSetActive error on viewing bubblegum wrapper m-kiewitz defect normal Engine: SCI
#5237 CAMELOT: Crash at the ending m-kiewitz defect normal Engine: SCI
#5238 SQ4: kernalSetActive error on getting battery from bunny m-kiewitz defect normal Engine: SCI
#5239 LONGBOW: Intro skips each first verse of song bluegr defect normal Engine: SCI
#5240 KQ4SCI Early: Repeating Sound Impedes Game Progress m-kiewitz defect normal Engine: SCI
#5241 ISLANDBRAIN: crash on opening logo menu m-kiewitz defect normal Engine: SCI
#5243 PHARKAS CD: Crash at the start menu bluegr defect normal Engine: SCI
#5244 LONGBOW: Crash when play from restart dialog SF/mthreepwood defect normal Engine: SCI
#5245 PHARKAS CD: Gas canister lock-up m-kiewitz defect low Engine: SCI
#5249 SQ4EGA: Time warp bg lingers when warped to SQ1 bluegr defect normal Engine: SCI
#5250 SQ4EGA: Vohaul's animation frames missing from pocketpal bluegr defect normal Engine: SCI
#5251 PQ3EGA: ScummVM crashes on launch bluegr defect normal Engine: SCI
#5252 KQ6: missing gate after drinking potion m-kiewitz defect low Engine: SCI
#5256 SCI Fallback detector crashes with several games bluegr defect normal Engine: SCI
#5260 SCI-FANMADE: Basement sign not displaying properly m-kiewitz defect normal Engine: SCI
#5261 SCI-FANMADE: Intro music doesn't play bluegr defect normal Engine: SCI
#5262 LURE: Failed assertion in EGA version dreammaster defect normal Engine: Lure
#5263 LB2: Pathfinding problems waltervn defect normal Engine: SCI
#5264 LONGBOW: crash when opening hand code bluegr defect normal Engine: SCI
#5267 PQ3EGA: Wrong speech bubble background colors bluegr defect normal Engine: SCI
#5268 Keyboard discrepancies in all SCI games bluegr defect normal Engine: SCI
#5269 MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere defect normal Engine: SCI
#5272 SCUMM: Detects games in wrong places sev- defect normal Engine: SCUMM
#5273 BS2: Detects games in wrong places bluegr defect high Engine: Sword2
#5274 BS1: Detects games in wrong places bluegr defect high Engine: Sword1
#5275 SCI: Bug in file read/write operations wjp defect normal Engine: SCI
#5276 Hoyle4: Game is falsely detected as DEMO bluegr defect normal Engine: SCI
#5277 QFG3: Crash at Simbani warrior challenge sluicebox defect normal Engine: SCI
#5278 MOTHERGOOSE CD: Tommy Tucker lock-up bluegr defect blocker Engine: SCI
#5282 QFG3: Crash after throwing the spear of death bluegr defect normal Engine: SCI
#5283 SCI: LB2Floppy: Missing hotspots in armor corpse closeup sluicebox defect normal Engine: SCI
#5285 LB2CD & LB2Floppy: Graphics glitch in corpse clue popups bluegr defect normal Engine: SCI
#5287 LB2Floppy: Graphics glitch in boiler room m-kiewitz defect normal Engine: SCI
#5288 LB2Floppy: Game hangs loading 2nd tunnel after boiler room m-kiewitz defect high Engine: SCI
#5289 QFG1 EGA: priority/control/view functions crash, debug mode bluegr defect normal Engine: SCI
#5290 SQ3 : Crash at intro bluegr defect normal Engine: SCI
#5292 SCI: MOTHERGOOSE SCI1.1: Latest "Coin" doesn't display wjp defect normal Engine: SCI
#5293 MOTHERGOOSE/VGA: Saving after reloading crashes the game m-kiewitz defect normal Engine: SCI
#5294 MOTHERGOOSE SCI1.1: Crash at the very end sluicebox defect normal Engine: SCI
#5295 MOTHERGOOSE CD: Crash after giving the pipe to the king bluegr defect normal Engine: SCI
#5296 Freddy Pharkas "prologue" not animated m-kiewitz defect normal Engine: SCI
#5298 PHARKAS : Night Scene Change Glitch m-kiewitz defect normal Engine: SCI
#5299 Hoyle1: Hearts Crash bluegr defect normal Engine: SCI
#5302 MMNES: Garage Door Won't Open sev- defect blocker Engine: SCUMM
#5304 QFG1VGA and QFG3: Text box glitches bluegr defect normal Engine: SCI
#5305 QFG2: Must rename SAV file to import character bluegr defect normal Engine: SCI
#5306 SCI: Mute setting does not work m-kiewitz defect blocker Engine: SCI
#5307 SCI: PQ3: channel volumes are wrong when using Adlib sluicebox defect normal Engine: SCI
#5308 QFG2: Player continues to walk after hitting wall m-kiewitz defect normal Engine: SCI
#5309 QFG1 VGA: Fetch spell crashes game bluegr defect normal Engine: SCI
#5311 SQ1 AGI: keyboard special keys are not functioning properly eriktorbjorn defect high Engine: AGI
#5312 SCUMM: MI1 - navigator pointing bug (related to actor faces actor) AndywinXp defect normal Engine: SCUMM
#5314 QFG character saves, naming convention bluegr defect normal Engine: SCI
#5315 QFG2/QFG3 Import issues bluegr defect normal Engine: SCI
#5317 Polish Swampy Adventures unknown md5 Kirben defect normal Engine: AGOS
#5319 SQ5: Game crashes while playing "Battle Cruiser" bluegr defect normal Engine: SCI
#5321 SCI Jones: Game will no longer start m-kiewitz defect normal Engine: SCI
#5325 WINCE: broken sword 2 game crash CeRiAl defect high Engine: Sword2
#5326 Jones in the Fast Lane CD: Graphics Missing bluegr defect normal Engine: SCI
#5327 LSL2 (old): Bomb never stops exploding. m-kiewitz defect normal Engine: SCI
#5328 LSL5: Patty sprite shown upside-down outside of club m-kiewitz defect normal Engine: SCI
#5329 LSL5: Game stuck, in Atlantic City warf defect normal Engine: SCI
#5330 SCI: Notes not stopping correctly bluegr defect normal Engine: SCI
#5331 KQ6CD: Error when looking at rotten tomato bluegr defect normal Engine: SCI
#5332 KQ6CD: Pathfinder issues in catacombs waltervn defect normal Engine: SCI
#5333 QFG1VGA: Crashes PSP starting combat bluegr defect normal Engine: SCI
#5334 LB2CD: Glitch in Act 6 coroner answer buttons m-kiewitz defect normal Engine: SCI
#5335 SCI Fanmade - Ocean Battle: Crash while playing bluegr defect normal Engine: SCI
#5336 KQ6: Flute sound missing with General MIDI waltervn defect normal Engine: SCI
#5337 SCI: MIDI glitches on unpause/load bluegr defect normal Engine: SCI
#5338 LB2CD & LB2Floppy: Crash entering pterodactyl room lskovlun defect normal Engine: SCI
#5340 LURE: Ratpouch is continuously leaving/re-entering rooms 7/8 dreammaster defect blocker Engine: Lure
#5341 AMIGAOS4: Overload in QuickTimeDecoder wjp defect normal Port: AmigaOS4
#5342 AGI: PCjr Mode Not Default for DOS Games sev- defect blocker Engine: AGI
#5343 SCI: Savegames with no name can't be restored m-kiewitz defect normal Engine: SCI
#5344 i18n: Translations are not found criezy defect blocker GUI: Translations
#5345 LURE: Diermot cannot leave room 7 dreammaster defect normal Engine: Lure
#5346 LURE: Diermot stuck in door in room 20 dreammaster defect normal Engine: Lure
#5347 Spanish translation error criezy defect normal GUI: Translations
#5348 CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle m-kiewitz defect blocker Engine: SCI
#5350 SCUMM: Restart with F8 key not working properly lordhoto defect normal Engine: SCUMM
#5353 CRUISE: Minor Graphical Glitch dreammaster defect normal Engine: Cruise
#5354 Camelot: Crash when Clicking on Map after Loading Saved Game bluegr defect normal Engine: SCI
#5355 GUI: Save and Load button not translated in cruise criezy defect normal GUI: Translations
#5356 ITE demo: patched sound at intro is not played correctly eriktorbjorn defect high Engine: SAGA
#5357 DRACI: Inventory word are truncated rspalek defect high Engine: Draci
#5358 AGI: PC Speaker output can not be selected sev- defect normal Engine: AGI
#5359 GOB: Gobliiins not moving DrMcCoy defect normal Engine: Gob
#5360 ECOQUEST1 Demo: kNewWindow Sig Mismatch bluegr defect normal Engine: SCI
#5361 SIMON: MIDI notes off when using RTL after SCI lordhoto defect normal Engine: AGOS
#5363 DRACI: Volume range not respected lordhoto defect normal Engine: Draci
#5364 SQ2: ScummVM hanging on the inventory screen digitall defect normal Engine: AGI
#5365 GOB2 & GOB3 MD5 Strangerke defect normal Engine: Gob
#5366 ITE: ScummVM crashes when talking on the ferry bluegr defect normal Engine: SAGA
#5371 DRASCULA: Grafic Glitches in text eriktorbjorn defect normal Engine: Drascula
#5372 DRASCULA: no subtitles in scene with "von Braun" criezy defect high Engine: Drascula
#5373 MMC64: Impossible to open the rocket car's trunk Kirben defect normal Engine: SCUMM
#5374 MMC64: No music when Syd plays the piano Kirben defect normal Engine: SCUMM
#5377 KQ6CD: Peppermint plant in cave displayed incorrectly m-kiewitz defect normal Engine: SCI
#5378 MANIAC C64: Bug while getting the stamps from the parcel segrax defect normal Engine: SCUMM
#5379 GOB3: Confused pathfinder DrMcCoy defect low Engine: Gob
#5383 KQ6CD: Palette issue after loading from dark cave m-kiewitz defect normal Engine: SCI
#5386 AGI LSL1: TAB stops working after restart bluegr defect high Engine: AGI
#5388 GUI: Fonts not found with buit-in theme criezy defect normal GUI
#5390 ITE: Dialog repeats in intro. eriktorbjorn defect normal Engine: SAGA
#5394 MMC64: Crash when trying to use the radio unit (Funkgerät) Kirben defect normal Engine: SCUMM
#5395 Iceman graphics glitch wjp defect normal Engine: SCI
#5397 AGI Mother Goose: No text in speech bubble m-kiewitz defect high Engine: AGI
#5398 AGI Mother Goose: White bar in intro bluegr defect high Engine: AGI
#5399 AGI: KQ4: Intro Text Box glich m-kiewitz defect normal Engine: AGI
#5400 SCI: Magnifier cursor bluegr defect normal Engine: SCI
#5402 LB2Floppy & LB2CD: Game does not advance at docks m-kiewitz defect normal Engine: SCI
#5404 QFG3: Long pause while loading specific savegame bluegr defect normal Engine: SCI
#5407 LB2CD: Problems with scaling m-kiewitz defect normal Engine: SCI
#5408 ICEMAN: Game crash when asking a girl for a date wjp defect normal Engine: SCI
#5410 TOON: Glitch in cursor anim sylvaintv defect normal Engine: Toon
#5411 TOON: Incorrect name of item Strangerke defect normal Engine: Toon
#5412 TOON: Vanishing bottomless bag sylvaintv defect normal Engine: Toon
#5414 CONFIGURE: docdir is advertised but not supported jvprat defect normal --Other--
#5415 TOON: Missing dialogue for Palace guards dance sylvaintv defect normal Engine: Toon
#5416 TOON: Missing dialogue for Palace Guards sequence sylvaintv defect normal Engine: Toon
#5417 TOON: Missing sfx for invalid Flux request sylvaintv defect normal Engine: Toon
#5418 TOON: "Exit not defined" when leaving cellar sylvaintv defect normal Engine: Toon
#5419 TOON: Drew incorrectly placed when leaving cellar sylvaintv defect normal Engine: Toon
#5420 TOON: Incorrect decoding of "Footman falls" movie sylvaintv defect normal Engine: Toon
#5422 TOON: Exiting inventory screen loop sylvaintv defect normal Engine: Toon
#5423 TOON: Magnifying glass cursor drawn incorrectly sylvaintv defect normal Engine: Toon
#5424 TOON: Lights above WACME doors incorrect sylvaintv defect normal Engine: Toon
#5425 TOON: Woof doesn't idle correctly sylvaintv defect normal Engine: Toon
#5426 TOON: Inventory not working correctly with butter sylvaintv defect normal Engine: Toon
#5427 TOON: Conversation freeze sylvaintv defect normal Engine: Toon
#5429 IPHONE: iOS 4.0 Crash vinterstum defect normal Port: iOS
#5430 AGI: Code analysis warnings sev- defect normal Engine: AGI
#5431 AGOS: Code analysis warnings bluegr defect normal Engine: AGOS
#5432 CRUISE: Code analysis warnings sev- defect normal Engine: Cruise
#5433 DRASCULA: Code analysis warnings sev- defect normal Engine: Drascula
#5434 GOB: Code analysis warnings DrMcCoy defect normal Engine: Gob
#5435 KYRA: Code analysis warnings lordhoto defect normal Engine: Kyra
#5436 LURE: Code analysis warnings dreammaster defect normal Engine: Lure
#5437 M4: Code analysis warnings bluegr defect normal Engine: M4
#5438 MADE: Code analysis warnings bluegr defect normal Engine: MADE
#5439 QUEEN: Code analysis warnings bluegr defect normal Engine: Queen
#5440 SAGA: Code analysis warnings bluegr defect normal Engine: SAGA
#5441 SWORD1: Code analysis warnings bluegr defect normal Engine: Sword1
#5442 SWORD2: Code analysis warnings eriktorbjorn defect normal Engine: Sword2
#5443 TEENAGENT: Code analysis warnings SF/megath defect normal Engine: TeenAgent
#5444 TINSEL: Code analysis warnings dreammaster defect normal Engine: Tinsel
#5446 TOON: Code analysis warnings bluegr defect normal Engine: Toon
#5447 SCI: Code analysis warnings bluegr defect normal Engine: SCI
#5448 SCUMM: Code analysis warnings fingolfin defect normal Engine: SCUMM
#5449 GRAPHICS: Code analysis warnings bluegr defect normal Graphics
#5451 COMMON/BASE/BACKENDS: Code analysis warnings defect normal Ports
#5452 MIDI and MT-32 don't use defaults athrxx defect normal Audio: MT32
#5453 GUI: Choosing a theme bypasses Cancel/Ok lordhoto defect high GUI
#5455 TOON: Two Drews when exiting King's bedroom sylvaintv defect normal Engine: Toon
#5457 RTZ: Keyboard unresponsive bluegr defect normal Engine: MADE
#5458 SWORD25: Code analysis warnings defect normal Engine: Sword25
#5460 HOYLE1: 1.000.104 Checksum bluegr defect normal Engine: SCI
#5462 DW: Multi-Language Floppy restricted to French dreammaster defect normal Engine: Tinsel
#5463 DW2: Unsupported demo version? dreammaster defect normal Engine: Tinsel
#5465 FW: Looping samples don't loop in Amiga version lordhoto defect normal Engine: Cine
#5466 ECOQUEST2: Can't progress upon meeting Otters m-kiewitz defect normal Engine: SCI
#5467 ECOQUEST2: Initial text not cleared during ecorder intro bluegr defect normal Engine: SCI
#5468 SCI: SQ4: Player moves back when going north from the 1st screen m-kiewitz defect normal Engine: SCI
#5469 SCI: Wrong detection Laura Bow 1 - German m-kiewitz defect normal Engine: SCI
#5470 TOOLS: Improve GUI for Ogg encoding options criezy defect normal Tools
#5471 SCI: QFG1 EGA - Hangs after hitting bird's nest with rock m-kiewitz defect low Engine: SCI
#5472 SQ5: Gfx Glitch After Genetix Lab m-kiewitz defect normal Engine: SCI
#5473 TOOLS: compress_tucker with ScummVM CLI Tools not working criezy defect normal Tools
#5475 T7G: App Crashes Attempting To Save spookypeanut defect blocker Engine: Groovie
#5477 FT: Truck and Aircraft computer text missing (regression) Kirben defect normal Engine: SCUMM
#5478 LSL5: wrong personal name in german version m-kiewitz defect normal Engine: SCI
#5479 SQ4CD: Crashes at Roger jr. in beam bluegr defect normal Engine: SCI
#5481 T7G-RUS: crash on start jvprat defect normal Engine: Groovie
#5482 DC: Drascula not detecting zeldin defect normal Engine: Drascula
#5483 ECOQUEST1 German: Crash at the blackboard in the dolphin roo bluegr defect normal Engine: SCI
#5486 LOL: Vaelan's Cube can be duplicated at Scotia's Barrier athrxx defect normal Engine: Kyra
#5487 LOL: Crash in Yvel tavern basement athrxx defect normal Engine: Kyra
#5489 QFG2: signature mismatch at the WIT bluegr defect normal Engine: SCI
#5494 Eco Quest 1 - Ending crashed bluegr defect normal Engine: SCI
#5496 PQ2 Intro too fast bluegr defect normal Engine: SCI
#5498 ALL: Corrupted ZIP files are not properly handled Templier defect low GUI
#5499 GUI: Crashes on Edit Game/Options Buttons bluegr defect normal GUI
#5500 PQ3: Crash when click on City map bluegr defect normal Engine: SCI
#5501 PQ3: Crash when loading saved game on the highway bluegr defect normal Engine: SCI
#5502 FASCINATION: Assert during intro on BE machines DrMcCoy defect normal Engine: Gob
#5503 QFG3: Crash when saving outside palace bluegr defect normal Engine: SCI
#5504 TUCKER: Prison water drop leaves a line cyxx defect normal Engine: Tucker
#5505 TUCKER: Punk stuck (moving in background) cyxx defect normal Engine: Tucker
#5506 TUCKER : Ego drawn behind background cyxx defect normal Engine: Tucker
#5507 TUCKER: Curator cut off by own twin sprite cyxx defect normal Engine: Tucker
#5508 TUCKER: Wrong animation after TV off cyxx defect normal Engine: Tucker
#5509 TUCKER: Bubbles in Plugs Shop too heavy cyxx defect normal Engine: Tucker
#5512 Hoyle1: Crash when changing Deal Speed in Hearts bluegr defect normal Engine: SCI
#5513 PQ1SCI: Lock-up on loading save game on Caanoo bluegr defect normal Engine: SCI
#5514 SQ4: Crash after exiting Skate-o-Rama during chase bluegr defect normal Engine: SCI
#5515 QFG1VGA: Crash when leaving area east of Antwerp digitall defect normal Engine: SCI
#5516 SQ4 German: endless flight on Estros bluegr defect normal Engine: SCI
#5517 DW: Unsupported Mac demo bluegr defect normal Engine: Tinsel
#5523 AGI FAN Beyond the Titanic 2: Crash on Item Viewing bluegr defect high Engine: AGI
#5525 MIDI channel aftertouch ignored in SCI (patch inside) bluegr defect normal Engine: SCI
#5527 SQ4 German: crash when shooting with laser bluegr defect normal Engine: SCI
#5528 KQ5: MT-32 music tones are off bluegr defect normal Engine: SCI
#5529 SCI KGV: Assertion in midi.cpp bluegr defect normal Engine: SCI
#5530 PQ2: song-specific reverb changes are ignored bluegr defect normal Engine: SCI
#5532 AMIGAOS4: Compiler error bluegr defect normal Port: AmigaOS4
#5533 SCUMMVM: Crash on exit defect normal Engine: SCUMM
#5535 LB1: Game play freezes when taking shower bluegr defect normal Engine: SCI
#5536 AMIGAOS4: White screen with OpenGL lordhoto defect normal Port: AmigaOS4
#5539 TOON: loss of inventory items in Bricabrac's machine room sylvaintv defect normal Engine: Toon
#5540 TOON: Game freezes in act 2 when thrown to the prison sylvaintv defect normal Engine: Toon
#5543 SCI: speed problem - Castle of Dr Brain bluegr defect normal Engine: SCI
#5544 NIPPON: Dino can't change lighter at Honest Chan peres defect normal Engine: Parallaction
#5545 OPENGL: Crashing on updateScreen defect normal Ports
#5546 SWORD1: Crashes on Windows x64 (works in 32bit) athrxx defect normal Engine: Sword1
#5547 FF French: Crash in some movies eriktorbjorn defect normal Engine: AGOS
#5548 NIPPON: crash when click on top screen peres defect normal Engine: Parallaction
#5549 Nippon: Dino can't see coin in fountain peres defect normal Engine: Parallaction
#5550 NIPPON: no speech Mr.Y into the bath room bluegr defect normal Engine: Parallaction
#5551 LSL1VGA: "Pause Game" problem digitall defect normal Engine: SCI
#5552 SCI: ECOQUEST2: Ecorder records but doesn't detect Victoria Lily sluicebox defect normal Engine: SCI
#5555 IOS 4.2.1 Crash on Load vinterstum defect normal Port: iOS
#5558 ECOQUEST CD: Column riddle never solved sluicebox defect normal Engine: SCI
#5560 ECOQUEST CD: Send to invalid selector lskovlun defect normal Engine: SCI
#5561 ACTIVITY: Circus Stormin' crash Kirben defect normal Engine: SCUMM
#5563 ANDROID: Return key not working dhewg defect normal Port: Android
#5564 Missing MSVCR100.dll in Windows 64-bit lordhoto defect normal Port: Win64
#5565 DIG: Subtitles won't turn off (regression) Kirben defect normal Engine: SCUMM
#5566 QFG2: Script Error On last screen. bluegr defect normal Engine: SCI
#5567 BASS: Invalid Mode when giving shades to travel agent joostp defect high Engine: Sky
#5568 KQ5 French:only partial English text bluegr defect normal Engine: SCI
#5569 ANDROID: Game zooms partially out of screen during dialogue dhewg defect normal Port: Android
#5570 MIDI compile warnings fingolfin defect normal Audio: MT32
#5571 TOON: Drew vanishes when fixing churnatron sylvaintv defect normal Engine: Toon
#5572 Error in Ubuntu/Debian packages aquadran defect normal Port: Linux
#5573 SQ4 Russian: Script error in Scate-o-rama bluegr defect normal Engine: SCI
#5575 King's Quest 5 cdrom version crash on escape. bluegr defect normal Engine: SCI
#5576 WIN32: Console output missing Kirben defect low Port: Win32
#5580 TOON: Hotkey Ctrl-m (mouse capture) turns music of bluegr defect normal Engine: Toon
#5581 TOON: crashes when leaving room sylvaintv defect low Engine: Toon
#5582 TOON: Wrong mouse-cursor for Item "Book-Enigma" sylvaintv defect normal Engine: Toon
#5583 BluesBirthday: Crash in the demo Kirben defect normal Engine: SCUMM
#5586 MONKEY2: Messed up MT-32 music bluegr defect normal Engine: SCUMM
#5587 TOON: AmigaOS4 Compiler error sylvaintv defect normal Engine: Toon
#5588 FOA: Wrong colors in the Amiga version lordhoto defect high Engine: SCUMM
#5592 ANDROID: Various issues on Samsung Galaxy3, SCUMM games dhewg defect normal Port: Android
#5593 ANDROID: ScummVM seems to crash on resume from background dhewg defect normal Port: Android
#5594 TOON: Crash on save sylvaintv defect normal Engine: Toon
#5595 TOON: No speech and no text sylvaintv defect normal Engine: Toon
#5596 URBAN: Fails opening CD2 files DrMcCoy defect normal Engine: Gob
#5598 COMI: Incorrect decoding of audio codec 13/15 = crackles fingolfin defect normal Engine: SCUMM
#5599 CRUISE: Some texts are invisible in the intro. digitall defect normal Engine: Cruise
#5600 AGI: Erroneous description on King's Quest 2 Amiga detection bluegr defect normal Engine: AGI
#5601 LSL6: Hanging when talking to/looking at the receptionist bluegr defect normal Engine: SCI
#5602 LSL2: Error reading MT32.DRV bluegr defect normal Engine: SCI
#5604 SQ3 Game crashes on end scene wjp defect normal Engine: SCI
#5605 KQ3: PCSpeaker affects render mode bluegr defect low Engine: AGI
#5608 TOON: Game Crashes On Entering Crate in Second Act sylvaintv defect normal Engine: Toon
#5611 Urban Runner Unknown MD5 DrMcCoy defect normal Engine: Gob
#5612 QUEEN: speech doesn't work dhewg defect normal Engine: Queen
#5613 SCI32: KQ7 scrolling bug bluegr defect normal Engine: SCI
#5614 SCI: QFG2 Ctrl-D debug interferes with in-game shortcut bluegr defect normal Engine: SCI
#5615 SCI32: KQ7 coordinates bug SF/mthreepwood defect normal Engine: SCI
#5616 MOHAWK: Tortoise and Hare music overlap fuzzie defect normal Engine: Mohawk
#5619 MOHAWK: Stellaluna crash on startup fuzzie defect normal Engine: Mohawk
#5620 MOHAWK: Sheila Rae crash on startup fuzzie defect normal Engine: Mohawk
#5621 New MD5: Fatty Bear\'s Fun Pack (English PC DOS) sev- defect normal Engine: SCUMM
#5622 TOON: Palette problems sylvaintv defect high Engine: Toon
#5623 SCI: QFG2 fading rhythm in shema dance sequence bluegr defect normal Engine: SCI
#5624 SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts cutscene index sev- defect normal Engine: SCUMM
#5625 KQ6CD: no music in lower level of catacombs (win&dos) sluicebox defect normal Engine: SCI
#5626 MOTHERGOOSE: Crash after finishing the game bluegr defect normal Engine: SCI
#5627 SCI: QFG2: Crash when typing "read sign" bluegr defect normal Engine: SCI
#5635 SCI: QFG2: Crash when typing "read sign" in Raseir bluegr defect normal Engine: SCI
#5636 MOHAWK: MD5 checksums for undetected Living Books demos Mataniko defect normal Engine: Mohawk
#5637 IHNM: Dialog options vanish bluegr defect normal Engine: SAGA
#5640 IHNM: Savegame reminder not reset sev- defect normal Engine: SAGA
#5641 DW2 - Unable to Save dreammaster defect normal Engine: Tinsel
#5643 ScummTools do not compress monster.sou of german fdd-version criezy defect high Tools
#5644 BUILD: MSVC git revision tracked globally Templier defect normal Tools
#5645 MOHAWK: MD5 checksums for The Berenstain Bears in the Dark fuzzie defect normal Engine: Mohawk
#5646 MT32.DRV error bluegr defect normal Engine: SCI
#5647 MOHAWK: MD5 for undetected Arthur's Birthday fuzzie defect normal Engine: Mohawk
#5648 SCI: QFG2 can't buy healing pills wjp defect high Engine: SCI
#5649 Hero Quest 1 demo crashes bluegr defect normal Engine: SCI
#5650 QFG3: assertion failure when making thief sign to rope maker wjp defect normal Engine: SCI
#5651 MOHAWK: Code analysis warnings SF/mthreepwood defect normal Engine: Mohawk
#5652 DRACI: Code analysis warnings digitall defect low Engine: Draci
#5653 KQ6: Game freezes when getting paper from web sluicebox defect normal Engine: SCI
#5654 SCI: segfault when using the debugger 'version' command bluegr defect normal Engine: SCI
#5656 WARNING: No error! fingolfin defect normal --Other--
#5657 HUGO: Whodunit? and Jungle of Doom don't survive the intro Strangerke defect normal Engine: Hugo
#5658 TOON: Crash on the title screen sylvaintv defect normal Engine: Toon
#5659 HUGO: Top Status Bar Background Color Strangerke defect normal Engine: Hugo
#5660 HUGO: Sound incorrect in DOS versions Strangerke defect normal Engine: Hugo
#5661 SCI: QFG3: Script error when buying robe bluegr defect normal Engine: SCI
#5662 SCI: HOYLE4: Cribbage bug bluegr defect high Engine: SCI
#5663 HOYLE4: Bridge bug bluegr defect normal Engine: SCI
#5664 HOYLE4: Hearts bug bluegr defect normal Engine: SCI
#5665 HOYLE4: Gin Rummy bug bluegr defect normal Engine: SCI
#5666 HUGO: Whodunit? & Jungle of Doom set music to off by itself Strangerke defect normal Engine: Hugo
#5668 HUGO: Whodunit? - Penelope splits up Strangerke defect normal Engine: Hugo
#5669 HUGO: Whodunit? crashes on opening the top bar icons Strangerke defect normal Engine: Hugo
#5670 HUGO: Whodunit? crash at the very end of the game Strangerke defect normal Engine: Hugo
#5671 HUGO: Whodunit? & Jungle of Doom overlapping credit boxes Strangerke defect normal Engine: Hugo
#5672 AGI: SQ2: Music missing notes eriktorbjorn defect normal Engine: AGI
#5673 AGI: SQ2: Name forgotten after game restart bluegr defect normal Engine: AGI
#5674 AGI: SQ2: Gfx glitch at intro logo "Chapter 2" m-kiewitz defect high Engine: AGI
#5676 SCI: SQ4: Crash at Skate-O-Rama in SQ4 sluicebox defect normal Engine: SCI
#5677 Urban Runner on PSP: Mouse Pointer not visible defect normal Engine: Gob
#5678 QFG3: Thin vertical black line in start menu wjp defect normal Engine: SCI
#5679 SCI: QFG3: Note timing in intro wjp defect normal Engine: SCI
#5680 SCUMM: Unused variable warnings. fingolfin defect normal Engine: SCUMM
#5681 SCI: KQ6: Crash when browsing inventory m-kiewitz defect normal Engine: SCI
#5682 KQ6: Crash when leaving pawn shop wjp defect normal Engine: SCI
#5683 AGI: (Fan) SQ0: Animation overdraws some of the text window bluegr defect normal Engine: AGI
#5684 SCI: QFG3: Script error in tarna wjp defect normal Engine: SCI
#5685 SCI: QFG3: Graphical glitch when buying items bluegr defect normal Engine: SCI
#5686 GOB: Urban Runner Progress Indicator Misaligned DrMcCoy defect normal Engine: Gob
#5687 GOB: Urban Runner Inventory Item \"Film\" name truncated DrMcCoy defect normal Engine: Gob
#5688 SCI: JONES: Disabled commands are available using shortcuts bluegr defect normal Engine: SCI
#5689 SCI: JONES: Graphics corruption wjp defect normal Engine: SCI
#5690 GOB: Urban Runner - Italian/DOS unknown MD5 DrMcCoy defect normal Engine: Gob
#5691 GOB: Fascination - Floppy/Italian unknown MD5 DrMcCoy defect normal Engine: Gob
#5692 SCI: LB1 (Amiga) - No MIDI playback bluegr defect normal Engine: SCI
#5693 SCI: LB1 (Amiga) - Intro stuck bluegr defect high Engine: SCI
#5695 DEVTOOLS: Missing files in Visual Studio created project lordhoto defect normal Tools
#5697 SCI: Castle of Dr. Brain - Crash after Final Bookcase Riddle wjp defect normal Engine: SCI
#5698 SCI: QFG3: Script error in uhuras tent "woo" wjp defect normal Engine: SCI
#5699 LB: Arthur's teacher trouble - unknown MD5 fuzzie defect normal Engine: Mohawk
#5700 AMIGAOS4: conflicting declaration fingolfin defect normal Port: AmigaOS4
#5701 TOOLS: compress_sci skips last resource? wjp defect normal Tools
#5703 Switching from HQ2x->HQ3x crashes ScummVM lordhoto defect normal Graphics: Scalers
#5704 Tinsel: DW 1 & 2 Segfault on start fingolfin defect normal Engine: Tinsel
#5705 SCI: PQ1VGA - Crash at the gun locker m-kiewitz defect normal Engine: SCI
#5707 SCI: Freddy Pharkas - Stuck in the brothel door waltervn defect normal Engine: SCI
#5708 DW2: Crash On Entering Sewers eriktorbjorn defect normal Engine: Tinsel
#5709 INDY3: EGA version script bugs sev- defect normal Engine: SCUMM
#5710 SCI: LAURA BOW 2: segfault while talking to Dr. Myklos bluegr defect normal Engine: SCI
#5711 LB: Stellaluna not recognized fuzzie defect normal Engine: Mohawk
#5712 SQ1 Apple IIgs: music problems with game v2.2 defect normal Engine: AGI
#5713 TOON: Two instances of Flux Wildly sylvaintv defect normal Engine: Toon
#5715 LB: Unrecognized Mac version of Ruff's Bone EnUS fuzzie defect normal Engine: Mohawk
#5716 SCI: SQ1VGA - Engine Abort Upon Loading Ulence Flats Save bluegr defect normal Engine: SCI
#5717 TOON: Crashes sylvaintv defect normal Engine: Toon
#5718 SCI: LONGBOW: Wrong palettes used in Amiga version bluegr defect low Engine: SCI
#5720 LB: Unrecognised version of tortoise fuzzie defect normal Engine: Mohawk
#5721 LB: Unrecognised version of sheila fuzzie defect normal Engine: Mohawk
#5722 LB: Unrecognised version of lilmonster fuzzie defect normal Engine: Mohawk
#5726 LB: Harry and the Haunted House + others, compilation fuzzie defect normal Engine: Mohawk
#5727 AGI: Predictive Input Dialog digitall defect normal Engine: AGI
#5728 LB: Sheila Rae, the Brave Unrecognized Mac version fuzzie defect normal Engine: Mohawk
#5729 LB: Arthur's Birthday Unrecognized Mac version fuzzie defect normal Engine: Mohawk
#5731 LB: The New Kid on the Block not recognized fuzzie defect normal Engine: Mohawk
#5733 SCI: LSL1SCI and LSL5 Macintosh menu bug waltervn defect normal Engine: SCI
#5735 AMIGAOS4: Compiler error in engines/agi/sound_2gs.cpp fingolfin defect normal Port: AmigaOS4
#5736 Missing include in video/mpeg_player.cpp for warning() wjp defect normal Video
#5737 Day of the Tentacle german cd version Does not start (ipod) defect normal Engine: SCUMM
#5742 Zak McKracken german FM-Towns no graphic (ipod) athrxx defect normal Engine: SCUMM
#5743 The Course of Monkey Island german (ipod) defect normal Engine: SCUMM
#5744 SCI: QFG3: Intro music abruptly stops bluegr defect normal Engine: SCI
#5746 WinCE: Screen corruption when hiding toolbar CeRiAl defect normal Port: WinCE
#5748 WinCE: TeenAgent: Crashes and locks device CeRiAl defect normal Engine: TeenAgent
#5749 LOL: support for italian fan translation athrxx defect normal Engine: Kyra
#5750 ECOQUEST2 Spanish: Crash near beginning bluegr defect normal Engine: SCI
#5751 LOL/Tools: compress_kyra tool disables speech in cd version athrxx defect normal Engine: Kyra
#5754 Indy 4 Music FM Towns does not work athrxx defect normal Engine: SCUMM
#5755 SCI: KQ4: Character Glitches bluegr defect normal Engine: SCI
#5756 SCUMM FM-TOWNS ANDROID: color mode not supported athrxx defect normal Engine: SCUMM
#5757 DW1: Cannot enter Act IV (six hero objects taken) defect normal Engine: Tinsel
#5758 WinCE: Pharkas: Sepia image doesn't change to full color CeRiAl defect normal Engine: SCI
#5759 PSP: Urban Runner: Loading of Savegames does not work bluddy defect normal Engine: Gob
#5761 DREAMWEB: German checksum SF/megath defect normal Engine: Dreamweb
#5763 WinCE: Nippon Safes: Objects didn't appear CeRiAl defect normal Engine: Parallaction
#5764 IHNM: Crash to desktop in Ellen's Adventure digitall defect normal Engine: SAGA
#5766 Tools: Git version detection doesn't work Templier defect normal Tools
#5767 ITE (SAGA): crash in dog sewers digitall defect normal Engine: SAGA
#5769 Toonstruck (Spanish) Bad Graphic in squirrel book sylvaintv defect normal Engine: Toon
#5770 SCI: EcoQuest 1: Audio settings are not saved bluegr defect normal Engine: SCI
#5771 DREAMWEB: Crash SF/megath defect normal Engine: Dreamweb
#5772 SCI: Castle of Dr. Brain Macintosh MD5 bluegr defect normal Engine: SCI
#5773 SCI: LSL5 Macintosh MD5 bluegr defect normal Engine: SCI
#5774 SCI: LSL1 Remake Macintosh MD5 bluegr defect normal Engine: SCI
#5775 DREAMWEB: Spanish Version bluegr defect normal Engine: Dreamweb
#5777 Hugo 1 won't start in Windows CE 5.0 CeRiAl defect normal Engine: Hugo
#5779 DreamWeb Italian Floppy MD5 SF/megath defect normal Engine: Dreamweb
#5781 DREAMWEB: Crash when inserting key SF/megath defect normal Engine: Dreamweb
#5782 tsage savecode is non portable dreammaster defect normal Engine: TsAGE
#5783 DREAMWEB: German missing ß letter SF/megath defect normal Engine: Dreamweb
#5787 Ringworld: Spanish CD MD5 digitall defect normal Engine: TsAGE
#5788 IHNM: Freeze when exiting from the motor room's right door bluegr defect normal Engine: SAGA
#5790 WII: Start ScummVM from hdd=crash dhewg defect normal Port: Wii
#5791 Wii: Virtual Keyboard doesnt show up dhewg defect normal Port: Wii
#5792 Game not found by 1.3.0 digitall defect normal Engine: SCI
#5793 IHNM: Can't use right monitor with ellen eriktorbjorn defect normal Engine: SAGA
#5794 SCI: HOYLE4: Crash in bridge bluegr defect normal Engine: SCI
#5795 Toon: Player desapear when you use a object in pepper plant sylvaintv defect normal Engine: Toon
#5796 SCI: User-translated files are ignored bluegr defect normal Engine: SCI
#5797 SCI: LSL6: Crash loading savegames wjp defect normal Engine: SCI
#5799 SDL/OpenGL: Crash when switching renderer backend lordhoto defect normal Graphics
#5800 SCI: QFG1EGA inventory items truncated wjp defect normal Engine: SCI
#5803 MACOSX: Fullscreen mode broken on 10.7 defect normal Port: Mac OS X
#5804 WOODRUFF: Missing sound effects DrMcCoy defect normal Engine: Gob
#5805 IPHONE: setShakePos not implemented lordhoto defect normal Port: iOS
#5807 Win32: I can't add game Kyrandia to list athrxx defect normal Engine: Kyra
#5808 GOB3: Sound glitches DrMcCoy defect normal Engine: Gob
#5810 SCI: QFG3: Unable to climb tree to monkey village bluegr defect normal Engine: SCI
#5811 WinCE-Nippon Safes Amiga: Crash at taxi scene digitall defect normal Engine: Parallaction
#5812 WAXWORKS: Reappearance of dead vampire Kirben defect normal Engine: AGOS
#5817 AMIGAOS4: Compiler error in TSage dreammaster defect normal Engine: TsAGE
#5818 LURE: Crash in first scene when talking to guard dreammaster defect normal Engine: Lure
#5819 TINSEL: DW: Crash when deleting savegame from launcher bluegr defect normal Engine: Tinsel
#5823 valgrind errors when doing multiple RTL lordhoto defect normal GUI
#5824 SCI: PQ1 - exits to console after loading game saved on map bluegr defect normal Engine: SCI
#5825 LOOM: CD-Version crashes at start lordhoto defect normal Engine: SCUMM
#5826 SCI: PQ1 - Weird behavior at Carol's inside car sluicebox defect normal Engine: SCI
#5827 Grandma Living books fuzzie defect normal Engine: Mohawk
#5829 SCI: SQ4 (English/CD/Win): Engine Abort In Timepod Hangar bluegr defect normal Engine: SCI
#5831 MACOSX: Language auto-detection does not work correctly criezy defect high Port: Mac OS X
#5832 AGI: KQ3: Apple IIgs error at walking plank m-kiewitz defect normal Engine: AGI
#5833 GUI: Font-Background Color Contrast Problem in Modern Theme lordhoto defect normal GUI
#5834 SCI: pq2-pc98-jp - Listing of items / Inventory not working bluegr defect normal Engine: SCI
#5836 AGI: SQ1/SQ2: problems entering name sev- defect normal Engine: AGI
#5838 TUCKER: Bud allowed to walk outside walkable area when visiting the club bonki defect normal Engine: Tucker
#5839 ScummVM crashes when trying to add non-SCI "ressources" file bluegr defect normal Engine: SCI
#5842 AGI: SQ2: Saving allowed in autosave slot 0 from scummvmmenu bluegr defect normal Engine: AGI
#5843 MACOSX: SystemStubs library no longer available on 10.7. criezy defect high Port: Mac OS X
#5845 SCI: LL 6-Crash when loading Savegame - room 620, script 85 bluegr defect normal Engine: SCI
#5846 SCI: Longbow: Robin is stuck in the final monk chase scene bluegr defect normal Engine: SCI
#5849 SCI: KQ6CD: Game stops responding at the bookworm bluegr defect normal Engine: SCI
#5851 SCI: KQ6CD: Game stops responding in the catacombs bluegr defect normal Engine: SCI
#5852 FF: Cannot read cab file Kirben defect normal Engine: AGOS
#5853 SCI: KQ6CD: Missing Minotaur Sound in Catacombs bluegr defect normal Engine: SCI
#5855 MADE: Unknown Version of "The Manhole" sev- defect normal Engine: MADE
#5858 AGI: Manhunter - No ENTER key after Launcher Load m-kiewitz defect high Engine: AGI
#5859 Windows: Mouse stuck after exit Kirben defect normal Port: Win32
#5862 AGOS: Deadlock when quitting Waxworks demo eriktorbjorn defect normal Engine: AGOS
#5865 SCI: PQ1SCI: Stuck in briefing room m-kiewitz defect low Engine: SCI
#5867 AGI: SQ0 - Scummvm Crash bluegr defect normal Engine: AGI
#5869 SCI - MT32 support in LSL3 defect normal Engine: SCI
#5870 SCI - PQ2 interpreter error bluegr defect normal Engine: SCI
#5871 Can´t advance to palace dreammaster defect normal Engine: TsAGE
#5872 Can't pick up straw in palace dreammaster defect normal Engine: TsAGE
#5873 Strange popups dreammaster defect normal Engine: TsAGE
#5874 DW2: US version uses UK graphics eriktorbjorn defect normal Engine: Tinsel
#5875 TSAGE: Ringworld - Crash When Saving dreammaster defect normal Engine: TsAGE
#5876 MOHAWK: MD5 for Living Books fuzzie defect normal Engine: Mohawk
#5878 Patriarchs Crown disappears dreammaster defect normal Engine: TsAGE
#5879 CRUISE: Slow / unresponsive game behaviour digitall defect normal Engine: Cruise
#5880 LSL1 AGI: Password Glitch bluegr defect normal Engine: AGI
#5883 SCI: PQ2: Game crashes when looking at file bluegr defect normal Engine: SCI
#5884 SCUMM/HE: Blue's Clues Art Time Glitches AndywinXp defect normal Engine: SCUMM
#5885 AGI: Goldrush (Apple iigs) Crash bluegr defect normal Engine: AGI
#5886 LOL-CD: Memory leak in caves level 3 lordhoto defect normal Engine: Kyra
#5887 PSP: No music in TeenAgent digitall defect normal Engine: TeenAgent
#5889 LOL-CD: Bug in the White Tower with "Face your greed" riddle athrxx defect normal Engine: Kyra
#5891 SWORD1: Freeze before meeting with police criezy defect normal Engine: Sword1
#5892 SCI: KQ6: Music stops after leaving shop bluegr defect normal Engine: SCI
#5893 SWORD1: Wrong background sound in Windows demo eriktorbjorn defect normal Engine: Sword1
#5894 SCUMM: Dig - Audio pops between (in)scene changes athrxx defect normal Engine: SCUMM
#5895 SCUMM: MM - F4 Restart after blowing up house does not work Kirben defect normal Engine: SCUMM
#5896 OpenGL display corruption with various Sierra games Daily B. lordhoto defect normal Engine: SCI
#5898 MACOSX: version 1.4.0 fails to start on 10.3 PPC vinterstum defect normal Port: Mac OS X
#5899 LOL: Unexpected missing save file lordhoto defect normal Engine: Kyra
#5900 QFG1VGA: Game Crashes While Sleeping at Erana's Peace bluegr defect normal Engine: SCI
#5902 TOLTECS: 3 Skulls of the Toltecs Unknown version digitall defect normal Engine: Toltecs
#5903 DRASCULA-IT: Crash/graphic glitch at castle towers bluegr defect normal Engine: Drascula
#5904 MOHAWK: Hebrew Tortoise and Hare not detected fuzzie defect normal Engine: Mohawk
#5906 MAEMO: Nokia N900 keyboard input not working tsoliman defect normal Port: Maemo
#5907 MAEMO: Zoom keybindings don't work well on maemo N900 port tsoliman defect normal Port: Maemo
#5908 MAEMO: No keybinding for in-game menu on N900 maemo port tsoliman defect normal Port: Maemo
#5910 Jones in the Fast Lane - DOS CD Audio bluegr defect normal Engine: SCI
#5911 BASS: Crash when using GMM and control panel digitall defect normal Engine: Sky
#5912 CGE: Graphic glitch after loading game and travelling Strangerke defect normal Engine: CGE
#5913 CGE: Crash in stage 14 Strangerke defect normal Engine: CGE
#5914 IPHONE: swipe to simulate arrow keys doesn't work criezy defect high Port: iOS
#5915 Ringworld spanish version crash at the intro dreammaster defect normal Engine: TsAGE
#5916 AGI-FANMADE: Nick's Quest hangs ScummVM upon starting bluegr defect normal Engine: AGI
#5920 SCI: LSL5 memory.drv (Password) file issues Kirben defect blocker Engine: SCI
#5921 KYRA1CD: Accented characters overdrawn in introduction lordhoto defect normal Engine: Kyra
#5922 TINSEL: DW Crash in Subtitle Menu bluegr defect high Engine: Tinsel
#5923 TSAGE: BF: Crash when loading game while dialog is up dreammaster defect normal Engine: TsAGE
#5924 TSAGE: BF: Cannot load game from launcher dreammaster defect normal Engine: TsAGE
#5925 TSAGE: BF: Animations too slow dreammaster defect normal Engine: TsAGE
#5935 LAUNCHER: Assertion on MIDI gain slider sev- defect normal GUI
#5936 TOON: Russian Version Crashes sylvaintv defect normal Engine: Toon
#5937 TSAGE: BF: Graphics weirdness and overwriting in map dreammaster defect normal Engine: TsAGE
#5938 TSAGE: BF: Saving/loading while in map crash Strangerke defect normal Engine: TsAGE
#5939 TSAGE: BF: Crash when trying to reload gun in boat dreammaster defect normal Engine: TsAGE
#5940 DC: Official NRG Simon Demo Crash zeldin defect normal Engine: AGOS
#5942 ANDROID: no faked delay for clicks fuzzie defect normal Port: Android
#5943 AGI: Predictive keyboard not working properly wjp defect normal Engine: AGI
#5946 KYRA1CD: Ingame animation missing lordhoto defect normal Engine: Kyra
#5948 AGOS: Wrong sound effects during intro of Simon 2 (DOS) lordhoto defect normal Engine: AGOS
#5952 Ringworld: Scrolling glitch dreammaster defect normal Engine: TsAGE
#5954 LAUNCHER: Can't quit from unsupported game dialog lordhoto defect normal GUI
#5956 GUI: Clear buttons not properly updated when switching theme eriktorbjorn defect normal GUI
#5957 GUI: X image on clear buttons might be vanishing lordhoto defect normal GUI
#5960 TOUCHE: Crashes in Spanish Version wjp defect normal Engine: Touche
#5961 MAEMO: 1.4.1 Volume rocker do no emulate keypress as it used tsoliman defect normal Port: Maemo
#5962 ANDROID: Texture corruption when not in full-screen fuzzie defect high Port: Android
#5963 TSAGE: BF: Graphics glitch in inventory buttons dreammaster defect low Engine: TsAGE
#5964 COMPOSER: v1 undetected MD5's fuzzie defect normal Engine: Composer
#5965 SCI: Space Quest 3: Minor graphics problem in intro bluegr defect normal Engine: SCI
#5968 SCI: LB1: Text boxes have wrong edges wjp defect normal Engine: SCI
#5969 SCI: LB1: Missing Wait cursor bluegr defect normal Engine: SCI
#5970 SCI: LB1: Clock chime is too fast wjp defect normal Engine: SCI
#5971 SCI: LB1: Magnifying glass cursor is grey bluegr defect normal Engine: SCI
#5972 BASS: Save game corruption on Android (and other platforms?) wjp defect blocker Engine: Sky
#5973 IPHONE: Input Stuck in "Touchpad" Mode defect normal Port: iOS
#5977 LB: Mouse events processed when they shouldn't be fuzzie defect high Engine: Mohawk
#5981 SCI: LONGBOW: Animation glitch in intro m-kiewitz defect normal Engine: SCI
#5982 SCI: LONGBOW: Crazy intruments in intro (AdLib) wjp defect normal Engine: SCI
#5983 SCI: LONGBOW: Wrong shade of grey for cursors bluegr defect normal Engine: SCI
#5984 DEVTOOLS: create_kyradat linkerror lordhoto defect normal Tools
#5985 SCUMM: Freddi 4 Mac not detected Kirben defect normal Engine: SCUMM
#5986 AGOS: Simon1 Amiga CD32 Verb Area missing Kirben defect high Engine: AGOS
#5987 TSAGE: Out of bound access Strangerke defect normal Engine: TsAGE
#5992 AGOS: Simon1 Amiga - Display problem with German letters Kirben defect normal Engine: AGOS
#5993 SCUMM: Detecting Loom PCE without 16bpp support crashes lordhoto defect normal Engine: SCUMM
#5994 GUI: Highlighting scrollbar buttons glitches with 1x scaler digitall defect normal GUI
#5996 SCUMM: Loom PCE Japanese broken on ARM fuzzie defect normal Engine: SCUMM
#5997 Backyard Football (1999): Players freeze when running plays SF/mthreepwood defect normal Engine: SCUMM
#5998 TSAGE: Blue Force crashes on picking up cartridge dreammaster defect normal Engine: TsAGE
#5999 Blue force: No script action on item defect normal Engine: TsAGE
#6002 IPHONE: Monkey2 crashes in alley wjp defect normal Engine: SCUMM
#6005 SCI: KQ6 French not recognized digitall defect normal Engine: SCI
#6006 SCI: KQ1 Engine Abort with Cursor Error Launching Game bluegr defect normal Engine: SCI
#6009 DC: FT/Dig - Sound disappears when VMU save fails zeldin defect normal Engine: SCUMM
#6011 SCUMM: Loom (EGA) - Minor glitches when restoring athrxx defect normal Engine: SCUMM
#6012 PSP: BASS-FR Intro Skip Crash with Music Enhancement fuzzie defect normal Engine: Sky
#6014 SIMON1DOS French: subtitle glitch in introduction Kirben defect normal Engine: AGOS
#6016 SQ1SCI: Engine abort moving Roger around Droid bluegr defect normal Engine: SCI
#6017 SQ1SCI: kMemory crash bluegr defect normal Engine: SCI
#6020 Wii - Noisy cutscene audio in Toonstruck & Feeble Files DrMcCoy defect normal Port: Wii
#6023 CATALOG2: Humongous catalog different version not recognized Kirben defect normal Engine: SCUMM
#6026 SCI: Detection of SQ4CD as Windows breaks Music bluegr defect normal Engine: SCI
#6028 GUI: Button press graphics not working after subdialog close defect normal GUI
#6029 DREAMWEB: Incorrect Charset in Italian Version wjp defect normal Engine: Dreamweb
#6030 DREAMWEB: Problem with Spanish/French version digitall defect normal Engine: Dreamweb
#6032 DREAMWEB: Assertion on logon with empty password string wjp defect normal Engine: Dreamweb
#6034 SCUMM: ZAK Can't get objects in the bus on Mars bluegr defect normal Engine: SCUMM
#6035 DREAMWEB: No speech playing in CD version digitall defect normal Engine: Dreamweb
#6038 xcode.cpp needs a license clarification wjp defect blocker Tools
#6039 DREAMWEB: graphical glitch on UKV CD version loading screen bluegr defect normal Engine: Dreamweb
#6040 DREAMWEB: missing sound effects/music cues during main title digitall defect normal Engine: Dreamweb
#6041 ItE: Subtitles always shown in introduction bluegr defect normal Engine: SAGA
#6042 SCI: QFG3 Error occurs when entering Simbani Walkway bluegr defect normal Engine: SCI
#6043 SCI: QFG3 Engine aborts at World Tree bluegr defect normal Engine: SCI
#6045 DREAMWEB: doors don't play "open" sound when opening digitall defect normal Engine: Dreamweb
#6047 SCI: KQ5: Cursors keep changing after right click wjp defect normal Engine: SCI
#6049 TOON: Russian Version Crash at Voice Scanner sylvaintv defect high Engine: Toon
#6052 AMIGAOS4: Compiler error in Geisha Minigames DrMcCoy defect normal Port: AmigaOS4
#6055 SCUMM: FT Missing Dialogue Line eriktorbjorn defect normal Engine: SCUMM
#6056 SCI: KQ5 Floppy English detected as Polish bluegr defect normal Engine: SCI
#6057 SCI: SQ4 Floppy DOS title screen skipping too quickly bluegr defect normal Engine: SCI
#6060 SOLTYS: text lines missing Strangerke defect normal Engine: CGE
#6062 SOLTYS: random text messages not working Strangerke defect normal Engine: CGE
#6063 SOLTYS: keyboard buttons Strangerke defect normal Engine: CGE
#6064 SOLTYS: interface buttons not visible as pressed Strangerke defect normal Engine: CGE
#6065 SCI: KQ6 Spanish: mountain puzzle broken bluegr defect normal Engine: SCI
#6066 SOLTYS: missing last message Strangerke defect normal Engine: CGE
#6067 SCI: SQ4 CD text glitches in introduction bluegr defect normal Engine: SCI
#6068 SCI: SQ4 CD no speech in menu when quitting or restarting bluegr defect normal Engine: SCI
#6070 TOON: AmigaOS4 Compiler error in anim.cpp digitall defect normal Engine: Toon
#6071 COMPOSER: Imo & the King Crash at start fuzzie defect normal Engine: Composer
#6073 LURE: Crash at Copy Protection Screen digitall defect normal Engine: Lure
#6074 SCI: SQ4 CD - Crash in sewer when text and speech enabled bluegr defect normal Engine: SCI
#6075 SCI: SQ4 CD crash when restarting after dying bluegr defect normal Engine: SCI
#6076 SCI: SQ4 CD crash when robot shoots Roger m-kiewitz defect normal Engine: SCI
#6077 SOLTYS: accessing items by keyboard digitall defect normal Engine: CGE
#6078 TEENAGENT: teenagent.dat considered as a savegame digitall defect normal Engine: TeenAgent
#6079 GOB: Geisha French not recognized DrMcCoy defect normal Engine: Gob
#6080 TEENAGENT: Not working without zlib bluegr defect normal Engine: TeenAgent
#6081 GUI: Names in credits wrong with some translations criezy defect normal GUI
#6082 TEENAGENT: string truncated after diving digitall defect normal Engine: TeenAgent
#6083 SCUMM: MAZE Unknown Version (1999) Kirben defect normal Engine: SCUMM
#6084 TSAGE: Blue Force - Character stuck on animation loop dreammaster defect high Engine: TsAGE
#6085 SCI: LONGBOW: Man with Tuck in camp bluegr defect normal Engine: SCI
#6086 TSAGE: Blue Force - Non Repeatable Crashes defect normal Engine: TsAGE
#6088 DW: PSX version locks up after using the book bluegr defect normal Engine: Tinsel
#6089 MOHAWK: LB - Text animations not working fuzzie defect normal Engine: Mohawk
#6090 TSAGE: Blue Force CD - Finale Script Bug dreammaster defect normal Engine: TsAGE
#6091 COMPOSER: Leftover sprites remain fuzzie defect high Engine: Composer
#6092 DW: Silencing music volume stops music bluegr defect normal Engine: Tinsel
#6093 DW: PSX version missing (many) music (cues) defect normal Engine: Tinsel
#6094 DW: PSX version dies when pressing ESC in intro bluegr defect normal Engine: Tinsel
#6095 DW: PSX version has a too small Re-Start window bluegr defect normal Engine: Tinsel
#6097 PUTTZOO: Raft disappearing BenCastricum defect normal Engine: SCUMM
#6101 DW: PSX-Demo quits ScummVM on idle-animation dreammaster defect normal Engine: Tinsel
#6102 GOB: Geisha - Unknown Language Variants DrMcCoy defect normal Engine: Gob
#6107 CGE: Travel buttons missing after saving Strangerke defect normal Engine: CGE
#6108 WII: Zak FM-TOWNS mouse cursor encased in blue box lordhoto defect normal Engine: SCUMM
#6109 CINE: FW Amiga - Wolf Audio Glitch lordhoto defect normal Engine: Cine
#6110 TINSEL: Saved games don't load dreammaster defect normal Engine: Tinsel
#6111 KYRA: LOL Floppy FR version unknown athrxx defect normal Engine: Kyra
#6112 DREAMWEB: Crash after Intro on OS X criezy defect high Engine: Dreamweb
#6115 SCI: Hero's Quest I (DOS/v1.102) Not Detected digitall defect normal Engine: SCI
#6116 SCI: QFG2 (DOS/3.5/v1.102) Not Detected digitall defect normal Engine: SCI
#6118 SCI: Digital SFX don't play when Override Global Audio set bluegr defect normal Engine: SCI
#6120 SCI: KQ6 Spider Scene Game Freeze sluicebox defect normal Engine: SCI
#6121 SCI: Spanish KQ5 VGA v0.000.162 Not Detected digitall defect normal Engine: SCI
#6122 SCI: Spanish PQ3 VGA v1.000 Not Detected digitall defect normal Engine: SCI
#6126 CGE: Soltys's shadow not initialized properly Strangerke defect normal Engine: CGE
#6127 SAGA: use-after-free warning bluegr defect normal Engine: SAGA
#6129 ANDROID: surface update issues when focus is lost ccawley2011 defect normal Port: Android
#6130 SCI: SQ5 - Stuck when sitting at the captain's chair sluicebox defect normal Engine: SCI
#6133 SAGA: IHNM Spanish: Spiritual Barometer doesn't change bluegr defect normal Engine: SAGA
#6134 CINE: Savegame loading broken in FW lordhoto defect normal Engine: Cine
#6135 SCI: QFG1VGA - Hero's animation stuck after throwing dagger m-kiewitz defect normal Engine: SCI
#6136 SCI : loading savegames crashes when loading is disabled wjp defect normal Engine: SCI
#6137 TONY: Czech version doesn't work fuzzie defect normal Engine: Tony
#6138 Tony Tough German "Gamestar Version" not detected fuzzie defect normal Engine: Tony
#6139 SCI: QFG1VGA - Text glitch at the ghosts death screen bluegr defect normal Engine: SCI
#6140 SCI: QFG1VGA - Path finding bug in the forest bluegr defect normal Engine: SCI
#6141 CRUISE: Cruise for a Corpse Spanish - Incorrect character digitall defect normal Engine: Cruise
#6142 AMIGAOS4: Errors in video/video_decoder.h wjp defect normal Port: AmigaOS4
#6145 TINSEL: DW1 PSX Assertion on Savegame Load dreammaster defect normal Engine: Tinsel
#6147 TOUCHE: Assertion Talking to Innkeeper with French Subtitle wjp defect normal Engine: Touche
#6148 TUCKER: Crash Exiting Jail in French Version wjp defect normal Engine: Tucker
#6153 SCI: QFG3: gog patches identified as fan patches bluegr defect normal Engine: SCI
#6154 SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly bluegr defect normal Engine: SCI
#6159 SCI: QFG1VGA: Palette/hue bug after loading bluegr defect normal Engine: SCI
#6160 SCI: QfG3: Both the player and Yesufu are declared winners sluicebox defect normal Engine: SCI
#6161 AGI: Manhunter1 Apple IIGS version: cannot play beyond intro bluegr defect normal Engine: AGI
#6163 SCI: Mixed-Up Mother Goose EGA - crash upon choosing kid bluegr defect normal Engine: SCI
#6164 SCI: Codename: ICEMAN - No 'EGA undithering' option bluegr defect normal Engine: SCI
#6166 SCI: Slater & Charlie - Some speech missing bluegr defect normal Engine: SCI
#6170 GUI: Dreamweb error abort on Savegame dialog lordhoto defect normal Engine: Dreamweb
#6171 SCI: Camelot - Cannot parry with the 'Shift' button lskovlun defect normal Engine: SCI
#6172 AMIGAOS4: Compiler error in Tony Tough wjp defect normal Port: AmigaOS4
#6173 WEB: DotEmu affiliate link invalid Strangerke defect normal Web
#6174 TONY: German Version Not Detected Correctly defect normal Engine: Tony
#6175 GUI: "Grid View" Loader Triggers Immediately in Dreamweb bluegr defect normal Engine: Dreamweb
#6176 TONY: Assertion in mpal/memory.cpp on launching digitall defect normal Engine: Tony
#6178 TOOLS: Fail to build with recent boost & gcc lordhoto defect normal Tools
#6179 AGI: Manhunter, NY IIgs - MAD Info does not work m-kiewitz defect normal Engine: AGI
#6180 SCI: QFG1VGA - game hangs in the tavern bluegr defect normal Engine: SCI
#6181 SCI: QFG1VGA - game hangs in the warlock's maze m-kiewitz defect normal Engine: SCI
#6183 SCI: QFG3 DOS FR - game title displayed incorrectly bluegr defect normal Engine: SCI
#6184 TONY: Game errors out when exiting via the menu dreammaster defect normal Engine: Tony
#6186 LOOM: Double-clicking doesn't work in Macintosh version eriktorbjorn defect normal Engine: SCUMM
#6188 KYRA: LOL DOS is broken lordhoto defect normal Engine: Kyra
#6189 KYRA: LOL Floppy - No speech during intro athrxx defect normal Engine: Kyra
#6191 SCI: PHARKAS CD - issues with Speech+Text Feature in intro bluegr defect normal Engine: SCI
#6193 SCI: SQ4 title screen skipping too quickly in EGA version sluicebox defect normal Engine: SCI
#6194 DREAMWEB: M key does not work in Network Monitor digitall defect normal Engine: Dreamweb
#6195 WEB: Twitter and Facebook buttons hidden by Tentacle defect normal Web
#6196 DREAMWEB: Corruption of inventory items wjp defect normal Engine: Dreamweb
#6197 WME: Chivalry - Z-order bug with the guard somaen defect normal Engine: Wintermute
#6198 WME: Chivalry - some sound problems somaen defect normal Engine: Wintermute
#6199 WME: Chivalry - menu flashes after saving somaen defect normal Engine: Wintermute
#6200 WME: Chivalry - In-game volume display bug somaen defect normal Engine: Wintermute
#6201 WME: Chivalry - Savegame thumbnail is too small somaen defect low Engine: Wintermute
#6202 WME: Rosemary - Her dress is sometimes displayed incorrectly tobiatesan defect normal Engine: Wintermute
#6204 WME: Black screen after changing graphic mode wjp defect normal Engine: Wintermute
#6207 WME: Chivalry - Mouse is sluggish in save/load menu somaen defect low Engine: Wintermute
#6208 WME: Chivalry - some keys do not work in savegame menu somaen defect normal Engine: Wintermute
#6210 SCI: KQ6 Spider scene freezing after picking up paper in web sluicebox defect normal Engine: SCI
#6211 EOB1: Door Buttons Don't Work athrxx defect high Engine: Kyra
#6212 EOB1: Crash when using Mage Spells such as Magic Missile athrxx defect normal Engine: Kyra
#6217 TOLTECS: Text on intro video not shown as per original bluegr defect normal Engine: Toltecs
#6218 SCI: KQ4 - Hat doesn't go off screen during intro sluicebox defect normal Engine: SCI
#6220 BACKENDS: OpenBSD - SIMON2 (DOS French) - SIGBUS with an early dialog on mips64el dwatteau defect normal Port: BSD
#6221 QUEEN: MT-32 messages displayed in introduction bluegr defect normal Engine: Queen
#6223 TOLTECS: Crash when entering cave bluegr defect normal Engine: Toltecs
#6224 TOLTECS: Parrot speech cuts off Fenimore's in Cemetery bluegr defect normal Engine: Toltecs
#6225 TOLTECS: Subtitles/odd characters sometimes remain eriktorbjorn defect normal Engine: Toltecs
#6226 EOB1: Crash when moving in German version athrxx defect normal Engine: Kyra
#6227 WME: Dead City - purple areas on the screen wjp defect normal Engine: Wintermute
#6229 AGI FANMADE: function slowing down game bluegr defect normal Engine: AGI
#6231 Wii: MotionPlus Motion Plus remotes don't work with SCUMMVM dhewg defect normal Port: Wii
#6232 SCI: Pepper's Adventures in Time: Game becomes unsolvable bluegr defect normal Engine: SCI
#6233 SCI KQ6: Castle walls - stuck in same room bluegr defect normal Engine: SCI
#6234 SCI: SQ4 CD Limited Audio in ScummVM GUI bluegr defect normal Engine: SCI
#6235 TOLTECS: Game crashes during video sequence bluegr defect normal Engine: Toltecs
#6237 AGI (fan) SQ0: Ego erased too soon on scene switch m-kiewitz defect normal Engine: AGI
#6238 Mac Loom crashes using opening spell on gravestone eriktorbjorn defect normal Engine: SCUMM
#6240 OS X - CoreAudio midi driver SDK 10.5 problem SF/mthreepwood defect normal Port: Mac OS X
#6244 TOLTECS: Invalid opcode 128! johndoe123 defect high Engine: Toltecs
#6245 LURE: ANDROID, Action item scrolling too sensitive digitall defect normal Engine: Lure
#6247 SCI: QFG3: Hero's actions in battle too fast m-kiewitz defect normal Engine: SCI
#6248 SCI: QFG1VGA: Game hangs when meeting Baron while sneaking bluegr defect normal Engine: SCI
#6249 SCI: QFG1VGA: Wrong Description for Cheetaur m-kiewitz defect normal Engine: SCI
#6250 SCI: QFG1VGA: Missing dialogue when speaking to Kaspar bluegr defect normal Engine: SCI
#6251 SCI: KQ5 Windows CD - Game Hangs Before Final Battle wjp defect normal Engine: SCI
#6252 SCI KQ6: No music during/after spider interaction sluicebox defect normal Engine: SCI
#6253 SCI: PQ1 - missing message in the Blue Room bluegr defect normal Engine: SCI
#6254 Android - EOB -Game crashes on loading fuzzie defect normal Engine: Kyra
#6255 SCI: Crazy Nick's: King Graham's Challenge Backgammon Crash bluegr defect normal Engine: SCI
#6258 SCI: KQ6 Italian: cliffs of wisdom puzzle bug bluegr defect normal Engine: SCI
#6264 Lands of Lore - french version 1.20 MD5 digitall defect normal Engine: Kyra
#6267 SCUMM: Freddi Fish 4 Italian MD5 Kirben defect normal Engine: SCUMM
#6268 SCI: KQ6: Crash After Taking Parchment from Black Window Web wjp defect normal Engine: SCI
#6269 GOB: Geisha - Spanish PC version DrMcCoy defect normal Engine: Gob
#6270 KYRA2: Intro doesn't skip righ/Game won't start on first run athrxx defect normal Engine: Kyra
#6272 ZAK AMIGA: Audio crash csnover defect blocker Engine: SCUMM
#6274 MOHAWK: Mac version of Just Grandma and Me doesn't run fuzzie defect normal Engine: Mohawk
#6276 T7G - savegame glitches digitall defect normal Engine: Groovie
#6277 EOB2: Ending sequence athrxx defect high Engine: Kyra
#6278 AUDIO: adpcm decoder very slow fuzzie defect normal Audio
#6279 GOB3: Water animation incorrect on level 4 (amnesic dragon) DrMcCoy defect normal Engine: Gob
#6280 AGI: issetv-command returns only false value wjp defect normal Engine: AGI
#6284 KYRA: LOL - multilanguage CD MD5 sev- defect normal Engine: Kyra
#6285 KYRA: HOF - Faun disappears/reappears at the end of the intro athrxx defect normal Engine: Kyra
#6286 HOPKINS : strange inventory verbs behavior Strangerke defect normal Engine: Hopkins
#6287 HOPKINS: RTL button doesn't work dreammaster defect normal Engine: Hopkins
#6288 DREAMWEB: Spanish speech ends abruptly during intro bluegr defect normal Engine: Dreamweb
#6290 HOPKINS: graphic corruption in breakout game dreammaster defect normal Engine: Hopkins
#6291 HOPKINS: speech cuts music dreammaster defect normal Engine: Hopkins
#6292 TOON: Drew sometimes ends up stuck walking forever sylvaintv defect normal Engine: Toon
#6294 MOHAWK: Just Grandma and Me 1.1 Mac not running completely SF/mthreepwood defect normal Engine: Mohawk
#6295 HOPKINS: pathfinding issue in the museum defect normal Engine: Hopkins
#6296 HOPKINS: problem when changing clothes dreammaster defect normal Engine: Hopkins
#6297 HOPKINS: truncated characters in savegame thumbnails dreammaster defect normal Engine: Hopkins
#6298 HOPKINS: Crash After Shot In Forest In OS/2 Version DrMcCoy defect normal Engine: Hopkins
#6299 HOPKINS: savegame bug in FBI lab defect normal Engine: Hopkins
#6300 HOPKINS: GMM save/load issue defect normal Engine: Hopkins
#6301 HOPKINS: graphic corruption in introduction defect normal Engine: Hopkins
#6302 HOPKINS: wrong palette in load menu defect normal Engine: Hopkins
#6303 Drascula: Update 14.ALD md5sum for French and Italian. bluegr defect normal Engine: Drascula
#6305 HOPKINS: Win95 UK version not detected Strangerke defect normal Engine: Hopkins
#6306 QUEEN: Can't quit from ScummVM while ending cutscene bluegr defect normal Engine: Queen
#6307 HOPKINS: crash in the factory Strangerke defect normal Engine: Hopkins
#6308 HOPKINS: some hotspots are off dreammaster defect normal Engine: Hopkins
#6309 HOPKINS: Crash In OS/2 Version, Can't Load T421.ANM Strangerke defect normal Engine: Hopkins
#6311 HOPKINS: glitch on the sub elevator defect normal Engine: Hopkins
#6312 HOPKINS: scaling glitch on Samantha defect normal Engine: Hopkins
#6313 HOPKINS: Crash before credits of BeOS version on Wii defect normal Engine: Hopkins
#6314 KYRA: Wrong MIDI notes sometimes heard at beginning of new s athrxx defect normal Engine: Kyra
#6315 LURE: Missing check for available money wjp defect normal Engine: Lure
#6319 WEB: XML Parse Error with RSS feed bluegr defect normal Web
#6322 Pajama Sam 2 FR not detected Kirben defect normal Engine: SCUMM
#6323 TOLTECS: Crash during peace pipe coughing scene bluegr defect normal Engine: Toltecs
#6324 HOPKINS: Win95 Russian version not detected defect normal Engine: Hopkins
#6325 HOPKINS: player can go through the table defect normal Engine: Hopkins
#6334 NEVERHOOD: Bus error 10 and Segmentation fault 11 johndoe123 defect normal Engine: Neverhood
#6335 PSP: DISCWORLD: In-game cursor goes past screen bluegr defect normal Engine: Tinsel
#6338 HOPKINS: can't load game from Launcher in Win95 Demos defect normal Engine: Hopkins
#6340 HOPKINS: crash after bomb exploding in Win95 PL Demo defect normal Engine: Hopkins
#6341 SQ5: Crash after cutting of Goliath hull. bluegr defect normal Engine: SCI
#6344 1.6.0: FTBFS on [kFreeBSD,Hurd] fuzzie defect normal Port: BSD
#6345 TINSEL: DW2 is broken on big endian hardware bluegr defect normal Engine: Tinsel
#6346 SCI: LSL2- No points for wearing parachute m-kiewitz defect normal Engine: SCI
#6348 Neverhood "Klaymen, Up Here!" scene is missing. johndoe123 defect normal Engine: Neverhood
#6349 LSL1VGA: No Music Distortion While Drunk bluegr defect normal Engine: SCI
#6352 SCUMM: Speech cut after calling menu in Freddi Fish games BenCastricum defect normal Engine: SCUMM
#6353 A few posixisms have crept into configure (w/ patch) lordhoto defect normal Port: Solaris
#6354 #define FILE FAKE_FILE doesn't work on Solaris (w/ patch) lordhoto defect normal Port: Solaris
#6355 TOOLS: make install target doesn't create directories digitall defect normal Tools
#6357 DRACI: Object lost from inventory after saving sev- defect normal Engine: Draci
#6358 LSL6: ScummVM locks up at Electro-Shock room bluegr defect normal Engine: SCI
#6359 GRAPHICS: Odd thumbnail sizes crash lordhoto defect normal GUI
#6362 TONY: no 565 support fuzzie defect normal Engine: Tony
#6370 TUCKER: Font rendering issue in subtitles sev- defect normal Engine: Tucker
#6371 TUCKER: Incorrect music is played in incorrect locations sev- defect normal Engine: Tucker
#6374 TUCKER: Incorrect colors wjp defect normal Engine: Tucker
#6376 TUCKER: Some sounds are not reproduced bonki defect normal Engine: Tucker
#6377 TUCKER: Incorrect sounds played bonki defect normal Engine: Tucker
#6378 TUCKER: Missing Water Effect in Part 2 Submarine Scene sev- defect normal Engine: Tucker
#6379 TUCKER: Spanish version uncompletable at end of 2nd part digitall defect normal Engine: Tucker
#6381 TUCKER: In 3rd part, "Use Peg" fails...So game uncompletable digitall defect normal Engine: Tucker
#6385 TONY: Vanishing Cursor at Ferris Wheel dreammaster defect normal Engine: Tony
#6387 BACKENDS: Android - Error handling ends in segfault antoniou79 defect normal Port: Android
#6388 SCI: Castle of Dr Brain Spanish crashes after Computer Room bluegr defect normal Engine: SCI
#6394 GUI: "List View" save page draws over font criezy defect normal GUI
#6399 LOL : Crash when subtitles displayed athrxx defect normal Engine: Kyra
#6401 SCI: Camelot - crash at the pool of Siloam bluegr defect normal Engine: SCI
#6402 SCI: Camelot - voyeur crash in Jerusalem m-kiewitz defect normal Engine: SCI
#6404 DRACI: Opening inventory during Troll Dialog Breaks Game rspalek defect normal Engine: Draci
#6405 AGI: LSL1 - Fonts differ from the original interpreter... m-kiewitz defect normal Engine: AGI
#6406 AGI: LSL1 - Incorrect screen position for age question text m-kiewitz defect normal Engine: AGI
#6407 SCI: QFG1 - Knocking down nest while running freezes game m-kiewitz defect normal Engine: SCI
#6410 SCI: QFG1VGA - pathfinding bug in Yorick's room sluicebox defect normal Engine: SCI
#6412 SCI: LB1: Inaccurate behavior m-kiewitz defect normal Engine: SCI
#6415 AGI (fan) SQ0: Regression on Verbs wjp defect normal Engine: AGI
#6417 DREAMWEB: Intro speech truncated in German Version bluegr defect normal Engine: Dreamweb
#6419 SCUMM: Android - Color Mode Unsupported for bluesabctime ccawley2011 defect normal Port: Android
#6422 AGI: Manhunter - graphical glitch in computer menu m-kiewitz defect normal Engine: AGI
#6423 SCI: Crazy Nick Laura Bow - Uninitialized read error bluegr defect normal Engine: SCI
#6424 SCI: Crazy Nick Laura Bow - Uninitialized read error 2 bluegr defect normal Engine: SCI
#6425 SCI: Crazy Nick Laura Bow - kReadNumber signature mismatch bluegr defect normal Engine: SCI
#6426 SCI: Crazy Nick King Graham - Uninitialized read error bluegr defect normal Engine: SCI
#6427 NEVERHOOD: Music from Credits continues to play bluegr defect normal Engine: Neverhood
#6429 SCI: Crazy Nick Laura Bow - Uninitialized read error 3 bluegr defect normal Engine: SCI
#6430 SCI: Hoyle3 - Uninitialized read error bluegr defect normal Engine: SCI
#6434 ALL: sscanf("%f"), atof() etc. not portable due to Locale criezy defect normal --Other--
#6437 SYMBIAN: remove macro conflict in system headers anotherguest defect normal Engine: TsAGE
#6440 SCI: LB2CD - Control Panel icon disabled in Speakeasy m-kiewitz defect normal Engine: SCI
#6443 MADE: RTZ - sound looping bug misterhands defect normal Engine: MADE
#6444 MADE: RTZ - sound volume issue misterhands defect normal Engine: MADE
#6446 SCI: SQ4 - Animation Bug in Orange Ship Lifting Off m-kiewitz defect normal Engine: SCI
#6447 SCI: SQ4 - Crash within Hint Book m-kiewitz defect normal Engine: SCI
#6449 Neverhood "making of" video. bluegr defect normal Engine: Neverhood
#6451 WME: Dead City - "Bridge" screen not working fuzzie defect normal Engine: Wintermute
#6454 WME: Rosemary - Icons glitch somaen defect normal Engine: Wintermute
#6455 SCI: SQ5 - Incorrect text color on Cliffy's toolbox screen m-kiewitz defect normal Engine: SCI
#6456 HOPKINS: using RTL closes ScummVM defect normal Engine: Hopkins
#6457 SCI: SQ5 - Losing items in Cliffy's toolbox m-kiewitz defect normal Engine: SCI
#6458 SCI: LB2 - Pterodactical door can be opened while wired shut m-kiewitz defect normal Engine: SCI
#6460 SCI: LB2 - Bugs with Safe in Carrington's Office m-kiewitz defect normal Engine: SCI
#6461 SCI: LB2 - Music stops in ScummVM after getting kicked from Mastodon room wjp defect normal Engine: SCI
#6462 SCI: LB2 - Room-specific music and generic music playing at once wjp defect normal Engine: SCI
#6464 SCI: SQ5 - Extra sounds play when opening airlock m-kiewitz defect normal Engine: SCI
#6468 Possible buffer overflow bug in VectorRendererSpec.cpp csnover defect blocker GUI
#6469 TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version lordhoto defect normal Engine: Tinsel
#6470 TINSEL: DW1 Mac - Subtitles all black dreammaster defect normal Engine: Tinsel
#6471 Riven Russian md5 sev- defect normal Engine: Mohawk
#6472 SIMON1: unknown Amiga/German/non-AGA/disk version Kirben defect normal Engine: AGOS
#6474 NEVERHOOD: When quitting thru menu, game screen is shown for a moment bluegr defect low Engine: Neverhood
#6475 NEVERHOOD: Background sounds playing during credits bluegr defect normal Engine: Neverhood
#6476 DC: Soltys (CGE) crashes at start up zeldin defect high Engine: CGE
#6477 ANDROID : SCI QFG1 - Cursor Keys controls Mouse, rather than Ego ccawley2011 defect normal Port: Android
#6478 NEVERHOOD: No footstep sounds johndoe123 defect normal Engine: Neverhood
#6479 NEVERHOOD: Radio shows the wrong picture at first bluegr defect normal Engine: Neverhood
#6480 NEVERHOOD: Car glitches johndoe123 defect normal Engine: Neverhood
#6481 NEVERHOOD: Wrong walk sound in navigation scene johndoe123 defect normal Engine: Neverhood
#6483 SCI: LB2 - Music glitches in Olympia's & Yvette's offices wjp defect normal Engine: SCI
#6485 SCI: MUMG EGA - kStrCpy error bluegr defect normal Engine: SCI
#6486 SCI: MUMG EGA - problems with game save/load m-kiewitz defect normal Engine: SCI
#6487 WME: Dirty Split FR MD5 somaen defect normal Engine: Wintermute
#6488 WME: Dirty Split - no subtitles after intro tobiatesan defect normal Engine: Wintermute
#6489 WME: Dirty Split - stereo sound issue somaen defect normal Engine: Wintermute
#6491 WME: Dirty Split - mouse prints issue somaen defect normal Engine: Wintermute
#6492 TEENAGENT: Engine abort when using hay. digitall defect normal Engine: TeenAgent
#6493 NEVERHOOD: Many sounds playback as loud static (Wii) johndoe123 defect normal Engine: Neverhood
#6494 TEENAGENT: Yet another unimplemented callback digitall defect normal Engine: TeenAgent
#6496 RINGWORLD2: Dialog/menu cursor glitch dreammaster defect normal Engine: TsAGE
#6497 RINGWORLD2: Wrong animation in Lander Bay 2 Storage dreammaster defect normal Engine: TsAGE
#6498 RINGWORLD2: Crash when talking to Miranda dreammaster defect normal Engine: TsAGE
#6501 WME: 5LD - Missing text in msg boxes lolbot-iichan defect normal Engine: Wintermute
#6503 RINGWORLD2: Scanner oddities Strangerke defect normal Engine: TsAGE
#6504 RINGWORLD2: Crash after scanning for ARM Strangerke defect normal Engine: TsAGE
#6505 RINGWORLD2: Laser diffusion field doesn't look quite right dreammaster defect normal Engine: TsAGE
#6506 AGOS: Engine detects, but does not work with, data files ending with a "." lordhoto defect normal Engine: AGOS
#6507 RINGWORLD2: Can use objects that aren't yours Strangerke defect normal Engine: TsAGE
#6508 RINGWORLD2: Communications dish goes back up when switching character Strangerke defect normal Engine: TsAGE
#6509 RINGWORLD2: Topmost line of scene isn't drawn Strangerke defect normal Engine: TsAGE
#6510 SDL: Audio delay in daily builds digitall defect normal Port: Win32
#6511 Win95 Polish version not detected Strangerke defect normal Engine: Hopkins
#6513 NEVERHOOD: Some nasty bugs johndoe123 defect normal Engine: Neverhood
#6514 RINGWORLD2: Inventory glitch with scanner dreammaster defect normal Engine: TsAGE
#6517 WME: Dirty Split - has broken dancer image in the VaVoom-bar. somaen defect normal Engine: Wintermute
#6519 RINGWORLD2: Wrong cursor in Select Character dialog Strangerke defect normal Engine: TsAGE
#6520 NEVERHOOD: buggy sound of the waterfall johndoe123 defect normal Engine: Neverhood
#6523 EOB1: Monster idle animation broken lordhoto defect normal Engine: Kyra
#6525 AGOS: FF - Loyalty Rating never changes in 4 CD version eriktorbjorn defect normal Engine: AGOS
#6527 WME: J.U.L.I.A. - Assertion when landing on the planet somaen defect normal Engine: Wintermute
#6528 WME: Unknown Mental Repairs Inc version lolbot-iichan defect normal Engine: Wintermute
#6529 WME: Corrosion - crash on typing into a terminal somaen defect normal Engine: Wintermute
#6530 WME: Alpha Polaris - WriteFiles not supported lolbot-iichan defect normal Engine: Wintermute
#6531 WME: Art of Murder - Assertion bluegr defect normal Engine: Wintermute
#6532 WME: Art of Murder - Wrong Entry name and data md5sums lolbot-iichan defect normal Engine: Wintermute
#6534 QUEEN: French versions MD5 digitall defect normal Engine: Queen
#6535 SCI: JONES - kSaveGame crash bluegr defect normal Engine: SCI
#6536 SCI: JONES - top menu empty after loading from launcher bluegr defect normal Engine: SCI
#6537 SCI: JONES - save / restore game grayed in top menu bluegr defect normal Engine: SCI
#6538 SCI: LB2 French - palette issue in intro m-kiewitz defect normal Engine: SCI
#6539 SCI: LB2 - text alignment issue in credits m-kiewitz defect normal Engine: SCI
#6540 NEVERHOOD: lightswitch graphical glitch johndoe123 defect normal Engine: Neverhood
#6542 SCI: assertion in detector bluegr defect normal Engine: SCI
#6544 "I have no Mouth" adding a Russian translation support sev- defect normal Engine: SAGA
#6545 TSAGE: Ringworld2 - F5 doesn't create a save game the first time Strangerke defect normal Engine: TsAGE
#6546 Ringworld2: Pathfinding/Teleportation bug defect normal Engine: TsAGE
#6547 RINGWORLD2: Wrong mouse cursor in conversation menus defect normal Engine: TsAGE
#6549 AGOS: Simon2 Amiga Datafiles crashes with assertion in Intro lordhoto defect normal Engine: AGOS
#6555 ANDROID: cursor jumps to corner fuzzie defect normal Port: Android
#6556 RINGWORLD2: Wrong mouse cursor in desert dreammaster defect normal Engine: TsAGE
#6557 Unrecognized games: arthurbday & lilmonster sev- defect normal Engine: Mohawk
#6558 WME: Bickadoodle - Unknown version somaen defect normal Engine: Wintermute
#6559 WME: Corrosion - Unknown version somaen defect normal Engine: Wintermute
#6560 WME: 1 1/2 Ritter - Unknown version somaen defect normal Engine: Wintermute
#6561 WME: Ghost in the Sheet - Unknown version somaen defect normal Engine: Wintermute
#6562 WME: J.U.L.I.A. - Unknown version somaen defect normal Engine: Wintermute
#6563 WME: Philip Kane - Unknown version lolbot-iichan defect normal Engine: Wintermute
#6564 WME: Reversion - The Meeting - Unknown version lolbot-iichan defect normal Engine: Wintermute
#6565 WME: Rhiannon - Unknown version somaen defect normal Engine: Wintermute
#6566 WME: Reversion - The Escape - Unknown version somaen defect normal Engine: Wintermute
#6567 WME: 1 1/2 Ritter - Graphical slider issues in sound options menu lolbot-iichan defect normal Engine: Wintermute
#6568 WME: Hamlet - Error in Intro lolbot-iichan defect blocker Engine: Wintermute
#6570 WME: Save thumbnails are black somaen defect normal Engine: Wintermute
#6572 WME: Rosemary - Sprite flaw on going upwards lolbot-iichan defect normal Engine: Wintermute
#6574 SCI: Phantasmagoria - French version defect normal Engine: SCI
#6575 MORTEVIELLE: Mortville Manor French version not detected at all criezy defect normal Engine: Mortevielle
#6576 WME: Rosemary - Game exit when entering the well somaen defect normal Engine: Wintermute
#6577 WME: Rhiannon - Unknown version somaen defect normal Engine: Wintermute
#6578 WME: Boredom of Agustin Cordes - Unknown version somaen defect normal Engine: Wintermute
#6579 OS X - only first CoreMIDI endpoint used criezy defect normal Port: Mac OS X
#6581 WME: The Kite - Unknown version (1.1) somaen defect normal Engine: Wintermute
#6582 WEB: RSS feed errors bluegr defect normal Web
#6584 WME: Bickadoodle - Unknown version (1.1) somaen defect normal Engine: Wintermute
#6585 WME: The Kite - Unknown version (1.2.e) somaen defect normal Engine: Wintermute
#6586 WME: The Kite - Unknown version (1.3.e) somaen defect normal Engine: Wintermute
#6587 WME: The Kite - Unknown version (1.2.i) - Italian somaen defect normal Engine: Wintermute
#6588 WME: The Kite - Unknown version (1.2.r) - Russian somaen defect normal Engine: Wintermute
#6589 TONY: Russian version not detected digitall defect low Engine: Tony
#6590 HOPKINS-PL: Crash using computer in office digitall defect normal Engine: Hopkins
#6591 HOPKINS-PL: SFX missing/out of sync in bank heist cutscene Strangerke defect normal Engine: Hopkins
#6592 SCUMM: ZAK - Read Ticket is too fast to read. Kirben defect normal Engine: SCUMM
#6593 VOYEUR: Actor names are jumping in the intro dreammaster defect normal Engine: Voyeur
#6594 WME: Bickadoodle - Assertion on climbing the mountain tobiatesan defect normal Engine: Wintermute
#6595 WME: Oknytt - Unknown version somaen defect normal Engine: Wintermute
#6596 SCI: Mixed-up Fairy Tales DOS EGA MD5 digitall defect normal Engine: SCI
#6598 SCI: HOYLE2 DOS MD5 digitall defect normal Engine: SCI
#6599 SCI: ECOQUEST1 DOS MD5 digitall defect normal Engine: SCI
#6600 SCI: Castle of Dr Brain - kUnLoad error after loading a game bluegr defect normal Engine: SCI
#6601 SCI: HOYLE4 - Uninitialized read in Bridge m-kiewitz defect normal Engine: SCI
#6602 SCI: HOYLE4 - Uninitialized read in Euchre m-kiewitz defect normal Engine: SCI
#6603 SCI: HOYLE4 - Uninitialized read when using ENTER key m-kiewitz defect normal Engine: SCI
#6604 SCI: HOYLE4 - kDeleteKey error m-kiewitz defect normal Engine: SCI
#6605 SCI: HOYLE4 - year is wrong in Time menu m-kiewitz defect normal Engine: SCI
#6606 SCI: HOYLE1 - About menu displayed too high bluegr defect normal Engine: SCI
#6607 SCI: Parser: pronouns not recognized wjp defect normal Engine: SCI
#6608 SCI Parser - apostrophes not recognized bluegr defect normal Engine: SCI
#6610 WME: Oknytt - Unknown version (v1.12) somaen defect normal Engine: Wintermute
#6611 WME: Vsevolod (DEMO) - Unknown version somaen defect normal Engine: Wintermute
#6614 SCI: HOYLE4 - textbox in wrong position m-kiewitz defect normal Engine: SCI
#6615 SCI: LB2 - End-of-Act-IV transition music not playing wjp defect normal Engine: SCI
#6618 RINGWORLD2: Game can hang when restoring savegame csnover defect blocker Engine: TsAGE
#6619 RINGWORLD2: Glitch when Nej rises/crouches after guard is stunned Strangerke defect normal Engine: TsAGE
#6621 Compilation warning : array subscript is above array bounds digitall defect normal Engine: TsAGE
#6622 SYMBIAN: CRUISE: warning: `ASSERT' redefined lordhoto defect normal Engine: Cruise
#6624 SYMBIAN: WINTERMUTE: Warnings in base_package.cpp lordhoto defect normal Engine: Wintermute
#6625 SYMBIAN: WINTERMUTE: Symbian Compilation Warnings lordhoto defect normal Engine: Wintermute
#6629 MOHAWK: Missing detection entry for Riven 5-CD Italian digitall defect low Engine: Mohawk
#6630 SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene missing AndywinXp defect normal Engine: SCUMM
#6631 DRASCULA: Music doesn't play from original directory structure bluegr defect normal Engine: Drascula
#6635 RINGWORLD2: Arrow keys don't work in Miranda's maze dreammaster defect normal Engine: TsAGE
#6636 RINGWORLD2: Drawing glitch (transparency?) in flup tube system dreammaster defect normal Engine: TsAGE
#6637 RINGWORLD2: Flup tube map not redrawn on loading save dreammaster defect normal Engine: TsAGE
#6638 RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well) csnover defect blocker Engine: TsAGE
#6639 TUCKER: Punk sprite freeze, second sprite appears bonki defect high Engine: Tucker
#6640 TUCKER: Royston leaves a trail of black bobs sev- defect normal Engine: Tucker
#6641 TUCKER: Bubbles in the Plugs Shop not always visible sev- defect normal Engine: Tucker
#6642 TUCKER: In Mall Dentist Shop, Background Music and SFX are very quiet bonki defect normal Engine: Tucker
#6643 TUCKER: Missing a "down" animation on the boat (Docks) sev- defect normal Engine: Tucker
#6644 TUCKER: Lola teleported to table bonki defect normal Engine: Tucker
#6645 TUCKER: Ego walks "through" closed cellar door bonki defect normal Engine: Tucker
#6646 DRACI: Some speech doesn't play correctly tag2015 defect normal Engine: Draci
#6647 WME: 5MA - main menu cat doesn't scream when clicked on somaen defect normal Engine: Wintermute
#6648 WME: 5MA - music doesn't loop properly somaen defect normal Engine: Wintermute
#6650 WME: 5MA - volume settings not preserved somaen defect normal Engine: Wintermute
#6651 WME: white chamber - language / savegame issue somaen defect normal Engine: Wintermute
#6654 WME: white chamber - some keys don't work somaen defect normal Engine: Wintermute
#6655 WME: Dead City - hotspot text issue somaen defect normal Engine: Wintermute
#6657 INDY3: Wrong sound when opening/closing doors (AdLib regression) lordhoto defect normal Engine: SCUMM
#6658 GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels lordhoto defect normal GUI
#6659 INDY3: Rare assertion in AdLib player lordhoto defect normal Engine: SCUMM
#6660 Freddi Fish 3 UK MD5 Kirben defect normal Engine: SCUMM
#6661 NEVERHOOD: Uninitialized variable during car ride johndoe123 defect normal Engine: Neverhood
#6663 NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables) johndoe123 defect normal Engine: Neverhood
#6664 SIMON1: Music in floppy version starts only after soundeffect Kirben defect normal Engine: AGOS
#6665 SIMON1: Music in floppy does not loop after sound-effect Kirben defect normal Engine: AGOS
#6666 IRIX: configure mistakenly detects $_host_alias-strings digitall defect normal Port: IRIX
#6667 VOYEUR: Pan-out video played twice when loading from launcher dreammaster defect normal Engine: Voyeur
#6668 VOYEUR: Mouse cursor hidden after loading a savegame dreammaster defect normal Engine: Voyeur
#6669 VOYEUR: assert error when clicking on a window dreammaster defect normal Engine: Voyeur
#6670 TSAGE: RINGWORLD - unknown message error dreammaster defect normal Engine: TsAGE
#6671 RINGWORLD2: Crash during final (?) confrontation dreammaster defect normal Engine: TsAGE
#6672 NEVERHOOD: Too many simultaneous sound effects in "memory" puzzle bluegr defect normal Engine: Neverhood
#6676 GOB: Duplicate Detection Entries For Ween/DOS/English DrMcCoy defect normal Engine: Gob
#6677 BinkDecoder::loadStream is using too much stack. wjp defect normal Port: Symbian
#6678 SCUMM: LOOM Mac - Steam version exits immediately with error() criezy defect normal Port: Mac OS X
#6679 INDY3 DOS-EGA: book of maps graphic glitch bluegr defect normal Engine: SCUMM
#6680 SCUMM: INDY3 - 'What is' command glitch on Actor 10 (Venice/Brunwald) athrxx defect normal Engine: SCUMM
#6683 SCUMM: INDY3-VGA/DOS Saving during Cutscene corrupts savestate bluegr defect normal Engine: SCUMM
#6686 SCI: General MIDI using SC-55 misses instruments ZvikaZ defect normal Engine: SCI
#6688 UBUNTU: Build failure due to Unity Taskbar defect normal Port: Linux
#6691 SCI: QFG3: Crash when loading Pool of Peace save wjp defect normal Engine: SCI
#6692 QFG3: Crash when speaking at the top of the giant tree bluegr defect normal Engine: SCI
#6693 SCI: QFG3: Walking out of bounds at tree bluegr defect normal Engine: SCI
#6695 Script hangs at start Mordack fight bluegr defect normal Engine: SCI
#6700 FOTAQ: Weird Response Glitches bluegr defect normal Engine: Queen
#6703 SCI: QFG1 VGA - Can't CTRL+S to access statistics csnover defect normal Engine: SCI
#6704 SCI: QFG1 VGA - Dryad Music does not play wjp defect normal Engine: SCI
#6705 SCI: QFG1 VGA - Combat Music does not play when battling saurus wjp defect normal Engine: SCI
#6706 SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory m-kiewitz defect low Engine: SCI
#6707 SCI: QFG1 VGA - Combat Victory does not play when cheetaur defeated wjp defect normal Engine: SCI
#6708 SCI: QFG1 VGA - combat escape music does not play with cheetaur wjp defect normal Engine: SCI
#6709 SAGA: IHNM - Ellen disappears sometimes when loading a save bluegr defect normal Engine: SAGA
#6710 SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly AndywinXp defect low Engine: SCUMM
#6711 Wrong quit message shown in Pajama Sam Lost and Found Kirben defect low Engine: SCUMM
#6713 SCUMM/HE: SPYFOX3 - No transparency in "Radioactive Trash Collector" AndywinXp defect normal Engine: SCUMM
#6714 SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device AndywinXp defect normal Engine: SCUMM
#6717 SCI fallback detection assert failure bluegr defect normal Engine: SCI
#6719 SCUMM: In-game help missing line of text on 2nd help screen bluegr defect normal Engine: SCUMM
#6720 SWORD1: Speech cluster file endian detection fails in some Mac variants criezy defect normal Engine: Sword1
#6723 SCI: Jones - Main Menu items disabled after saved game load bluegr defect normal Engine: SCI
#6724 SCUMM: Freddi Fish 1 Crash in Russian Version Kirben defect normal Engine: SCUMM
#6725 SCI: LSL5 Mac doesn't launch with MT-32 music bluegr defect normal Engine: SCI
#6727 KYRA (LOL): Engine assertion at various dialogues if no items in inventory digitall defect normal Engine: Kyra
#6728 BS1: Crash loading a save game using ScummVM menu while in Bull's head location criezy defect normal Engine: Sword1
#6729 SCI32: GK1 - Can not give Clay Mold to Sam bluegr defect normal Engine: SCI
#6731 The Dig Demo (Mac) detection is broken Kirben defect normal Engine: SCUMM
#6732 SFINX: Unable to use non-flying carpet defect normal Engine: CGE2
#6733 SFINX: Sfx volume setting not working properly uruk defect normal Engine: CGE2
#6734 Not possible to use the scanner and arrow keys dreammaster defect normal Engine: TsAGE
#6735 WME: Bickadoodle - Unknown version somaen defect normal Engine: Wintermute
#6736 TSAGE: R2R - Crash on exit Vampire Lair dreammaster defect blocker Engine: TsAGE
#6737 AGI: Voodoo Girl (Fan) - Scene gets repeatedly reloaded m-kiewitz defect normal Engine: AGI
#6739 SCUMM: Strings from resources are not translated Kirben defect normal Engine: SCUMM
#6740 Wii: Enter key on USB keyboard does not work for SCI games. digitall defect normal Port: Wii
#6741 ANDROID: AssetFdStream deletes ref too early SF/mthreepwood defect normal Port: Android
#6742 PJGAMES: Crash upon playing Happy Fun Squares on Hard Kirben defect normal Engine: SCUMM
#6744 SCI: Camelot - Textbox glitch on Map after loading m-kiewitz defect normal Engine: SCI
#6745 MOHAWK: Two unknown Living Book game variants... digitall defect normal Engine: Mohawk
#6748 TINSEL: Discworld II Save Naming Crash csnover defect blocker Engine: Tinsel
#6750 KQ6CD: no speech during Lord Azure and Lady Aeriel scenes m-kiewitz defect normal Engine: SCI
#6751 SCI: Longbow - Invalid arithmetic operation m-kiewitz defect normal Engine: SCI
#6755 ScummVM Crashes in OS X after multiple full screen changes criezy defect normal Port: Mac OS X
#6760 ZVISION: German version of ZGI doesn't work - no game found RichieSams defect normal Engine: ZVision
#6761 ZVISION: Missing sounds when using the knocker in Zork: Nemesis RichieSams defect normal Engine: ZVision
#6762 ZGI crashes when attempting to enter alternative inventory screens. bluegr defect normal Engine: ZVision
#6763 ZGI crashes when attempting to examine mug in inventory bluegr defect normal Engine: ZVision
#6765 Wrong error code if directory missing digitall defect normal --Other--
#6767 ZVISION: Ambient sounds keep playing after leaving the relevant area bluegr defect normal Engine: ZVision
#6768 ZVISION: Game will not save during prison sequence bluegr defect normal Engine: ZVision
#6769 Inset video location/size error in alchemical display bluegr defect normal Engine: ZVision
#6770 ZVISION: Control lever still visible after opening Perils of Magic time tunnel eriktorbjorn defect normal Engine: ZVision
#6771 ZVISION: Unable to leave room after loading saved game bluegr defect normal Engine: ZVision
#6772 ZVISION: Wrong characters in subtitles (Unicode issue?) eriktorbjorn defect normal Engine: ZVision
#6773 ALL: Infinite loop showing error dialog when engine missing SF/mthreepwood defect normal Engine: SCUMM
#6774 ZVISION: Spell book broken after getting "glorf" spell eriktorbjorn defect normal Engine: ZVision
#6775 ZVISION: Core dump when starting Zork Nemesis bluegr defect normal Engine: ZVision
#6776 ZVISION: Nothing happens when I click on the rope in the bell room bluegr defect normal Engine: ZVision
#6777 LOL: The interactive CD demo version is not supported athrxx defect low Engine: Kyra
#6780 ZVISION: Non-working, game-breaking hotspot at bottom of tower bluegr defect normal Engine: ZVision
#6783 ZVISION: Earth pavilion door puzzle missing sound effects bluegr defect normal Engine: ZVision
#6784 ZVISION: Earth pavilion door puzzle inset videos out of alignment bluegr defect normal Engine: ZVision
#6786 ZVISION: Italian Language Version Not Detected sev- defect normal Engine: ZVision
#6787 Backgrounds tend to turn green when overlaid decals change eriktorbjorn defect normal Engine: ZVision
#6788 SCUMM HE : Inaccurate MIDI Emulation sev- defect normal Engine: SCUMM
#6790 ANDROID: Can't add games. Engines not loaded. defect normal Port: Android
#6791 ZVISION: Game feels sluggish around Frobozz Electric building (script bug) bluegr defect normal Engine: ZVision
#6793 ZVISION: Saving at bottom of staircase creates buggy savegame bluegr defect normal Engine: ZVision
#6794 ZVISION: Yoruk's coffin instant death bluegr defect normal Engine: ZVision
#6796 The Dig crashes ScummVM in the middle of the opening movie. criezy defect normal Engine: SCUMM
#6798 HUGO: SCRIPT.FON not closed on RTL ccawley2011 defect high Engine: Hugo
#6799 HUGO: Silent quit when using inventory eriktorbjorn defect normal Engine: Hugo
#6800 ZVISION Cannot be compiled on Android - FreeType2 isn't available ccawley2011 defect normal Port: Android
#6801 ZVISION: Bad word-wrapping in original save dialog RichieSams defect normal Engine: ZVision
#6802 FREDDI2: assert() error BenCastricum defect normal Engine: SCUMM
#6803 ZVISION: Tuning fork box glitch (probably a script bug) bluegr defect normal Engine: ZVision
#6806 SCI: QFG3: Dialog Crash about Leopard women's marriage. wjp defect low Engine: SCI
#6807 SCI: QFG3: Export Character Magic spell open skill being bump up. m-kiewitz defect normal Engine: SCI
#6810 BACKENDS: ARM - Various Crashes due to buggy ARM ASM optimizations sev- defect normal Ports
#6813 GUI: Tooltips eat keypresses eriktorbjorn defect normal GUI
#6816 SCI: SQ1VGA: game crash when looking at force field generator m-kiewitz defect normal Engine: SCI
#6817 maniac-v1: Characters are drawn one pixel too high sev- defect normal Engine: SCUMM
#6818 SCI: LSL2: After customs m-kiewitz defect normal Engine: SCI
#6819 AGOS: StS - Music Issue NMIError defect normal Engine: AGOS
#6820 Crash to console collecting last stones under church csnover defect blocker Engine: Dreamweb
#6821 GUI: FluidSynth settings button not working in Edit Game lordhoto defect normal GUI
#6822 AGOS: Elvira 1 - Amiga music issue Kirben defect normal Engine: AGOS
#6825 Darby and Gregory german version detectet as french or english version and crash sev- defect normal Engine: Composer
#6826 Rex Nebular Log Lines Animation dreammaster defect normal Engine: MADS
#6827 Rex Nebular Throw Burger to sea monster animation dreammaster defect normal Engine: MADS
#6828 Rex Nebular Wait Cursor dreammaster defect normal Engine: MADS
#6829 Rex Nebular Sea Monster Puzzle Difficulty dreammaster defect normal Engine: MADS
#6830 Rex Nebular Engineering Section Rex Hovers Over the Work Bench dreammaster defect normal Engine: MADS
#6833 Rex Nebular Can't Proceed (no bamboo pole object in the game?) dreammaster defect normal Engine: MADS
#6834 MP3: ScummVM doesn't skip ID3 tag at beginning of file? criezy defect normal Audio
#6835 Scummvm crashes after Rex shoots the monkey dreammaster defect normal Engine: MADS
#6838 SCUMM: Manual Saving Allowed in AutoSave slot bonki defect normal Engine: SCUMM
#6842 Sfinx - Possible BUG... can't finish the game at this savepoint. digitall defect normal Engine: CGE2
#6847 SPY Fox 2 Italian Checksums Kirben defect normal Engine: SCUMM
#6848 Pajama Sam 3 Italian Checksums Kirben defect normal Engine: SCUMM
#6849 Putt-Putt Enters The Race Kirben defect normal Engine: SCUMM
#6850 WME: 5MA - German and Czech Language Version not detected somaen defect normal Engine: Wintermute
#6853 SCI: Space Quest IV crashes ScummVM in Skate'O'Rama escape sequence m-kiewitz defect normal Engine: SCI
#6857 SCUMM: FT, song on Todd's radio restarts when walking between rooms AndywinXp defect normal Engine: SCUMM
#6858 AGI: KQ1 PCjr sound lacks volume envelopes criezy defect normal Engine: AGI
#6859 SCI: QFG2: Uninitialized read when throwing at air elemental m-kiewitz defect normal Engine: SCI
#6860 DOTT Floppy English Version 1.6 Unknown MD5 Kirben defect normal Engine: SCUMM
#6861 Indy3 EGA unknown md5 Kirben defect normal Engine: SCUMM
#6863 Pajama Sam 2 UK MD5 Checksums Kirben defect normal Engine: SCUMM
#6864 GOB: Fascination - text glitch DrMcCoy defect normal Engine: Gob
#6866 SCI: SQ4: No points awarded when changing clothes at the mall m-kiewitz defect normal Engine: SCI
#6868 LURE: Roland MT-32 music and sound bluegr defect normal Engine: Lure
#6872 SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports athrxx defect normal Engine: SCUMM
#6873 FARM: Crash at the end of trivia minigame on easy Kirben defect high Engine: SCUMM
#6874 .po(t) files: Entries for "Record" and "Mass add" missing criezy defect normal GUI: Translations
#6875 SCI: PQ2: "Save Game" becomes disabled and remains so after reload bluegr defect normal Engine: SCI
#6876 .po(t) files: Multiple entries for "Record" function missing criezy defect normal GUI: Translations
#6878 Darby the Dragon hebrew version MD5 sev- defect normal Engine: Composer
#6882 SHERLOCK: RT: some wrong special characters - some are working m-kiewitz defect normal Engine: Sherlock
#6885 INDY3: FMTOWNS: Music is distorted (regression) athrxx defect normal Engine: SCUMM
#6886 SCUMM - Pajama Sam 1 - Untranslated Dialogs sev- defect normal Engine: SCUMM
#6887 SCUMM (all games) - Untranslated dialogs criezy defect normal Engine: SCUMM
#6888 SHERLOCK: Spanish version not detected dreammaster defect normal Engine: Sherlock
#6889 SHERLOCK: german version not detected dreammaster defect normal Engine: Sherlock
#6890 SHERLOCK: mouse cursor in intro dreammaster defect normal Engine: Sherlock
#6892 SHERLOCK: MT32 problem dreammaster defect normal Engine: Sherlock
#6893 SHERLOCK: Three-card Monte crash dreammaster defect normal Engine: Sherlock
#6894 SHERLOCK: cursor in transition screens dreammaster defect normal Engine: Sherlock
#6896 SHERLOCK: graphics glitch inside the Diogenes Club dreammaster defect normal Engine: Sherlock
#6897 SHERLOCK: journal not always accessible dreammaster defect normal Engine: Sherlock
#6898 SHERLOCK: wrong beam legend dreammaster defect normal Engine: Sherlock
#6900 SHERLOCK: music in the map dreammaster defect normal Engine: Sherlock
#6901 SHERLOCK: walking speed dreammaster defect normal Engine: Sherlock
#6902 SHERLOCK - double snuff box dreammaster defect normal Engine: Sherlock
#6903 SHERLOCK: double Wiggins dreammaster defect normal Engine: Sherlock
#6904 SHERLOCK: double cab driver dreammaster defect normal Engine: Sherlock
#6905 SHERLOCK: double bust dreammaster defect normal Engine: Sherlock
#6907 SCUMMVM: scummvm -v returns nothing Kirben defect normal Port: Win32
#6908 SHERLOCK: clouds inside the laboratory dreammaster defect normal Engine: Sherlock
#6909 SHERLOCK: graphics glitch at Cleopatra's Needle dreammaster defect normal Engine: Sherlock
#6911 SHERLOCK: double Cleopatra's Needle icon on the map dreammaster defect normal Engine: Sherlock
#6912 SHERLOCK - the game of darts - wrong cursor and number of darts dreammaster defect normal Engine: Sherlock
#6913 Neverhood: Russian version BLBArchive fixes don't work in latest git. bluegr defect normal Engine: Neverhood
#6914 SHERLOCK: Silverbridge residence - dead end dreammaster defect normal Engine: Sherlock
#6915 SHERLOCK: music off/on glitch dreammaster defect normal Engine: Sherlock
#6917 SHERLOCK: No music outside Baker Street office at end of intro dreammaster defect normal Engine: Sherlock
#6918 SHERLOCK: Crash when skipping intro dreammaster defect normal Engine: Sherlock
#6919 SHERLOCK: Thumbnails glitch dreammaster defect normal Engine: Sherlock
#6921 SHERLOCK: Sound of Diogenes fire spills over to the next scene dreammaster defect normal Engine: Sherlock
#6922 SHERLOCK: Keyboard shortcuts don't work in Serrated Scalpel dreammaster defect normal Engine: Sherlock
#6923 SHERLOCK: use flower on lab table dreammaster defect low Engine: Sherlock
#6924 SHERLOCK: use the flower on a flask dreammaster defect low Engine: Sherlock
#6925 SHERLOCK: use residue on lab table dreammaster defect low Engine: Sherlock
#6926 SHERLOCK: use residue on test tube dreammaster defect low Engine: Sherlock
#6927 SHERLOCK: savegame dreammaster defect normal Engine: Sherlock
#6928 SHERLOCK: go to Scotland Yard dreammaster defect low Engine: Sherlock
#6929 SHERLOCK: Graphics glitch as character walked along bottom of screen dreammaster defect normal Engine: Sherlock
#6931 SHERLOCK: Crash when talking to Lestrade at the beginning of the game (Spanish version) dreammaster defect normal Engine: Sherlock
#6932 The Neverhood - Rail car exit screen bug eriktorbjorn defect normal Engine: Neverhood
#6933 SHERLOCK: St. Pancras Station Crash dreammaster defect low Engine: Sherlock
#6934 SHERLOCK: pick up shiny object dreammaster defect normal Engine: Sherlock
#6935 SHERLOCK: use flower on microscope dreammaster defect normal Engine: Sherlock
#6936 I cannot open the inventory because crash the game (spanish version) m-kiewitz defect normal Engine: Sherlock
#6937 SHERLOCK: Everything is slightly to fast dreammaster defect normal Engine: Sherlock
#6938 SHERLOCK - keyboard pressing closes ScummVM dreammaster defect normal Engine: Sherlock
#6939 SHERLOCK - crash when showing folder to Watson dreammaster defect normal Engine: Sherlock
#6943 TOONSTRUCK: add French & Spanish detection defect low Engine: Toon
#6946 QUEEN: Some versions MD5 sev- defect normal Engine: Queen
#6947 Can't type [ in debug console digitall defect normal GUI
#6948 GUI: Allow text selection sev- feature request normal GUI
#6950 ScummVM: Failed to start tramboi defect normal GUI
#6951 lure-of-the-temptress: Spelling mistake in spanish translation: "obsevar" -> "observar" dreammaster defect normal Engine: Lure
#6954 BBVS: Pathfinding bug in Prison johndoe123 defect normal Engine: BBVS
#6955 BBVS: Crash when using ingame menu's "Quit" wjp defect normal Engine: BBVS
#6956 GUI: LAUNCHER: ScummVM returned with unfreed signals (AmigaOS4) PushmePullyu defect normal Port: AmigaOS4
#6958 ACCESS: Amazon - Spanish version not detected Strangerke defect normal Engine: Access
#6959 SHERLOCK: play only intro dreammaster defect normal Engine: Sherlock
#6961 ACCESS: Amazon - assertion when talking to Darlene dreammaster defect normal Engine: Access
#6963 DW: Assertion afer switching the books dreammaster defect normal Engine: Tinsel
#6964 AMAZON: Fade-in has a full scene view before it starts dreammaster defect normal Engine: Access
#6965 AMAZON: GFX mash-up when clicking on an action icon dreammaster defect normal Engine: Access
#6966 AMAZON: Assertion on entering the boss' office dreammaster defect normal Engine: Access
#6967 AMAZON: Another assertion when talking with Darlene dreammaster defect normal Engine: Access
#6968 AMAZON: Machine sounds keep playing dreammaster defect normal Engine: Access
#6973 AMAZON: Inventory item has wrong colors dreammaster defect normal Engine: Access
#6974 AMAZON: Wrong ego position in Vault (w/o garbage can) dreammaster defect normal Engine: Access
#6975 Amazon : Crash at ticket agent dreammaster defect normal Engine: Access
#6976 AMAZON: Memory exhaustion when trying to talk to librarian dreammaster defect normal Engine: Access
#6977 Broken Sword 2.5 After a while, saves cannot be re-loaded wjp defect high Engine: Sword25
#6978 SWORD25: Title menu movie freezes/starts flickering sev- defect high Engine: Sword25
#6979 Broken Sword 2.5 Crashes when the time-bomb on train should go off sev- defect high Engine: Sword25
#6980 SWORD25: Not released resources after closing game in menu sev- defect high Engine: Sword25
#6981 High CPU usage on one core sev- defect high Engine: Sword25
#6982 Maniac Mansion (Amiga/Spanish) unsupported but working sev- defect normal Engine: SCUMM
#6983 SWORD25: long saving time sev- defect high Engine: Sword25
#6984 Amazon : Game freezes when you offer a second item to the captain of the steamer dreammaster defect normal Engine: Access
#6986 AMAZON: Black void when returning from inventory dreammaster defect normal Engine: Access
#6988 COMPILER: --enable-c++11 breaks compilation in commandline.cpp (AmigaOS4) sev- defect normal Port: AmigaOS4
#6990 SFINX: Load and Save button are not translated criezy defect normal Engine: CGE2
#6992 LAB: DOS version filename character limit errors Strangerke defect normal Engine: Lab
#6993 LAB: Image loading errors crash ScummVM Strangerke defect normal Engine: Lab
#6995 LAB: ShowDiff music does not play properly Strangerke defect normal Engine: Lab
#6996 Android: Mouse pointer control with analog joystick is unusable criezy defect normal Port: Android
#6997 LAB: Generic item responses (Scene 0) not triggering wjp defect high Engine: Lab
#6998 LAB: DOS inventory bar icons misaligned Strangerke defect normal Engine: Lab
#6999 SWORD25: Segfault on loading Broken Sword 2.5 savegame wjp defect blocker Engine: Sword25
#7000 Touche : Regression in money system wjp defect normal Engine: Touche
#7001 Sherlock Scalpell: special caracter ß missing in diary dreammaster defect normal Engine: Sherlock
#7002 SHERLOCK: mixed text languages in german version m-kiewitz defect high Engine: Sherlock
#7005 SHERLOCK: Crash when talking to Dr. Watson at the beginning of the game dreammaster defect normal Engine: Sherlock
#7007 SCI: Fan - Cascade Quest - Debugger opens on scene change m-kiewitz defect normal Engine: SCI
#7008 SHERLOCK: text is overlapped in German version. dreammaster defect normal Engine: Sherlock
#7009 SCI: Not able to use Fx keys and key combos anymore m-kiewitz defect normal Engine: SCI
#7011 RINGWORLD2: Deadlock in the sound code csnover defect blocker Engine: TsAGE
#7014 LAB: Unable to save on animated scenes via ScummVM menu bluegr defect normal Engine: Lab
#7015 LAB: Scene 80 resets music sev- defect high Engine: Lab
#7016 SHERLOCK: Crash when closing the shed door on the docks dreammaster defect high Engine: Sherlock
#7017 Amazon GoE : Closing video sequences crash dreammaster defect normal Engine: Access
#7018 SWORD25: use of uninitialised memory when saving a game bgK defect blocker Engine: Sword25
#7019 SHERLOCK: mixed languages in Journal (DOS/German) m-kiewitz defect normal Engine: Sherlock
#7020 SHERLOCK: crash when remove the wax cylinder from gramophone dreammaster defect high Engine: Sherlock
#7021 AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech column m-kiewitz defect normal Engine: AGI
#7022 LAB: Events not processed during ending sequence sev- defect normal Engine: Lab
#7023 SHERLOCK: buggy text in inventory (DOS/​German) m-kiewitz defect normal Engine: Sherlock
#7024 AMAZON: Clipped text in CD English dreammaster defect normal Engine: Access
#7025 COMPOSER: detection.cpp file 2 missing digits wjp defect normal Engine: Composer
#7026 AGI: IIgs AGI games (or just intros / cutscenes?) run too fast m-kiewitz defect normal Engine: AGI
#7028 SHERLOCK: crash when open door into the diogenes club dreammaster defect normal Engine: Sherlock
#7029 BUILDBOT: Daily Win64 nightly not being updated lordhoto defect normal Port: Win64
#7030 Win 32 daily build will not run on Win 64 machines Kirben defect normal Port: Win32
#7033 SHERLOCK: Crash in Pratts loft when using hat pin with pillows dreammaster defect normal Engine: Sherlock
#7034 AGI: Space Quest 2 priority issue (Apple IIgs only) m-kiewitz defect normal Engine: AGI
#7035 AGI Fanmade no intro sound m-kiewitz defect normal Engine: AGI
#7036 SHERLOCK: Text glitches in dart mini game m-kiewitz defect normal Engine: Sherlock
#7037 SHERLOCK: only Dart 301 variant playable dreammaster defect normal Engine: Sherlock
#7038 IRIX: X BadMatch when trying to start any 640x480 game lordhoto defect normal Port: IRIX
#7039 Indeo3 unaligned accesses wjp defect normal Video
#7040 SCI: PHARKAS Mac version crashes when using whiskey glass on prescription bluegr defect normal Engine: SCI
#7041 SWORD25: Crash in final scene sev- defect normal Engine: Sword25
#7042 SHERLOCK: Crash when use the blankie on the dog. m-kiewitz defect normal Engine: Sherlock
#7043 SCI: PHARKAS Mac ScummVM font different than native font. sluicebox feature request normal Engine: SCI
#7044 SHERLOCK: Violin and wax cylinders cut off dreammaster defect normal Engine: Sherlock
#7045 AGI: KQ1 - Graham Facing Away from King after Bowing sluicebox defect normal Engine: AGI
#7046 KQ1AGI: Eagle Does Not Take Graham with Him m-kiewitz defect normal Engine: AGI
#7050 SCI: PHARKAS Mac showing incorrect cursor sluicebox defect normal Engine: SCI
#7051 FW: Music stops in CD version when opening bathroom cabinet Kirben defect normal Engine: Cine
#7052 GOB: Unsupported playtoons2 game sev- defect normal Engine: Gob
#7053 MADS: Laser-beam instead of doll dreammaster defect normal Engine: MADS
#7057 BBVS: No clean-up when restarting eriktorbjorn defect normal Engine: BBVS
#7059 SCI: PHARKAS Mac crashes while trying to select shovel item from inventory sluicebox defect normal Engine: SCI
#7060 DIG: Crash with 'Unable to find Steam executable from detection pattern' criezy defect normal Engine: SCUMM
#7061 SWORD25: BS25 - Mouse icon not erased, stays on screen bluegr defect normal Engine: Sword25
#7062 BS25: Background animation freeze and lost game screen sev- defect normal Engine: Sword25
#7064 IHNM: text mistake in german version eriktorbjorn defect normal Engine: SAGA
#7065 SCI: PHARKAS Mac easter egg freezes partway sluicebox defect normal Engine: SCI
#7066 MOHAWK: LB - Error at start of Just Grandma and Me (German) besentv defect normal Engine: Mohawk
#7067 WME: Carol Reed 5 - won't pass the opening titles somaen defect normal Engine: Wintermute
#7068 WME: Carol Reed 5 crashes at end of conversation with Jonas tobiatesan defect normal Engine: Wintermute
#7069 Floppy/Spanish unknown MD5 sev- defect normal Engine: Gob
#7070 ZAK V2: Umlauts disappeared in German versions lordhoto defect normal Engine: SCUMM
#7071 MM V2: Umlauts disappeared in German versions lordhoto defect normal Engine: SCUMM
#7072 ACCESS: Amazon - Spanish version doesn't start dreammaster defect normal Engine: Access
#7073 KQ6-CD: Savegame that cannot be resumed sluicebox defect normal Engine: SCI
#7076 LOOM: AdLib sound effect not stopped at Cygna's grave. lordhoto defect normal Engine: SCUMM
#7078 Dreamweb CZ loc unknown MD5 checksum sev- defect normal Engine: Dreamweb
#7081 BACKENDS: Linux - ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata sev- defect normal Port: Linux
#7084 SHERLOCK: Crash when taking inventory eriktorbjorn defect normal Engine: Sherlock
#7085 Neverhood Russian version bug (BlbArchive::load() Error during decompression) sev- defect blocker Engine: Neverhood
#7086 SCI: QFG3: Tell about Initiation in Uhura's Hut defect normal Engine: SCI
#7087 WME: Bickadoodle v1.2 crashes in introductory cutscene somaen defect normal Engine: Wintermute
#7088 WME: Bickadoodle v1.2: can't hear voices in introductory cutscene tobiatesan defect normal Engine: Wintermute
#7089 GUI: Crash in vector renderer when opening/closing console salty-horse defect normal GUI
#7090 SHERLOCK: Watson isn't animated while talking dreammaster defect normal Engine: Sherlock
#7091 SAGA: IHNM checksums (German fan translation) sev- defect normal Engine: SAGA
#7092 IHNM: text color mistake in German fan-made version sev- defect normal Engine: SAGA
#7093 MYST: Masterpiece Edition - Minor bug: Reset sound in clock tower puzzle doesn't play bgK defect normal Engine: Mohawk
#7094 GUI: Pressed button keeps highlight after modal dialog opens salty-horse defect low GUI
#7095 GUI/MYST: Missing translation for Main Menu button criezy defect normal Engine: Mohawk
#7097 MOHAWK: Myst the game runs instead of The Making of Myst movie bgK defect normal Engine: Mohawk
#7098 LURE: Adlib support broken/incomplete NMIError defect normal Engine: Lure
#7100 MYST: Cannot find resource error bgK defect normal Engine: Mohawk
#7101 GUI: Hovered-over button doesn't highlight after a modal dialog closes defect low GUI
#7102 MYST: Translation missing in Engine specific options bgK defect normal Engine: Mohawk
#7104 LOL-CD: mixing sfx and voice mode does not work athrxx defect normal Engine: Kyra
#7105 DEBIAN: Dist files not usable. csnover defect blocker Port: Linux
#7106 MOHAWK/MYST: ScummVM crashes when filename for savegame is empty bgK defect normal Engine: Mohawk
#7107 TOLTECS: Wrong "Cancel" behaviour sev- defect high Engine: Toltecs
#7109 Crash at Spitalfields phrenologist dreammaster defect normal Engine: Sherlock
#7110 Using coin into machine makes ScummVM 1.8.0 crash (Spanish version) TMM defect normal Engine: Drascula
#7111 Incorrect position in texts, not as the original criezy defect normal Engine: Drascula
#7112 DRASCULA: protagonist walking off the screen criezy defect normal Engine: Drascula
#7113 DRASCULA: Serious sprite glitches criezy defect normal Engine: Drascula
#7115 DRASCULA: FPS are incorrect or some frames are dropped. criezy defect normal Engine: Drascula
#7116 The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen eriktorbjorn defect low Engine: Neverhood
#7118 DRASCULA: Axe item can be picked up infinite times criezy defect normal Engine: Drascula
#7119 SCI: LB1: Game hangs when oiling or opening armor if standing in wrong spot m-kiewitz defect normal Engine: SCI
#7120 DRASCULA: Audio noise before every voice in the game criezy defect normal Engine: Drascula
#7121 DRASCULA: Delay and freeze when pressing right mouse click on game criezy defect normal Engine: Drascula
#7122 SCI: Hoyle3 Amiga - kGetFarText Crash bluegr defect normal Engine: SCI
#7123 GUI: Tab scroll buttons should be disabled when they have no effect sev- defect low GUI
#7124 GUI: Buttons don't highlight when mouse press is released over them lephilousophe defect low GUI
#7125 GUI/AGI: Predictive dialog glitches when two buttons are pressed at once sev- defect low GUI
#7126 SCUMM: The Dig Taiwanese Subtitles Not Correct sev- defect high Engine: SCUMM
#7127 GUI/FLUIDSYNTH: Exit without message in GUI when soundfont setting is missing sev- defect high GUI
#7134 AMAZON: assertion failed at Allen's story cutscene dreammaster defect normal Engine: Access
#7137 BACKENDS: iOS - rotation doesn't catch up when switching apps. criezy defect normal Port: iOS
#7139 BBVS: Undefined behavior - shift of a negative value csnover defect normal Engine: BBVS
#7141 DOTT: Graphical glitches while loading savedgame when stereo is running sev- defect normal Engine: SCUMM
#7143 MOHAWK: Myst Masterpiece Stoneship Red page door graphics glitch bgK defect normal Engine: Mohawk
#7145 SCI: SQ1VGA: spider behaviour seems wrong m-kiewitz defect normal Engine: SCI
#7148 MOHAWK: Rendering glitch in Riven bgK defect normal Engine: Mohawk
#7150 SCUMM/HE: Can't play multiple instances of a sound effect on different channels AndywinXp defect normal Engine: SCUMM
#7153 MOHAWK: Myst (Spanish) graphic glitch bgK defect normal Engine: Mohawk
#7154 SCI: LB1: Exiting arm-oiling cut scene skips death, breaks typing m-kiewitz defect normal Engine: SCI
#7159 SCI: QF1VGA: Sound effects no longer play in nightly build wjp defect normal Engine: SCI
#7162 On some levels parts of screen are black, goblins become invisible. DrMcCoy defect normal Engine: Gob
#7163 WME: Unsupported game "Basis Octavus" lolbot-iichan defect normal Engine: Wintermute
#7164 MYST: Cursor stays hidden after loading saved game while intro is playing bgK defect normal Engine: Mohawk
#7165 WAGE: Broken indenting in multiple files sev- defect low Engine: Wage
#7166 DRASCULA: Misleading indentation in animation.cpp criezy defect low Engine: Drascula
#7167 GNAP: Misleading indentation in scenes/group4.cpp sev- defect low Engine: GNAP
#7168 MADS: Misleading indentation in nebular/nebular_scenes2.cpp dreammaster defect low Engine: MADS
#7169 AUDIO: Misleading indentation in audio/decoders/qdm2.cpp sev- defect low Audio
#7170 PRINCE: Casting away const-ness without an explicit const_cast sev- defect blocker Engine: Prince
#7171 SWORD25: Casting away const-ness without an explicit const_cast digitall defect blocker Engine: Sword25
#7172 SWORD25: Cast to pointer from integer of different size wjp defect low Engine: Sword25
#7173 DEVTOOLS - Cannot build create_project with MSVC sev- defect normal Tools
#7176 ZVISION: Nemesis - missing temple fountain sound effects bluegr defect normal Engine: ZVision
#7179 SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good m-kiewitz defect low Engine: SCI
#7183 LOL-CD: game crashes and exits when looking/picking item athrxx defect normal Engine: Kyra
#7184 MOHAWK: Riven crash on Bookmaking Island bgK defect normal Engine: Mohawk
#7225 Support 44.1 khz mp3s fingolfin feature request normal Audio
#7234 Implementation of quitPauseRestart opcode SF/ender feature request low Engine: SCUMM
#7243 FMTOWNS: Add YM2612 FM synth emulation SF/jamieson630 feature request normal Engine: SCUMM
#7244 Quit dialog fingolfin feature request normal GUI
#7253 Sam &amp; Max package (floppy version) SF/khalek feature request normal Engine: SCUMM
#7254 Aspect ratio fingolfin feature request normal Graphics
#7262 XMI support SF/jamieson630 feature request high Audio
#7268 Sound effects for Indy3 SF/hoenicke feature request normal Engine: SCUMM
#7269 MI1VGA Roland support SF/jamieson630 feature request normal Engine: SCUMM
#7273 WIN: Look for config file in multiple places Kirben feature request normal Port: Win32
#7275 MM: bypass Copy Protection eriktorbjorn feature request normal Engine: SCUMM
#7277 AUDIO: Compress *.bun music and voice files aquadran feature request normal Audio
#7280 quicksaves in simon1&amp;2 and sky Kirben feature request normal Engine: AGOS
#7290 GUI: more intuitive saving fingolfin feature request normal GUI
#7294 Amiga palette in PC EGA versions Kirben feature request normal Engine: SCUMM
#7295 Speech/Subtitle toggle hotkey Kirben feature request normal Engine: SCUMM
#7299 MI2 (MAC): Incorrect Wiping Sound at Barkeeper's lordhoto feature request low Engine: SCUMM
#7301 AUDIO: Improve music in the Mac version of MI1 sev- feature request normal Engine: SCUMM
#7306 DC: Support for aspect ratio change zeldin feature request normal Port: Dreamcast
#7317 Increase MIDI performance by omitting redundancies SF/jamieson630 feature request normal Audio: MT32
#7320 FMTOWNS: Need more than 256 colors to display properly athrxx feature request low Engine: SCUMM
#7321 AUDIO: ST sound SF/hoenicke feature request normal Audio
#7324 Add sound support for dig demo aquadran feature request normal Engine: SCUMM
#7325 ALL: MT-32 to GM key velocity conversion SF/jamieson630 feature request normal Audio: MT32
#7327 SDL: Resolution switch also available on num pad fingolfin feature request normal --Other--
#7328 AUDIO: LOOM Mac music support SF/jamieson630 feature request normal Engine: SCUMM
#7333 Having the copy protection not bypassed Kirben feature request normal Engine: SCUMM
#7336 Search more subdirs: Rooms 1, Rooms 2, Rooms 3 Kirben feature request low --Other--
#7343 GUI: Show subtitles/speech options only for speech games sev- feature request low GUI
#7344 GUI : checkbox for subtitles? SF/ender feature request normal GUI
#7346 AUDIO: compress music from Broken Sword lavosspawn feature request normal Engine: Sword1
#7347 Support Broken Sword 1 demo lavosspawn feature request normal Engine: Sword1
#7350 GUI: Add support for translation to other languages sev- feature request low GUI
#7351 DC: added mp3 support zeldin feature request normal Port: Dreamcast
#7352 DC: Mapping of keys zeldin feature request normal Port: Dreamcast
#7360 when browsing for games, first letter should go to entry fingolfin feature request normal GUI
#7365 SIMON1: Add support for Amiga versions Kirben feature request normal Engine: AGOS
#7372 SEGACD_MI1 mouse scroll support SF/khalek feature request normal Engine: SCUMM
#7374 Improve support for Indy3/Mac: Add inventory Kirben feature request normal Engine: SCUMM
#7376 SCUMM - Disable speech delay when subtitles are disabled Kirben feature request normal Engine: SCUMM
#7389 GUI does not reflect command line config overrides sev- defect normal GUI
#7398 BS1/2 with missing MPEG2 support eriktorbjorn feature request normal Engine: Sword1
#7407 BASS: P key for pause not implemented SF/khalek feature request normal Engine: Sky
#7411 QUEEN: Detecting demo and using proper name joostp feature request low Engine: Queen
#7422 GUI: Mute option sev- feature request normal GUI
#7438 BS1: Add support for enter key in save game dialog eriktorbjorn feature request low Engine: Sword1
#7439 BS1: Invert stereo channels for traffic sounds in Rue Jarry eriktorbjorn feature request normal Engine: Sword1
#7440 BS1: Some smaller refinements to the GUI sev- feature request normal Engine: Sword1
#7449 Check MinGW version in configure Kirben feature request normal Port: Win32
#7453 MAC: Error after changing sound device in System Preferences fingolfin feature request normal Port: Mac OS X
#7462 SCUMM: Sega CD Monkey Island has not start button AndywinXp feature request low Engine: SCUMM
#7464 target_md5 even for command line sev- feature request normal GUI
#7472 Ability to change GUI color feature request normal GUI
#7477 SCALERS : 2XPM feature request low Graphics: Scalers
#7492 SWORD: DXA compression eriktorbjorn feature request normal Engine: Sword1
#7493 savepath includes homedir statically sev- feature request normal --Other--
#7506 New Game ID sev- feature request normal Engine: SCUMM
#7513 SYMBIAN: keyboard shortcuts sev- feature request low Port: Symbian
#7517 FW: naming save games sev- feature request normal Engine: Cine
#7525 Restore compatibility with gcc 2.95 fingolfin feature request normal Ports
#7537 PSP: Support sleep mode joostp feature request normal Port: PSP
#7543 WEB: Gallery browser improvements sev- feature request normal Web
#7555 wiki datafiles: Bargon Attack missing bluegr feature request normal Web
#7556 SDL: Remap joystick buttons via scummvmrc ccawley2011 feature request low Ports
#7559 BASS: Don't limit the screen height to 192 pixels bonki feature request normal Engine: Sky
#7560 DC: Map "." to a free button sev- feature request normal Port: Dreamcast
#7562 TOUCHE: Accept S key to exit the spanish version eriktorbjorn feature request normal Engine: Touche
#7565 NIPPON SAFES: Request to add Amiga version (FULL) peres feature request normal Engine: Parallaction
#7566 WIN: don't display hidden/system folders Kirben feature request normal Port: Win32
#7575 GUI: Add "reset to default" for paths in the options dialog criezy feature request normal GUI
#7576 ScummVM for UMPC/Tablet PC sev- feature request low Ports
#7577 BS1: Add cutscenes addons localizations in flac format sev- feature request normal Engine: Sword1
#7578 SCI: Sierra's Creative Interpreter Support bluegr feature request normal Engine: SCI
#7579 PQ1: Allow users to disable the debugger console key combo m-kiewitz feature request normal Engine: SCI
#7583 KYRA1: Add support for Korean/DOS version phcoder feature request low Engine: Kyra
#7586 NIPPON: "Adding "Click" sound to character selection? peres feature request normal Engine: Parallaction
#7591 LURE: MD5 for German Lure of the Temtress dreammaster feature request normal Engine: Lure
#7594 SYMBIAN: Screen rotation on UIQ3 ("lefty flip") anotherguest feature request normal Port: Symbian
#7600 ALL: standardization of savegames names criezy feature request normal --Other--
#7601 iPhone: Add support for arrow keys vinterstum feature request normal Port: iOS
#7604 GUI: Game selection through pictures instead of text sev- feature request normal GUI
#7614 Implementing a 4x and 5x scaler sev- feature request normal Graphics: Scalers
#7618 Remove all files in the /engine-data folder sev- feature request normal --Other--
#7620 AGI detecting agi mouse sev- feature request normal Engine: AGI
#7626 MANIAC: Add support for fan translation of demo fingolfin feature request normal Engine: SCUMM
#7627 AGI: MIDI support sev- feature request normal Engine: AGI
#7637 KYRA3: Add support for Spanish fan translation lordhoto feature request normal Engine: Kyra
#7643 DOTT: Running MM from Ed's room. eriktorbjorn feature request normal Engine: SCUMM
#7644 PSP: Add support for sleep/suspend more joostp feature request normal Port: PSP
#7646 Scalers cleanup sev- feature request low Graphics: Scalers
#7648 TINSEL: Add support for Discworld demo dreammaster feature request normal Engine: Tinsel
#7651 KYRA (and others?): give full path when wrong datafile ver. lordhoto feature request normal Engine: Kyra
#7655 GUI: In Load dialog, move 'Delete' button away from 'Load' feature request normal GUI
#7660 PC: Button assignments (ie. Mouse 3 for "." - skip dialogue) sev- feature request normal --Other--
#7666 KYRA2: Add support for Polish floppy version sev- feature request normal Engine: Kyra
#7674 Tools Snapshot Installer - do not add start menu Kirben feature request normal Tools
#7676 TUCKER : add compression of AUDIO folder cyxx feature request normal Engine: Tucker
#7678 KYRA2: Add support for Spanish floppy version athrxx feature request normal Engine: Kyra
#7680 DC: Disabling or changing the auto-save options zeldin feature request normal Port: Dreamcast
#7681 Load Lure saved games from Launcher feature request normal Engine: Lure
#7683 Key Mapper sev- feature request normal Engine: AGOS
#7686 ALL: Display errors in graphic display before exiting sev- feature request normal --Other--
#7687 SCUMM: Smooth Scrolling sev- feature request normal Engine: SCUMM
#7688 GUI: Scrolling TextWidget for displaying Help texts etc. sev- feature request normal GUI
#7695 KYRA1: Add support for Macintosh CD lordhoto feature request normal Engine: Kyra
#7697 Buildbot for WinCE ARM build lordhoto feature request normal Port: WinCE
#7698 Merge F5-menu with GMM fingolfin feature request normal GUI
#7699 Wii: Virtual Keyboard dhewg feature request normal Port: Wii
#7702 Wii: Support keymapper sev- feature request normal Port: Wii
#7704 DC: Add game chooser when more than one game detected sev- feature request normal Port: Dreamcast
#7708 KYRA3: Support for Russian fan translation sev- feature request normal Engine: Kyra
#7709 AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support sev- feature request normal Engine: AGI
#7715 GUI: Improve Mass Add button Mataniko feature request normal GUI
#7726 Allow user defined path for screenshots sev- feature request normal --Other--
#7743 DC: Optional ScummVM INI zeldin feature request normal Port: Dreamcast
#7746 Teen Agent Czech Language support sev- feature request normal Engine: TeenAgent
#7747 Mac OS X: Use a library such as Sparkle for auto-updates sev feature request normal Port: Mac OS X
#7751 Add middle button support for SCI games feature request normal Engine: SCI
#7755 DREAMCAST: Un-scrambled binary alternative zeldin feature request normal Port: Dreamcast
#7760 GC: DVD support for gamecube dhewg feature request normal Port: GameCube
#7763 WII: network/smb loading of game files dhewg feature request normal Port: Wii
#7764 IPHONE: Cursor Palettes Don't Work lordhoto feature request normal Port: iOS
#7769 DRASCULA: Add pause mode criezy feature request normal Engine: Drascula
#7773 KYRA1: Add support for Czech fan tranlsation sev- feature request low Engine: Kyra
#7780 GUI: Save/load dialog doesn't maintain scrolling position bonki feature request normal GUI
#7785 GUI: Game Sortation: Icons and Alignment sev- feature request normal GUI
#7792 Suppress Console Window Option Kirben feature request normal Port: Win32
#7794 AGI inventory items sev- feature request normal Engine: AGI
#7795 King's Quest 6 Windows Mouse Icons bluegr feature request normal Engine: SCI
#7798 GUI: Possibility to have 1-step slider control eriktorbjorn feature request normal GUI
#7800 SCI: Option to use original KQ5 Win mouse pointer icons sluicebox feature request normal Engine: SCI
#7804 Undithering all EGA games Strangerke feature request normal --Other--
#7806 TOON: add support for speech/subtitle/both options antoniou79 feature request normal Engine: Toon
#7811 Windows Vista/7 fullscreen and touchscreen sev- feature request normal Port: Win32
#7815 Allow to specify log location sev- feature request normal --Other--
#7833 CONFIGURE: Support new style DWARF2 debug info for i386 assembly sev- feature request normal --Other--
#7836 iOS Port: Graphics mode change not possible lordhoto feature request normal Port: iOS
#7837 iPad Landscape Rotation Lock Problem sev- feature request normal Port: iOS
#7842 Port Zengine into Scummvm feature request normal Engine: ZVision
#7843 KYRA1: Is it possible to add support for fan-made Rus trans? dgladkov feature request normal Engine: Kyra
#7846 Android: Mouse and SPen support. fuzzie feature request normal Port: Android
#7850 Option suggestion: stereo channel swap for MT32 emulation... sev- feature request normal Audio: MT32
#7855 Wii: Add MotionPlus support feature request normal Port: Wii
#7858 Bluetooth keyboard in full screen ipad criezy feature request normal Port: iOS
#7861 Support of Discworld Russian 1.1 Mataniko feature request normal Engine: Tinsel
#7862 LOL: Add support for Spanish DOS floppy Mataniko feature request normal Engine: Kyra
#7867 iOS buildbot: please revert to .tar.bz2 format digitall feature request normal Port: iOS
#7870 Please create an AppData file for ScummVM sev- feature request normal Port: Linux
#7871 IPHONE: Store running game state when switching tasks criezy feature request normal Port: iOS
#7877 ITE: Add Support for gog.com german version bluegr feature request normal Engine: SAGA
#7878 SHERLOCK: Support for Italian Fan Translation of "The Case of the Serrated Scalpel" sev- feature request normal Engine: Sherlock
#7880 Use Miles Sound System for Humongous SCUMM Games sev- feature request normal Engine: SCUMM
#7882 Win32 installer: Don't install QUICKSTART file if English is selected rootfather feature request normal Port: Win32
#7885 CMD: Detect and add game(s) with commandline criezy feature request normal --Other--
#7886 SAGA: IHNM Hungarian fan translation checksums Mataniko feature request normal Engine: SAGA
#7887 COMI: Enable "A pirate I was meant to be" scene in German COMI lotharsm feature request normal Engine: SCUMM
#7889 SCUMM: The Dig. Checksum Support for Russian translation (Old-Games.Ru). sev- feature request normal Engine: SCUMM
#7890 SCUMM: Add proper detection for fanmade Monkey Island 1+2 Talkies rootfather feature request normal Engine: SCUMM
#7893 lol chinese translation checksums Mataniko feature request normal Engine: Kyra
#7894 I Have No Mouth, and I Must Scream Chinese translation checksums sev- feature request normal Engine: SAGA
#7896 debugger help &amp; readme update patch normal Documentation
#7897 atlantis demo patch patch normal Engine: SCUMM
#7898 variable dimension patch patch normal Engine: SCUMM
#7899 debugger info &amp; exit patch patch normal Engine: SCUMM
#7900 dottdemo version detection patch patch normal Engine: SCUMM
#7901 partial samnmax demo detection fix patch normal Engine: SCUMM
#7903 cygwin patch patch normal Port: Win32
#7904 resource type readability patch patch normal Engine: SCUMM
#7905 multiple sound fx patch patch normal Engine: SCUMM
#7907 max actor &amp; resource patch patch normal Engine: SCUMM
#7910 midi resource support patch patch normal Engine: SCUMM
#7913 small sound resource (type) patch patch normal Engine: SCUMM
#7915 whereIsObject enum patch patch normal Engine: SCUMM
#7916 objectflagtable owner/state patch patch normal Engine: SCUMM
#7917 GCC packing fix for new GCC releases patch normal Ports
#7918 more readability patches patch normal --Other--
#7921 MIDI &quot;jumbo&quot; patch SF/ender patch normal Audio: MT32
#7925 program to de-archive mac scumm files patch normal Engine: SCUMM
#7926 Alt-Enter fullscreen toggle patch normal Graphics
#7927 setShake() Patch v2 patch normal Engine: SCUMM
#7930 MI1 CD Music Patch (New Version SF/ender patch normal Engine: SCUMM
#7937 Patch for scaling, no subtitles, etc. patch normal Graphics: Scalers
#7938 Suppress warnings patch latest CVS patch normal --Other--
#7941 MI1 CD music done right SF/ender patch normal Engine: SCUMM
#7943 Beos BeIDE project file SF/ender patch normal Port: BeOS
#7944 Play CD tracks as MP3 files patch normal Audio
#7946 Linux sequencer support patch normal Port: Linux
#8010 Loom graphics fix SF/ender patch normal Engine: SCUMM
#8043 descumm6 crash fix aquadran patch normal Tools
#8066 Hack for IMuseGM threading problem SF/jamieson630 patch normal Engine: SCUMM
#8075 FT: dialogue fix SF/ender patch normal Engine: SCUMM
#8150 CMI: Tall costumes being drawn wrong SF/ender patch normal Engine: SCUMM
#8235 LOOM: sound support SF/hoenicke patch normal Engine: SCUMM
#8249 Aspect-ratio correction (alternative method) fingolfin patch normal Graphics
#8298 Make Debian CVS target produce &quot;good&quot; filenames SF/toreanderson patch normal Port: Linux
#8303 Sound mistake fingolfin patch normal Audio
#8308 A patch that allows compiling X11 backend on FreeBSD fingolfin patch normal Port: BSD
#8313 FOTAQ: Patch for NextLine (end of buffer problem) patch normal Engine: Queen
#8316 Possible fix for Sam &amp; Max music glitch SF/ender patch normal Engine: SCUMM
#8323 main.cpp - Fix to compile when no USE_* flag is specified fingolfin patch normal Port: Win32
#8333 BS: Possible fix for cutscene palette issue SF/ender patch normal Engine: Sword1
#8338 Monkey Island SegaCD Sound Fix fingolfin patch normal Engine: SCUMM
#8380 Speech behaviour correction in FOTAQ cyxx patch normal Engine: Queen
#8391 makeInstance with MS VC++7 fingolfin patch normal Port: Linux
#8454 Small typos in the documentation webpage Kirben patch normal Documentation
#8458 Possible Kyra fix cyxx patch normal Engine: Kyra
#8482 Add a define to disable autosave patch normal Port: Dreamcast
#8494 fix ITE audio on big-endian platforms SF/h00ligan patch normal Engine: SAGA
#8496 compress_queen: fix tool name in header Kirben patch normal Tools
#8506 configure prefix problem fingolfin patch normal --Other--
#8548 Patch for correct optimizations with GCC 2.95.3 fingolfin patch normal Ports
#8587 Segfault when destroying an engine twice fingolfin patch normal --Other--
#8601 small patch to paralaction dropItem() peres patch normal Engine: Parallaction
#8608 README: typo fixes, consistency fingolfin patch normal Documentation
#8617 Patch for minor memory leak fingolfin patch low GUI
#8618 Patch: minor memory leak TabWidget.cpp fingolfin patch normal GUI
#8655 DIMP: Unable to start (regression) Kirben patch normal Engine: AGOS
#8687 AGI256 starting point and information patch normal Engine: AGI
#8698 EVENTS: ASCII enum fingolfin patch normal Ports
#8712 Possible patch for FR 1754616 bluegr patch normal GUI
#8724 TOUCHE: assertion from updateTalkFrames workaround cyxx patch normal Engine: Touche
#8736 configure fix for shells not supporting unary negation sev- patch normal --Other--
#8842 Operation Stealth copy protection fix patch normal Engine: Cine
#8872 DRASCULA: ENGLISH GRAMMAR/SPELLING sev- patch normal Engine: Drascula
#8874 DRASCULA: more english grammar/spelling fixes sev- patch normal Engine: Drascula
#8880 MADE: Rodney's Funscreen rename patch normal Engine: MADE
#8906 OS/2 patches for posix-fs fingolfin patch normal Port: OS/2
#8907 Convert_dxa single batch Kirben patch normal Tools
#8928 SDL: setWindowCaption() only works for ASCII fingolfin patch normal Ports
#8947 Tucker: Resource files in subdirectories are not found joostp patch high Engine: Tucker
#8985 Pointer casts on LLP64 platforms lose precision patch normal Port: Win64
#9037 SCI: Music/Sound-engine fix wjp patch normal Engine: SCI
#9043 ScummVM logo with capital S jvprat patch normal --Other--
#9064 CRUISE: Correct lookup into Spanish font data dreammaster patch normal Engine: Cruise
#9077 FREDDI 5: Correct Name from Cave to Cove Kirben patch normal Engine: SCUMM
#9090 linuxmoto fix for buildbot patch normal Ports
#9108 Fix corrupt images under scummvm\web\tags\start fingolfin patch normal Web
#9121 DOTT: support for Maniac Mansion on Ed's computer sev- patch normal Engine: SCUMM
#9137 Tools: create_project (Visual Studio/XCode/Code::Blocks) lordhoto patch normal Tools
#9168 SCI: Crash on bad node lookup (bug #2981644) bluegr patch normal Engine: SCI
#9175 BRA: handle SELFUSE flag peres patch normal Engine: Parallaction
#9179 BRA: fix inventory hitCharacter check peres patch normal Engine: Parallaction
#9181 BRA: execute merge commands after inventory is closed peres patch normal Engine: Parallaction
#9184 BRA: correctly parse animations of type none peres patch normal Engine: Parallaction
#9251 ScummVM Hungarian files and a problem criezy patch normal GUI: Translations
#9254 Update wii/gamecube configure dhewg patch normal Port: Wii
#9257 ScummVM Portuguese BR translation (Updated v2) criezy patch normal GUI: Translations
#9265 Wii port +humogonous games +missing cursor dhewg patch normal Port: Wii
#9274 ScummVM Tools: Linux SMK to DXA conversion script updated patch normal Tools
#9342 Updated Czech GUI Translation criezy patch normal GUI: Translations
#9365 SHEILA-WIN: Sheila Rae, The Brave screenshots bluegr patch normal Screenshots
#9402 detect freddi2 dutch mac demo patch normal Engine: SCUMM
#9459 EngineManager memory leak digitall patch normal --Other--
#9484 AmigaOS4: Adding -lz to cc_check -lpng in configure digitall patch normal Port: AmigaOS4
#9548 SHERLOCK: Inventory problem dreammaster defect normal Engine: Sherlock
#9552 Holmes 1 "Serrated Scalpel" Tabacco Shop Crashes dreammaster defect normal Engine: Sherlock
#9553 SHERLOCK: Cleopatra's Needle graphic glitch dreammaster defect normal Engine: Sherlock
#9554 Build: GUI part build fails criezy defect normal Tools
#9555 Sherlock: Journal problem dreammaster defect normal Engine: Sherlock
#9556 TOOLS: DeGob linker error unkown defect blocker Ports
#9557 LOL: Unknown German Floppy version Mataniko feature request normal Engine: Kyra
#9558 SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead m-kiewitz defect normal Engine: SCI
#9560 Hi-Res Adventure 1 Mystery House - corrupt savegames waltervn defect normal Engine: ADL
#9561 ADL: hires4 detection failed waltervn defect normal Engine: ADL
#9562 ScummVM GUI Hungarian translation criezy patch normal GUI: Translations
#9563 Alt + enter only works once angstsmurf defect normal Ports
#9564 SCI: QFG1VGA: Game freeze caused by baby antwerps sluicebox defect normal Engine: SCI
#9566 MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing Templier defect normal Port: Win64
#9567 Myst Island Tower rotation direction indication line is black instead of white bgK defect low Engine: Mohawk
#9568 Black box around pointer in Dini bgK defect low Engine: Mohawk 1.0
#9569 Fireplace place puzzle skips some sounds bgK defect low Engine: Mohawk 1.0
#9570 Selenitic door puzzle skips playing the last sound bgK defect low Engine: Mohawk 1.0
#9571 Myst Tower Elevator cache warning bgK defect low Engine: Mohawk 1.0
#9572 Mechanical Age Island Controls warning invalid _rect.top bgK defect low Engine: Mohawk 1.0
#9573 SDL1/2: Different rendering/filtering? criezy defect normal --Other--
#9574 MOHAWK: Myst: Sound stuttering in the projector room bgK defect low Engine: Mohawk
#9575 Hi-Res Adventure Endings waltervn defect normal Engine: ADL
#9577 SCI: MGDX: ResourceManager::changeAudioDirectory is broken csnover defect normal Engine: SCI
#9578 SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong sluicebox defect normal Engine: SCI
#9579 SCI: Music volume at zero still plays music very softly sev- feature request normal Engine: SCI
#9581 SCI: GK2: Ambient audio does not restart properly after loading a save game csnover defect normal Engine: SCI
#9582 SCI: SCI32 save/load dialogue arrows are drawn incorrectly csnover defect normal Engine: SCI
#9583 SCI32: Views from the previous scene are drawn into the next frame after a transition csnover defect normal Engine: SCI
#9584 SCI32: Implement HShutterIn transition show style csnover defect normal Engine: SCI
#9585 SCI: Phant1: Top of dialogue box decoration is missing csnover defect normal Engine: SCI
#9586 SCI: Phant1: Missing room backgrounds when reviewing chase csnover defect normal Engine: SCI
#9587 SCI: Phant1: Bad positioning and early display of chase “try again” dialogue csnover defect normal Engine: SCI
#9588 SCI: GK1: Motorcycle video is misaligned in hires Windows csnover defect normal Engine: SCI
#9590 SCI: SQ6: Screen transitions are too slow after room 500 csnover defect normal Engine: SCI
#9592 SDL2: Small graphics distortion in fullscreen mode rootfather defect normal Ports
#9594 Myst: Mouse cursor hangs while animations are played bgK defect normal Engine: Mohawk
#9597 SHERLOCK: Picked up items remain dreammaster defect normal Engine: Sherlock
#9598 SDL: write access violation with OSD when updating screen bgK defect blocker --Other--
#9599 ScummVM GUI Hungarian translation rootfather patch normal GUI: Translations
#9600 Swedish Translation for 1.9.0 criezy feature request normal GUI: Translations
#9602 WME: The Kite - Game screen shifted to the right raziel- defect normal Engine: Wintermute
#9603 RINGWORLD2: Intro only draws topmost line dreammaster defect high Engine: TsAGE
#9605 SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room wjp defect normal Engine: SCI
#9607 AGI: Animation and timers too fast with OpenGL backend m-kiewitz defect normal Engine: AGI
#9608 ZVision games crashing on launch dreammaster defect normal Engine: ZVision
#9609 SDL: Crash with displayMessageOnOSD called from separate thread in cloud code criezy defect normal --Other--
#9611 SCI32: lsl6hires crashes on day/night transitions csnover defect high Engine: SCI
#9612 SCI32: lsl6hires debug dialog shown csnover defect low Engine: SCI
#9613 SCI32: lsl6hires crashes during ending cutscenes csnover defect high Engine: SCI
#9614 SCI32: Space quest 6 scummvm freeze during the injection scene csnover defect normal Engine: SCI
#9615 SCI32: Space quest 6 crash when rapidly clicking on blockage csnover defect normal Engine: SCI
#9616 ScummVM GUI Hungarian translation criezy patch normal GUI: Translations
#9617 Alt+Enter and other hotkeys are too sensitive defect normal Port: Linux
#9618 GUI: Could not load widget position for ''! criezy defect normal GUI
#9620 SPARKLE: Update Error! An error occurred while extracting the archive. sev- defect normal Port: Mac OS X
#9624 SCI: Unknown KQ5 checksums csnover defect normal Engine: SCI
#9625 TINSEL: DW2 - out of sound reels dreammaster defect normal Engine: Tinsel
#9626 SCI: unknown SQ3 Version csnover feature request normal Engine: SCI
#9627 Lands Of Lore - game crashes in Catwalk Caverns wjp defect blocker Engine: Kyra
#9628 Reading sign in rocket cockpit freezes ScummVM eriktorbjorn defect high Engine: ADL
#9630 SDL2: Crashes when using MT-32 emulation wjp defect normal Ports
#9631 Crash on startup of Rex Nebular on Android wjp defect normal Engine: MADS
#9632 SCI: KQ7 1.51: Arithmetic error when trying to restore a save game csnover defect normal Engine: SCI
#9635 ScummVM GUI Hungarian translation criezy patch normal GUI: Translations
#9637 SCI: GK1: Speech settings reset when loading game csnover defect normal Engine: SCI
#9638 SCI: GK1: Wrong cursor in Jackson Square park sluicebox defect normal Engine: SCI
#9639 SCI: GK1: Font rendering issues & truncation csnover defect normal Engine: SCI
#9640 SCI: GK1: Mime crash in Jackson Square csnover defect normal Engine: SCI
#9641 SCI: Shivers: Bulls and Cows puzzle, incorrect display of master tiles wjp defect normal Engine: SCI
#9642 SCI: GK1: "Erase Letter" button crashes at cemetery csnover defect normal Engine: SCI
#9643 SDL2: Graphic issues with bilinear filtering enabled (Win, direct3d) rootfather defect normal Ports
#9644 ScummVM GUI Hungarian translation rootfather patch normal GUI: Translations
#9645 Myst - clicking pages crash ScummVM on MacOS bgK defect normal Engine: Mohawk
#9648 SCI: GK2: Inventory jumps in the wrong direction at the start of scroll csnover defect low Engine: SCI
#9650 TOOLS: compress_touche not working in windows sev- defect normal Tools
#9651 FULLPIPE: Intro video has wrong colors dreammaster defect normal Engine: NGI
#9652 FULLPIPE: Implement the "teleport" feature to the Map sev- feature request normal Engine: NGI
#9653 FULLPIPE: Irregular crash when starting csnover defect blocker Engine: NGI
#9654 FULLPIPE: Memory leak sev- defect blocker Engine: NGI
#9655 FULLPIPE: Level 3 - Clock handle not updated sev- defect normal Engine: NGI
#9656 FULLPIPE: Moving the cursor at the edge of the screen should scroll the scene sev- defect normal Engine: NGI
#9657 FULLPIPE: Memory leak on full version sev- defect blocker Engine: NGI
#9660 SCI: LSL3: Buffer overflow in GfxPicture::vectorPatternCircle csnover defect normal Engine: SCI
#9662 SCI: GK2: Saves are very large csnover defect normal Engine: SCI
#9663 FULLPIPE: Screenshot (Windows/German) rootfather patch normal Screenshots
#9665 SCI: Hoyle5: crash due to kPlatform signature mismatch csnover defect normal Engine: SCI
#9666 SCI: Hoyle5: crash due to kList w/Sort subop signature mismatch csnover defect normal Engine: SCI
#9667 FULLPIPE: Scene 26 - Wrong cursor sev- defect normal Engine: NGI
#9668 FULLPIPE: Map not centered on the Dude sev- defect normal Engine: NGI
#9669 FULLPIPE: Scenes 31/32/34 - Inconsistent character state sev- defect normal Engine: NGI
#9670 SCI: PQ2: Unknown kDisplay argument csnover defect normal Engine: SCI
#9672 FULLPIPE: Several inventory items highlighted at the same time sev- defect normal Engine: NGI
#9673 FULLPIPE: Unable to move after loading a save from the title screen sev- defect normal Engine: NGI
#9674 SCI: QFG3: Broken day/night cycle stuck on daylight wjp defect normal Engine: SCI
#9675 SCI: GK2: Crash in Chapter 6 Grotto csnover defect high Engine: SCI
#9677 SCI: GK2: Subtitle patch doesn't work sluicebox feature request normal Engine: SCI
#9678 WME: Reversion - The Meeting (Checksum) lolbot-iichan defect normal Engine: Wintermute
#9679 WME: Reversion - The Escape (Checksum) lolbot-iichan defect normal Engine: Wintermute
#9680 WME: Bickadoodle - Screenshot digitall patch normal Screenshots
#9681 SCI: MUMG256: Crash when clicking in the wrong place on the Sierra logo sluicebox defect normal Engine: SCI
#9682 GOB: Goblins Quest 3 - graphic issue on first level defect low Engine: Gob
#9684 The Neverhood Lite Demo still not working Mataniko defect normal Engine: Neverhood
#9687 SCI: MGDX: Missing MIDI playback csnover defect normal Engine: SCI
#9688 SCI: Longbow: (Amiga) crash in the pub sluicebox defect normal Engine: SCI
#9689 SCI: PQ4: Endgame is difficult to navigate due to lack of mouse capture csnover defect normal Engine: SCI
#9690 SCI: PQ4CD: Needs "dual" audio mode selection bluegr feature request normal Engine: SCI
#9691 SCI: Hoyle5 (Hoyle Solitaire): Crash when changing volume bluegr defect normal Engine: SCI
#9692 SCI: Hoyle5 (Hoyle Children's Collection): Hang when starting Checkers bluegr defect normal Engine: SCI
#9693 SCI: Hoyle5 (Hoyle Children's Collection): Disable unavailable games from being selectable in main menu bluegr feature request normal Engine: SCI
#9694 WME: Five Lethal Demons - Screenshot digitall patch normal Screenshots
#9695 WME: Helga Deep in Trouble - Screenshot digitall patch normal Screenshots
#9696 SCI: KQ7: Harp in Etheria hangs game csnover defect high Engine: SCI
#9698 PQ2 Jail file error wjp defect normal Engine: SCI
#9700 SCI: Audio settings sync is not quite right csnover defect normal Engine: SCI
#9701 WINDOWS: Flow of taking screenshots on Windows is broken criezy defect normal --Other--
#9702 SCI: SQ6: Game crashes when loading an invalid save game from launcher sluicebox defect low Engine: SCI
#9703 WME: Dead City - Screenshot digitall patch normal Screenshots
#9705 FULLPIPE: Crash on start (Big Endian) sev- defect normal Engine: NGI
#9706 PQ1AGI: Broken save game at cards game m-kiewitz defect normal Engine: AGI
#9708 TSAGE: Ringworld2 - save game progress no longer works ScummVM team defect normal Engine: TsAGE
#9709 Graphics::ManagedSurface::transBlit() assumes source rectangle starts at (0, 0) when blitting. Should it? dreammaster defect normal --Other--
#9711 GUI: Changing 'GUI Language' in Global Options removes theme overlay. criezy defect normal GUI
#9712 IHNM: Error when using the give verb on an actor bluegr defect normal Engine: SAGA
#9713 FULLPIPE: Sprites/Animation broken (AmigaOS4) sev- defect high Engine: NGI
#9714 [GUI/WIN] Control tab is shown in GUI settings bgK defect normal GUI
#9716 SCI - PQ2 DOS MD5 Mataniko defect normal Engine: SCI
#9717 GUI: Indirectly changing 'GUI Language' can produce inconsistent behaviour when changing some options. criezy defect low GUI
#9718 CLOUD: memory leak bgK defect normal --Other--
#9722 Blade Runner: French version detection Mataniko defect normal Engine: Bladerunner
#9727 SCI: KQ4: Crash during intro csnover defect normal Engine: SCI
#9728 ScummVM 1.9.1 Retropie 4.2 controller lag criezy defect normal GUI
#9729 Music After Solving Rebel Tunnel Puzzle Doesn't Start with Cutscene bgK defect normal Engine: Mohawk
#9731 SCI: KQ4: Crash when reading the message in a bottle csnover defect normal Engine: SCI
#9732 md5sum for spyfox german BenCastricum defect normal Engine: SCUMM
#9733 KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed. csnover patch blocker Engine: Kyra
#9734 MOHAWK: Riven crash in chair on temple island bgK defect normal Engine: Mohawk
#9735 SCI: GK1: Jingle when receiving game score points is missing ZvikaZ defect normal Engine: SCI
#9736 SCI: GK1: Napoleon House ambient audio stops playing when door audio plays csnover defect normal Engine: SCI
#9737 SHERLOCK: Serrated Scalpel italian fan traslation unknown MD5 dreammaster defect normal Engine: Sherlock
#9738 SCI: KQ7: unknown MD5 checksums (German, CD, 16bit Windows version) csnover defect normal Engine: SCI
#9739 SCI: KQ7: multi 4 dos/win version unknown md5 csnover defect normal Engine: SCI
#9741 SCI: Shivers: Intro video too small csnover defect normal Engine: SCI
#9742 SCI: Shivers: French windows version recognised as english dos version csnover defect normal Engine: SCI
#9743 SCI: Phant1: GOG vs. incl. german patch: Hint Skull - Text/No Speech sluicebox defect normal Engine: SCI
#9745 SCI: Shivers: Alternate demo version bgK defect normal Engine: SCI
#9750 SCI: Shivers: Door puzzle in the "gods" room keeps crashing csnover defect normal Engine: SCI
#9752 SCI: Save screenshots blocked by menu ZvikaZ defect low Engine: SCI
#9753 Distorted sounds in MADE games criezy defect high Engine: MADE
#9754 The "auto-detect" switch no-longer works properly criezy defect normal --Other--
#9755 Mention snap in install instructions sev- feature request normal Web
#9758 SCI: KQ7: Death screen infinite loop bgK defect normal Engine: SCI
#9759 SCI: KQ7: Uninitialized read for temp 0 from method putOnMask::handleEvent csnover defect normal Engine: SCI
#9760 SCI: GK1: Animation glitch in grandmother's house sluicebox defect normal Engine: SCI
#9761 SCI: GK1: Failed assert at start of day 6 csnover defect high Engine: SCI
#9762 SCI: KQ7: Video playback is incorrect csnover defect blocker Engine: SCI
#9763 SCI: KQ7: kPalVary(SetVary): signature mismatch in method sRosDogDeath::changeState csnover defect high Engine: SCI
#9764 SCI: Multiple games assertion failures in resource_audio.cpp csnover defect normal Engine: SCI
#9765 SCI: Hoyle 1: Crash at startup reading vocab 0 csnover defect high Engine: SCI
#9766 GUI: Assert in SaveLoadChooser dialog criezy defect normal GUI
#9767 SCI: GK1: Tap dancing sound effect is missing after restoring save game csnover defect normal Engine: SCI
#9770 SCI: GK1: Gabriel walks through walls bluegr defect normal Engine: SCI
#9771 SCI: KQ6: Death sequence dialog line repeats indefinitely m-kiewitz defect normal Engine: SCI
#9772 SCI: Torin: Missing Multi-Language-CD detection of English, French csnover defect low Engine: SCI
#9773 SCI: Laura Bow 2 CD - Distorted Digital Sound Effects csnover defect high Engine: SCI
#9774 SCI: Mixed-Up Mother Goose CD '92: No MIDI playback sluicebox defect normal Engine: SCI
#9775 SCI: PHANT1: Incorrect accentuated characters rendering in about screen csnover defect normal Engine: SCI
#9776 SCI: Torin: Crash in Escarpa csnover defect high Engine: SCI
#9779 SCI: Torin: Crash at null void csnover defect blocker Engine: SCI
#9780 SCI: LSL6HIRES-CD: Crash when dialing phone in Larry's room csnover defect high Engine: SCI
#9782 SCI: Game detection crashes ScummVM csnover defect normal Engine: SCI
#9783 SCI: castlebrain: Crash in Wordsearch puzzle dafioram defect normal Engine: SCI
#9785 WIKI: Link to the Liberation fonts is outdated criezy defect normal Web
#9786 SCI: KQ6: Some inventory items have bad palette in the menu bar wjp defect normal Engine: SCI
#9788 SCI: PHANT1: Chapter 7 - Palette glitch in chapel csnover defect high Engine: SCI
#9789 SCI: KQ7: No music for quest in Etheria csnover defect high Engine: SCI
#9790 SCI: KQ7: Strange ambrosia artefact in Etheria sluicebox defect low Engine: SCI
#9793 SCI: GK1: Problem with speech toggle csnover defect blocker Engine: SCI
#9795 SCI: KQ7 Demo: missing sound effects csnover defect low Engine: SCI
#9796 SCI: Torin's Passage Demo: Missing animations csnover defect normal Engine: SCI
#9797 SCI: Torin: Access violation on script.20700 csnover defect blocker Engine: SCI
#9801 SCI: QFG4: Crash when sliding down slippery slope m-kiewitz defect normal Engine: SCI
#9803 SCI: SQ6: Quiet music on loading save game sluicebox defect normal Engine: SCI
#9805 SCI: GK1: Day 6, Police Station Bug defect normal Engine: SCI
#9806 SCI: SQ4 Windows: Stuck when picking up matches sluicebox defect normal Engine: SCI
#9807 SCI: GK1: Restore missing Windows video in Day 6, Bayou Cutscene? sluicebox feature request normal Engine: SCI
#9810 SCI: TORIN: Uninitialized read for temp 1 from method oEventHandler::killAllEventHogs csnover defect high Engine: SCI
#9811 SCI: LSL6HIRES: Using washcloth crashes game csnover defect high Engine: SCI
#9812 SCI: SQ4 Windows: Game Crashes if timer runs out with Disc In m-kiewitz defect normal Engine: SCI
#9813 SCI: SQ4: Button audio for fast repeated click missing sluicebox defect low Engine: SCI
#9820 SCI: GK1: Speech cut off after using vine in crypt in Day 9 m-kiewitz defect low Engine: SCI
#9825 SCI: KQ1 demo: Incorrect animation speed of characters sluicebox defect normal Engine: SCI
#9826 VOYEUR: black screen after selecting a window if a still image is to be shown dreammaster defect normal Engine: Voyeur
#9828 Lands of Lore - PC9821 CD-ROM version MD5 Mataniko defect normal Engine: Kyra
#9829 AGI: SQX - The Lost Chapter - No sound digitall defect normal Engine: AGI
#9830 SCI: GK2: No Menu Music csnover defect normal Engine: SCI
#9831 Lands of Lore: Japanese text is displayed overlapping athrxx defect normal Engine: Kyra
#9832 SCI: GK2 FR: Error message at start about a wrong audio file csnover defect normal Engine: SCI
#9833 SCI: DEBUGGER: bp_function logging very limited sluicebox defect normal Engine: SCI
#9835 SCI: DEBUGGER: bpw/bpr not triggered inside kernel calls sluicebox defect normal Engine: SCI
#9836 SCI: TORIN: Game becomes stuck when using worm-Boogle in cave csnover defect high Engine: SCI
#9837 SCI: TORIN: Keyboard shortcuts are not working csnover defect high Engine: SCI
#9838 GUI: 'LastSelectedGame' setting not restored after GUI language change. bgK defect low GUI
#9839 GUI: Improve handling of 'Filter Graphics' option activation/deactivation. sev- feature request normal GUI
#9840 SCI: TORIN: Original save/load screens limited to 20 saves csnover defect normal Engine: SCI
#9841 SCI: KQ6: No credits music sluicebox defect normal Engine: SCI
#9843 SCI: KQ7 Win ES: White is drawn as black in videos csnover defect blocker Engine: SCI
#9844 SCI: PQ4: kIsOnMe out of bounds read csnover defect normal Engine: SCI
#9845 SCI: PQ4: kPalVary(SetStart): signature mismatch csnover defect normal Engine: SCI
#9847 SCI: PQ4: Moving too quickly causes crash during Emo shootout csnover defect normal Engine: SCI
#9848 SCI: PQ4: Clicking 2nd Impound car causes crash csnover defect normal Engine: SCI
#9849 SCI:PQ4: Progress blocking, showing barbie the shoe doesn't register m-kiewitz defect blocker Engine: SCI
#9850 SCI: PQ4: kIsOnMe Crash at Yo Money's Cigarette holder csnover defect normal Engine: SCI
#9851 SCI: PQ4: kIsOnMe Crash at Parker Center giving Hal forms csnover defect normal Engine: SCI
#9854 SCI Testing Page Edits csnover feature request normal Web
#9855 SCI: PQ4: Spaceship collision with asteroids not working wjp defect blocker Engine: SCI
#9856 SCI: PQ4: Missing implementation for HShutterOut transition csnover defect blocker Engine: SCI
#9857 SCI: GK2: Character Graphic Glitches in Opera basement csnover defect blocker Engine: SCI
#9861 WME: Oknytt 1.13. Sliders in preferences don't work lolbot-iichan defect normal Engine: Wintermute
#9862 SCI: Police Quest 3: Missing 10 points when you give Marie the locket at the hospital m-kiewitz defect normal Engine: SCI
#9867 Titanic: Starship Titanic: _lockCount Assertion fail dreammaster defect high Engine: Titanic
#9868 Titanic: Starship Titanic: Can't board ship dreammaster defect blocker Engine: Titanic
#9869 Titanic: Starship Titanic: Reloading Save repeats bot dialogue dreammaster defect normal Engine: Titanic
#9870 SCI: LB1: Game hangs when opening passage if walking in wrong spot sluicebox defect normal Engine: SCI
#9871 FULL THROTTLE: Crash when skipping intro (also in original) sev- defect low Engine: SCUMM
#9873 MOHAWK: Riven: Could not find sound 2 in card 11! bgK defect normal Engine: Mohawk
#9875 TITANIC: Wrong music when using elevators dreammaster defect normal Engine: Titanic
#9876 TITANIC: Slowness of mouse cursor dreammaster defect normal Engine: Titanic
#9878 TITANIC: Clipped ship announcements dreammaster defect normal Engine: Titanic
#9879 TITANIC: Incorrect Doorbot timing dreammaster defect normal Engine: Titanic
#9880 TITANIC: Starship Titanic: Deskbot crash on return respond dreammaster defect high Engine: Titanic
#9881 TITANIC: Brief freeze during intro credits cutscene dreammaster defect normal Engine: Titanic
#9882 TITANIC: Possible inconsistency with saved chevrons dreammaster defect normal Engine: Titanic
#9884 TITANIC: Possible incorrect animation of starlings being mulched dreammaster defect normal Engine: Titanic
#9885 TITANIC: Incorrect music in music room dreammaster defect normal Engine: Titanic
#9886 TITANIC: Incorrect MaitreD comment about music dreammaster defect normal Engine: Titanic
#9889 Titanic: Click Login on Computer Crash dreammaster defect normal Engine: Titanic
#9890 TITANIC: Volume Settings Ignored until GMM opened dreammaster defect low Engine: Titanic
#9891 MOHAWK: Riven: Sound issue in Temple Island bgK defect normal Engine: Mohawk
#9892 MOHAWK: Riven: Game crashes in Plateau Island bgK defect normal Engine: Mohawk
#9893 TITANIC: Access Denied on correct terminal login dreammaster defect low Engine: Titanic
#9894 QFG4: Thieves guild secret passage isn't immediately walkable bluegr defect normal Engine: SCI
#9895 TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene dreammaster defect normal Engine: Titanic
#9897 TITANIC: Parrot accepts cold chicken dreammaster defect normal Engine: Titanic
#9898 TITANIC: Bar Glass and Vision Center animation flickering dreammaster defect low Engine: Titanic
#9899 TITANIC: Turned on fan Looks off dreammaster defect low Engine: Titanic
#9900 TITANIC: No Hand for Picking up Vision Center dreammaster defect low Engine: Titanic
#9901 TITANIC: Winter displayed as Spring dreammaster defect low Engine: Titanic
#9902 TITANIC: Final Video Last Part No Sound dreammaster defect normal Engine: Titanic
#9903 TITANIC: Double Lock Navigation Crash dreammaster defect high Engine: Titanic
#9904 TITANIC: Ending Puzzle Solvable with 2 Stars dreammaster defect normal Engine: Titanic
#9905 MOHAWK: Riven: Temple Island Chair Crash bgK defect high Engine: Mohawk
#9906 SCI: LB1: Game hangs when examining bottle if walking in wrong spot sluicebox defect normal Engine: SCI
#9907 SCI: LB1: Sound effect not playing when discovering corpse ZvikaZ defect normal Engine: SCI
#9908 SWORD1: Picture previews black when saving in game criezy defect low Engine: Sword1
#9910 SCI: Phant1: Unrecognized game version csnover defect normal Engine: SCI
#9911 MOHAWK: Riven: Trapbook ending doesn't display video, just plays soundtrack. bgK defect normal Engine: Mohawk
#9912 MOHAWK: Myst: Piano Puzzle Crash bgK defect high Engine: Mohawk
#9915 MOHAWK: Myst: Piano Puzzle Lever doesn't reset bgK defect low Engine: Mohawk
#9916 MOHAWK: Myst: Piano Weird Sounding Modulation bgK defect low Engine: Mohawk
#9920 MOHAWK: Myst: Infinite Bird Chirp bgK defect low Engine: Mohawk
#9921 MOHAWK: Myst: Selentic Sound Locator Puzzle Has Audio Issues bgK defect high Engine: Mohawk
#9922 MOHAWK: Myst: Library Fireplace Door Laggy Close bgK defect low Engine: Mohawk
#9923 MOHAWK: Myst: Mechanical Age Elevator Door Laggy Close bgK defect low Engine: Mohawk
#9924 TITANIC: Issues with gondola dreammaster defect normal Engine: Titanic
#9925 TITANIC: Nose puzzle not working when done in reverse dreammaster defect normal Engine: Titanic
#9926 TITANIC: Most inventory items aren't properly animating when selected dreammaster defect normal Engine: Titanic
#9928 MOHAWK: Riven: Prison Island Save Game Crash bgK defect normal Engine: Mohawk
#9929 MOHAWK: Riven: Graphics Glitch for No Trap Book, Open Fissure Ending bgK defect low Engine: Mohawk
#9930 MOHAWK: Riven: Graphics Glitch for Trap Ghen, No Free Catherine, Open Fissure Ending bgK defect low Engine: Mohawk
#9931 MOHAWK: Riven: Graphics Glitch for Visit Ghen, Have Trap Book, Open Fissure Ending bgK defect low Engine: Mohawk
#9932 MOHAWK: Riven: Graphics Glitch for Get Trap Book, Refuse Ghen Ending bgK defect low Engine: Mohawk
#9933 MOHAWK: Riven: Graphics Glitch for Best Ending bgK defect low Engine: Mohawk
#9936 MOHAWK: Riven: Black Video for Released Ghen in Riven Ending bgK defect normal Engine: Mohawk
#9938 MOHAWK: Riven: Can't change volume levels bgK defect normal Engine: Mohawk
#9939 MOHAWK: Riven: Screenshots bgK patch normal Screenshots
#9942 TITANIC: Text Input Can be Garbled dreammaster defect low Engine: Titanic
#9943 MOHAWK: Riven: 'confirm_exit' option displays dialog when game ends. bgK defect normal Engine: Mohawk
#9945 OPENGL: Alt+Enter misbehaves in OpenGL mode on MacOS criezy defect normal Port: Mac OS X
#9946 OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS criezy defect normal Port: Mac OS X
#9947 MOHAWK: Riven: Screen Transition at beginning could be Smoother bgK defect low Engine: Mohawk
#9949 SCI: LB1: Game hangs when walking diagonal up attic stairs sluicebox defect normal Engine: SCI
#9950 SCI: LB2: No Lip Animation for A Voiced Dialogue sluicebox feature request low Engine: SCI
#9952 SCI: LB2: Can get into the storage room early sluicebox defect normal Engine: SCI
#9953 SCI: LB2: Voice Continues after loading another game bluegr defect low Engine: SCI
#9956 SCI: LB2: No Lip Animation for Laura with Yvette about Tut sluicebox feature request low Engine: SCI
#9957 SCI: PHANT1: Chapter 7 - Palette glitch in basement csnover defect high Engine: SCI
#9958 MOHAWK: Riven: Prison Island Close Dome Crash bgK defect normal Engine: Mohawk
#9959 Discworld 2: Bug in the showing of "string sets" dreammaster defect normal Engine: Tinsel
#9960 MOHAWK: Riven: Graphical glitch allows unintended access to floating room. bgK defect low Engine: Mohawk
#9961 TITANIC: Incorrect movement locking 2nd and 3rd stars in starfield dafioram defect normal Engine: Titanic
#9962 TITANIC: Transition videos sometimes appear in a corner of the screen dreammaster defect normal Engine: Titanic
#9963 TITANIC: Incorrect Doorbot rendering during prologue dreammaster defect normal Engine: Titanic
#9964 TITANIC: Loading Titanic after returning to Launcher Causes Crash dreammaster defect normal Engine: Titanic
#9965 TITANIC: The Maitre d' does not move when prod'ed dreammaster defect low Engine: Titanic
#9969 MOHAWK: Riven: Closing credits interrupted by repeat of trapbook end game. bgK defect normal Engine: Mohawk
#9970 MOHAWK: Riven: Credits are Slow bgK defect low Engine: Mohawk
#9971 SDL2: Fullscreen to RTL launcher resolution criezy defect normal Ports
#9972 MOHAWK: Riven: Missing sound effect for submarine hatch closing. bgK defect low Engine: Mohawk
#9974 SCI: Phant1: Frame Skips During Chase Carno's Room csnover defect low Engine: SCI
#9975 SCI: Phant1: Graphics and Cursor Freezing During Final Chase csnover defect high Engine: SCI
#9976 SCI: Phant1: Monster Painting Not Shown csnover defect low Engine: SCI
#9977 SCI: PHANT1: Main Menu Cursor Not Red, Initially dafioram feature request normal Engine: SCI
#9978 TITANIC: Service Elevator Level Indicator Off for Bilge dreammaster defect low Engine: Titanic
#9980 SCI: PHANT1: Loading Cancelled Chase Save Causes Crash sluicebox feature request normal Engine: SCI
#9984 TITANIC: Doorbot doesn't show up on his own dreammaster defect low Engine: Titanic
#9985 TITANIC: Previous Image persists when loading using in-game load dreammaster defect normal Engine: Titanic
#9986 TITANIC: Various actions cause clearing of conversation text dreammaster defect low Engine: Titanic
#9988 SCI: SQ5: Weird Glitch on Kiz sluicebox defect normal Engine: SCI
#9990 TITANIC: Suspicious fall-through cases dreammaster defect normal Engine: Titanic
#9992 MOHAWK: MYST: Build Failure for x86_64-linux-gnu wjp defect normal Engine: Mohawk
#9993 TITANIC: Liftbot Doesn't want to talk after facing floor Level dreammaster defect normal Engine: Titanic
#9994 SCI: GK2 Demo: Surface:: convertTo() Crash for Windowed Movie csnover defect low Engine: SCI
#9995 TITANIC: Bilge room no trash moving sounds dreammaster defect low Engine: Titanic
#9996 TITANIC: Mother doesn't return items dreammaster defect normal Engine: Titanic
#9997 TITANIC: No background music in common areas dreammaster defect normal Engine: Titanic
#9998 TITANIC: Promenade Missing Sound Effects dreammaster defect normal Engine: Titanic
#9999 TITANIC: Parrot does not eat hot mustard chicken dreammaster defect blocker Engine: Titanic
#10000 SCI: LB1: Notebook rendering "INCOMPLETE" wrong sluicebox defect normal Engine: SCI
#10001 TITANIC: MaitreD Random Crashes wjp defect high Engine: Titanic
#10002 TITANIC: Barbot has another vision center dreammaster defect low Engine: Titanic
#10003 TITANIC: Can Pull Rowbots lever Low with one arm dreammaster defect low Engine: Titanic
#10006 SHERLOCK: Add details to saved game data bonki feature request normal Engine: Sherlock
#10007 SHERLOCK: Rose Tattoo Add details to saved game data bonki feature request normal Engine: Sherlock
#10008 IHNM: Saved game picture shows game paused dafioram feature request low Engine: SAGA
#10009 IHNM: Gorrister invisible and stuck when reloading at mooring ring bluegr defect normal Engine: SAGA
#10014 TITANIC: Crash if loading (using GMM) saved game in-between Deskbot and Bellbot dreammaster defect low Engine: Titanic
#10016 TITANIC: Parrot Freeze dreammaster defect normal Engine: Titanic
#10017 TITANIC: Floating Chicken dreammaster defect normal Engine: Titanic
#10018 TITANIC: Star Puzzle Different Keyboard functions dreammaster defect normal Engine: Titanic
#10019 TITANIC: Bomb ending doesn't finish dreammaster defect normal Engine: Titanic
#10020 TITANIC: Ending credits change color slower than original engine dreammaster defect low Engine: Titanic
#10021 TITANIC: Bomb Narration Audio quality drops off after finishing Titania dreammaster defect normal Engine: Titanic
#10022 TITANIC: Crash if open house view for star puzzle before inserting picture in dreammaster defect normal Engine: Titanic
#10023 TITANIC: Have right click be shift+left click dreammaster feature request low Engine: Titanic
#10024 ANDROID: Black screen hang on start up csnover defect blocker Port: Android
#10025 TITANIC: in fullscreen mode the desktop wallpaper shines through bgK defect normal Ports
#10026 TITANIC: segmentation fault when talking to the deskbot dreammaster defect normal Engine: Titanic
#10027 TITANIC: after moving cursor isnt updated dreammaster defect normal Engine: Titanic
#10028 TITANIC: Stick Hovers in Arborteum dreammaster defect low Engine: Titanic
#10029 TITANIC: Can leave SGT room elevators on any level dreammaster defect low Engine: Titanic
#10030 TITANIC: Screenshots dafioram patch normal Screenshots
#10031 TITANIC: Saving screenshot during starting credits ends video dreammaster defect low Engine: Titanic
#10033 SCI: PHANT2: Reduce latency of starting movie clips and phone button sounds csnover feature request low Engine: SCI
#10034 SCI: PHANT2: Using Computers: Shift File name and Note name text up a bit m-kiewitz feature request normal Engine: SCI
#10035 SCI: PHANT2: Remove <PROTECTED> from save games file name csnover feature request low Engine: SCI
#10036 SCI: PHANT2: Text flashes in corner on computer csnover defect low Engine: SCI
#10037 SCI: PHANT2: Some inventory items overlap the arrow buttons csnover defect low Engine: SCI
#10039 SCI: PHANT2: TextView::setText Crash when changing security level of deceased csnover defect blocker Engine: SCI
#10040 TITANIC: Second Class Levels background music is off dreammaster defect low Engine: Titanic
#10041 TITANIC: Star Control: Forward and Backwords are too slow dreammaster defect low Engine: Titanic
#10042 TITANIC: Can't load barbot room saves from original game for a few node/view combinations dreammaster feature request low Engine: Titanic
#10043 TITANIC: Chicken given to mother hangs dreammaster defect low Engine: Titanic
#10044 MOHAWK: Riven: Excessive delay before cursor appears after movie ends. macca8 defect low Engine: Mohawk
#10045 LAUNCHER: Record / Playback crashes the app sev- defect high --Other--
#10047 TITANIC: Add game controls to help button dreammaster feature request low Engine: Titanic
#10048 SCUMMVM: opengl window mode bug, no resize csnover defect normal Graphics
#10049 SCI: PHANT2: French version - missing or corrupt resources csnover defect normal Engine: SCI
#10050 TITANIC: make it possible to move with cursor keys dreammaster feature request normal Engine: Titanic
#10051 TITANIC: Cannot load 99th saved game dafioram defect low Engine: Titanic
#10053 MOHAWK: MYST: Fireplace puzzle is sluggish compared to original bgK defect low Engine: Mohawk
#10055 TITANIC: Can Arrow-key forward through locked-bridge door dreammaster defect normal Engine: Titanic
#10056 TITANIC: Arrow-key forward through arborteum changes season to winter dreammaster defect normal Engine: Titanic
#10057 TITANIC: Phonograph has dissapearing horn after getting ear dreammaster defect low Engine: Titanic
#10058 TITANIC: Can't Up key out of pellerator dreammaster feature request low Engine: Titanic
#10059 TITANIC: Elevator exiting issues with up arrow key dreammaster defect normal Engine: Titanic
#10060 TITANIC: Movement with arrow keys unexpected behavior dreammaster defect normal Engine: Titanic
#10061 VOYEUR: crash if you play certain recorded audio scenes at the VCR dreammaster defect normal Engine: Voyeur
#10062 VOYEUR: note Reed to Chantal about Jessica agreed too early dreammaster defect normal Engine: Voyeur
#10063 MOHAWK: Riven: Graphics glitch when panning left on Prison Island. bgK defect normal Engine: Mohawk
#10064 MOHAWK: MYST: Fireplace puzzle blocks leave gray rectangle bgK defect low Engine: Mohawk
#10065 MOHAWK: MYST: Invisible Dini Page bgK defect low Engine: Mohawk
#10066 SCI: LSL7 PL: voice missing, text only english sluicebox defect normal Engine: SCI
#10067 TITANIC: Lift1 always on floor 1 when taking lift2 up dreammaster defect normal Engine: Titanic
#10071 TITANIC: Some numbers entered via numpad get duplicated dreammaster defect normal Engine: Titanic
#10072 TITANIC: Can get stuck in headless liftbot elevator dreammaster defect normal Engine: Titanic
#10074 TITANIC: Items sent through Succ via Nowhere chevrons are lost dreammaster defect low Engine: Titanic
#10075 MOHAWK: RIVEN: Faster page turning bgK feature request low Engine: Mohawk
#10076 TITANIC: unexpected results using keyboard movement dreammaster defect normal Engine: Titanic
#10077 TITANIC: bots seem to have lost most of their animation when talking dreammaster defect normal Engine: Titanic
#10078 SCI: SHIVERS1: Off colors when loading using GMM in-game bluegr defect normal Engine: SCI
#10080 TITANIC: Arrow Keys unexpected behavior at certain spots dreammaster defect low Engine: Titanic
#10081 MOHAWK: Myst: Tower rotation map changes position slightly when rotating the tower bgK defect normal Engine: Mohawk
#10083 TITANIC: Crash when playing with original game volume controls dreammaster defect normal Engine: Titanic
#10084 TITANIC: crash in music room after starting music dreammaster defect blocker Engine: Titanic
#10086 MOHAWK: Riven: Plateau puzzle a few graphic glitches bgK defect low Engine: Mohawk
#10088 TITANIC: Audio gap when music playback loops dreammaster feature request normal Engine: Titanic
#10089 TITANIC: Arrows visible in settings panel dreammaster defect normal Engine: Titanic
#10090 TITANIC: heap use-after-free loading a save game during TrueTalk video playback dreammaster defect normal Engine: Titanic
#10092 TITANIC: PET active panel confusion dreammaster defect normal Engine: Titanic
#10093 TITANIC: Final row of location chevrons rendered too high dreammaster defect normal Engine: Titanic
#10094 TITANIC: Bad mouse cursor transparency csnover defect normal Engine: Titanic
#10095 TITANIC: SGT Stateroom Puzzle deviations dreammaster defect high Engine: Titanic
#10096 TITANIC: Missing music fade when entering Parrot Lobby dreammaster defect normal Engine: Titanic
#10097 TITANIC: Missing music after looking down the well dreammaster defect normal Engine: Titanic
#10098 TITANIC: Missing exit animation when closing Unbelievably High Voltage box in Titania’s Room dreammaster defect normal Engine: Titanic
#10099 TITANIC: Graphical corruption during transition video playback on SGT level dreammaster defect normal Engine: Titanic
#10100 TITANIC: Graphical corruption (missing Indeo 4 transparency) in SGT room csnover defect normal Engine: Titanic
#10101 TITANIC: Succ-U-Bus keeps playing turn-on animation when clicked dreammaster defect normal Engine: Titanic
#10102 TITANIC: Marsinta stops moving during 2nd class upgrade sequence dreammaster defect normal Engine: Titanic
#10103 MOHAWK: Riven-Win: Frog trap on Book Assembly Island bug (1.10.0git4289-gfe88fab431) bgK defect normal Engine: Mohawk
#10104 TITANIC: Liftbots don't change floors for word spelling of numbers dreammaster defect low Engine: Titanic
#10106 TITANIC: Crash when opening cheat room during starting game logo dreammaster defect normal Engine: Titanic
#10107 TITANIC: Liftbot Head Float dreammaster defect low Engine: Titanic
#10108 MOHAWK: Myst: Mechanical Age Fortress rotation glitch bgK defect normal Engine: Mohawk
#10109 TITANIC: Music room puzzle has no sound dreammaster defect high Engine: Titanic
#10111 TITANIC: Succ don't carry on conversations dreammaster defect low Engine: Titanic
#10112 TITANIC: Music room xylopho player doesn't animate dreammaster defect low Engine: Titanic
#10114 MOHAWK: Myst, Atrus movie drawn at the wrong spot? bgK defect normal Engine: Mohawk
#10115 MOHAWK: Incorrect instructions in Marker Switch Vault Access instructions bgK defect normal Engine: Mohawk
#10116 MM C64 DEMO: Attempting to display the original save/load screen causes a crash. sev- defect blocker Engine: SCUMM
#10117 SCUMM: Starting the MM C64 Demo fails if the datafiles are in the same folder as the full MM C64 game. tag2015 defect normal Engine: SCUMM
#10118 MOHAWK: Riven: Screen doesn't fade to black when capturing Gehn. bgK defect high Engine: Mohawk
#10119 TITANIC: MaitreD graphic glitch misplaced cyan lines dreammaster defect low Engine: Titanic
#10122 TITANIC: TVs still shows the lifts level after solving the puzzle dreammaster defect low Engine: Titanic
#10124 TITANIC: Succubus switch does nothing dreammaster defect normal Engine: Titanic
#10126 TITANIC: Star Puzzle, crash for unlocking 1st star after 2 locked dafioram defect low Engine: Titanic
#10127 TITANIC: Pellerator travel times deviations dreammaster defect low Engine: Titanic
#10128 TITANIC: Autoselect pellerator when leaving the music room dreammaster feature request low Engine: Titanic
#10129 TITANIC: Hose graphic stays after grabbing it in winter dreammaster defect low Engine: Titanic
#10131 TITANIC: Can complete titania with some items swapped out dreammaster defect low Engine: Titanic
#10132 ScummVM 1.7.0, OpenGL, "--joystick", Mousepointer stuck stesee defect normal Port: Linux
#10136 TITANIC: Can get magazine again dreammaster defect low Engine: Titanic
#10137 SCI: QFG4: leshy riddle solve about bush in goo crash bluegr defect normal Engine: SCI
#10138 SCI: QFG4: revenant battle crash bluegr defect normal Engine: SCI
#10139 TITANIC: Parrot does not return dreammaster defect high Engine: Titanic
#10141 TITANIC: Mouse pointer graphic after collecting nose dreammaster defect low Engine: Titanic
#10142 TITANIC: Can remove parrot perch before flight dreammaster defect low Engine: Titanic
#10143 SCI: GK2 DE: Warning about corrupt files when starting game csnover defect low Engine: SCI
#10144 TITANIC: allow loading saved games via the GMM in the main game window dreammaster feature request low Engine: Titanic
#10145 TITANIC: volume sliders don't work as intended dreammaster defect normal Engine: Titanic
#10146 TITANIC: Yellow Fuse (spoiler) dreammaster defect normal Engine: Titanic
#10147 TITANIC: Relocking onto a star without moving causes crash dafioram defect normal Engine: Titanic
#10148 TITANIC: Relocking onto locked stars does not lock axis dafioram defect normal Engine: Titanic
#10149 TITANIC: Minor ending differences dreammaster defect low Engine: Titanic
#10150 TITANIC: Can open GMM onto of F5/F7 save/load bgK defect low Engine: Titanic
#10151 TITANIC: Succubus in parrot room hose + chicken (spoilers) dreammaster defect low Engine: Titanic
#10152 TITANIC: Can't move when loading another saved game during Succubus action dreammaster defect normal Engine: Titanic
#10153 TITANIC: Star locking/unlocking via green lights, differences dreammaster defect low Engine: Titanic
#10154 MSVC 2015 - SCI does not build, STATIC_ASSERT broken? csnover defect blocker Engine: SCI
#10155 TITANIC: Hitting F1, stops F2-F4 and F6 from working dreammaster defect low Engine: Titanic
#10156 SCI: SQ1 VGA: Russian language version not detected Mataniko defect normal Engine: SCI
#10157 SCI: Phantasmagoria italian md5 hash csnover feature request normal Engine: SCI
#10158 TITANIC: Restaurant no grab hand when removing cylinder dreammaster defect low Engine: Titanic
#10159 TITANIC: Restaurant red stop light stays lite dreammaster defect low Engine: Titanic
#10160 TITANIC: Restaurant, can put cylinder on closed empty slot dreammaster defect low Engine: Titanic
#10161 SCI: Phantasmagoria hintkeeper not working csnover defect normal Engine: SCI
#10162 TITANIC: NPC portrait missing after restoring save game dreammaster defect normal Engine: Titanic
#10163 TITANIC: DoorBot and BellBot stay put if you walk out of a room dreammaster defect normal Engine: Titanic
#10164 SCI: PHANT2: In-game volume slider plus/minus buttons don't work very well sluicebox defect low Engine: SCI
#10165 SCI: PHANT2: Movies volume too low csnover defect blocker Engine: SCI
#10167 TITANIC: Fixed light is still loose dreammaster defect low Engine: Titanic
#10169 TITANIC: PET display for star puzzle can persistence out of star puzzle dreammaster defect normal Engine: Titanic
#10170 TITANIC: Unlocking while homing into the 2nd and 3rd star causes issues dafioram defect low Engine: Titanic
#10171 COMPOSER: german version of Baba Yaga and the Magic Geese not detected sev- feature request normal Engine: Composer
#10172 SCI: GK2 DE: Warning about corrupt files when starting game csnover defect normal Engine: SCI
#10173 GUI: Game executed did not match window title or selection wjp defect low GUI
#10175 TITANIC: SGT puzzle, drawer can remain visually dreammaster defect low Engine: Titanic
#10177 TITANIC: Can't leave service elevator dreammaster defect blocker Engine: Titanic
#10178 TITANIC: Hitting stop on Restaurant player causes crash dreammaster defect high Engine: Titanic
#10179 TITANIC: Crash when taking service elevator to bottom of keel dreammaster defect normal Engine: Titanic
#10180 TITANIC: Invisible bellbot during intro dreammaster defect normal Engine: Titanic
#10182 SCI: LSL7: Clicks in audio when playing looping sounds csnover defect blocker Engine: SCI
#10183 SCI: QFG1EGA: Baba Yaga's hut sound bug athrxx defect normal Engine: SCI
#10184 SCI: CNICK-LSL: Game crashes when trying to increase bet in Blackjack m-kiewitz defect normal Engine: SCI
#10185 TITANIC: Clicking during bellbot intro minor issues dreammaster defect low Engine: Titanic
#10186 TITANIC: Add dialogue option to skip deskbot intro dreammaster feature request low Engine: Titanic
#10187 TITANIC: SGT Puzzle Toilet seat remains visually dreammaster defect low Engine: Titanic
#10188 SCI: Torin RU: Access violation on startup csnover defect normal Engine: SCI
#10189 TITANIC: Stopped restaurant music doesn't start until cylinder is reset dreammaster defect low Engine: Titanic
#10190 TITANIC: Selected Item stop animating after going through a door dreammaster defect low Engine: Titanic
#10191 TITANIC: Nav Helmet can disappear dreammaster defect low Engine: Titanic
#10196 SCI: LSL7: Better cel scaling criezy feature request normal Engine: SCI
#10199 COMPOSER: german version of Imo and the King not detected Mataniko feature request normal Engine: Composer
#10200 SCI: Shivers1: Sound Crash in Gods and Godessess Room dafioram defect high Engine: SCI
#10201 SCI: Phant2: Save on exit overrides slot1 csnover defect normal Engine: SCI
#10206 TITANIC: Can't get hose after looking away from empty pellerator dreammaster defect high Engine: Titanic
#10207 TITANIC: Memory leaks in QSoundManager dreammaster defect normal Engine: Titanic
#10208 TITANIC: Memory leaks in TrueTalk dreammaster defect normal Engine: Titanic
#10209 TITANIC: Memory leaks in CStarControl dreammaster defect normal Engine: Titanic
#10210 TITANIC: Memory leaks in AVISurface dreammaster defect normal Engine: Titanic
#10211 TITANIC: Memory leaks in save game code dreammaster defect normal Engine: Titanic
#10212 TITANIC: Memory leaks in DirectDrawManager dreammaster defect normal Engine: Titanic
#10214 SCI: QFG2: Terrorsaurus label not all on one row sluicebox defect normal Engine: SCI
#10215 MOHAWK: Riven: Unfreed memory for ScheduleWaterEffect bgK defect normal Engine: Mohawk
#10216 MOHAWK: Riven: Possible memory leak for saveGame bgK defect normal Engine: Mohawk
#10217 Possible memory leak for Image::writePNG csnover defect low --Other--
#10218 SCI: QFG2: Crash when exiting multiple Jackalmen carnage m-kiewitz defect high Engine: SCI
#10219 MOHAWK: Riven: Invalid read for RivenVideo::play/load bgK defect normal Engine: Mohawk
#10220 MOHAWK: MYST: Invalid read in VideoManager::open bgK defect normal Engine: Mohawk
#10221 SCI: KQ7 v1.4 Bad view priority, Ego behind curtain, Chapter 5 sluicebox defect low Engine: SCI
#10222 TITANIC: Invalid write in CMainGameWindow dreammaster defect normal Engine: Titanic
#10223 SCI: Lighthouse: Palette turns white after turning fans on, Island Fortress csnover defect low Engine: SCI
#10224 SCI: Lighthouse: Hitting Roost bird with rock has bad sound sluicebox defect normal Engine: SCI
#10226 SCI: Lighthouse: Animation of the robot arm is played twice when opening the safe sluicebox defect normal Engine: SCI
#10227 SCI: SQ4: Universal Remote Control description not voiced m-kiewitz feature request normal Engine: SCI
#10228 SCI: SQ4: Windows-specific SFX don't play m-kiewitz defect normal Engine: SCI
#10229 SCI: SQ4: Shoplifting crashes the game csnover defect normal Engine: SCI
#10230 SCI: Lighthouse: Bad palette briefly when in Fortress Bird Plane csnover defect low Engine: SCI
#10231 SCI: Lighthouse: Poor sound effect when train is stopping on it on sluicebox defect normal Engine: SCI
#10232 SCI: Lighthouse: Bad sound effect when clipping train rails sluicebox defect normal Engine: SCI
#10233 SCI: Lighthouse: Bad Palette when stepping out of sphere in Volcano csnover defect low Engine: SCI
#10235 SCI: Lighthouse: Bad Palette at bottom of temple elevator at desert csnover defect low Engine: SCI
#10236 TITANIC: use-after-free in QSoundManager on engine shutdown dreammaster defect normal Engine: Titanic
#10237 SCI: Lighthouse: Sound issues when fixing train junction box sluicebox defect normal Engine: SCI
#10238 SCI: Lighthouse: Sound repeating when raising/lowering train platform sluicebox defect normal Engine: SCI
#10239 PSP port incorrect 4:3 aspect radio rsn8887 defect normal Port: PSP
#10240 SCI: Leisure Suit Larry 1, Spanish version, crash when trying to buy apples to the guy at the casino m-kiewitz defect high Engine: SCI
#10241 SCI: SQ4: Vohaul's taunt to Roger bug sluicebox defect normal Engine: SCI
#10242 SCI: Lighthouse: Voltaic Bathysphere using keyboard arrow keys locks motion csnover defect normal Engine: SCI
#10244 SQ4 PC98 : Orange ship not taking off again when leaving super computer sluicebox defect normal Engine: SCI
#10245 SCI: Unkown SQ3 version csnover feature request normal Engine: SCI
#10246 TITANIC: Memory leaks for CCaptainsWheel dreammaster defect normal Engine: Titanic
#10251 SCI: Rama Demo crashes on start csnover defect normal Engine: SCI
#10252 SCI: RAMA: Assertion failure when loading from launcher csnover defect normal Engine: SCI
#10253 SCI: RAMA: Autosave - attempt to write non-number to non-save file csnover defect normal Engine: SCI
#10254 SCI: PQ3: Upcoming turns don't update when speeding sluicebox defect normal Engine: SCI
#10255 SCI: PQ3: Doctor talks too fast sluicebox defect low Engine: SCI
#10257 SCI: RAMA: Extra cursor when browsing interviews csnover defect low Engine: SCI
#10259 SCI: RAMA: Saved game playtime resets after scummvm reset csnover defect normal Engine: SCI
#10261 SCI: RAMA: Misplaced zero for bangkok sum/difference puzzles csnover defect normal Engine: SCI
#10262 TITANIC: Marsinta closed but still active in TT after restoring save game dreammaster defect normal Engine: Titanic
#10263 SCI: RAMA: Crash restoring bomb save csnover defect normal Engine: SCI
#10264 SCI: RAMA: Screenshots dafioram patch normal Screenshots
#10265 SCI: Lighthouse: Missing birds when turning right sluicebox defect normal Engine: SCI
#10266 ZVISION: ZGI: Add playtime to saved games bonki feature request normal Engine: ZVision
#10267 SCI: KQ7: Force game to default to full-size movies bluegr feature request normal Engine: SCI
#10270 SCI: LSL7: Ocean outside portholes jumps sluicebox defect normal Engine: SCI
#10272 Gob: Playtoons 1 demo: Unrecognized game version sev- defect normal Engine: Gob
#10273 TITANIC: DE: Deskbot doesn't respond to "Ja" or "Yes" dreammaster defect normal Engine: Titanic
#10274 TITANIC: DE: Invalid Wave file when going to bottom of keel dreammaster defect blocker Engine: Titanic
#10275 TITANIC: Instrument video is not in sync with music playback dreammaster defect normal Engine: Titanic
#10276 TITANIC: End of music room song is cut off dreammaster defect normal Engine: Titanic
#10277 TITANIC: Use of uninitialised variable dreammaster defect normal Engine: Titanic
#10278 TITANIC: Maître d' does not respond to anything dreammaster defect normal Engine: Titanic
#10281 TITANIC: DE: Can't disarm bomb dreammaster defect normal Engine: Titanic
#10282 TITANIC: Can enter bed in any SGT state room dreammaster defect normal Engine: Titanic
#10283 TITANIC: Transition video starts on wrong frame? dreammaster defect normal Engine: Titanic
#10284 TITANIC: Pressing pellerator button for current destination causes pellerator movement sound to play forever dreammaster defect normal Engine: Titanic
#10285 TITANIC: Wrong ambient audio played back after restoring save game dreammaster defect normal Engine: Titanic
#10287 TITANIC: Buffer overflow talking to Barbot dreammaster defect normal Engine: Titanic
#10289 TITANIC: Can’t interact, but no wait cursor, during Succ-U-Bus use animation dreammaster defect normal Engine: Titanic
#10290 SCUMM: Loom: Unknown version BenCastricum defect normal Engine: SCUMM
#10291 TITANIC: DE: All Chevron text should be in german dreammaster defect low Engine: Titanic
#10293 TITANIC/DE: Missing "Umlaute" (ä,ö,ü,ß) in text output dreammaster defect normal Engine: Titanic
#10295 SCI: QFG1 (VGA) - stat screen at night issue sluicebox defect low Engine: SCI
#10296 SCI: QFG1VGA: No Glow or Fireflies in globe at Yorick's room wjp defect low Engine: SCI
#10297 SCI: QFG1VGA: Wrong instruments play at Erana's Peace ZvikaZ defect normal Engine: SCI
#10299 BACKENDS: Retropie: SDL Cursor flashes in corner sev- defect normal Ports
#10301 SCI: KQ7 FR: Video playback crash csnover defect high Engine: SCI
#10303 Reporting MD5s for unknown versions of games bgK feature request normal Engine: Mohawk
#10304 SCI: QFG3: Night palette no longer loads after Storyteller event wjp defect normal Engine: SCI
#10308 TITANIC: Compiler error dreammaster defect normal Engine: Titanic
#10310 AGOS: Waxworks: Pressing M doesn't mute music NMIError defect low Engine: AGOS gsoc
#10312 WIN: "WARNING: unknown gfx mode -1!" csnover defect normal Port: Win32
#10313 GUI: Please clarify expected behaviour of 'Apply' button. sev- feature request normal GUI
#10314 iOS: LSL7: Unable to open Xqwsts’ locker on iOS criezy defect normal Port: iOS
#10316 FULLPIPE: Return to launcher does not work sev- defect high Engine: NGI
#10317 FULLPIPE: Save game metadata is missing sev- defect normal Engine: NGI
#10318 ScummVM: Program crashes on Exit ctoroman defect normal Ports
#10320 TOOLS: Compiler error in "extract_prince" wjp defect normal Tools
#10321 FULLPIPE: Hardlock when stepping onto stool sev- defect blocker Engine: NGI
#10322 FULLPIPE: Map screen, array OOB access bgK defect blocker Engine: NGI
#10323 FULLPIPE: Main menu, use after free sev- defect normal Engine: NGI
#10324 FULLPIPE: Broken saves - Inventory items turn into balls bgK defect blocker Engine: NGI
#10325 FULLPIPE: New game does not put back already picked up items sev- defect normal Engine: NGI
#10326 Crash a few seconds after Rex is put into the cell dreammaster defect normal Engine: MADS
#10327 RINGWORLD2: Demo version intro graphical glitch dreammaster defect normal Engine: TsAGE
#10330 FULLPIPE: Credits, use after free sev- defect blocker Engine: NGI
#10331 Redirect scummvm.sf.net to new site criezy defect normal Web
#10332 App crashes on close, or with MT-32 active at game start criezy defect blocker GUI
#10333 BACKENDS: Android - Unable to browse the storage lephilousophe defect normal Port: Android
#10335 Dreamweb SDL/OpenGL fullscreen mode broken in Linux bgK defect normal Engine: Dreamweb
#10336 Android: Build with virtual keyboard enabled ccawley2011 defect normal Port: Android
#10338 ScummVM crashes if compiled with virtual keyboard enabled. bgK defect normal --Other--
#10339 SCI: MGDX: Horse clips through fountain in Banbury Cross cutscene sluicebox defect normal Engine: SCI
#10340 PS3: Freeze Playing COMI bgK defect normal Port: PS3
#10341 Android: No modern renderers ccawley2011 defect normal Port: Android
#10342 SCUMM: UB & type system undermining in save/load code csnover defect normal Engine: SCUMM
#10343 SCI: KQ7: Demo crashes on startup csnover defect normal Engine: SCI
#10344 SCI: RAMA Demo: "Script 44 not found" after click on HUD element sluicebox defect normal Engine: SCI
#10347 Pegasus: Unknown version of Pegasus prime sev- feature request normal Engine: Pegasus
#10349 GOB: URBAN: GMM cursor graphic glitch csnover defect blocker Engine: Gob
#10350 GOB: URBAN: Return to launcher causes crash csnover defect blocker Engine: Gob
#10351 GOB: URBAN: Qutting via GMM causes crash csnover defect blocker Engine: Gob
#10354 TSAGE: Error when Miranda crawls in cell vent-hole dreammaster defect normal Engine: TsAGE
#10357 TSAGE: Save option from game menu doesn.t work dreammaster defect normal Engine: TsAGE
#10358 TITANIC DE: Crash when tapping bomb glass dreammaster defect normal Engine: Titanic
#10359 SCI: Lighthouse: missing version (German) sluicebox defect normal Engine: SCI
#10360 FARM: Unknown Version Kirben defect normal Engine: SCUMM
#10361 SCI: LSL6 Hi-res: Electric fence death opens console. csnover defect normal Engine: SCI
#10364 QUEEN: Support Amiga German Translation sev- feature request normal Engine: Queen
#10365 SAGA: ITE: Crash when talking to Sist eriktorbjorn defect blocker Engine: SAGA
#10366 SDL: Reacquire joystick when reconnected bgK defect normal --Other--
#10367 WIN32: WinSparkle is missing line breaks in the CHANGELOG rootfather defect normal Port: Win32
#10368 WIN32: WinSparkle doesn't terminate ScummVM.exe before launching the installer sluicebox defect normal Port: Win32
#10369 SAGA: ITE: Alamma Door hotspot difficulties sev- defect normal Engine: SAGA
#10374 SCI: Backend assertion failure sending data to closed MIDI driver on exit sluicebox defect normal Engine: SCI
#10375 Forum doesn't support HTTPS Mataniko defect normal Web
#10376 GUI: Enable aspect ratio correction by default sev- feature request normal GUI
#10377 Bladerunner ITA peterkohaut defect normal Engine: Bladerunner
#10378 SCI: SQ6 Screenshots (German version) digitall patch normal Screenshots
#10389 MOHAWK: Riven: Boiler FMV Skip Issue bgK defect normal Engine: Mohawk
#10390 MOHAWK: Riven: Key Mapping bgK feature request normal Engine: Mohawk
#10391 SCI32: Phant2: computer scrolling crash. sluicebox defect normal Engine: SCI
#10392 SCI: PQ4: stopping with debugging console in front of kitty club dafioram defect blocker Engine: SCI
#10393 SCI: PQ4 Screenshots (German version) digitall patch normal Screenshots
#10394 FULLPIPE: Saved game playtime resets on restart bonki defect normal Engine: NGI
#10395 FULLPIPE: Stuck when teleportating to foot sev- defect normal Engine: NGI
#10396 FULLPIPE: Rolling bridge is a wrong state r41k0u defect normal Engine: NGI
#10398 FULLPIPE: memory leak when exiting via in-game menu (not gmm) digitall defect low Engine: NGI
#10399 Darby the Dragon French Version is Unsupported digitall defect normal Engine: Composer
#10401 Incorrect cursor movement when using keyboard tsoliman defect normal Engine: Tinsel
#10402 SCI: Torin's Passage Screenshots (German version) digitall patch normal Screenshots
#10403 PLUMBERS: Plumbers Don't Wear Ties! - Screenshots digitall patch normal Screenshots
#10405 Building on MSYS2/Mingw-w64 currently completely broken rootfather defect high Port: Win64
#10406 TITANIC: Stuck in Barbot loop dreammaster defect normal Engine: Titanic
#10407 Lipsync not working in Full Throttle rsn8887 defect normal Engine: SCUMM
#10412 Hoyle 4: Sound effects not playing in ScummVM bluegr defect normal Engine: SCI
#10413 TUCKER: EN: Text in sentence bar not vertically centered sev- defect normal Engine: Tucker
#10414 TUCKER: Regression: Pause info and game hints in sentence bar missing sev- defect normal Engine: Tucker
#10416 SCI: LB2: Spanish floppy detection csnover feature request normal Engine: SCI
#10417 TUCKER: Ingame save/load dialog doesn't warn when no savegames are available sev- feature request normal Engine: Tucker
#10418 QFG4: Crash when entering the Gipsy camp bluegr defect normal Engine: SCI
#10419 QFG4: Crash when hitting a Necrotaur bluegr defect normal Engine: SCI
#10420 QFG4: Crash when using the Glide spell bluegr defect normal Engine: SCI
#10421 QFG4: Crash at the end of Tanya's resurrection cut scene bluegr defect normal Engine: SCI
#10422 TUCKER: Subtitles mangled on right edge of screen bonki defect normal Engine: Tucker
#10423 TUCKER: Grey blob (part of a background shadow) visible in front of ego bonki defect normal Engine: Tucker
#10424 TUCKER: Add mouse wheel support for inventory scrolling bonki feature request low Engine: Tucker
#10426 RIVEN: Game crashes in Map Island bgK defect normal Engine: Mohawk
#10427 BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games lotharsm defect blocker Port: Android
#10429 SCI: SQ1 VGA Russian crashes on start sluicebox defect normal Engine: SCI
#10430 TUCKER: Bud animation glitch in front of museum bonki defect normal Engine: Tucker
#10432 WME: Carol Reed Mysteries hint system not working lolbot-iichan defect normal Engine: Wintermute
#10433 AGI: Gold Rush - not detected in nightly build sev- defect normal Engine: AGI
#10435 Shown unknown game variant message in GUI rootfather feature request normal GUI
#10436 Allow using the ScummVM built-in file browser on macOS criezy feature request normal Port: Mac OS X
#10437 Add a Help menu in the ScummVM menubar on mac to access documentation ccawley feature request normal Port: Mac OS X
#10438 SCI: Lighthouse - Screenshots (German version) bonki patch normal Screenshots
#10440 SCI: PHARKAS Mac no longer running at all, ScummVM complaining about missing or corrupt game resources bluegr defect high Engine: SCI
#10443 GOB: Croustibat - Screenshot (DOS/Portuguese) digitall patch normal Screenshots
#10445 TUCKER: Verb "Use" uses capitalized "With" in sentence bar bonki feature request low Engine: Tucker
#10447 SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour AndywinXp defect normal Engine: SCUMM
#10448 README: liberation-fonts package URL broken bonki defect normal --Other--
#10452 TUCKER: Glitch when using map in part 3-mall without location change bonki defect normal Engine: Tucker
#10454 XEEN: character sheet stats don't update properly dreammaster defect normal Engine: MM: Xeen
#10455 XEEN: Sometimes when searching, the "nothing here" message disappear too quickly dreammaster defect normal Engine: MM: Xeen
#10456 XEEN: world status not properly reset when quitting to main menu and starting a new game dreammaster defect normal Engine: MM: Xeen
#10457 XEEN: when returning to main menu, the currently active music keeps playing dreammaster defect normal Engine: MM: Xeen
#10458 XEEN: characters cut off in the "loot" dialog dreammaster defect normal Engine: MM: Xeen
#10459 XEEN: broken rendering of the "EQUIP" icon in the inventory screen dreammaster defect normal Engine: MM: Xeen
#10460 XEEN: Not able to "use" items in inventory screen dreammaster defect normal Engine: MM: Xeen
#10461 XEEN: Inventory list of Accessories is wrong dreammaster defect normal Engine: MM: Xeen
#10462 XEEN: Wrong case in item lists dreammaster defect normal Engine: MM: Xeen
#10463 XEEN: Mouse clicks and other actions should be "buffered" dreammaster defect normal Engine: MM: Xeen
#10465 XEEN: the "hint face" in the viewport's frame get switched around dreammaster defect normal Engine: MM: Xeen
#10466 XEEN: "Buff" display in the character sheet missing dreammaster defect normal Engine: MM: Xeen
#10469 XEEN: character highlight missing when clicking on the "spells" icon dreammaster defect low Engine: MM: Xeen
#10470 XEEN: cancelling spellcasting not working correctly in combat dreammaster defect normal Engine: MM: Xeen
#10471 SFINX: ScummVM crashing during projector cutscene criezy defect normal Engine: CGE2
#10472 MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst book opens bgK defect normal Engine: Mohawk
#10474 MOHAWK: MYST: Clicking through books in Myst library doesn't work bgK defect normal Engine: Mohawk
#10475 XEEN: Darkside: Miles the Cartographer's script not working dreammaster defect normal Engine: MM: Xeen
#10476 XEEN: Clouds/Darkside flag not properly saved when restarting a new game dreammaster defect normal Engine: MM: Xeen
#10479 XEEN: Tooltip for HP goes to UINT_MAX if HP is negative dreammaster defect normal Engine: MM: Xeen
#10480 XEEN: Deselecting items/equipment not possible dreammaster defect normal Engine: MM: Xeen
#10482 MOHAWK: MYST ME: No Flyover sound for Mechanical Age bgK defect low Engine: Mohawk
#10483 MOHAWK: MYST ME: Mech Age Flyover video played when loading save bgK defect low Engine: Mohawk
#10484 LSL6 Hi-res: Oil lamp with spigot freezes the game sluicebox defect normal Engine: SCI
#10485 MOHAWK: MYST ME: Piano Puzzle Lever no sound bgK defect low Engine: Mohawk
#10486 MOHAWK: MYST: No 12AM/12PM time of date for star map bgK defect low Engine: Mohawk
#10488 MOHAWK: MYST: Star map arrow down sound is different bgK defect low Engine: Mohawk
#10489 MOHAWK: MYST: myst age Boat door opening sound is cut short bgK defect low Engine: Mohawk
#10491 TINSEL: DW1: Crash when loading Temple saved games dreammaster defect normal Engine: Tinsel
#10492 Using an item on temple hammer locks up game dreammaster defect normal Engine: Tinsel
#10493 TITANIC: Game crash when choosing floor in elevator dreammaster defect high Engine: Titanic
#10495 TINSEL: DW1: Prunes disappear if used without putting in inventory dreammaster defect normal Engine: Tinsel
#10496 TUCKER: Panel background off by one pixel bonki defect normal Engine: Tucker
#10497 MOHAWK: MYST: Selentic age radar doors no closing sound bgK defect low Engine: Mohawk
#10498 MOHAWK: MYST: Channelwood Achenar door shown half open bgK defect normal Engine: Mohawk
#10499 MOHAWK: MYST: Tower Rotation direction line broken by text bgK defect low Engine: Mohawk
#10500 BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5) larsamannen defect normal Port: iOS
#10501 MOHAWK: MYST: Crash on exit when a page is held bgK defect normal Engine: Mohawk
#10502 MOHAWK: MYST: Crash when exiting while age is loading bgK defect normal Engine: Mohawk
#10503 MOHAWK: MYST: Atrus video stutters bgK defect normal Engine: Mohawk
#10504 XEEN: Crash when clicking other options after cancelling load dreammaster defect normal Engine: MM: Xeen
#10509 SCI: Font errors in Polish games sluicebox defect normal Engine: SCI
#10510 SHERLOCK: Scalpel quits when trying to load uncompressed animations dreammaster defect blocker Engine: Sherlock
#10511 XEEN: CD-ROM animation incorrect dreammaster defect normal Engine: MM: Xeen
#10512 AGOS - SIMON2 25th Anniversary Edition unsupported sev- feature request normal Engine: AGOS
#10513 Crash on save & corrupted savegame dreammaster defect normal Engine: MM: Xeen
#10514 XEEN: Low framerate dreammaster defect normal Engine: MM: Xeen
#10515 SCI game "Manic Mansion" doesn't work on current build digitall defect normal Engine: SCI
#10516 MOHAWK: Riven: Sound issue in Temple Island #2 bgK defect low Engine: Mohawk
#10517 XEEN: Incorrect rewards from defeated enemies dreammaster defect normal Engine: MM: Xeen
#10518 XEEN: Viewport animations run too quickly when Options dialog open dreammaster defect normal Engine: MM: Xeen
#10519 MOHAWK: Riven: Checksum for new DVD version bgK defect low Engine: Mohawk
#10521 MOHAWK: Riven: Prison island music puzzle responsiveness bgK defect normal Engine: Mohawk
#10524 Thread safety issue with MemoryPool criezy defect normal --Other--
#10525 MOHAWK: Riven: Prison Island sound puzzle graphics glitch. bgK defect low Engine: Mohawk
#10526 MOHAWK: MYST ME: Crash when opening the map while using the Fortress Simulator bgK defect normal Engine: Mohawk
#10527 SCUMM: "imuse play" console command crashes on some tracks, should fail more gracefully bonki defect low Engine: SCUMM
#10531 MOHAWK: MYST: Crash when opening map mech age brother rooms bgK defect normal Engine: Mohawk
#10532 MOHAWK: MYST: Channelwood sound stops in linking book lift bgK defect low Engine: Mohawk
#10533 WME: .ogg files from .dcp packages are unknown bonki defect normal Engine: Wintermute
#10534 MADE: RTZ - Failure to manually extract necessary files from GOG release results in assertion without further explanation bonki defect normal Engine: MADE
#10535 DOCS: Update style guide for naming of functions and template types sev- feature request normal Documentation
#10536 MOHAWK: Riven: User can’t delete user-created save from Autosave slot via GUI. dafioram defect low Engine: Mohawk
#10548 XEEN: Misaligned object sprites compared to DOSBox dreammaster defect low Engine: MM: Xeen
#10549 XEEN: Wrong music on character generation screen. dreammaster defect low Engine: MM: Xeen
#10550 XEEN: Text wraps incorrectly in character creation "Skills" dialogue. dreammaster defect low Engine: MM: Xeen
#10551 XEEN: Mouse presses to empty spaces on character creation screen triggers re-roll. dreammaster defect low Engine: MM: Xeen
#10553 XEEN: Chest sprites return to their 'closed' graphic after being opened. dreammaster defect low Engine: MM: Xeen
#10554 XEEN: Direction Sense displayed incorrectly. dreammaster defect low Engine: MM: Xeen
#10556 XEEN: Subtitles resume if cutscene skipped and replayed dreammaster defect normal Engine: MM: Xeen
#10558 SCUMM: Indiana Jones 3/4 (partially) lost numpad control (regression) raziel- defect normal Engine: SCUMM
#10559 SCUMM: Distorted speech on submarine in Indy4 bonki defect normal Engine: SCUMM
#10563 MOHAWK: Title fails to start with no audio device present bgK defect normal Engine: Mohawk
#10568 SCI: PHANT1: Crash on startup rsn8887 defect blocker Engine: SCI
#10569 FULLPIPE: Unrecognized version of Full Pipe sev- defect normal Engine: NGI
#10570 SCI: PHANT2: Missing implementation of kInputText[4b] crashes obscure easter eggs sluicebox defect normal Engine: SCI
#10571 SCUMM: MI1 - Object 907 stopped with active cutscene/override! BenCastricum defect normal Engine: SCUMM
#10572 MOHAWK: MYST: Planetarium day slider not shown going to bottom dafioram defect low Engine: Mohawk
#10573 MOHAWK: MYST: Channelwood 2nd level lever animation plays twice bgK defect normal Engine: Mohawk
#10575 MOHAWK: MYST: Mech Age rotation controls reset to south when set to west bgK defect low Engine: Mohawk
#10576 MOHAWK: MYST: Random crash occurs using planetarium controls bgK defect normal Engine: Mohawk
#10577 MOHAWK: MYST: New menu UI graphic appears over top of buttons/animations bgK defect normal Engine: Mohawk
#10579 MOHAWK: RIVEN: Jungle Island Fireflies out of bounds Crash bgK defect normal Engine: Mohawk
#10580 MOHAWK: MYST: Crash occurs turning left at myst island boiler room door bgK defect normal Engine: Mohawk
#10582 SCI: KQ6: AmigaOS4: Cursors broken raziel- defect normal Engine: SCI
#10583 SCI: LS6: AmigaOS: Hourglass cursor cut off raziel- defect normal Engine: SCI
#10585 TOOLS: Compilation (missing local C++11 support) broken digitall defect normal Engine: Prince
#10588 MOHAWK: RIVEN: Japanese localization missing characters in new UI bgK defect normal Engine: Mohawk
#10589 MOHAWK: RIVEN: Polish localization missing end credits video bgK defect normal Engine: Mohawk
#10590 MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator bgK defect normal Engine: Mohawk
#10594 Myst: Mouse cursor has ugly border in fullscreen mode bgK defect normal Engine: Mohawk
#10595 Myst: Cyan logo surrounded by grey rectangle bgK defect normal Engine: Mohawk
#10598 Myst and Riven: Space should skip cinematics, not pause bgK defect normal Engine: Mohawk
#10599 Myst: Fullscreen flyby videos should loop and be clickable bgK defect normal Engine: Mohawk
#10600 Riven: Game chooser is shown upon opening GOG version lotharsm defect normal Engine: Mohawk
#10601 MYST: Cyan logo audio clips (GOG edition issue) bgK defect normal Engine: Mohawk
#10604 ZVISION: ZGI: Unresponsive black screen in Jack's shop eriktorbjorn defect normal Engine: ZVision
#10605 ZVISION: ZGI: Stuck on the burning doll screen eriktorbjorn defect normal Engine: ZVision
#10606 Myst: Mechanical Age: Achenar's torture chamber doesn't flash visually when hitting the switch bgK defect low Engine: Mohawk
#10607 Myst: Myst Island: Log Cabin's main-floor boiler valve doesn't play complete audio clip when adjusted bgK defect low Engine: Mohawk
#10610 BACKENDS: Linux - Mismatch with libcurl3 from buildbot setup and libcurl4 from Debian/sid sev- defect low Port: Linux
#10611 Making of Myst Video no longer runs bgK defect normal Engine: Mohawk
#10613 ScummVM 2.0.0 on Windows 98 sluicebox defect normal Port: Win32
#10615 QFG4: Tentacle doesn't retract after crossing pit at start of game bluegr defect normal Engine: SCI
#10616 DOTT German Mac version unknown MD5 bonki defect normal Engine: SCUMM
#10617 XEEN: Deleting characters in tavern causes various glitches dreammaster defect normal Engine: MM: Xeen
#10618 XEEN: Some dialog boxes can no longer be dismissed by clicking dreammaster defect normal Engine: MM: Xeen
#10619 LAB: Gui load crash dafioram defect high Engine: Lab
#10620 Missing page. bgK defect normal Engine: Mohawk
#10621 TITANIC: Who is the captain? TTconcept deskbot crash dreammaster defect normal Engine: Titanic
#10624 RIVEN: Missing page and other issue bgK defect normal Engine: Mohawk
#10625 Riven Game in School not crashing on the second turn bgK defect blocker Engine: Mohawk
#10627 TITANIC: Stuck facing Titania when parts out of order dreammaster defect normal Engine: Titanic
#10628 MOHAWK: RIVEN: Crash occurred entering Moiety age a second time in riven-25th-en-test3 build bgK defect normal Engine: Mohawk
#10629 GUI: Crash when clicking options criezy defect blocker GUI
#10630 SCUMM/HE: BB2003 - won't play some sounds sudobash1 defect normal Engine: SCUMM
#10632 MOHAWK: RIVEN: Polish: Credits roll late in one of the endings, shows white screen bgK defect normal Engine: Mohawk
#10633 MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the player after refusing to go into the book for the second time bgK defect normal Engine: Mohawk
#10634 GUI: Options cutoff for Edit Game when Graphics mode is x2 or less criezy defect normal GUI
#10635 MOHAWK: Riven: End game Autosave may set incorrect save/load status when loaded. macca8 defect low Engine: Mohawk
#10636 [SCI] Space Quest III unknown version digitall defect normal Engine: SCI
#10637 GUI: Segfault when accessing the option dialog from the GMM criezy defect normal GUI
#10638 Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD) Mataniko defect normal Engine: SCI
#10641 GUI: Vertical scrollbar buttons don’t work as expected. criezy defect normal GUI
#10642 MOHAWK: Riven: Dome sliders differ from the original dafioram defect normal Engine: Mohawk
#10643 CINE: FW - screen change crash karisal defect normal Engine: Cine
#10644 SCUMM: MI 1+2 (Ultimate Talkie Patch) - preferences keyboard controls no longer function orgads defect high Engine: SCUMM
#10645 GUI: Match tab body style across all Options tabs (Global & Game). bgK feature request low GUI
#10646 Previously identified KQ3 version now wrongly identified as fangame sev- feature request low Engine: AGI
#10647 MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle bgK defect normal Engine: Mohawk
#10650 DREAMWEB: Graphical glitches during intro in Eden's room aryanrawlani28 defect normal Engine: Dreamweb
#10653 DS errors digitall defect normal Port: NDS
#10654 PSP errors digitall defect normal Port: PSP
#10655 Errors digitall defect normal Tools
#10656 IOS resource leak? digitall defect normal Port: iOS
#10662 Startrek: Demo from archive.org game ID digitall feature request normal Engine: Startrek
#10664 GROOVIE: T7G: Loading crashes during some puzzles digitall defect normal Engine: Groovie
#10665 Lands of Lore 1 bug which leads to a crash. digitall defect normal Engine: Kyra
#10666 TsAGE: RINGWORLD: Can't get infodisk back from left flycycle dreammaster defect normal Engine: TsAGE
#10668 ScummVM: Compiling error (FluidSynth) digitall defect normal Audio
#10671 TsAGE: RINGWORLD: Crash when loading save at copy protection dreammaster defect normal Engine: TsAGE
#10672 login button on not logged in page doesn't work(bugs page) Mataniko defect low Web
#10675 RIVEN: Credits don't scroll all the way to black dafioram defect normal Engine: Mohawk
#10676 SCI: Hoyle 5 floppy detection digitall defect normal Engine: SCI
#10678 SCI: Codename Iceman DOS MD5 digitall defect normal Engine: SCI
#10681 SCI: GK1 restart game issue lskovlun defect normal Engine: SCI
#10682 SCI: KQ6 long messages truncated sluicebox defect normal Engine: SCI
#10683 MOHAWK: MYST: Assertion failure due to recent cos/sin table changes dafioram defect high Engine: Mohawk
#10684 WME: 1-pixel width sprite becomes a big rectangle is rotation is applied lolbot-iichan defect normal Engine: Wintermute
#10685 SCI: GK1 music issue on restore ZvikaZ defect normal Engine: SCI
#10686 WME: Sprite background is not fully transparent if AlphaColor is set lolbot-iichan defect normal Engine: Wintermute
#10687 QFG3&QFG4 crash on save tomasz89 defect blocker Engine: SCI
#10689 SCUMM: Indy3 (EGA) - "Führer" rendered as "Fhrer" AndywinXp defect normal Engine: SCUMM
#10692 Deutsche CD Version von Star Trek Judgment Rites digitall defect normal Engine: Startrek
#10693 QFG4: Pathfinding bug in the Inn with the stairs bluegr defect low Engine: SCI
#10694 QFG4: Crash after getting caught by Ad Avis and his hounds bluegr defect normal Engine: SCI
#10696 SCUMM: MI1 (EGA) - CMS music has problems antoniou79 defect normal Engine: SCUMM
#10697 SCUMM: Support Non-English Steam Versions of "The Dig" BenCastricum feature request normal Engine: SCUMM
#10699 Police Quest: SWAT - Crash after Tactics Training Speech renders game unfinishable bluegr defect normal Engine: SCI
#10700 Police Quest: SWAT - Mirror Tool is not working? lskovlun defect normal Engine: SCI
#10701 SCI: LB2: Crate room east door lock up sluicebox defect normal Engine: SCI
#10702 SCI: LB2: Can get stuck in Act V elevator sluicebox defect normal Engine: SCI
#10704 MYST ME (gog version) Crash bgK defect high Engine: Mohawk
#10705 Unsupported version of Arthur's Birthday (from Living Books) digitall defect normal Engine: Mohawk
#10706 SCI: LB2: Missing desk lamp message sluicebox defect normal Engine: SCI
#10707 SCI: GK1 pathfinding bug in grandmother's house bluegr defect normal Engine: SCI
#10708 Unknown game variant: Danish Pink Panther: Passport to Peril localisation sev- feature request normal Engine: Pink
#10709 SCI: LB2: Armor inset doesn't respond to events dafioram defect normal Engine: SCI
#10710 QFG4: Crash when trying to parry with a dagger and a Thief with no Parry skill bluegr defect normal Engine: SCI
#10711 QFG4: Lockup after defeating a Wraith sluicebox defect low Engine: SCI
#10713 Police Quest: SWAT - Most VMD(s) are small! bluegr feature request normal Engine: SCI
#10715 MOHAWK: RIVEN: “Cannot load font… “ warning message. bgK defect low Engine: Mohawk
#10716 SCI: LB2: Act 4 not initialized correctly (floppy 1.0) sluicebox defect normal Engine: SCI
#10718 GUI: Mouse Cursor Flickering While Moving In Fullscreen necros2k7 defect normal Port: Win32
#10723 SCI: LB2: Yvette/Tut Premature Murder Discussion sluicebox defect normal Engine: SCI
#10724 SCI: LB2: Yvette/Tut Dont Discuss Murder (CD only) sluicebox defect normal Engine: SCI
#10725 Ween: The Prophecy - PC Games (Germany) Demo digitall feature request normal Engine: Gob
#10726 QFG4: Spurious Error Message on Using Levitate Spell bluegr defect normal Engine: SCI
#10727 MOHAWK: MYST: Channelwood gate doesn't closed bgK defect low Engine: Mohawk
#10729 SCI: LB2: Back rub scene locks up when entered from east sluicebox defect normal Engine: SCI
#10730 SCI: LB2: Bugs With Meat are buggy sluicebox defect normal Engine: SCI
#10731 QFG4: Castle barrel room door, hero returns when exiting bluegr defect normal Engine: SCI
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start digitall defect normal Engine: AGI
#10733 SCI: LB1: Commands lockup game when colliding with obstacles sluicebox defect normal Engine: SCI
#10734 SCI: LB1: Turn-crank and open-vault sound fx not playing sluicebox defect normal Engine: SCI
#10735 AGI: RTL will falsely respect a quitting window from the engine digitall defect normal Engine: AGI
#10736 AGI: Fan Game Biru Quest triggers an assertion digitall defect normal Engine: AGI
#10737 AGI: DG: The AGIMouse Adventure (Fan Game) freeze sluicebox defect normal Engine: AGI
#10739 AGI: Fan Game AGI Combat (Beta) missing entry digitall feature request normal Engine: AGI
#10740 AGI: Fan Game AGI Sarien (Demo) missing entry digitall feature request normal Engine: AGI
#10741 GUI: Add mousewheel support to the "Unknown game variant" window digitall feature request normal GUI
#10742 SCI: LB1: Lillian not acknowledged in act 4 bedroom sluicebox defect normal Engine: SCI
#10743 SCI: LB1: Chapel candles don't stay lit sluicebox defect normal Engine: SCI
#10744 Update Weblate Mataniko feature request normal Web
#10745 SCI: GK1: No such "Spanish Windows CD" version digitall defect normal Engine: SCI
#10746 SHERLOCK: RT: Loading From GMM during Intro Prolog Causes Mouse Cursor To Get Stuck Hidden digitall defect high Engine: Sherlock
#10747 QFG4: Crash when walking around the squid monolith sluicebox defect normal Engine: SCI
#10748 QFG4: Mirrored room Pics are off by 1 pixel, garbage on right edge sluicebox defect low Engine: SCI
#10751 QFG4: Rope obscured by bkg when rescuing Igor bluegr defect low Engine: SCI
#10752 MOHAWK: MYST25: RIVEN25: Our current custom build crashes on resize and alt-tab MDogherra defect normal Engine: Mohawk
#10753 QFG4: Talking to absent innkeeper bluegr defect low Engine: SCI
#10754 QFG4: Talking to absent Burgomeister sluicebox defect low Engine: SCI
#10756 QFG4: Grabbing the second bookshelf passage, msg doesn't reflect its closed/open state bluegr defect low Engine: SCI
#10757 QFG4: Pathfinding in castle stairways by Tanya's room, Iron safe bluegr defect normal Engine: SCI
#10758 QFG4: Autosave SCI Script Deletes Manual Savegames... bluegr defect high Engine: SCI
#10760 QFG4: Crash entering the inn sluicebox defect normal Engine: SCI
#10761 SCI: LB2: Disable Speed Test sluicebox feature request normal Engine: SCI
#10763 SCI: GK1: Missing points when showing Mosely the veve sketch sluicebox defect normal Engine: SCI
#10764 KYRA: LOL: Cannot Use Vaelan's Cube On Scottia's Barrier digitall defect normal Engine: Kyra
#10765 QFG4 floppy: Assertion Error celobj32.cpp:179 at the swamp bluegr defect high Engine: SCI
#10766 QFG4: Assertion Error segment.h:866 with Cranium's robot bluegr defect high Engine: SCI
#10767 SCI: GK1: Honfour keycard lockup sluicebox defect normal Engine: SCI
#10768 QFG4: Unlit torch appears lit, inventory leaks across restarts bluegr defect normal Engine: SCI
#10770 QFG4: Insect statue description says squid-like bluegr defect low Engine: SCI
#10772 QFG4: Rations icon persists in toolbar after all are eaten Vhati defect low Engine: SCI
#10773 QFG4 floppy: Crash when asking Cranium for potions bluegr defect high Engine: SCI
#10774 QFG4: Exiting thieves' guild secret passage, hero is prematurely visible sluicebox defect low Engine: SCI
#10775 QFG4: Resting repeatedly in one place results in consecutive moonrises bluegr defect low Engine: SCI
#10777 QFG4: Crash when gliding across the swamp on return trip bluegr defect high Engine: SCI
#10778 QFG4 floppy: Crashes on the first fortune teller visit bluegr defect high Engine: SCI
#10780 SCI: GK1: Ego speed bugs in police station & drug store sluicebox defect normal Engine: SCI
#10781 SCI: GK1: French/Spanish CD SysLogger hotkey sluicebox defect normal Engine: SCI
#10782 SCI: GK1: Magentia missing message sluicebox defect normal Engine: SCI
#10787 SCI: GK1: Grace day 1 dialogue cut off when hanging up phone sluicebox defect normal Engine: SCI
#10788 SCI: GK1: Gabriel's mouth doesn't move during final CD scene sluicebox defect normal Engine: SCI
#10789 QFG4: Peering through doors at absent bats in the castle Vhati defect low Engine: SCI
#10790 SCI: Hoyle4 - Sample is cut short in Crazy Eights / incorrect game pacing sluicebox defect normal Engine: SCI
#10791 Croustibat: ID name - incorrect language prefix digitall defect low Engine: Gob
#10792 SCI: Mac KQ6, QFG1VGA, FPFP, GK1 broken, possibly others bluegr defect normal Engine: SCI
#10793 SCI: GK1: Day 5 snake attack problems sluicebox defect normal Engine: SCI
#10794 Strip theme zip files and other dat files from buildbot archive cause they are already built in main exe lephilousophe feature request normal Port: Win64
#10797 SCI: GK1: Day 2 binoculars lockup sluicebox defect normal Engine: SCI
#10798 Kyrandia 2 Original Floppy Spanish Version athrxx defect normal Engine: Kyra
#10799 QFG4 floppy: Great hall eavesdropping door actions are all lies sluicebox defect normal Engine: SCI
#10800 [Pink] "Pink Panther: Passport to Peril" crashes whiterandrek defect normal Engine: Pink
#10801 SCI: KQ6: Looking at ribbon shows wrong message sluicebox defect normal Engine: SCI
#10804 MADE: Return to Zork FM-TOWNS Unknown Variant defect normal Engine: MADE
#10805 PINK: Hokus Pokus Pink Crash in Dining Room at Coat with Stars whiterandrek defect normal Engine: Pink
#10807 CONFIGURE: FreeType detection fails on automatic re-run of configure script bgK defect normal Common
#10808 SCI: LB2: Act 5 finale music interrupted in CD version sluicebox defect normal Engine: SCI
#10811 SCI: KQ6: Wallflower dance too short in Text mode (CD version) sluicebox defect normal Engine: SCI
#10812 SCI: KQ6CD wallflower dance music not restarting, leads to lockup sluicebox defect normal Engine: SCI
#10814 QFG4: Crash in cave when fighting Pit Horror below the tightrope bluegr defect normal Engine: SCI
#10815 SCI: Incorrect list of supported games defect normal Engine: SCI
#10816 New BASS demo for the demo collection. Mataniko patch low Web
#10817 WIN32: scummvm.exe FileDescription is a url lotharsm defect low Port: Win32
#10818 SCI: GK1: Missing message when using veve copy on artist sluicebox defect normal Engine: SCI
#10819 SCI: GK1: Multiple message bugs when using money on fortune teller sluicebox defect normal Engine: SCI
#10820 SCI: GK1: Missing message when 'Operating' fortune teller chair sluicebox defect normal Engine: SCI
#10822 QFG4: Reading 3, Two of Cups is placed off-center bluegr defect low Engine: SCI
#10823 QFG4: Reading 3, The Devil is dealt is instead of Death bluegr defect normal Engine: SCI
#10824 QFG4: Reading 3, Wrong significator card bluegr defect normal Engine: SCI
#10826 SCI: QFG1VGA lockup when clicking on Crusher near card game sluicebox defect normal Engine: SCI
#10827 QFG4 floppy: Second door sound when entering castle rooms bluegr defect normal Engine: SCI
#10828 SCI: GK1: Mummies move without animating sluicebox defect normal Engine: SCI
#10829 QFG4: Iron safe room, door to the east sends hero west bluegr defect normal Engine: SCI
#10830 QFG4: Stuck at closed town gate after resting til night bluegr defect normal Engine: SCI
#10832 QFG4: Castle rooms silence all doors when one is oiled sluicebox defect low Engine: SCI
#10833 Police Quest: SWAT - Skipping Tactics Training causes crash! bluegr defect normal Engine: SCI
#10834 SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise sluicebox defect normal Engine: SCI
#10835 QFG4: Mage stuck unable to cast spells in endgame crystal room sluicebox defect high Engine: SCI
#10836 SHERLOCK: Scalpel - inventory glitch dreammaster defect normal Engine: Sherlock
#10837 QFG4: Crash casting Trigger on squid monolith after using grapnel bluegr defect high Engine: SCI
#10838 SHERLOCK: Scalpel - Bad sound effect dreammaster defect normal Engine: Sherlock
#10839 SCI: LONGBOW: Castle rescue script bugs sluicebox defect normal Engine: SCI
#10841 SHERLOCK: Scalpel inventory not updated when item is added dreammaster defect normal Engine: Sherlock
#10842 GLK: FROTZ: Display problems in Beyond Zork dreammaster defect normal Engine: GLK
#10843 GLK: FROTZ: On-screen dialogs aren't displayed correctly dreammaster defect normal Engine: GLK
#10844 QFG4: Ad Avis' death is interrupted, he returns and kills hero sluicebox defect normal Engine: SCI
#10845 QFG4: Reading 3, Cards land on piles and fall through to bottom bluegr defect low Engine: SCI
#10846 QFG4: Reading 5, Card lands on pile and falls through previous card bluegr defect low Engine: SCI
#10847 SCI: LONGBOW: Day 7 Tuck Net script bug sluicebox defect normal Engine: SCI
#10848 SCI: QFG4CD missing audio when looking at grate sluicebox defect normal Engine: SCI
#10849 SCI: QFG4CD: Wrong message audio for Rusalka/flowers bluegr defect normal Engine: SCI
#10850 SHERLOCK: Rose tattoo city map glitch dreammaster defect normal Engine: Sherlock
#10851 Unknown game variant: Polish Pink Panther: Passport to Peril localisation sev- defect normal Engine: Pink
#10852 SCI: GK2: Italian version: Lack words to complete tape splice puzzle sluicebox defect normal Engine: SCI
#10853 SCI: GK1: Walk through walls after phoning Wolfgang sluicebox defect normal Engine: SCI
#10854 SCUMM: MI1 (Floppy) - Color cycling in lava cave backwards dwatteau defect normal Engine: SCUMM
#10855 macOS: Adding game asserts criezy defect normal Port: Mac OS X
#10856 SCI: QFG1VGA: Mac version disables Antwerp controls and kills you sluicebox defect normal Engine: SCI
#10857 QFG4: Pathfinding in forest 1S 1W from town, east entry bluegr defect normal Engine: SCI
#10858 QFG4: Pathfinding in forest 1S from town, south entry bluegr defect normal Engine: SCI
#10860 QFG4: Lock up when casting Trigger after Summon Staff bluegr defect normal Engine: SCI
#10861 COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329! bluegr defect blocker Engine: Composer
#10862 AUDIO: AC3 volume seems too low eriktorbjorn defect normal Audio
#10863 WME: Wintermute games not recognised lolbot-iichan defect normal Engine: Wintermute
#10864 Development builds no longer work on Windows XP bgK defect normal Port: Win32
#10865 GLK: FROTZ: Crash creating new Beyond Zork characters eriktorbjorn defect normal Engine: GLK
#10866 GLK: FROTZ: Prompting for title screen keypress even if MG1 file isn't present dreammaster defect normal Engine: GLK
#10868 IRC logs are not being published digitall defect normal Web
#10869 GLK: FROTZ: Out of bounds read in Mem::initializeUndo dreammaster defect normal Engine: GLK
#10870 QFG4: Pathfinding in forest 1S from Erana's Garden, south entry bluegr defect normal Engine: SCI
#10871 QFG4: After geas, Hero can walk through the closed castle gate bluegr defect normal Engine: SCI
#10872 AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts sluicebox defect high Engine: AGI
#10874 QFG4: Rogues get stuck opening castle doors bluegr defect normal Engine: SCI
#10875 BACKENDS: WIN32 - In-build Add Game Screen doesn't work SupSuper defect normal Port: Win32
#10876 GUI: Incorrect font when adding a game in the Russian and other interfaces ctoroman defect normal GUI: Translations
#10877 KYRA: Sound issues in the Legend of Kyrandia 2 athrxx defect normal Engine: Kyra
#10878 WIN32: Disabled engine files are included as resources sluicebox defect normal Port: Win32
#10879 SCI: LB1: Laura can get stuck on left staircase and lockup game sluicebox defect normal Engine: SCI
#10880 MOHAWK: RIVEN: Book closing animation repeat Bastien Bouclet <bastien.bouclet@…> defect low Engine: Mohawk
#10881 SCI: ECO1: Problems when giving oily shell to Superfluous (CD) sluicebox defect normal Engine: SCI
#10883 SCI: ECO1: Reading prophecy scroll breaks room messages (CD version) sluicebox defect normal Engine: SCI
#10884 SCI: ECO1: Mosaic puzzle crash (CD version) sluicebox defect normal Engine: SCI
#10885 SCI: ECO1: Column puzzle can't be completed sluicebox defect normal Engine: SCI
#10889 SCI: FANGAME: Betrayed Alliance Not Identified bluegr defect normal Engine: SCI
#10893 SCI: ECO1: Ocean cliffs are missing (CD version) sluicebox defect normal Engine: SCI
#10894 SCI: LB2: Yvette's desk items disappear during backrub sluicebox defect normal Engine: SCI
#10895 SCI: LB2: Armor rooms don't display messages sluicebox defect normal Engine: SCI
#10896 SCI: LONGBOW: Day 8 archer pathfinding lockup sluicebox defect normal Engine: SCI
#10898 BLADERUNNER: path traversal problems antoniou79 defect normal Engine: Bladerunner
#10899 SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec sev- defect normal Engine: SCUMM
#10900 SCI: ECO1: Spanish version breaks Olympia's apartment sluicebox defect normal Engine: SCI
#10901 Make appdata strings translatable sev- feature request low GUI: Translations
#10903 SCI: ECO1: Empty apartment broken messages (CD version) sluicebox defect normal Engine: SCI
#10904 GLK: FROTZ: Cursor not showing for form entry in Bureaucracy dreammaster defect normal Engine: GLK
#10905 GLK: FROTZ: Crash pressing Shift at Beyond Zork menu dreammaster defect normal Engine: GLK
#10906 GLK: FROTZ: Ctrl and Alt keypresses being ignored dreammaster defect normal Engine: GLK
#10907 SCI: Wrong music when restoring games ZvikaZ defect normal Engine: SCI
#10908 [GLK-Frotz] Conflicting game IDs in the frotz engine dreammaster defect normal Engine: GLK
#10909 [GLK-Frotz] Wrong Capitalized gameIDs in the frotz engine dreammaster defect normal Engine: GLK
#10910 TOON: Toonstruck - unknown game variant lotharsm feature request normal Engine: Toon
#10911 SCI: SQ4: Red shopper message bugs sluicebox defect normal Engine: SCI
#10912 SCI: SQ4: Zero gravity chase lockup sluicebox defect normal Engine: SCI
#10914 SCI: SQ4: Sock's door not redrawn, no message (CD version) sluicebox defect normal Engine: SCI
#10915 SCI: SQ4: Missing message in maze (CD version) sluicebox defect normal Engine: SCI
#10916 SCI: LB2: Introduction music volume lowered in text mode (CD version) sluicebox defect normal Engine: SCI
#10917 SCI: SQ4: Missing message when smelling sidewalk (CD) sluicebox defect normal Engine: SCI
#10919 Unknown game variant - Danish variant of Hokus Pokus Panther: pokus-da lotharsm defect normal Engine: Pink
#10920 SCI: SQ4 Cedric easter egg bugs (CD version) sluicebox defect normal Engine: SCI
#10921 STARTREK: Star Trek: 25th Anniversary Game ID lotharsm feature request normal Engine: Startrek
#10922 SCI: SQ4: Biker timepod message always text-mode (CD version) sluicebox defect normal Engine: SCI
#10923 Wiki: Pajama Sam's Sock Works Datafiles sev- defect normal Web
#10924 SCI: CD speech permanently muted after restoring in text mode sluicebox defect normal Engine: SCI
#10925 SCI: SQ3 German Amiga crashes on audio init sluicebox defect normal Engine: SCI
#10926 SCI: SQ3 German Amiga's menus not parsed correctly sluicebox defect normal Engine: SCI
#10928 SCUMM: Dig - Fonts are not working in Traditional Chinese version sev- defect high Engine: SCUMM
#10930 [GLK-Scott] Conflicting game ID in the scott sub-engine dreammaster defect normal Engine: GLK
#10931 SHERLOCK: SCALPEL: Nobby Charleton won't talk to Sherlock dreammaster defect normal Engine: Sherlock
#10932 GUI: REMASTERED THEME: ScummVM logo on GMM has pink shadow. Mataniko defect normal GUI
#10933 SCUMM: [Pajama Sam 2, English GB] Crash/Exit upon launching game, "failed to read MAXS data" BenCastricum defect normal Engine: SCUMM
#10934 GUI: REMASTERED THEME: 'Remove Game' dialog missing defined top edge. sev- defect high GUI
#10935 GUI: REMASTERED THEME: Clean up tooltip presentation. sev- feature request normal GUI
#10936 MOHAWK: RIVEN: Accessing Save/Load bgK defect normal Engine: Mohawk
#10937 SCI: QFG1VGA: Mac version skips logo & intro sluicebox defect normal Engine: SCI
#10938 MAC OS X: Help Menu’s links unresponsive for README.md & NEWS.md files. criezy defect normal Port: Mac OS X
#10939 SCI: QFG1VGA: Thieves' guild cashier stops responding sluicebox defect normal Engine: SCI
#10941 Tilde in save path creates "~" folder criezy defect normal Port: Mac OS X
#10942 SCI: QFG1VGA: Inventory weight warning breaks scenes sluicebox defect normal Engine: SCI
#10943 SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo dreammaster defect blocker Engine: Sherlock
#10944 ScummVM: Implement High DPI Scaling Warnings for Windows Users sev- feature request normal Graphics
#10945 SCI: QFG1VGA Mac uninitialized read when entering great hall sluicebox defect normal Engine: SCI
#10946 MAC OS X: README.html contains invalid links for locally bundled files. criezy defect normal Port: Mac OS X
#10947 SCUMM: MM (C64) - flashlight graphics aren't correct to original sev- defect normal Engine: SCUMM
#10948 SCI: QFG1VGA Mac uninitialized read when fighting giant sluicebox defect normal Engine: SCI
#10950 Unknown game variant - German variant of Hokus Pokus Panther: pokus-de whiterandrek defect normal Engine: Pink
#10951 SCUMM: ZAK (C64) - flashlight graphics aren't correct to original sev- defect normal Engine: SCUMM
#10952 SCI: FPFP: Act 2 error when walking up stairs after restaurant sluicebox defect normal Engine: SCI
#10953 SCI: FPFP: Crash when the cook leaves town sluicebox defect normal Engine: SCI
#10954 SCI: FPFP: Mac is missing view of cook leaving town sluicebox defect normal Engine: SCI
#10956 Unknown game variant for Pink Panther's Passport to Peril (English UK) whiterandrek feature request normal Engine: Pink
#10958 SCI: QFG1VGA: Dagger game PC lockup and Mac error sluicebox defect normal Engine: SCI
#10959 DRASCULA: Can't load save from launcher criezy defect normal Engine: Drascula
#10960 Woodruff: subtitles in vmd videos bluegr defect normal Engine: Gob
#10961 GUI: Options Misc tab doesn't fit in lowres mode ccawley2011 defect normal GUI
#10963 Unknown "Simon the Sorcerer 1" game variant for AGOS sev- feature request normal Engine: AGOS
#10964 SCI: FPFP: CD 'Dummy Msg' text at cafe, gun fight intros sluicebox defect normal Engine: SCI
#10965 SCI: QFG4: Runes puzzle doesn't always accept answer sluicebox defect normal Engine: SCI
#10966 SCI: QFG4: Revenant money-randomness is broken sluicebox defect normal Engine: SCI
#10968 Unknown game variant for SAGA [all games] sev- feature request normal Engine: SAGA
#10969 SCI: LB2: Floppy version broken by recent commit bluegr defect blocker Engine: SCI
#10970 SCI: SQ4: Sewer tunnel lockup sluicebox defect normal Engine: SCI
#10971 XEEN: max SP invalid for attribute values > 250 kurisuke defect normal Engine: MM: Xeen
#10972 WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four Branches Demo1 lolbot-iichan defect normal Engine: Wintermute
#10973 WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four Branches Demo2 lolbot-iichan defect normal Engine: Wintermute
#10974 SCI: SQ4: Crash when getting shot by police sluicebox defect normal Engine: SCI
#10975 SCI: FPFP: Reappearing items sluicebox defect normal Engine: SCI
#10976 SCI: SQ4: Monolith Burger wrong door message sluicebox defect normal Engine: SCI
#10977 SCI: SQ4 Sequel police mall lockup and more sluicebox defect normal Engine: SCI
#10978 SCI: QFG4: Domovoi never appears sluicebox defect normal Engine: SCI
#10980 WME: Unknown game variant for Wintermute lolbot-iichan defect normal Engine: Wintermute
#10981 Unknown game variant for The Journeyman Project: Pegasus Prime sev- feature request normal Engine: Pegasus
#10983 BLADERUNNER: GMM saved thumbnail is off peterkohaut defect low Engine: Bladerunner
#10984 Chinatown Crash. (Non-HDFRAMES.DAT only) antoniou79 defect normal Engine: Bladerunner
#10985 Machine gun disappears at Bullet Bob's antoniou79 defect normal Engine: Bladerunner
#10987 Volume level ignored in transition cut-scenes antoniou79 defect low Engine: Bladerunner
#10989 SCI: QFG4: Bugs when throwing weapons at Ad Avis sluicebox defect normal Engine: SCI
#10990 Blade Runner: Unable to locate page 2092 for animation 604 frame 0! antoniou79 defect normal Engine: Bladerunner
#10991 Steele arrival issue at Tyrell building antoniou79 defect low Engine: Bladerunner
#10992 Inactive hotspot on used car shop roof peterkohaut defect low Engine: Bladerunner
#10993 ZVISION: Font rendering regression bluegr defect high Engine: ZVision
#10994 SCI: QFG4: Lockup at monestary door sluicebox defect normal Engine: SCI
#10995 SCI: QFG4: Town gate at night bug sluicebox defect normal Engine: SCI
#10996 Gamepad cursor jumps to the far left when you move it to the right side in Fullscreen mode bgK defect normal Common
#10997 Two little typos in subtitles antoniou79 defect low Engine: Bladerunner
#10999 SCUMM/HE: Big Thinkers Kindergarten - stray vertical line on all labyrinths athrxx defect normal Engine: SCUMM
#11000 SCI: QFG4: Rabbit combat gets stuck sluicebox defect normal Engine: SCI
#11001 SCI: QFG4: Ad Avis' capture lockup (floppy 1.0) sluicebox defect normal Engine: SCI
#11002 SCI: QFG4: Character selection screen selects wrong character sluicebox defect normal Engine: SCI
#11003 MOHAWK: Unknown game (The New Kid on the Block) sev- feature request normal Engine: Mohawk
#11004 SCI: SQ4: English Amiga dress-logic bugs sluicebox defect normal Engine: SCI
#11005 WME: Unknown game variant for Wintermute lolbot-iichan defect normal Engine: Wintermute
#11006 SCI: SQ4: Timepod code for removed-room crashes sluicebox defect normal Engine: SCI
#11008 Allow arbitrary scaling sev- feature request normal Graphics: Scalers
#11009 WME: Unknown game variant for Wintermute lolbot-iichan defect normal Engine: Wintermute
#11011 WME: Unknown game variant for Wintermute lolbot-iichan defect normal Engine: Wintermute
#11012 MIDI volume is not reduced when character voices are speaking ZvikaZ defect normal Engine: SCI
#11013 SCI: Unknown game variant for Gabriel Knight II, Italian version sluicebox feature request normal Engine: SCI
#11014 SCI: GK2 FR: Warning about missing / corrupt files when starting game. sluicebox defect normal Engine: SCI
#11015 Unknown game variant for AGI preAGI + v2 + v3 sev- feature request normal Engine: AGI
#11017 SCI: ICEMAN: Destroyer timer bugs sluicebox defect normal Engine: SCI
#11019 Issue tracker can't take large uploads Mataniko defect normal Web
#11020 SCI: PQ3: Delay before character messages sluicebox defect normal Engine: SCI
#11021 COMPOSER: Gregory and the Hot Air Ballon: Unable to unload library errors angstsmurf defect normal Engine: Composer
#11024 SCI: Camelot: Pitch black aqueduct is drawn as pink sluicebox defect normal Engine: SCI
#11025 SCI: CAMELOT: Relic merchant lockup sluicebox defect normal Engine: SCI
#11026 SCI: CAMELOT: Message cut off when giving away mule sluicebox defect normal Engine: SCI
#11027 SCI: CAMELOT: Missing points when buying hunter's furs sluicebox defect normal Engine: SCI
#11028 SCI: CAMELOT: Wrong messages in Fatima's room sluicebox defect normal Engine: SCI
#11029 QFG4: Restoring Autosave (aka save #0) restores save #1 instead sluicebox defect normal Engine: SCI
#11030 SCI: QFG4 - first question in final dialogue with Punny Bones is read by the narrator sluicebox defect normal Engine: SCI
#11032 WME: Corrosion - Add save thumbnails lolbot-iichan feature request normal Engine: Wintermute
#11033 WME: Save text input broken lolbot-iichan defect normal Engine: Wintermute
#11034 BLADERUNNER: Linux crash on load game antoniou79 defect blocker Engine: Bladerunner
#11035 Unknown game variant for Cryo Omni3D criezy feature request normal Engine: Cryomni3D
#11036 iOS issue "Could not initialize color format." on starting Blade Runner and Gabriel Knight peterkohaut defect normal Port: iOS
#11038 SCI: SQ4: Entering skate-o-rama incompletable at slower speeds (CD only) sluicebox defect normal Engine: SCI
#11039 SCI: ICEMAN: 'Climb down hatch' at pier sluicebox defect normal Engine: SCI
#11040 SHERLOCK: Unknown game variant for Sherlock dreammaster patch normal Engine: Sherlock
#11042 SCI: CAMELOT: Sheath-sword bug sluicebox defect normal Engine: SCI
#11043 XEEN: Skill can be bought without check for enough gold dreammaster defect normal Engine: MM: Xeen
#11044 QFG4: Boris is outside the castle at night after the dungeon sequence sluicebox defect low Engine: SCI
#11046 XEEN: Enchant Item spell sometimes leaves the item unenchanted dreammaster defect normal Engine: MM: Xeen
#11051 Zork Underground empire not recognized bluegr defect normal Engine: SCI
#11052 XEEN: Selecting enemies via keys in combat not working dreammaster defect normal Engine: MM: Xeen
#11053 XEEN: Shop: Wrong item for shields dreammaster defect normal Engine: MM: Xeen
#11054 XEEN: Some objects yield nothing on looting dreammaster defect normal Engine: MM: Xeen
#11055 SCI: SQ4: Entering Sock's dressing room can walk through walls and lock up sluicebox defect normal Engine: SCI
#11056 QFG4: Necrotaurs chasing you outside town after the dungeon sequence sluicebox defect normal Engine: SCI
#11057 QFG4: When the castle's gate is open and the Necrotaurs are missing, you still get a message about them sluicebox defect low Engine: SCI
#11059 XEEN: Wrong sound effect in Winterkill when shooting monsters dreammaster defect normal Engine: MM: Xeen
#11060 XEEN: Missing spell effects dreammaster defect normal Engine: MM: Xeen
#11061 Unknown game variant for Wintermute - Face Noir lolbot-iichan feature request normal Engine: Wintermute
#11062 Unknown game variant for SCI [all games] - Quest for Glory 4 demo sluicebox feature request normal Engine: SCI
#11063 XEEN: Redraw issues on the "Misc" inventory screen dreammaster defect normal Engine: MM: Xeen
#11064 XEEN: Wrong object in Northern Sphinx dreammaster defect normal Engine: MM: Xeen
#11065 XEEN: Unable to open Sarcophagus in Northen Sphinx dreammaster defect normal Engine: MM: Xeen
#11067 XEEN: Multiple-choice talk selection display issue dreammaster defect normal Engine: MM: Xeen
#11069 XEEN: Trapdors in southern tower all drop to the same spot dreammaster defect normal Engine: MM: Xeen
#11070 SCI: SQ4CD: Hintbook drawn incorrectly due to incorrect message parsing sluicebox defect normal Engine: SCI
#11071 SCI: The Dating Pool (2019 One Day Demo) - unknown game variant sev- defect high Engine: SCI
#11072 The Sect of Achturan not detected bluegr defect normal Engine: SCI
#11073 Blade Runner: Subtitle corrections antoniou79 defect normal Engine: Bladerunner
#11074 Unknown game variant for The Neverhood Chronicles (Japanese Version) sev- feature request normal Engine: Neverhood
#11077 SCI: SQ4CD: Game allows keeping unstable ordnance sluicebox defect normal Engine: SCI
#11078 Blade Runner: OpenGL graphics mode produces white screen peterkohaut defect normal Engine: Bladerunner
#11079 XEEN: Autosave not working dreammaster defect normal Engine: MM: Xeen
#11080 XEEN: Riddle in Northern Tower (darkside) bugged dreammaster defect normal Engine: MM: Xeen
#11081 SCI: ECO2: Icon bar crashes during tutorial sluicebox defect normal Engine: SCI
#11082 QFG4: exporting the character requires deleting the "a:" sluicebox defect normal Engine: SCI
#11083 XEEN: Shrine of Fire Resistance not working dreammaster defect normal Engine: MM: Xeen
#11084 XEEN: Boulders in the desert on Darkside still visible even after they disappeared dreammaster defect normal Engine: MM: Xeen
#11085 SCI: KQ6 Mac QuickTime intro movie freezes sluicebox defect normal Video
#11086 SCI: QFG1VGA: Drink water message bug sluicebox defect normal Engine: SCI
#11087 XEEN: Elemental resistances not working correctly dreammaster defect normal Engine: MM: Xeen
#11088 XEEN: Environmental damage overlay on character portraits not removed dreammaster defect normal Engine: MM: Xeen
#11089 SCI: PQ3: Day 6 house fire repeats sluicebox defect normal Engine: SCI
#11090 NEVERHOOD-WIN:Screenshots Mataniko patch normal Screenshots
#11091 VERSAILLES: Screenshots lotharsm patch normal Screenshots
#11092 VERSAILLES-WIN-FRE: Screenshots Mataniko patch normal Screenshots
#11093 HOYLE5: Screenshots Mataniko patch normal Screenshots
#11094 HOYLE5SOLITAIRE: Screenshots Mataniko patch normal Screenshots
#11095 LSL6HIRES-FR: Screenshots Mataniko patch normal Screenshots
#11096 LSL6HIRES-DE: Screenshots Mataniko patch normal Screenshots
#11097 KQ7-WIN: Screenshots Mataniko patch normal Screenshots
#11098 KQ7-WIN-FR: Screenshots Mataniko patch normal Screenshots
#11099 PQ4-CD-FR: Screenshots Mataniko patch normal Screenshots
#11100 Unknown game variant for Police Quest SWAT bluegr feature request normal Engine: SCI
#11101 SQ6-FR: Screenshots Mataniko patch normal Screenshots
#11102 Blade Runner - Russian Translation by HSI (Home Systems, Inc.) Peter Kohaut <peter.kohaut@…> feature request normal Engine: Bladerunner
#11103 LSL7: Screenshots Mataniko patch normal Screenshots
#11104 SHIVERS-FR: Screenshots Mataniko patch normal Screenshots
#11105 PHANTASMAGORIA-FR: Screenshots Mataniko patch normal Screenshots
#11106 PHANTASMAGORIA2-FR: Screenshots Mataniko patch normal Screenshots
#11107 GK1-CD-FR: Screenshots Mataniko patch normal Screenshots
#11108 MYST-WIN-FR: Screenshots lotharsm patch normal Screenshots
#11109 COMI-FR: Screenshots Mataniko patch normal Screenshots
#11110 XEEN: Wrong text in Dungeon of Death (Clouds) dreammaster defect normal Engine: MM: Xeen
#11112 XEEN: Broken equipment does not get re-equipped on repairing dreammaster defect normal Engine: MM: Xeen
#11113 XEEN: Crash when entering Volcano Cave Level 2 dreammaster defect blocker Engine: MM: Xeen
#11114 MOTHERGOOSEHIRES: Screenshots Mataniko patch normal Screenshots
#11115 MOTHERGOOSEHIRES-ES: Screenshots Mataniko patch normal Screenshots
#11116 MOTHERGOOSEHIRES-DE: Screenshots Mataniko patch normal Screenshots
#11117 MOTHERGOOSEHIRES-FR: Screenshots Mataniko patch normal Screenshots
#11118 Screenshot grabber bug sluicebox defect normal Port: Win32
#11120 XEEN: Sprite animation issue dreammaster defect normal Engine: MM: Xeen
#11121 PS3 ScummVM Blade Runner slow/laggy issues antoniou79 defect normal Engine: Bladerunner
#11122 SWORD1PSX: Screenshots lotharsm patch normal Screenshots
#11123 SWORD1PSX-DE: Screenshots lotharsm patch normal Screenshots
#11124 SWORD1PSX-FR: Screenshots lotharsm patch normal Screenshots
#11125 SWORD1PSX-IT: Screenshots lotharsm patch normal Screenshots
#11126 SWORD1PSX-ES: Screenshots Mataniko patch normal Screenshots
#11127 LOL-PC98-JP: Screenshots Mataniko patch normal Screenshots
#11128 GK2: Screenshots Mataniko patch normal Screenshots
#11129 XEEN: Crash in the Great Pyramid (Darkside) dreammaster defect normal Engine: MM: Xeen
#11130 KYRA2-FM-JP: Screenshots Mataniko patch normal Screenshots
#11131 KYRA1-FM-JP: Screenshots Mataniko patch normal Screenshots
#11132 LAB: Screenshots Mataniko patch normal Screenshots
#11133 SWORD2PSX: Screenshots Mataniko patch normal Screenshots
#11134 Polish version of 3 Skulls of the Toltecs is not recognized during "Add Game" process sev- defect normal Engine: Toltecs
#11135 SCI: ECO2: Items reappear after falling in water by canoe sluicebox defect normal Engine: SCI
#11137 SCI: LONGBOW: Uninit temp read when rescuing Fulk on Amiga sluicebox defect normal Engine: SCI
#11138 Blade Runner: Unable to buy bracelet antoniou79 defect normal Engine: Bladerunner
#11139 TRAC: Issues related to trac upgrade to 1.4 Mataniko defect normal Web
#11140 HDB: Game crashes at a certain point in Servandrones Inc (Level 2 ) TofuTitan defect normal Engine: HDB
#11141 HDB-WIN: Screenshots Mataniko patch normal Screenshots
#11142 HDB: Memory leaks sev- defect high Engine: HDB
#11143 WIN32: Unclear license for sphelper-scummvm.h sluicebox defect normal Port: Win32
#11144 RAMA-FR: Screenshots Mataniko patch normal Screenshots
#11145 TORIN-FR: Screenshots Mataniko patch normal Screenshots
#11146 [PEGASUS] Pegasus Prime did not run with the daily build digitall defect normal Engine: GLK
#11147 QFG2DEMO: Crash on start bluegr defect normal Engine: SCI
#11149 BACKENDS: Android - Blade Runner Engine crash (SDL) sev- defect normal Engine: Bladerunner
#11150 ROSETATTOO-FR: Screenshots Mataniko patch normal Screenshots
#11151 BLADERUNNER-WIN-FR: Screenshots antoniou79 patch normal Screenshots
#11152 SUPERNOVA1: Assertion error when starting the German version of the game vyzigold defect normal Engine: Supernova
#11153 BLADERUNNER-FINAL-WIN: Screenshots antoniou79 patch normal Screenshots
#11156 MAC OS X: Alt+Enter may freeze/crash app if switching from windowed mode to fullscreen mode. criezy defect normal Port: Mac OS X
#11157 XEEN: Enemy barely clickable in melee dreammaster defect normal Engine: MM: Xeen
#11158 XEEN: Auto map minor graphic defect dreammaster defect normal Engine: MM: Xeen
#11159 HDB: DEMO: Right click freezes actor digitall defect normal Engine: HDB
#11160 WME: Engine doesn't use correct screenmodes (fullscreen) defect normal Engine: Wintermute
#11161 DUCKMAN: Endless SFX sev- defect normal Engine: Illusions
#11162 SCI: Hoyle 4 Uninitialized read bluegr defect normal Engine: SCI
#11163 SCI: Hoyle 4 - Invalid arithmetic operation defect normal Engine: SCI
#11164 SCI: Hoyle 4 - palette issue sluicebox defect normal Engine: SCI
#11166 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11167 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11168 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11169 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11170 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11171 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11172 SCI: Hoyle Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11173 SCI: Hoyle Bridge - Invalid arithmetic operation bluegr defect normal Engine: SCI
#11174 SCI: Hoyle 5 Bridge - save hand doesn't work bluegr defect normal Engine: SCI
#11175 Drascula will not start Eragon4 defect normal Engine: Drascula
#11176 VERSAILLES-IT: Screenshots Mataniko patch normal Screenshots
#11177 VERSAILLES-IT: Missing italian letters lephilousophe defect normal Engine: Cryomni3D
#11178 BLADERUNNER: Subtitle V6 corrections antoniou79 defect high Engine: Bladerunner
#11179 [GLK / FROTZ] GameID conflicts with the Macventure Engine's GameIDs dreammaster defect normal Engine: GLK
#11180 ZVISION Crash at launch when using DVD version and high video resolution lotharsm defect normal Engine: ZVision
#11183 SCI: Hoyle 5 Bridge - Uninitialized read bluegr defect normal Engine: SCI
#11184 MOHAWK: Undetected game (Dr. Seuss Preschool [v2.0]) sev- feature request normal Engine: Mohawk
#11187 BASE: Plugins - Must load entire Engine implementation to access the corresponding MetaEngine sev- feature request normal --Other--
#11190 ILLUSIONS: Duckman Demo - Menu ID 00180008 not found! sev- defect high Engine: Illusions
#11192 PINK: Missing character in menus sev- defect normal Graphics
#11193 SCUMM: BF2001 - Error: (11:298:0:180) Cannot Read Resource! sev- defect high Engine: SCUMM
#11194 Song id is never set in HDB henke37 defect normal Engine: HDB
#11195 HOYLE4: Pallette incorrect after Klondike win on specific table background sluicebox defect low Engine: SCI
#11196 QFG3 putting zebra skins in chest results in crash sluicebox defect normal Engine: SCI
#11197 MAC OS X: 64bit v2.1.0 release crashes when interacting with keyboard. criezy defect blocker Port: Mac OS X
#11200 AGOS: Unknown game variant for AGOS aquadran defect low Engine: AGOS
#11202 MADE: Unknown game variant aquadran defect low Engine: MADE
#11204 GUI: Add support for RTL (right-to-left) languages sev- defect normal GUI: Translations
#11206 GUI: Please rephrase the "Switch the GUI language to the game language" setting sev- defect normal GUI
#11209 AGI: Black Cauldron (AppleIIgs) - minor save/restore bug ZvikaZ defect low Engine: AGI
#11210 AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other AGI games ZvikaZ defect low Engine: AGI
#11211 QFG4: Squid Statue Puzzle Crash sluicebox defect normal Engine: SCI
#11212 Web: README link is broken ccawley2011 defect normal Web
#11214 GUI: Saving a game crashes in tile mode bgK defect blocker GUI
#11215 SCI32: GK1: Error when using the magnifying glass on grandma's clock sluicebox defect normal Engine: SCI
#11216 QFG3 crash when leaving to Village with Johari sluicebox defect normal Engine: SCI
#11217 BUILD: --enable-release enables updates even on unsupported systems sev- defect blocker Common
#11218 SCI32: LSL6: Unknown game variant for SCI [all games] sluicebox feature request normal Engine: SCI
#11219 SCI: GK1: Speech interrupted at museum sluicebox defect normal Engine: SCI
#11220 Softlock when trying to exit SUPERNOVA on the title screen vyzigold defect normal Engine: Supernova
#11221 Unknown game variant for Sludge sev- feature request normal Engine: SLUDGE
#11222 SCI: GK1: Current inventory item not reset on restart sluicebox defect normal Engine: SCI
#11224 BACKENDS: Android - Right Click doesn't work in Beavis & Butthead - Virtual Stupidity antoniou79 defect normal Port: Android
#11225 BACKENDS: Switch - Physical Key Remap for Indy 3 sev- feature request normal Engine: SCUMM
#11226 XEEN: World of Xeen CD does not show gold/exp/gems properly dreammaster defect high Engine: MM: Xeen
#11228 XEEN: Wrong position after Sign In in Swords of Xeen dreammaster defect normal Engine: MM: Xeen
#11229 Phantasmagoria 1 Pixelated Censorship Not Implemented sluicebox defect normal Engine: SCI
#11232 ADL: Mystery House - 1980's official French version waltervn feature request normal Engine: ADL
#11233 BACKENDS: Android - Fluidsynth without soundfont causes app to exit for no apparent reason antoniou79 defect normal Port: Android
#11235 Unknown game variant (italian) for Tony Tough and the Night of Roasted Moths Omnia89 feature request low Engine: Tony
#11236 ILLUSIONS: Endianness issue in text handling dwatteau defect normal Engine: Illusions
#11237 ILLUSIONS: Memory leaks sev- defect high Engine: Illusions
#11238 SCI: QFG4: Bone cage bugs sluicebox defect normal Engine: SCI
#11239 BLADERUNNER: Crash when visiting Yukon lobby in Act 4 (with CDFRAMES) antoniou79 defect normal Engine: Bladerunner
#11241 XEEN: Crash when trying to enter Deep Mine Alpha dreammaster defect normal Engine: MM: Xeen
#11243 No music on Mixed-Up Mother Goose VGA CD sluicebox defect normal Engine: SCI
#11244 CLOUD: Crash when loading a save from the launcher sev- defect high Cloud
#11255 SCI: SQ5: Script infinite loop when alarm countdown expires sluicebox defect normal Engine: SCI
#11256 TOLTECS: RTL not respected bluegr defect normal Engine: Toltecs
#11258 BLADERUNNER: Save thumbnail not endian safe peterkohaut defect normal Engine: Bladerunner
#11259 COMPILER: configure unable to find sdl2-config if it can also be found via /usr/sbin sev- defect normal --Other--
#11260 MAC OS X: App incomplete when launched on OS X 10.5.8. criezy defect blocker Port: Mac OS X
#11261 MAC OS X: App icon doesn’t display on OS X 10.5.8. criezy defect normal Port: Mac OS X
#11262 TINSEL: dicworld1 does not start dreammaster defect normal Engine: Tinsel
#11263 TOLTECS: Missing Czech language version support digitall defect normal Engine: Toltecs
#11264 SCI: SQ5: Transporter room speed bugs sluicebox defect normal Engine: SCI
#11265 SCI: SQ4 - audio problem sluicebox defect normal Engine: SCI
#11266 WEB: Compatibility page broken for development version Mataniko defect normal Web
#11268 SCI: QFG4: Crash when sliding down slippery slope sluicebox defect normal Engine: SCI
#11269 SCI: CAMELOT: Input events dropped while sword drawn sluicebox defect normal Engine: SCI
#11270 gk2: beyond end of RESAUD.006 sluicebox defect normal Engine: SCI
#11271 GUI: PopUpControl text blank in UpdatesDialog bgK defect low GUI
#11272 Bellboy dialog defect bluegr defect normal Engine: Queen
#11275 SCI: Space Quest 6: Missing 2 Points sluicebox defect normal Engine: SCI
#11276 Freeze when trying to enter last level of witches' tower dreammaster defect normal Engine: MM: Xeen
#11277 QFG4: crash when running from Ad Avis sluicebox defect normal Engine: SCI
#11278 BUILD: Build failure on unstable Debian (FluidSynth 2.1.0) digitall defect normal Audio
#11280 Gabriel Knight 2 DOS German sluicebox defect normal Engine: SCI
#11282 Patch files don't work with Gabriel Knight 2 - The beast within sluicebox defect normal Engine: SCI
#11283 Unknown game variant for Sherlock digitall defect normal Engine: Sherlock
#11288 WME: Impossible to run unknown games bgK defect high Engine: Wintermute
#11289 KYRA: Kyrandia 2. Secret potion issue athrxx defect normal Engine: Kyra
#11290 FM-TOWNS: Enable aspect ratio correction sev- feature request normal Engine: SCUMM
#11292 3DS Port Long Load-times for SCI32 bgK defect normal --Unset--
#11293 BLADERUNNER: McCoy disappears when thrown in NR01 by Hanoi antoniou79 defect high Engine: Bladerunner
#11294 BLADERUNNER: Game freezes if exiting from KIA when audio device disabled antoniou79 defect normal Engine: Bladerunner
#11296 BLADERUNNER: Investigate audio video desynch issues antoniou79 defect normal Engine: Bladerunner
#11297 [NO BUG] Mailserver test lotharsm defect normal --Unset--
#11298 SCI32: GK2: Graphical glitch on the death screen sluicebox defect normal Engine: SCI
#11299 SCI32: GK2: Grabled video playback during the werewolf ending sequence sluicebox defect normal Engine: SCI
#11300 3DS Port Crashing - Development Build. bgK defect normal --Unset--
#11301 KYRA: Kyrandia 2. Voice issue athrxx defect normal Engine: Kyra
#11302 King's Quest 7: Checksums for SoftClub version (official Russian CD) sluicebox feature request normal Engine: SCI
#11303 KYRA: Kyrandia 1. Some bugs athrxx defect normal Engine: Kyra
#11304 3DS Port - Save / Load crashes (Widget Error) bgK defect high --Unset--
#11305 BACKENDS: MacOSX - Dark Mode is not supported criezy defect normal Port: Mac OS X
#11306 BLADERUNNER: Sprint Speed antoniou79 defect low Engine: Bladerunner
#11308 Unknown game variant for AGI preAGI + v2 + v3 ZvikaZ feature request normal Engine: AGI
#11309 KYRA: Kyrandia 2. Some voices issues athrxx defect normal Engine: Kyra
#11312 KYRA: Kyrandia 3. Some graphics issues athrxx defect normal Engine: Kyra
#11313 BACKENDS: Android - Cannot access S9's internal memory lephilousophe defect normal Port: Android
#11315 lsl7-fr: Warning about missing / corrupt files when starting game. sluicebox defect normal Engine: SCI
#11316 PINK: RTL - Hebrew is reversed (Left to Right instead of Right to Left) sev- defect normal Engine: Pink
#11319 [GNU/Linux aarch64] ["toon" engine] Toonstruck crashes on "Start new game" antoniou79 defect normal Engine: Toon
#11321 KYRA: Kyrandia 2. Items are shifted when moving between screens athrxx defect normal Engine: Kyra
#11323 KYRA: Eye of the Beholder Castellano Not Detected athrxx feature request normal Engine: Kyra
#11326 GUI: Scroll bars in the key remap dialog don't work bgK defect normal GUI
#11327 FOTAQ: Loading save game from the launcher doesn't work criezy defect normal Engine: Queen
#11329 TOON: No control for movie audio volume antoniou79 defect normal Engine: Toon
#11330 KYRA: Kyrandia 1. Some bugs in game athrxx defect normal Engine: Kyra
#11331 KYRA: Kyrandia 2. Animation bugs athrxx defect normal Engine: Kyra
#11332 BACKENDS: iOS - Cannot use high quality video scaling in SCI games ccawley2011 defect normal Port: iOS
#11335 GOB3: Music not playing during chess room lawadr defect normal Engine: Gob
#11336 3ds port crash on launch. bgK defect normal Ports
#11339 BLADERUNNER: McCoy's TV's voices are at the wrong audio channel antoniou79 defect normal Engine: Bladerunner
#11340 BLADERUNNER: Autosaved File Names truncated antoniou79 defect normal Engine: Bladerunner
#11341 GRAPHICS: KEYMAPPER: Alt+KP_ENTER no longer toggles fullscreen. bgK defect normal Graphics
#11342 The Dig crashes (3DS / PSP) bgK defect normal --Unset--
#11343 Enhanced 3DS Controls MarioKartFan feature request normal --Unset--
#11347 TTS on FreeBSD works aswell with minor adjustments. ccawley2011 feature request normal Port: BSD
#11348 3DS crash related to key maps bgK defect normal --Unset--
#11350 Unknown game variant for Wintermute - J.U.L.I.E. lotharsm feature request normal Engine: Wintermute
#11352 BACKENDS: Android - Loss of right click functionality from Galaxy Tab S4 stylus button ccawley2011 defect normal Port: Android
#11357 SCI: KQ6CD script hangs in catacombs sluicebox defect normal Engine: SCI
#11361 SCI: KQV (russian fan translation) - detected as unknown game variant (but still working!) sluicebox feature request normal Engine: SCI
#11364 GUI: KEYMAPS: Command key incorrectly displayed as ‘Meta’ on MacOS. bgK defect normal GUI
#11370 WEB: Adding screenshots for Blade Runner (Windows/Spanish) antoniou79 patch normal Screenshots
#11371 Split "Both" string for the 3DS SELECT Button menu bgK defect low GUI: Translations
#11375 WEB: HUMONGOUS: Some Macintosh demos are missing resource data sev- defect normal Web
#11377 Unknown game variant for ultima dreammaster feature request normal --Other--
#11378 Pixel Perfect: Set via Command Line Starting Scale Factor sev- feature request normal Graphics
#11379 SCUMM: FT - Implement keymapping for bikefights sev- feature request normal Engine: SCUMM
#11380 BACKENDS: Win32 - Error when building with MSVC 2019 SupSuper defect normal Port: Win32
#11382 [Improvement] Evolution of ScummVm phcoder feature request normal --Other--
#11383 Unknown game variant for wintermute (thelostcrowngha-win) lolbot-iichan feature request normal Engine: Wintermute
#11384 The Dig Crashes (Switch) bgK defect normal Ports
#11386 Using SCUMMVM for calculating MD5 criezy feature request normal Common
#11390 Unknown game variant for SCI [christmas1992] lotharsm defect low Engine: SCI
#11391 i18n: Updated the Spanish Quick Guide lotharsm feature request low Documentation
#11394 Unknown game variant for AGOS - Simon the Sorceror 2 - GOG Edition NMIError feature request normal Engine: AGOS
#11395 Unknown game variant for Gnap lotharsm feature request normal Engine: GNAP
#11396 SWORD2: (SPANISH DEMO) Save/Load/Options UI is visually broken, soft-freeze when opening the guardhouse's trap door sev- defect high Engine: Sword2
#11397 SWORD: (SPANISH DEMO) Needs to be ID'd as a demo in order to be fully playable sev- defect high Engine: Sword1
#11398 SCI: Config: disable_dithering is not a valid bool bgK defect high Engine: SCI
#11399 MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened by F5. macca8 defect normal Engine: Mohawk
#11401 TOLTECS: Polish version crashes sev- defect high Engine: Toltecs
#11403 Feature Request - Ignore Articles in Alphabetize / Sort sev- feature request normal GUI
#11404 Unknown game variant for Gnap sev- feature request normal Engine: GNAP
#11407 BLADERUNNER: Behavior of Enter key antoniou79 defect high Engine: Bladerunner
#11409 MIDI issues in three scenes of KQ6 outputting to SoundCanvas ZvikaZ defect normal Engine: SCI
#11410 ZVISION: Unable to open safe in the Asylum (GOG Version) bluegr defect normal Engine: ZVision
#11411 QFG3: The entire program crashes if you try to take another Gem of the Guardian sluicebox defect normal Engine: SCI
#11412 Add a -l/--log command line parameter similiar to -c/--conf criezy feature request normal Port: Win64
#11413 BACKENDS: WIN64 - Enable all command line parameters also for daily builds lotharsm defect normal Port: Win64
#11414 WEB: Bug Tracker - Can't log out lephilousophe defect normal Web
#11415 The bug tracker's homepage should mention which daily build type to try by default criezy defect normal Web
#11416 GUI: Changing SCI game ID crashes, regression from Custom engine settings bgK defect normal GUI
#11417 MOHAWK: RIVEN: Pause action doesn’t reset when Space Bar pressed to resume game. bgK defect normal Engine: Mohawk
#11421 QFG3: autosave not supported, launches ScummVM save dialog sluicebox defect normal Engine: SCI
#11422 SCI: QfG3 - Bazaar bargain and/or purchase messages not clickable (race condition?) sluicebox defect normal Engine: SCI
#11423 TOOLS: extract_mm_c64 inverts bits of 00.LFL sev- defect normal Tools
#11425 SCI: QfG3 - Unfinishable state, if you bring a horn to the Laibon without entering first sluicebox defect normal Engine: SCI
#11426 SCI: QfG3 - Wrongly placed spears on the wall despite hitting the target (Yesufu contest) sluicebox defect normal Engine: SCI
#11429 PRINCE: "Look at" bug sev- defect normal Engine: Prince
#11430 macOS: blurry content on Retina displays criezy defect normal Port: Mac OS X
#11433 The Feeble Files cannot add game to ScummVM criezy defect normal Engine: AGOS
#11435 SCI: SQ1 (Macintosh VGA Remake) - broken music waltervn defect normal Engine: SCI
#11436 Officially mention the SCI debug console shortcut bgK feature request normal Web
#11438 SHERLOCK: Scalpel - Dialogue text covers interface after looking at flower girl dreammaster defect high Engine: Sherlock
#11440 MOHAWK: RIVEN: Autosave no longer tests against game state at time of exit call. sev- defect normal Engine: Mohawk
#11441 Unknown game variant for Lure of the Temptress sev- feature request normal Engine: Lure
#11444 XEEN: Crash if enemy hit with Energy Blast dreammaster defect normal Engine: MM: Xeen
#11445 SCUMM: DotT - George Washington faces Left instead of Forward, after chopping down the Cherry Tree athrxx defect normal Engine: SCUMM
#11447 Unknown game variant for glk dreammaster feature request normal Engine: GLK
#11448 Unknown game variant for glk dreammaster feature request normal Engine: GLK
#11449 Unknown game variant for glk dreammaster feature request normal Engine: GLK
#11450 Unknown game variant for glk dreammaster feature request normal Engine: GLK
#11451 WIN32: ScummVM crashes when no audio devices are present SupSuper defect normal Port: Win32
#11453 BACKENDS: WIN32 - Games force-close on machine without soundcard SupSuper defect normal Port: Win32
#11454 XEEN: Loading a save file first causes a crash dreammaster defect normal Engine: MM: Xeen
#11455 GLK Missing Scott Adams adventure 14B dreammaster defect normal Engine: GLK
#11457 LSL1 VGA (Russian) freezes when hailing cab sluicebox defect normal Engine: SCI
#11458 Unknown game variant for Mohawk (Arthur's Reading Race) sev- feature request normal Engine: Mohawk
#11463 Maniac Mansion [Apple IIgs] : Game crash when accessing garage sev- defect normal Engine: SCUMM
#11464 New variant King's Quest VII version 2.00 Windows sluicebox defect normal Engine: SCI
#11465 GLK:ADRIFT game detection dreammaster defect normal Engine: GLK
#11466 CINE: Unknown Variant of Operation Stealth karisal feature request normal Engine: Cine
#11469 Nightshadow well still poisonous after completing quest dreammaster defect normal Engine: MM: Xeen
#11471 TINSEL: Unreadable Black Subtitles in Mac Discworld dreammaster defect normal Engine: Tinsel
#11472 XEEN: Potions under newcastle disappear dreammaster defect normal Engine: MM: Xeen
#11474 WINTERMUTE: Latest FoxTail Steam package not detected lolbot-iichan feature request normal Engine: Wintermute
#11475 Unknown game variant for SCI [all games] - Larry 6 VGA GERMAN MSDOS Ver1.0 Int 1.17.94 sluicebox feature request normal Engine: SCI
#11476 QFG1: Incomplete Music athrxx defect normal Audio: MT32
#11477 SCI: QFG3 crash when throwing sword at Demon Wizard sluicebox defect normal Engine: SCI
#11478 ULTIMA6: Mouse unusable, no menu dreammaster defect normal Engine: Ultima
#11480 SCUMM: Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear athrxx defect normal Engine: SCUMM
#11481 Unknown game variant for ultima dreammaster feature request normal Engine: Ultima
#11482 Ultima 4 : MinGW Runtime Assertion failed when firing frigate cannon dreammaster defect normal Engine: Ultima
#11485 SCUMM: Zak McKracken (FM-TOWNS) - md5sum and corrected entry settings bluegr feature request normal Engine: SCUMM
#11486 ULTIMA8: mini-map regains fog after it is toggled closed OMGPizzaGuy defect normal Engine: Ultima
#11488 ULTIMA 4: Low refresh rate in the main menu when the mouse moves dreammaster defect normal Engine: Ultima
#11489 Unknown game variant for ultima dreammaster feature request normal Engine: Ultima
#11490 Spanish version of Ultima VIII: Pagan not detected/supported dreammaster defect normal Engine: Ultima
#11491 ULTIMA 8: No umlauts / eszett mduggan defect normal Engine: Ultima
#11492 TeenAgent PL - CD/GOG erroneously detected as CZ sev- feature request normal Engine: TeenAgent
#11495 Voyeur lock screen doesn't save new code henke37 defect normal Engine: Voyeur
#11499 Voyeur victim randomization doesn't save last victim henke37 defect normal Engine: Voyeur
#11501 LURE: Unsupported demo version aquadran defect low Engine: Lure
#11503 WME: Corrosion - Implement walking with arrow keys lolbot-iichan feature request normal Engine: Wintermute
#11504 SCUMM: Alt-F5 no longer work to get original save/load dialog AndywinXp defect normal Engine: SCUMM
#11505 3DS: Latest Nightlies Crash on Game Launch bgK defect normal --Unset--
#11506 Unknown game variant for EOB Spanish sev- feature request normal Engine: Kyra
#11507 BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games AndywinXp defect normal Engine: SCUMM
#11508 Unknown game variant for Kyra sev- feature request normal Engine: Kyra
#11512 3DS crashes when quitting bgK defect normal --Unset--
#11514 ScummVM refuses to add Glk games, doesn't say why criezy defect normal Port: Mac OS X
#11515 GLK: ZCODE: Beyond Zork On-Screen Map not appearing criezy defect normal Engine: GLK: ZCode
#11522 ultima4 - problem compiling with makeMP3Stream not being known dreammaster defect normal --Unset--
#11523 VOYEUR: Lock code can be set without knowing the old code dreammaster defect normal Engine: Voyeur
#11524 Unknown game variant for Gob sev- feature request normal Engine: Gob
#11528 ILLUSIONS: Duckman - Crash after option menu "times out" dwatteau defect normal Engine: Illusions
#11530 CRUISE: Missing end credits dreammaster defect high Engine: Cruise
#11531 CRUISE: Save at end of game causes crash on loading dreammaster defect high Engine: Cruise
#11532 SCUMM/HE: PAJAMA1 - Kitchen music gets stuck in infinite loop AndywinXp defect normal Engine: SCUMM
#11537 SCUMM: Cut off text in the Macintosh version of Loom eriktorbjorn defect normal Engine: SCUMM
#11538 BASE: ODR violations (-flto) sev- defect normal --Unset--
#11541 AGOS: Feeble Files: Unsupported german version sev- feature request normal Engine: AGOS
#11542 Ultima 4 - Can't [U]se Item in Battle dreammaster defect high Engine: Ultima
#11543 SCI: KQ5 (FRE/ITA): 2nd dialog box in Crispin's house (109.scr) instantly closes sluicebox defect normal Engine: SCI
#11544 SCI: Incorrect palette color in Oracle scene Winged Guard portrait sluicebox defect normal Engine: SCI
#11546 TONY: Unknown game variant for Tony Tough dreammaster feature request blocker Engine: Tony
#11547 CINE: FW: Game crashes during intro with MT-32 music karisal defect normal Engine: Cine
#11548 Ultima VI Enhanced, crash when camping dreammaster defect normal Engine: Ultima
#11550 TTS: Language is wrong for unsupported game warning criezy defect low --Unset--
#11551 Dragonsphere demo not supported dreammaster defect normal Engine: MADS
#11552 SCI: Fan (Soulshade Asylum) - not detected sluicebox feature request normal Engine: SCI
#11555 BACKENDS: NDS - Failure to load most plugins ccawley2011 defect normal Port: NDS
#11556 PARALLACTION: Big Red Adventure - Multi-lingual DOS & Demo DOS startup crash ccawley2011 defect normal Engine: Parallaction
#11557 Starship Titanic - Asking Fortilian what else he needs for the cocktail crashes ScummVM dreammaster defect normal Engine: Titanic
#11559 HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch tag2015 defect normal Engine: Hugo
#11561 Unknown game variant for neverhood henke37 feature request normal Engine: Neverhood
#11562 Unknown game variant for Ghost in The Sheet aviloria feature request normal Engine: Wintermute
#11564 GLK: ADRIFT - Unknown games and variants dreammaster feature request normal Engine: GLK: Adrift
#11565 GLK: ADRIFT - Unknown v5 games and variants dreammaster feature request normal Engine: GLK: Adrift
#11566 GLK: ADRIFT - Unknown (crashing/erroring) game variants dreammaster feature request normal Engine: GLK: Adrift
#11567 GLK: Every game - Quits after ten minutes dreammaster defect blocker Engine: GLK
#11568 WME: Rhiannon - Animated background objects are pink blobs lolbot-iichan defect normal Engine: Wintermute
#11569 LAUNCHER: Add game broken (regression) raziel- defect high --Other--
#11571 GLK: ALAN2 - Unknown game variants dreammaster feature request normal Engine: GLK: Alan2
#11572 GLK: ALAN3 - Unknown game variants dreammaster feature request normal Engine: GLK: Alan3
#11573 GLK: ALAN3 - Unknown (crashing/erroring) game variants dreammaster feature request normal Engine: GLK: Alan3
#11574 DRAGONS: Unknown game variant yuv422 feature request normal Engine: Dragons
#11575 SCI: King's Quest VII v1.65c - Game crash in chapter 3 sluicebox defect normal Engine: SCI
#11576 Unknown game variant for Mohawk sev- feature request normal Engine: Mohawk
#11577 Unknown game variant for Mohawk sev- feature request normal Engine: Mohawk
#11578 Blazing Dragons: Wrong sounds during intro cutscene (or bad data files?) yuv422 defect normal Engine: Dragons
#11580 Blazing Dragons: "Could not initialize color format" when using OpenGL graphics mode. yuv422 defect high Engine: Dragons
#11583 GLK: GLULX - Unknown game variants sev- feature request normal Engine: GLK: Glulxe
#11585 Blazing Dragons: Music Level only adjust after dialogue yuv422 defect high Engine: Dragons
#11586 Blazing Dragons: Game not quit in intro sequences yuv422 defect high Engine: Dragons
#11587 SCI1.0 games don't respect "Prefer digital sound effects" checkbox bluegr defect normal Engine: SCI
#11588 Blazing Dragons: Crash at Sword Animation at dryer afreickmann defect high Engine: Dragons
#11589 Blazing Dragons: Crash at Stonehenge Rescue Knights scene yuv422 defect blocker Engine: Dragons
#11590 GLK: HUGO - Unknown (crashing/erroring) game variants dreammaster feature request normal Engine: GLK: Hugo
#11591 Unknown game variant for Gob sev- feature request normal Engine: Gob
#11592 Unknown game variant for Gob sev- feature request normal Engine: Gob
#11593 Unknown game variant for Gob sev- feature request normal Engine: Gob
#11594 Unknown game variant for Gob sev- feature request normal Engine: Gob
#11595 Unknown game variant for Gob sev- feature request normal Engine: Gob
#11596 Unknown game variant for Kyra sev- feature request normal Engine: Kyra
#11597 Unknown game variant for AGOS sev- feature request normal Engine: AGOS
#11599 Support for Beavis & Butt-head in Virtual Stupidity Demos sev- feature request normal Engine: BBVS
#11600 Detection error! sev- defect high Engine: GLK
#11601 ULTIMA 8: non-English games show English gumps mduggan defect normal Engine: Ultima
#11602 ULTIMA 8: with font replacement, first line of Font is cut off - regression OMGPizzaGuy defect normal Engine: Ultima
#11603 ULTIMA: bigger view no longer works with transition from Pentagram to ScummVM mduggan defect normal Engine: Ultima
#11605 SCI: SQ5 Walking out of bounds in the spaceship elevator sluicebox defect normal Engine: SCI
#11606 Blazing Dragons: Glitches and possible crash if trying to load a game during the intro or a cutscene yuv422 defect high Engine: Dragons
#11607 Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted yuv422 defect high Engine: Dragons
#11608 Blazing Dragons DE: Crash at final sequence yuv422 defect high Engine: Dragons
#11609 Blazing Dragons DE: Crash at bunny game yuv422 defect high Engine: Dragons
#11610 Blazing Dragons: Missing dialogues for jester in end credits yuv422 defect high Engine: Dragons
#11611 Blazing Dragons: Game not close after credits yuv422 defect high Engine: Dragons
#11612 Blazing Dragons DE: Graphic glitch when selecting the bag karisal defect high Engine: Dragons
#11613 Blazing Dragons DE: Cut scenes no audio, skipping scenes yuv422 defect high Engine: Dragons
#11614 Blazing Dragons DE: Graphical glitch in load screen karisal defect high Engine: Dragons
#11615 Blazing Dragons: Dialogue box not vanishing during talking yuv422 defect high Engine: Dragons
#11616 Blazing Dragons DE: Background talk at all knight scenes at beginning missing yuv422 defect high Engine: Dragons
#11617 Unknown game variant for cine karisal feature request normal Engine: Cine
#11618 Unknown game variant for SCI [Betrayed Alliance Book 1 Version 1.2] sev- feature request normal Engine: SCI
#11619 SCI: SQ5 Mouse cursor displaying incorrect icon sluicebox defect normal Engine: SCI
#11620 SCI: SQ5 pausing WD-40's script in Genetix Dome and disabling exits sluicebox defect normal Engine: SCI
#11621 CINE: OS: Overly sensitive controls when cracking safe karisal defect high Engine: Cine
#11622 HDB: Keymapper improvements ccawley2011 feature request normal Engine: HDB
#11624 UlLTIMA 8: on iOS needs textinput criezy defect normal Port: iOS
#11625 CINE: OS: Game doesn't support more than 20 savegames (and conveys that information very poorly) karisal defect high Engine: Cine
#11626 Unknown game variant for dragons yuv422 feature request low Engine: Dragons
#11627 Ultima 8: Non-ASCII characters not displayed mduggan defect normal Engine: Ultima
#11628 Blazing Dragons: Intro has artifacts yuv422 defect normal Engine: Dragons
#11630 Blazing Dragons: Background talking should be canceled in favor of main actor yuv422 defect low Engine: Dragons
#11631 Blazing Dragons: Catapult missing sound effect yuv422 defect normal Engine: Dragons
#11634 Blazing Dragons: Music for dancing contest missing yuv422 defect low Engine: Dragons
#11635 ANDROID: Backend failed to instantiate event manager ccawley2011 defect blocker Port: Android
#11638 Blazing Dragons: Play sfx with correct pitch yuv422 defect high Engine: Dragons
#11640 SCI: SQ6: Not possible to take the pil and the gallstones sluicebox defect normal Engine: SCI
#11641 Blazing Dragons: Bunny Game - all bunnies show at same time yuv422 defect high Engine: Dragons
#11642 Blazing Dragons: Flickers Sprite vanishs too early at cave karisal defect high Engine: Dragons
#11646 Ultima6: Game Style not configurable dreammaster defect normal Engine: Ultima
#11648 Mission Supernova 1 typo leads to untraslated string criezy defect normal Tools
#11649 CINE: Operation Stealth Amiga US version not starting karisal defect normal Engine: Cine
#11650 TOOLS: extract_zak_c64 not working BenCastricum defect normal Tools
#11654 GLK: QUEST - Unknown game variants sev- feature request normal Engine: GLK: Quest
#11656 SCUMM: The Dig (Traditional Chinese) - Fonts not working properly athrxx defect high Engine: SCUMM
#11658 GLK: TADS(2/3) - Unknown games and variants sev- feature request normal Engine: GLK: TADS
#11660 SCI: PQ4 - crash involving subtitles bluegr defect normal Engine: SCI
#11661 ULTIMA4: Stepping into a Moongate dreammaster defect normal Engine: Ultima
#11663 Ultima IV: Can't see my attack projectile dreammaster defect normal Engine: Ultima
#11664 Ultima IV: Mixing Reagents shows a letter twice dreammaster defect low Engine: Ultima
#11666 Daily ScummVM Snapshot for Windows crashes on missing discord-rpc.dll lotharsm defect high --Unset--
#11667 Mission Supernova 1: typo in .po file leads to untranslated string criezy defect normal Tools
#11668 Mission Supernova 1: Missing string criezy defect normal Tools
#11669 GLK: ZCODE - Unknown game variants sev- feature request normal Engine: GLK: ZCode
#11670 GLK: ZCODE - Unknown (crashing/erroring) game variants sev- feature request normal Engine: GLK: ZCode
#11671 SQ4 CD Version - Game hangs during intro after alien pukes bluegr defect normal Engine: SCI
#11673 SCI: SQ6 shuttle cockpit save games fail to load sluicebox defect normal Engine: SCI
#11676 Operation Stealth Amiga US version not playing music karisal defect normal Audio
#11678 ULTIMA4: fails to build for symbian dreammaster defect normal Engine: Ultima
#11679 GLK: array subscript is above array bounds [-Warray-bounds] dreammaster defect normal Engine: GLK: Comprehend
#11681 lure: this 'if' clause does not guard... [-Wmisleading-indentation] dreammaster defect normal Engine: Lure
#11682 Ultima 6 Enhanced: Crash when using rune dreammaster defect normal Engine: Ultima
#11683 SCI: QFG2 - Heavy reverb from city street sounds continues to incorrectly affect other game sounds and music when using MT32 emulator athrxx defect normal Engine: SCI
#11684 NUVIE: QueuingAudioStreamImpl dreammaster defect blocker Engine: Ultima
#11687 CINE: OS: Space missing in verb line karisal defect normal Engine: Cine
#11689 Blazing Dragons: Missing character shadows yuv422 defect low Engine: Dragons
#11691 Blazing Dragons DE: Minigame dialogues are missing yuv422 defect low Engine: Dragons
#11692 Blazing Dragons DE: Remove warning at start yuv422 feature request normal Engine: Dragons
#11696 DRAGONS: German version is Using english splash screen and start menu tag2015 defect normal Engine: Dragons
#11698 XEEN: Incorrect display of negative luck dreammaster defect normal Engine: MM: Xeen
#11699 XEEN: Element Affix distribution dreammaster defect normal Engine: MM: Xeen
#11700 XEEN: Wrong graphics for hits with elemental weapons dreammaster defect normal Engine: MM: Xeen
#11701 XEEN: Issue with clairvoyance heads dreammaster defect normal Engine: MM: Xeen
#11702 XEEN: Keyboard keys for Quest menu dreammaster defect normal Engine: MM: Xeen
#11703 XEEN: Graphics glitch on edge of world view dreammaster defect normal Engine: MM: Xeen
#11705 XEEN: Incorrect mirror destination dreammaster defect normal Engine: MM: Xeen
#11706 XEEN: Reading book crashes the game dreammaster defect normal Engine: MM: Xeen
#11708 CINE: OS (Atari ST/German) - Dialogue window overflow karisal defect normal Engine: Cine
#11710 Blazing Dragons (GB/FR): Messed up colours with Big Endian digitall defect normal Engine: Dragons
#11711 BACKENDS: Android (Amazon Fire HD8/2020) - Touchpad mode issue ("mouse mode" not working, stuck in "direct mode") lephilousophe defect normal Port: Android
#11712 BACKENDS: NDS - ELF loader does not handle ARM exception unwind tables ccawley2011 defect high Port: NDS
#11716 SWORD25: No music setting still results in music in the game sev- defect high Engine: Sword25
#11717 3DS Build Crashes When Changing Theme bgK defect normal --Unset--
#11718 Ultima IV: Exiting Zstats with enter key dreammaster defect low Engine: Ultima
#11723 CINE: OS: Crash in Secret Base karisal defect normal Engine: Cine
#11725 BACKENDS: Android - Native keyboard leads to bad input for some games antoniou79 defect normal Port: Android
#11728 HDB: Not possible to pick up "Red Unimail Envelope" pickup without mouse sev- defect normal Engine: HDB
#11731 BACKENDS: Android - Local file server errors out when uploading files, creating folders or navigating to Saved games antoniou79 defect normal Port: Android
#11732 WEB: New v2.2.0 games missing from Comptability criezy feature request normal Web
#11733 Compatibility list can't be switched to latest version Mataniko defect normal Web
#11737 GLK: Save/Load not working/crashing dreammaster defect normal Engine: GLK
#11738 Ultima 6: Wrong name shown after using Talk command dreammaster defect normal Engine: Ultima
#11739 Fire animation keeps running after loading game dreammaster patch normal Engine: Lure
#11741 BACKENDS: Android - System keyboard lacks functional and control keys antoniou79 defect normal Port: Android
#11742 BACKENDS: Android - The UI appears somewhat blurry in high resolutions antoniou79 defect normal Port: Android
#11743 BACKENDS: Android - After clean install, graphics settings are not consistent with their state in the GUI antoniou79 defect normal Port: Android
#11744 GUI: Selecting <default> for the Graphics Stretch Mode does not revert to default setting criezy defect normal GUI
#11746 SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at the castle sluicebox defect normal Engine: SCI
#11749 GLK: ZCode - Zork 1 bug after save and restore dreammaster defect normal Engine: GLK: ZCode
#11750 BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit AReim1982 defect normal Port: Wii
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable lephilousophe defect high Port: Android
#11755 ZVISION: ZORK NEMESIS: Unknown game variant. sev- feature request normal Engine: ZVision
#11756 ZVISION: ZGI: Mac-only CD version detected as Windows CD version. sev- defect high Engine: ZVision
#11757 SCUMM: Full Throttle "Remastered" Crash on entering highway fight sev- defect normal Engine: SCUMM
#11759 MADS: release build 2.2.0 can run unfinished game bluegr defect normal Engine: MADS
#11761 XEEN: Any key press exits intros dreammaster defect normal Engine: MM: Xeen
#11762 XEEN: Mouse cursor in intros dreammaster defect normal Engine: MM: Xeen
#11764 XEEN: Wrong Clouds intro behavior dreammaster defect normal Engine: MM: Xeen
#11767 STARK: The Longest Journey - random text replaced with ... aquadran defect low Engine: Stark
#11768 GRIM: Framebuffer is not complete! status: 36054! aquadran defect high Graphics
#11769 KYRA: Unknown game variant for Lands of Lore sev- feature request normal Engine: Kyra
#11770 Unknown game variant for AGOS sev- feature request normal Engine: AGOS
#11771 PRINCE: conversation with the priest bug sev- defect blocker Engine: Prince
#11777 GLK: Half resolution on hiDPI screen sev- feature request normal Engine: GLK
#11778 STARK: Cannot take screenshot ccawley2011 defect normal ResidualVM
#11871 BACKENDS: Symbian - Indicators require orientation correction. fedor4ever defect low Port: Symbian
#11872 STARK/TLJ: Emma has no lipsync animation dgladkov defect normal Engine: Stark
#11874 STARK/TLJ: No sound effect when hovering usable item dgladkov defect normal Engine: Stark
#11875 STARK/TLJ: No sound effect when selecting the mouth symbol dgladkov defect normal Engine: Stark
#11878 GRIM: Dialogue transcript of cutscenes is always in english aquadran defect normal Engine: Grim
#11883 STARK: Unsupported variant, which seems to be an even older demo sev- feature request normal Engine: Stark
#11887 GRIM: BR: Can't pass the pigeon puzzle sev- defect normal Engine: Grim
#11892 SCI: GK1 - Way too fast beignet vendor sluicebox defect normal Engine: SCI
#11893 Switching to fullscreen and back to windowed mode captures the mouse cursor ccawley2011 defect normal Graphics
#11904 BACKENDS: Android: Mouse pointer control with analog joystick is unusable antoniou79 defect normal Port: Android
#11906 BACKENDS: Symbian - Screen orientation error in ScummVM when activating automatic phone rotation. fedor4ever defect low Port: Symbian
#11909 TLJ: No renderers have been found for this game! aquadran defect normal Engine: Stark
#11911 BACKENDS: Symbian - Auto save error. sev- defect normal Port: Symbian
#11912 SAGA: ItE - Intro duplicated speech raziel- defect normal Engine: SAGA
#11914 STARK: The Longest Journey - czech 4cd release not detected sev- feature request normal Engine: Stark
#11915 Wrong link for Ubuntu 20.04 binary lotharsm defect normal Web
#11916 Add detection of Chzo mythos Z-Code adventures dreammaster feature request low Engine: GLK: ZCode
#11922 "make clean", and even "make distclean", leaves a bunch of .dwo files aquadran defect normal --Other--
#11923 AGI Splatter patterns appear to be incorrect sev- defect high Engine: AGI
#11924 Unknown game variant for ultima 6 dreammaster defect normal Engine: Ultima
#11927 MOHAWK: Unknown game variant for Myst sev- feature request normal Engine: Mohawk
#11928 Former ResidualVM games not running on ScummVM 2.3.0git on Raspberry Pi 4 aquadran defect high Ports
#11930 2-letter segments replaced by periods in menus in The Longest Journey for Raspberry Pi 4 aquadran defect normal Engine: Stark
#11933 Unknown game variant for Sherlock Holmes: Case of the Rose Tattoo (Simplified Chinese) sev- feature request normal Engine: Sherlock
#11934 Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Simplified Chinese) sev- feature request normal Engine: Kyra
#11935 Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Traditional Chinese) sev- feature request normal Engine: Kyra
#11936 Unknown game variant for Kyrandia: Hand of Fate (Traditional Chinese) sev- feature request normal Engine: Kyra
#11937 Unknown game variant for The Legend of Kyrandia (Traditional Chinese) sev- feature request normal Engine: Kyra
#11938 Add support for Simplified Chinese subtitle displaying in Blade Runner. sev- feature request normal Engine: Bladerunner
#11939 Unknown game variant for Sherlock Holmes: The Case of the Serrated Scalpel (Traditional Chinese) sev- feature request normal Engine: Sherlock
#11941 Add Traditional Chinese support for Beneath a Steel Sky. sev- feature request normal Engine: Sky
#11942 MYST3: Game doesn't start if subtitles is enabled defect normal Engine: Myst3
#11943 SCUMM: Invalid text rendering with Monkey Island 1 (SegaCD Japanese) athrxx defect high Engine: SCUMM
#11944 Ultima 8 unknown game variant mduggan defect high Engine: Ultima
#11946 SCUMM: INDY4: Dialogue skip passes several lines at once athrxx defect normal Engine: SCUMM
#11947 SCUMM: SMUSH text rendering differences with Korean COMI athrxx defect normal Engine: SCUMM
#11948 INDY3: Disable saving like the original game did AndywinXp feature request normal Engine: SCUMM
#11951 Feature Request: Exiting game goes to Scummvm menu sev- feature request normal GUI
#11954 Commit 54b0b4ac4cd4a42de660ea426edb27840ddfd4f0 breaks Myst ME eriktorbjorn defect normal Engine: Mohawk
#11956 SCUMM: COMI - Wally's theme starting from wrong region after cannon battle AndywinXp defect normal Engine: SCUMM
#11958 GLK: ZCODE: Unknown game variant for glk dreammaster feature request normal Engine: GLK
#11959 TINSEL: Discworld crashes at startup dreammaster defect normal Engine: Tinsel
#11961 BACKENDS: OPENGLSDL: No title bar on ScummVM window when switching out of fullscreen Kurufinwe21 defect normal Graphics
#11962 BLADERUNNER: Act 4 Rachael Encounter happens but her model does not load antoniou79 defect normal Engine: Bladerunner
#11963 Unknown game variant for cryomni3d lephilousophe feature request normal Engine: Cryomni3D
#11964 DEBUGGER: Issuing the debugger key combo from the debugger causes ScummVM to exit antoniou79 defect normal Common
#11966 SCI: Buffer overflow when loading Korean font sluicebox defect normal Engine: SCI
#11967 SCI: LSL3 Score counter behavior sluicebox defect normal Engine: SCI
#11968 BACKENDS: AMIGAOS: Fix GL crash on AmigaOS4 (at least) raziel- defect normal Port: AmigaOS4
#11969 Ultima 8 memset tests fail on big-endian platforms mduggan defect normal Engine: Ultima
#11970 Starship Titanic - Idle-summon bot timer doesn't disable while on certain iffy viewports dreammaster defect low Engine: Titanic
#11972 TINSEL: immediate SIGBUS on strict-alignment architectures lephilousophe defect normal Engine: Tinsel
#11973 SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu AndywinXp feature request low Engine: SCUMM
#11974 CMI: Can't disable object line ATMcashpoint defect high Engine: SCUMM
#11975 TWINE: Pressing action button after dialogue brings up menu instead mgerhardy defect normal Engine: TwinE
#11976 Versailles 1685: German umlauts lephilousophe defect normal Engine: Cryomni3D
#11977 TWINE: Arrow keys work erratically in the main menu when mouse is hovering over menu mgerhardy defect normal Engine: TwinE
#11978 TWINE: CD audio restarts every time the main menu top level is accessed mgerhardy defect normal Engine: TwinE
#11979 WEB: Broken link to FOTAQ download criezy defect normal Web
#11981 TWINE: Manual mode for agressive behaviour doesn't work as expected vvs- defect normal Engine: TwinE
#11982 TWINE: Dialogs are slow vvs- defect normal Engine: TwinE
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1 tag2015 defect high Engine: Petka
#11987 SAGA: IHNM: Korean language support phcoder defect normal Engine: SAGA
#11988 SHERLOCK: Chinese language support phcoder defect normal Engine: Sherlock
#11989 TWINE: Adeline software jingle keeps looping through the startup screens vvs- defect normal Engine: TwinE
#11990 TWINE: CD audio volume control wraps mgerhardy defect normal Engine: TwinE
#11993 KYRA: Updates to KYRA.DAT file for Chinese & Korean releases phcoder defect normal Engine: Kyra
#11996 AGI: KQ3: Staircase issues with Rosella sluicebox defect normal Engine: AGI
#12000 [STARK] Wrong detection file names sev- defect high Engine: Stark
#12001 TWINE: Animations slow motion in prison suit mgerhardy defect normal Engine: TwinE
#12002 TWINE: Dismissing item collected dialogue. mgerhardy defect normal Engine: TwinE
#12003 TWINE: Sound effects very loud for offscreen objects mgerhardy defect normal Engine: TwinE
#12004 TWINE: Running jump doesn't work mgerhardy defect normal Engine: TwinE
#12005 You're missing the 'KYRA.DAT engine data file or it got corrupted. (Nintendo Switch build, Malcolm's Revenge) MAN-biker defect normal Engine: Kyra
#12006 BACKENDS: RASPBERRYPI: "sudo make install" crashes michas0602 defect normal Port: Raspberry PI
#12008 SWORDDEMO: Missing Demo subtitles tag2015 feature request low Engine: Sword1
#12009 Unknown game variant for stark sev- feature request normal Engine: Stark
#12011 BACKENDS: ANDROID: Tony Tough - cannot bring up the action wheel on Android antoniou79 defect normal Port: Android
#12012 BACKENDS: AMIGAOS: Rewrote of encoder causes assertion on typing ALT+(WASDXC) key combos (AmigaOS4) ccawley2011 defect normal Common
#12013 BACKENDS: PSP: no mouse psp latest nightly(12-12-2020 dd-mm-yyyy) gwlegion defect normal --Unset--
#12015 GUI: "Game 3D Renderer" text partially replaced with ellipsis in ScummVM Classic Theme sev- defect normal --Other--
#12016 BASE: GMM features crash when using uncached plugins and dynamic detection ccawley2011 defect blocker --Unset--
#12017 AGOS: Unknown game variant for agos sev- defect high Engine: AGOS
#12018 Counterfeit Monkey won't start dreammaster defect normal Engine: GLK: Glulxe
#12020 TWINE: Rendering artifacts if 3d model is clipped mgerhardy defect normal Engine: TwinE
#12021 SCI: KQ4 Rosella gets stuck entering doors yuv422 defect normal Engine: SCI
#12022 SCUMM: FT: skipping a cutscene also skips the first bike fight AndywinXp defect normal Engine: SCUMM
#12023 Web Wiki: remove "out of scope" statements sev- defect normal Web
#12024 TWINE: Rendering error mgerhardy defect normal Engine: TwinE
#12025 TWINE: Sprite palette issue mgerhardy defect normal Engine: TwinE
#12026 SCUMM: Autosave no longer works sev- defect normal Engine: SCUMM
#12027 MOHAWK: Custom engine options no longer shown for Myst and Riven ccawley2011 defect normal Engine: Mohawk
#12028 GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games SupSuper defect normal GUI
#12029 SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction AndywinXp defect normal Engine: SCUMM
#12030 SCUMM: FT: softlock when fast-exiting room before scripted cutscene AndywinXp defect high Engine: SCUMM
#12031 TWINE: Text Boxes Overflowing mgerhardy defect normal Engine: TwinE
#12032 BACKENDS: SDL: cursor drifting for game controller tag2015 defect high --Other--
#12033 Unknown game variant for gob - Gobliins2 Amiga PL sev- feature request normal Engine: Gob
#12034 SCI: LSL1: French fan patch version not detected sluicebox defect normal Engine: SCI
#12035 TWINE: Rendering artifacts on the ground tiles. mgerhardy defect normal Engine: TwinE
#12036 TWINE: No items in save game vvs- defect normal Engine: TwinE
#12037 TWINE: No music in FLA movie vvs- defect normal Engine: TwinE
#12038 TWINE: Rendering line artifact mgerhardy defect normal Engine: TwinE
#12039 SCUMM: MM (C64) - Graphical glitch with alien in telescope AndywinXp defect normal Engine: SCUMM
#12041 GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting. macca8 defect normal GUI
#12042 AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full) NMIError defect normal Engine: AGOS
#12043 AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full) NMIError defect normal Engine: AGOS
#12045 SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted. AndywinXp defect normal Engine: SCUMM
#12046 TWINE: Cannot turn while attacking in aggressive mode mgerhardy defect normal Engine: TwinE
#12047 TWINE: Credits scene graphically corrupted mgerhardy defect normal Engine: TwinE
#12048 TWINE: Text boxes overflowing horizontally mgerhardy defect normal Engine: TwinE
#12049 [WINTERMUTE] Unknown Corrosion Game variant lolbot-iichan defect normal Engine: Wintermute
#12050 TWINE: palette issues for fla movie mgerhardy defect normal Engine: TwinE
#12054 Compatibility list should be arranged from newest to oldest criezy feature request normal Web
#12055 BACKENDS: SDL - strange code in sdl-events.cpp ccawley2011 defect normal Graphics
#12056 TWINE: input for magic ball throwing feels wrong mgerhardy defect normal Engine: TwinE
#12057 TWINE: Crash near ferry vvs- defect normal Engine: TwinE
#12060 SCI: GK1: Can not restore saved game. sluicebox defect normal Engine: SCI
#12063 PETKA: Dialogue options have no outline and wrong color whiterandrek defect low Engine: Petka
#12064 PETKA: Subtitles "jump" (have different line heights) whiterandrek defect low Engine: Petka
#12066 PETKA: Broken pathfinding whiterandrek defect normal Engine: Petka
#12067 PETKA: Characters ignore the walking region sometimes whiterandrek defect normal Engine: Petka
#12068 PETKA: Missing animations in some cutscenes whiterandrek defect normal Engine: Petka
#12069 King's Quest VI has a pixel rounding error sluicebox defect normal Engine: SCI
#12070 TWINE: leaving text windows via space also triggers an attack if in aggressive mode mgerhardy defect normal Engine: TwinE
#12072 Cannot quit Blazing Dragons when always return to launcher is selected criezy defect normal --Unset--
#12073 Does not recognize Nitro (Discord) version of Fate of Atlantis zokum-no defect normal Engine: SCUMM
#12075 PETKA: Audio desync in cutscenes whiterandrek defect normal Engine: Petka
#12076 PETKA: Missing actions animations whiterandrek defect normal Engine: Petka
#12077 PETKA: Very short animation whiterandrek defect low Engine: Petka
#12079 Return to Launcher crash with RGB rendering on and different graphic mode from global opengl criezy defect normal Engine: SCI
#12080 DIRECTOR: Missing director game: Das Bi-Ba-Butze-Haus tag2015 defect normal Engine: Director
#12081 TOON: Toonstruck Demo doesn't start with script error SupSuper defect high Engine: Toon
#12083 TWINE: crash after scene 68 leaving to "Haasi Dorf" mgerhardy defect normal Engine: TwinE
#12084 TWINE: credits sequence is playing while we are in question dialog mgerhardy defect normal Engine: TwinE
#12085 TWINE: depth sorting issue for doors mgerhardy defect high Engine: TwinE
#12086 TWINE: endless loop in question dialog mgerhardy defect normal Engine: TwinE
#12087 ULTIMA8: Cannot use Space Bar in Journal OMGPizzaGuy defect low Engine: Ultima
#12088 Ultima VIII - Lose all items when guards bring you to Devon bliznik defect high Engine: Ultima
#12090 ANDROID: Bigger Modern Themes to avoid pixelation when stretched sev- feature request normal Port: Android
#12091 Numbers not showing correctly in GUI LukasThyWalls defect normal Port: Android
#12092 ULTIMA8: New Journal Interface creates a few issues OMGPizzaGuy defect normal Engine: Ultima
#12093 Aerial Servant Spell casting animation not fully enabled mduggan defect low Engine: Ultima
#12094 3DS - Nightlies crashing on startup, 2.2.0 works fine - loadDetectionPlugin? ccawley2011 defect normal Ports
#12095 BACKENDS: ANDROID: Crash when resuming app while playing a game AndywinXp defect high Port: Android
#12096 KYRA: LOL: Bug while using Valean Cube keumar76 defect normal Engine: Kyra
#12097 Entrance to Recall Pad in upper catacombs unreachable mduggan defect normal Engine: Ultima
#12098 ULTIMA VIII: Keymapping for left-click does not function with books OMGPizzaGuy defect low Engine: Ultima
#12101 Ultima IV: horse combat bug dreammaster defect normal Engine: Ultima
#12103 Unknown game variant for glk dreammaster feature request normal Engine: GLK: ZCode
#12104 Version of Freddi Fish 1 with unknown MD5 Checksum sev- feature request normal Engine: SCUMM
#12105 SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times sluicebox defect normal Engine: SCI
#12106 [AGS] Unknown Game variant SupSuper feature request normal Engine: AGS
#12107 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12108 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12109 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12110 KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12111 KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12112 KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12113 KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12114 KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12115 KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12116 QFG2VGA V1.1 by Tierra Entertainment/AGDI detection dreammaster feature request normal Engine: AGS
#12117 KQ3VGA V1.0 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12118 SQ2VGA 1.1 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12119 SQ2VGA v1.0 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12120 Space Quest For Glory by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12121 SQ2VGA v2.0 by Infamous Adventures detection dreammaster feature request normal Engine: AGS
#12122 [babayaga-fr] Unknown game variant for composer sev- feature request normal Engine: Composer
#12123 [imoking-fr] Unknown game variant for composer sev- feature request normal Engine: Composer
#12124 [littlesamurai-fr] Unknown game variant for composer sev- feature request normal Engine: Composer
#12125 Grim Fandango xinput controller crash criezy defect normal Engine: Grim
#12126 Unknown game variant dreammaster defect normal Engine: AGS
#12127 Crash with "Unknown key!" while obtaining guardian realm coordinates criezy defect normal Engine: Stark
#12128 Unknown game variant for ags (The Samaritan Paradox) criezy feature request normal Engine: AGS
#12129 Unknown game variant for ags (A Date in the Park) lotharsm feature request normal Engine: AGS
#12130 Unknown game variant for ags (A Golden Wake) criezy feature request normal Engine: AGS
#12131 Unknown game variant for ags (Downfall) criezy feature request normal Engine: AGS
#12132 Unknown game variant for ags (The Apotheosis Project) criezy feature request normal Engine: AGS
#12133 Unknown game variant for ags (Technobabylon) criezy feature request normal Engine: AGS
#12135 Unknown game variant for ags (The Blackwell Legacy) criezy feature request normal Engine: AGS
#12136 AGS: Detection entries for commercial AGS games lotharsm feature request normal Engine: AGS
#12137 Unknown game variant for ags (Al Emmo and the Lost Dutchman's Mine) dreammaster feature request normal Engine: AGS
#12138 Unknown game variant for ags (The Blackwell Convergence) lotharsm feature request normal Engine: AGS
#12139 Unknown game variant for ags (The Blackwell Legacy) lotharsm feature request normal Engine: AGS
#12140 Unknown game variant for ags (Blackwell Unbound) lotharsm feature request normal Engine: AGS
#12141 Unknown game variant for ags (Kathy Rain) dreammaster feature request normal Engine: AGS
#12142 Unknown game variant for ags (Kathy Rain Demo) dreammaster feature request normal Engine: AGS
#12143 Unknown game variant for ags (The Shivah) dreammaster feature request normal Engine: AGS
#12144 Unknown game variant for ags (A Golden Wake) dreammaster feature request normal Engine: AGS
#12145 Unknown game variant for ags (Blackwell Unbound) lotharsm feature request normal Engine: AGS
#12146 Unknown game variant for ags (The Blackwell Convergence) lotharsm feature request normal Engine: AGS
#12147 Unknown game variant for ags (The Shivah) dreammaster feature request normal Engine: AGS
#12148 Unknown game variant for ags (Gemini Rue) lotharsm feature request normal Engine: AGS
#12149 Unknown game variant for ags (Gemini Rue) lotharsm feature request normal Engine: AGS
#12150 Unknown game variant for ags (5 Days a Stranger) dreammaster feature request normal Engine: AGS
#12151 Unknown game variant for ags (My Big Sister) dreammaster feature request normal Engine: AGS
#12152 Unknown game variant for ags (Primordia) dreammaster feature request normal Engine: AGS
#12153 Unknown game variant for ags (Technobabylon) dreammaster feature request normal Engine: AGS
#12154 Unknown game variant for ags (The Shivah) dreammaster feature request normal Engine: AGS
#12155 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12156 SCUMM: Crash when activating the context menu in Full throttle criezy defect normal Engine: SCUMM
#12157 Heroine's Quest Crash dreammaster defect normal Engine: AGS
#12158 The Adventures of Fatman (Steam) dreammaster defect normal Engine: AGS
#12159 Unknown game variant for ags (Chronicle of Innsmouth) dreammaster feature request normal Engine: AGS
#12160 Unknown Game Variants for AGS dreammaster feature request normal Engine: AGS
#12161 Application crash when assigning Xbox One buttons criezy defect normal Engine: Grim
#12162 Chance of the Dead dreammaster defect normal Engine: AGS
#12163 Unknown game variant for ags (A Golden Wake) dreammaster feature request normal Engine: AGS
#12164 Unknown game variant for ags (Blackwell Unbound) dreammaster feature request normal Engine: AGS
#12165 Unknown game variant for ags (The Blackwell Convergence) dreammaster feature request normal Engine: AGS
#12166 Unknown game variant for ags (The Blackwell Legacy) dreammaster feature request normal Engine: AGS
#12167 KQ1 Remake from AGD unknown version dreammaster defect normal Engine: AGS
#12168 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12169 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12171 Kathy Rain Steam crash on boot. dreammaster defect normal Engine: AGS
#12173 Broken Sword 2.5 crash criezy defect normal --Unset--
#12174 Shardlight GOG unknown game variant. dreammaster defect normal Engine: AGS
#12175 A Golden Wake Unknown Variant (GOG) dreammaster defect normal Engine: AGS
#12176 Unknown AGS Game variant criezy feature request normal Engine: AGS
#12177 Unknown AGS whispersofamachine Game variant criezy feature request normal Engine: AGS
#12180 Unknown game variant for ags (Gemini Rue) dreammaster feature request normal Engine: AGS
#12181 Unknown game variant for ags (1213) dreammaster feature request normal Engine: AGS
#12182 ULTIMA8: Trolls do not drop items OMGPizzaGuy defect normal Engine: Ultima
#12183 Ultima VIII - Sorcery reagents of different sizes do not stack mduggan defect low Engine: Ultima
#12184 Ultima VIII: Quotes do not unlock after beating the game, and the Endgame option does not persist mduggan defect high Engine: Ultima
#12186 GRIFFON: Game crashes when multiple enemies are attacked at the same time. athrxx defect normal Engine: Griffon
#12187 GRAPHICS: Screen resizing not working with OpenGL criezy defect normal Graphics: Scalers
#12189 EOB2 short sword "Sting" regression in v2.2.0 athrxx defect normal Engine: Kyra
#12190 Unknown game variant for ags (Black Sect Remake) dreammaster feature request normal Engine: AGS
#12191 Unknown game variant for ags (Black Sect 2: The Cursed Crypt) dreammaster feature request normal Engine: AGS
#12192 Unknown game variant for ags (Black Sect 2: The Cursed Crypt) dreammaster feature request normal Engine: AGS
#12193 Unknown game variant for ags (Suli Fallen Harmony) dreammaster feature request normal Engine: AGS
#12194 Unknown game variant for ags (Red Bow) dreammaster feature request normal Engine: AGS
#12195 Unknown game variant for ags (The Secrets of Jesus) dreammaster feature request normal Engine: AGS
#12196 Unknown game variant for ags (The Secrets of Jesus) dreammaster feature request normal Engine: AGS
#12197 Unknown game variant for ags (Blackwell Convergence) dreammaster feature request normal Engine: AGS
#12198 Unknown game variant for ags (Blackwell Legacy) dreammaster feature request normal Engine: AGS
#12199 Unknown game variant for ags (Blackwell Unbound) dreammaster feature request normal Engine: AGS
#12200 Unknown game variant for ags (Al Emmo: Postcards from Anozira) dreammaster feature request normal Engine: AGS
#12201 Unknown game variant for ags (Suli Fallen Harmony) dreammaster feature request normal Engine: AGS
#12202 Unknown game variant for ags (The Secrets of Jesus) dreammaster feature request normal Engine: AGS
#12203 Unknown game variant for ags (3 Geeks) dreammaster feature request normal Engine: AGS
#12204 Unknown game variant for ags (Lunchtime Of The Damned) dreammaster feature request normal Engine: AGS
#12205 Unknown game variant for ags (Vengeance of the Chicken) dreammaster feature request normal Engine: AGS
#12206 Unknown game variant for ags (The Soviet Union Strikes Back) dreammaster feature request normal Engine: AGS
#12207 Unknown game variant for ags (Tales from the Outer Zone: Cyborg Seppuku) dreammaster feature request normal Engine: AGS
#12208 Unknown game variant for ags (Tales from the Outer Zone: Cyborg Seppuku) dreammaster feature request normal Engine: AGS
#12209 Unknown game variant for ags (Tales From The Outer Zone: Fleshworms) dreammaster feature request normal Engine: AGS
#12210 Unknown game variant for ags (Tales From The Outer Zone: Fleshworms) dreammaster feature request normal Engine: AGS
#12211 Unknown game variant for ags (Tales From The Outer Zone: The Goat Crone) dreammaster feature request normal Engine: AGS
#12212 Unknown game variant for ags (Tales From The Outer Zone: The Goat Crone) dreammaster feature request normal Engine: AGS
#12213 Unknown game variant for ags (The Secret of Hutton Grammar School) dreammaster feature request normal Engine: AGS
#12214 Unknown game variant for ags (10 Ways From Sunday) dreammaster feature request normal Engine: AGS
#12215 Unknown game variant for ags (Archeos) dreammaster feature request normal Engine: AGS
#12216 Unknown game variant for ags (All pigs deserve to burn in hell) dreammaster feature request normal Engine: AGS
#12217 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12218 Unknown game variant for ags (An Eternity, Reflecting) dreammaster feature request normal Engine: AGS
#12219 Unknown game variant for ags (Foundations) dreammaster feature request normal Engine: AGS
#12220 Unknown game variant for ags (The Blackwell Deception) dreammaster feature request normal Engine: AGS
#12221 Unknown game variant for ags (The Blackwell Epiphany) dreammaster feature request normal Engine: AGS
#12222 Unknown game variant for ags (Order of the Thorne: The King’s Challenge) dreammaster feature request normal Engine: AGS
#12223 Unknown game variant for ags (Primordia) dreammaster feature request normal Engine: AGS
#12224 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12225 Unknown game variant for ags (The Secret of Hutton Church of England Grammar School) dreammaster feature request normal Engine: AGS
#12226 Unknown game variant for ags (iD) dreammaster feature request normal Engine: AGS
#12227 Unknown game variant for ags (May the Best Snowman Eat a Carrot) dreammaster feature request normal Engine: AGS
#12228 Unknown game variant for ags (Metaphobia) dreammaster feature request normal Engine: AGS
#12229 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12230 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12231 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12232 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12233 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12234 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12235 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12236 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12237 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12238 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12239 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12240 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12241 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12243 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12244 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12245 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12246 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12248 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12249 SCUMM: Script bug in kitchen in German CD-version BenCastricum defect normal Engine: SCUMM
#12250 PORTS: VITA: Blue Force & Little Big Adventure mgerhardy defect normal Port: PSP Vita
#12252 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12253 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12254 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12255 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12256 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12257 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12259 SCUMM: Loom (EGA) - Path finding issues for Bobbin at Dragon's lair athrxx defect normal Engine: SCUMM
#12260 [AGS] Unknown qfi Game variant dreammaster feature request normal Engine: AGS
#12261 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12262 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12263 The Longest Journey crash. "ERROR: Unknown key!" criezy defect normal Engine: Stark
#12264 SCI: Unknown game variant for sci - Police Quest: SWAT bluegr defect normal Engine: SCI
#12265 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12266 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12267 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12268 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12269 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12270 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12271 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12272 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12273 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12274 [AGS] missing/wrong GameID dreammaster defect normal Engine: AGS
#12275 MOHAWK: Missing Detection Entries for Two LB Games sev- feature request normal Engine: Mohawk
#12276 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12278 SCUMM: Zak's positioning in the intro athrxx defect normal Engine: SCUMM
#12279 Unknown game variant for glk dreammaster feature request normal Engine: GLK: ZCode
#12282 WEB: Replace Engine Data downloads with source link Mataniko feature request normal Web
#12283 Unknown game variant for glk dreammaster feature request normal Engine: GLK: ZCode
#12284 Unknown game variant for glk dreammaster feature request normal Engine: GLK: ZCode
#12285 Unknown game variant for glk dreammaster feature request normal Engine: GLK: Glulxe
#12287 hand of fate italian version doesn't start anymore theruler defect normal Engine: Kyra
#12288 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12290 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12291 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12292 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12293 ADL: Hi-Res Adventure #6: The Dark Crystal breaks to debug window eriktorbjorn defect high Engine: ADL
#12295 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12303 SCUMM: Maniac Mansion C64 and Zak C64 Abort with Error sev- defect high Engine: SCUMM
#12305 STARK: RPI: Engine GL Error prevents game from running on Raspberry Pi 3b sev- defect normal Engine: Stark
#12306 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12307 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12309 AGS: Blackwell Legacy: Joey's hitbox is too large criezy defect normal Engine: AGS
#12310 AGS: Blackwell Legacy: Wrong VO plays in some cases dreammaster defect normal Engine: AGS
#12311 AGS: Blackwell Legacy: Bellevue background music continues playing when visiting the dog park dreammaster defect normal Engine: AGS
#12312 AGS: Blackwell Legacy: Demon VO line cut short dreammaster defect normal Engine: AGS
#12313 Unknown game variant for queen sev- defect normal Engine: Queen
#12314 AGS: The Shivah: Segfault when leaving the synagogue dreammaster defect normal Engine: AGS
#12317 AGS: Input cursor is misaligned criezy defect normal Engine: AGS
#12318 AGS: Resonance: Cursor is invisible criezy defect normal Engine: AGS
#12319 SLUDGE Support sev- feature request normal Engine: SLUDGE
#12320 Unknown game variant for ags criezy feature request normal Engine: AGS
#12321 Unknown game variant for ags criezy feature request normal Engine: AGS
#12322 AGS: Unknown game variant for AllTheWayDownV1 dreammaster feature request normal Engine: AGS
#12323 Unknown game variant for ags criezy feature request normal Engine: AGS
#12324 Unknown game variant for ags criezy feature request normal Engine: AGS
#12325 Unknown game variant for ags criezy feature request normal Engine: AGS
#12326 Unknown game variant for ags criezy feature request normal Engine: AGS
#12327 AGS: The Shivah Enhanced: Background music does not play when loading save game dreammaster defect normal Engine: AGS
#12328 AGS: The Shivah Enhanced: Some GUI elements are misaligned criezy defect normal Engine: AGS
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds larsamannen defect high Port: iOS
#12330 AGS: Blackwell Unbound (Steam, Win): Weird pathing in Joseph Mitchell's office dreammaster defect normal Engine: AGS
#12332 AGS: Blackwell Convergence (Steam, Win): Weird pathing in gallery dreammaster defect normal Engine: AGS
#12333 AGS: Slowdown when in dialogue in rainy scenes criezy defect normal Engine: AGS
#12335 AGS: Quest for Glory II Remake: Import a Hero does not work tag2015 defect normal Engine: AGS
#12336 GUI: Text display issue when editing text criezy defect normal GUI
#12337 GUI: Part of game name moving around lephilousophe defect normal GUI
#12338 AGS: Quest for Glory II Remake: Cheats (Debug and Battle modes) not working dreammaster defect normal Engine: AGS
#12339 The Longest Journey - crash when clicking on non hotspot criezy defect high Engine: Stark
#12340 Unknown game variant for ags (Chronicle of Innsmouth: Mountains of Madness) dreammaster feature request normal Engine: AGS
#12341 DS: No virtual keyboard ccawley2011 feature request normal Port: NDS
#12342 BASE: Loading engine plugins is slow sev- defect high --Unset--
#12343 DS: Hangs in audio heavy sections ccawley2011 defect blocker Port: NDS
#12344 DS: Flickering graphics when the talk position changes ccawley2011 defect normal Port: NDS
#12346 Unknown game variant for ags criezy feature request normal Engine: AGS
#12348 PRIVATE: Game timer runs too fast before police arrive neuromancer defect normal Engine: Private
#12349 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12350 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12351 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12352 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12353 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12354 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12356 WEB: Broken links on the screenshots page Mataniko defect normal Web
#12357 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12358 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12360 PRIVATE: Unknown game variant sev- defect normal Engine: Private
#12362 Name for AGS game dreammaster defect normal Engine: AGS
#12363 MYST3: Manually overwriting Autosave file disables autosaving. bluegr defect normal Engine: Myst3
#12364 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12365 AGS: Unknown game variant (Sheep Quest) dreammaster feature request normal Engine: AGS
#12367 AGS: Unknown game variant (Steam/Nelly Cootalot: Spoonbeaks Ahoy HD) dreammaster feature request normal Engine: AGS
#12368 AGS: Unknown game variant (Harry Potter RPG) dreammaster feature request normal Engine: AGS
#12369 AGS: Unknown game variant (Sims Hogwarts) dreammaster feature request normal Engine: AGS
#12370 AGS: Unknown game variant (Sophia McGrath) dreammaster feature request normal Engine: AGS
#12371 AGS: The Shivah (Steam, Windows) dreammaster defect normal Engine: AGS
#12372 AGS: Incorrect game name (The Phantom Fellows) dreammaster defect normal Engine: AGS
#12373 AGS: Unknown game variant (Steam/Lamplight City) dreammaster defect normal Engine: AGS
#12374 SCUMM: Amiga MI2 and Indy4 crashes at startup since SCUMMVM release 2.1.0 athrxx defect normal Engine: SCUMM
#12375 AGS: Zniw Adventure (Steam, Windows) criezy defect normal Engine: AGS
#12376 AGS Unknown Game Variants criezy feature request normal Engine: AGS
#12377 WME: Issues Starting Wintermute Games lolbot-iichan defect normal Engine: Wintermute
#12378 Unknown game variant for ags (AstroLoco) criezy feature request normal Engine: AGS
#12379 Unknown game variant for ags (Alum) criezy feature request normal Engine: AGS
#12380 Unknown game variant for ags (PostcardsfromAnozira) criezy feature request normal Engine: AGS
#12382 Unknown game variant for ags criezy feature request normal Engine: AGS
#12383 Unknown game variant for ags criezy feature request normal Engine: AGS
#12384 Unknown game variant for ags criezy feature request normal Engine: AGS
#12385 AGS: Keypress issue (Trilby:The Art of Theft) dreammaster defect normal Engine: AGS
#12386 Save Game Overflow (6 Days and 7 Days) criezy defect normal Engine: AGS
#12387 AGS: Error when starting Chronicles of Innsmouth: Mountains of Madness dreammaster defect normal Engine: AGS
#12388 AGS: Text Error with Wip Game criezy defect normal Engine: AGS
#12390 AGS: Quest for Glory II Remake: Saving from the game's save screen, overwrites 2nd slot criezy defect blocker Engine: AGS
#12392 AGS Game ID for unknown variant criezy defect normal Engine: AGS
#12394 BACKENDS: OPENGLSDL: Aspect ratio setting is not followed sev- defect normal Ports
#12397 Unknown game variant for ags criezy feature request normal Engine: AGS
#12398 Unknown game variant for ags criezy feature request normal Engine: AGS
#12399 Unknown game variant for ags criezy feature request normal Engine: AGS
#12400 Unknown game variant for ags criezy feature request normal Engine: AGS
#12401 Unknown game variant for ags criezy feature request normal Engine: AGS
#12402 AGS: Slowness in some games. fracturehill defect normal Engine: AGS
#12403 QFG2VGA CTRL+S keyboard shortcut non-functional dreammaster defect normal Engine: AGS
#12404 Relic of the Viking crashes on startup dreammaster defect normal Engine: AGS
#12405 BUILD: Build failure on alpinelinux with fortify-headers sev- defect normal Common
#12406 MYST-WIN-IT:Screenshots Thunderforge patch normal Screenshots
#12407 LURE-DOS-IT:Screenshots Thunderforge patch normal Screenshots
#12409 WIN32: Cannot add games from non Ascii path sluicebox defect normal Port: Win32
#12411 The longest journey: black screen when alt+enter bluegr defect normal Engine: Stark
#12414 Unknown game variant for ags (Gemini Rue German retail) criezy feature request normal Engine: AGS
#12415 AGS: Strange 'ß' character in German Gemini Rue version dreammaster defect normal Engine: AGS
#12416 AGS: Assert in POSIXFilesystemNode::getChild criezy defect normal Engine: AGS
#12417 AGS : Crash trying to load .mpg file in Unbound dreammaster defect normal Engine: AGS
#12418 AGS - trailing video in FMV black space when using most graphics modes dreammaster defect normal Engine: AGS
#12419 Unknown game variant for ags (The Cat Lady DVD) dreammaster feature request normal Engine: AGS
#12420 SCUMM: Broken window and coat missing from Indy's office BenCastricum defect normal Engine: SCUMM
#12422 AGS: The Adventures of Fatman - Game crashes before credits dreammaster defect normal Engine: AGS
#12424 AGS: The Adventures of Fatman - Error and crash during intro in 2003 version dreammaster defect normal Engine: AGS
#12425 GUI: HiDPI endian issues ccawley2011 defect normal GUI
#12427 AGS: SQ45 - Roger Wilco And The Voyage Home - Walk button does nothing dreammaster defect normal Engine: AGS
#12428 GRAPHICS: OPENGL: Thumbnail omitted from Save/Load dialogs in list mode. macca8 defect normal Graphics
#12429 DUCKMAN:Screenshots Thunderforge patch normal Screenshots
#12430 [AGS] Wrong Downfall Russian GameID in the Detection table. dreammaster defect normal Engine: AGS
#12431 Mixed-Up Mother Goose (mothergoose256-cd) sluicebox defect normal Engine: SCI
#12432 Unknown game variant for ags (Al Emmo German retail) dreammaster feature request normal Engine: AGS
#12433 DRAGONS:Screenshots Thunderforge patch normal Screenshots
#12434 RIVEN:Screenshots Thunderforge patch normal Screenshots
#12436 DREAMWEB-IT:Screenshots Thunderforge patch normal Screenshots
#12437 DREAMWEB-DE:Screenshots Thunderforge patch normal Screenshots
#12438 AGS: QFG2VGA save preview pictures show background only dreammaster defect low Engine: AGS
#12439 Unknown game variant for ags (A Tale of Two Kingdoms) dreammaster feature request normal Engine: AGS
#12440 Unknown game variant for ags (Doc Apocalypse) dreammaster feature request normal Engine: AGS
#12441 Unknown game variant for ags (Dustbowl) dreammaster feature request normal Engine: AGS
#12442 Unknown game variant for ags (Charnel House Trilogy) dreammaster feature request normal Engine: AGS
#12444 AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash at start of act 2 dreammaster defect normal Engine: AGS
#12445 AGS: Captain Disaster in Death Has a Million Stomping Boots - Broken save screenshots display dreammaster defect normal Engine: AGS
#12447 AGS: Captain Disaster in Death Has a Million Stomping Boots - Saves made through ScummVM can crash original save logic dreammaster defect normal Engine: AGS
#12449 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12450 Unknown game variant for ags dreammaster feature request normal Engine: AGS
#12451 AGS: Lonkey Island isn't defaulting to English criezy defect normal Engine: AGS
#12452 AGS: Unknown variant result in "data not found" when running game criezy defect normal Engine: AGS
#12453 AGS: Incorrect font shapes in La Croix Pan dreammaster defect normal Engine: AGS
#12454 Unknown game variant for AGS (Big Trouble in Little Imola) criezy defect normal Engine: AGS
#12455 Unknown game variant for AGS (Horse Park Fantasy) criezy defect normal Engine: AGS
#12456 AGS: Some elements misaligned in Horse Park Fantasy dreammaster defect normal Engine: AGS
#12457 Unknown game variant for AGS (Corner's Shiny (2013 edition)) criezy defect normal Engine: AGS
#12458 Some keyboard keys not working in Corner's Shiny (2013 edition) (AGS) dreammaster defect normal Engine: AGS
#12459 AGS: Game closing/crashing after timer runs out in Corner's Shiny dreammaster defect normal Engine: AGS
#12460 Unknown game variant for AGS (Ancient Aliens - The Roots of Sound) criezy defect normal Engine: AGS
#12461 AGS: "Quit game" not quitting the game in Ancient Aliens - The Roots of Sound dreammaster defect normal Engine: AGS
#12462 Game name for Professor Neely And The Death Ray Of Doom abbreviated (AGS) criezy defect normal Engine: AGS
#12463 Wrong category for Diamonds in the Rough in detection_tables.h (AGS) criezy defect normal Engine: AGS
#12465 AGS: Crash when exiting Mage's Initiation dreammaster defect normal Engine: AGS
#12466 Unknown game variant for AGS (Diamonds in the Rough) dreammaster defect normal Engine: AGS
#12467 AGS: Banana Racer v. 1.5 not properly detected dreammaster defect normal Engine: AGS
#12469 ICB: A sangre fría (In Cold Blood Spanish) not Detected tag2015 feature request low Engine: ICB
#12470 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12471 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12472 KYRA: Incorrect some sounds in game athrxx defect normal Engine: Kyra
#12473 Switching between windowed and fullscreen mode in 3D OpenGL games loses the loaded textures bluegr defect normal Graphics
#12474 AGS: Text display issues (Maniac Mansion Deluxe) dreammaster defect normal Engine: AGS
#12476 GRAPHICS: OPENGL(3D): Switching screen modes erases game graphics, or may crash app. bluegr defect normal Graphics
#12477 AGS: Heroine's Quest steam crash. criezy defect normal Engine: AGS
#12478 Unknown game variant for AGS (AGS Magus) criezy defect normal Engine: AGS
#12479 AGS: AGS Magus opens a debugging console unexpectedly and then crashes criezy defect normal Engine: AGS
#12482 AGS: ScummVM detecting "AGS Cycles" as "Light Cycles" criezy defect normal Engine: AGS
#12483 AGS: Controls for the blue player not working in AGS Cycles dreammaster defect normal Engine: AGS
#12485 Unknown game variant for ags criezy defect normal Engine: AGS
#12486 Unknown game variant for AGS (Puzzle of the Pulchritudinous Pumice) criezy defect normal Engine: AGS
#12487 Unknown game variant for ags criezy defect normal Engine: AGS
#12488 Unknown game variant for ags criezy defect normal Engine: AGS
#12490 CINE: Future Wars French Translation Patch Breaks Game karisal patch normal Engine: Cine
#12491 Unknown game variant for AGS (Racist) criezy defect normal Engine: AGS
#12494 Unknown game variant for AGS (One More Fathom) criezy defect normal Engine: AGS
#12495 [AGOS] Feeble Files Italian undetected version sev- defect normal Engine: AGOS
#12496 [AGOS] Feeble Files Polish undetected version sev- defect normal Engine: AGOS
#12497 PSP: Nightly build does not start on physical PSP-1000 rsn8887 defect blocker Port: PSP
#12498 PSP: Nightly build does not have cursor on PPSSPP emulator rsn8887 defect low Port: PSP
#12499 SCUMM: Curse of Monkey Island Sprite Vertical Colour Artifacts athrxx defect normal Engine: SCUMM
#12500 MOHAWK: Unknown Variant of Green Eggs and Ham sev- defect normal Engine: Mohawk
#12502 Maniac Mansion Deluxe: Lights are permanently on in rooms with light switches dreammaster defect normal Engine: AGS
#12503 ULTIMA8: Resurrection Book contains Wrong Text mduggan defect low Engine: Ultima
#12504 ULTIMA8: Master Malchir does not drop the book of 'Tongue of Flames' mduggan defect normal Engine: Ultima
#12505 SCUMM/HE: Blue's Treasure Hunt can be marked as Bugged (Multiple Issues) Thunderforge defect normal Engine: SCUMM
#12506 ULTIMA8: Half-hardened lava causes no damage OMGPizzaGuy defect normal Engine: Ultima
#12507 KYRA: Background music suddenly turns off in Legend of Kyrandia 2 athrxx defect normal Engine: Kyra
#12508 AGS: Broken dialogue option fonts in Rango dreammaster defect normal Engine: AGS
#12509 TINSEL: memory corruption with DW1 V0 floppy demo dwatteau defect normal Engine: Tinsel
#12510 AGS: Ben There Dan That: Crash when leaving the Spaceship Hub dreammaster defect normal Engine: AGS
#12511 AGS: Game title for unknown variant dreammaster defect normal Engine: AGS
#12512 AGS: Unknown game variant for AGS (Onironauta) dreammaster defect normal Engine: AGS
#12513 MOHAWK: Static in Myst Sounds (GOG ME Release) SupSuper defect normal Engine: Mohawk
#12514 KYRA: Graphic glitch in Legend of Kyrandia 3 athrxx defect normal Engine: Kyra
#12517 AGS: Whispers of a Machine - Quitting throws "Error running function 'repeatedly_execute_always'" dreammaster defect normal Engine: AGS
#12518 AGS: Whispers of a Machine - Company logos not vertically centered & show main menu background at bottom criezy defect low Engine: AGS
#12520 AGS: Unknown game variant for ags dreammaster defect normal Engine: AGS
#12521 AGS: Unknown game variant for ags dreammaster defect normal Engine: AGS
#12522 AGS: Unknown game variant for AGS (My Burden to Keep) dreammaster defect normal Engine: AGS
#12524 SCI: Missing Detection Entry for SQ4 DOS Spanish sluicebox feature request normal Engine: SCI
#12526 AGS: Heroine's Quest game credits not updating dreammaster defect low Engine: AGS
#12527 AGS: Shardlight character audio overlapping dreammaster defect normal Engine: AGS
#12529 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12530 Unknown game variant for glk sev- defect normal Engine: GLK: ZCode
#12531 Ultima VI: Journey Onward loads game in save slot #1 bliznik defect high Engine: Ultima
#12533 Ultima VI: Ctrl+Q will quit no matter if you hit "Y" or "N" bliznik defect high Engine: Ultima
#12534 ULTIMA6: Throwing items do not auto-ready dreammaster defect normal Engine: Ultima
#12535 GLK: ZCODE: Unknown game variant for glk sev- defect high Engine: GLK: ZCode
#12536 ULTIMA6: "new" style is unstable dreammaster defect normal Engine: Ultima
#12538 GLK: ZCODE - Unknown game variants sev- defect high Engine: GLK: ZCode
#12539 AGS: Unknown game variant for ags dreammaster defect normal Engine: AGS
#12541 Unknown game variant for ultima dreammaster defect normal Engine: Ultima
#12542 STARK: Engine lacks a TinyGL renderer aquadran defect normal Engine: Stark
#12543 AGS: Game ID for AGS game dreammaster defect normal Engine: AGS
#12544 AGS: Unknown game variant for AGS (Red Hot Overdrive) dreammaster defect normal Engine: AGS
#12546 Unknown game variant for ultima dreammaster defect normal Engine: Ultima
#12548 PRIVATE: Missing Voiceover neuromancer defect normal Engine: Private
#12549 Heroine's Quest Crash when entering room from Nidavellir criezy defect high Engine: AGS
#12551 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12552 SCUMM: 2 verbs on the left do not work anymore bluegr defect high Engine: SCUMM
#12553 GRAPHICS: (EDGE2x/3x scaler) - Graphical glitches when restoring after ScummVM overlay athrxx defect normal Graphics: Scalers
#12555 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12556 AGS: Resonance: crash when Anna moves around in ventilation duct criezy defect normal Engine: AGS
#12557 French variant for Clouds of Xeen dreammaster defect normal Engine: MM: Xeen
#12558 French game variant for Darkside of Xeen dreammaster defect normal Engine: MM: Xeen
#12559 French game variant for World of Xeen dreammaster defect normal Engine: MM: Xeen
#12560 [FM Towns] scrolling much too slow (commit fb8f10840292ca2f678d4414815ff9578205656c) athrxx defect normal Engine: SCUMM
#12561 AGS: Unknown game variant for ags (A Prelude to an Adventure) dreammaster defect normal Engine: AGS
#12562 AGS: Unknown game variant for ags (AGS Awards Ceremony 2020) dreammaster defect normal Engine: AGS
#12563 AGS: Unknown game variant for ags (Dead Dimension) dreammaster defect normal Engine: AGS
#12564 AGS: Mom's dialogue has no color (Billy Masters Was Right) dreammaster defect normal Engine: AGS
#12566 PRIVATE: Duplicate Inventory in Casebook neuromancer defect low Engine: Private
#12567 PRIVATE: Opening Safe causes ScummVM crash neuromancer defect normal Engine: Private
#12568 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12569 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12570 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12571 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12572 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12573 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12574 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12575 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12576 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12577 AGS: Missing Detection Entry for phantomfellows - Fallback dreammaster defect normal Engine: AGS
#12578 iOS build fails to launch with new GUI criezy defect normal Port: iOS
#12579 AGS: Unknown game variant for AGS (King's Quest III+) dreammaster defect normal Engine: AGS
#12580 AGS: Minor formatting issues in the detected game title (Symploké Chapter 1) dreammaster defect normal Engine: AGS
#12581 AGS: Unknown game variant for AGS (Symploké Chapter 2) dreammaster defect normal Engine: AGS
#12582 AGS: Unknown game variant for AGS (Symploké Chapter 3) dreammaster defect normal Engine: AGS
#12583 Mac Daily Build 7c91d260 crashes adding games sluicebox defect normal --Unset--
#12584 Game ID for unknown variant AGS dreammaster defect normal Engine: AGS
#12585 PSP: Pixel Format RGBA8888@4 is not supported rsn8887 defect normal Port: PSP
#12586 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12587 Unknown game variant for ags (Strangeland) (GOG) dreammaster defect normal Engine: AGS
#12588 Unknown game variant for ags: Strangeland dreammaster defect normal Engine: AGS
#12589 AGS: MMM - Episode 8 hangs at the final cutscene dreammaster defect normal Engine: AGS
#12590 MAC OS X: Window getting smaller with each start criezy defect high Port: Mac OS X
#12592 AGS: Beer: crash with error("TODO: pivot_sprite") criezy defect normal Engine: AGS
#12593 AGS: Guard Duty: crash during the intro dreammaster defect normal Engine: AGS
#12595 LANDS OF LORE: gamepad input doesn't work in some menus athrxx defect normal Engine: Kyra
#12596 AGS: Mage's Initiation opens a debugging console unexpectedly and then crashes criezy defect normal Engine: AGS
#12600 [TRECISION] Nightlong Union City Conspiracy Unknown German Demo SupSuper defect normal --Unset--
#12601 MOHAWK: Adjustments in the spaceship puzzle in Myst for the hearing impaired bluegr feature request normal Engine: Mohawk
#12605 AGS: MMM23 crashes at end sequence dreammaster defect normal Engine: AGS
#12606 AGS: MMM26 - cannot pass the title screen dreammaster defect normal Engine: AGS
#12607 AGS: MMM28 - hangs at intro dreammaster defect normal Engine: AGS
#12608 AGS: Internal/default language selection issue dreammaster defect normal Engine: AGS
#12609 AGS: Startup failure for AGS Awards Ceremony 2020 dreammaster defect normal Engine: AGS
#12610 SCI: PHARKAS demo, hanging MIDI notes athrxx defect normal Engine: SCI
#12611 STARK: Overlay graphics/"sprites" not displayed in The Longest Journey aquadran defect normal Engine: Stark
#12613 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12615 Unknown game variant for ags - FORGE dreammaster defect normal Engine: AGS
#12617 AGOS: Deadlock when shutting down game, at least with the MT-32 emulator athrxx defect normal Engine: AGOS
#12619 TRECISION: Nightlong Hungarian versions SupSuper defect normal Engine: Trecision
#12622 TRECISION: Cutscene gets cut off bluegr defect normal Engine: Trecision
#12624 TRECISION: Woman at the liquor store frozen in place instead of leaving the room bluegr defect normal Engine: Trecision
#12625 TRECISION: Graphical glitches after cutscene bluegr defect normal Engine: Trecision
#12626 TRECISION: Chain seems to already be hanging from pipe when first entering Rotmall 17 station bluegr defect normal Engine: Trecision
#12627 TRECISION: Joshua temporarily vanishes when taking shortcut out of Rotmall 17 station bluegr defect normal Engine: Trecision
#12628 TRECISION: Visual glitches with fire in zoo bluegr defect normal Engine: Trecision
#12629 TRECISION: Visual glitch with dinosaur head in zoo bluegr defect normal Engine: Trecision
#12630 WME3D: rendering does not support screen mode change bluegr defect normal Engine: Wintermute
#12632 TRECISION: Crashes when going into first building defect normal Engine: Trecision
#12633 TRECISION: Crash to desktop when entering the code in the terrorists' hideout bluegr defect normal Engine: Trecision
#12634 Support for iPad Pro 11inch sev- feature request normal Port: iOS
#12635 KYRA: Missing subtitle (also in original game) athrxx defect normal Engine: Kyra
#12636 WME3D: Alpha Polaris - crash when cycling through available shadow types defect low Engine: Wintermute
#12638 TRECISION: Positioner in amusement park doesn't display picture of location bluegr defect normal Engine: Trecision
#12639 TRECISION: Visual glitch when looking down the well (amusement park) bluegr defect normal Engine: Trecision
#12640 TRECISION: Visual glitch when opening door in Hugh's virtual office bluegr defect normal Engine: Trecision
#12641 WME: Transparent render regression lolbot-iichan defect high Engine: Wintermute
#12642 TRECISION: Crash to desktop - I5A_C.an not found! bluegr defect normal Engine: Trecision
#12645 TRECISION: Big Endian Colors problem bluegr defect normal Engine: Trecision
#12646 PORTS: MACOS: Mac OS loss of mouse focus with OpenGL defect normal Port: Mac OS X
#12647 iOS port compiling incorrectly criezy defect normal Port: iOS
#12648 AGS: Unknown game variant for AGS (Rock Paper Scissors Reboot) dreammaster defect normal Engine: AGS
#12649 SCUMM: Deadlock in Player_AD on quitting eriktorbjorn defect normal Engine: SCUMM
#12650 ScummVM for Android crashes when editing game id antoniou79 defect normal Port: Android
#12651 AGS: Unknown game variant for AGS (Runestones!) dreammaster defect normal Engine: AGS
#12653 AGS: Unknown game variant for ags (Cart Life) dreammaster defect normal Engine: AGS
#12654 AGS: Notify user when adding a game that predates AGS 2.5 dreammaster feature request normal Engine: AGS
#12656 AGS: Unknown game variant for ags (Absurdistan) dreammaster defect normal Engine: AGS
#12657 AGS: Unknown game variant for ags (Pirates!) dreammaster defect normal Engine: AGS
#12658 AGS: Unknown game variant for ags (Slay the Dragon II) dreammaster defect normal Engine: AGS
#12659 AGS: Unknown game variant for ags (Slay the Dragon III) dreammaster defect normal Engine: AGS
#12660 AGS: Unknown game variant for ags (Super Hammer Quest) dreammaster defect normal Engine: AGS
#12661 ASYLUM: Sanitarium crashes when loading Steam version alxpnv feature request normal Engine: Asylum
#12663 AGS: Unknown Al Emmo variant dreammaster defect normal Engine: AGS
#12665 Flashlight glitch in Maniac Mansion Deluxe dreammaster defect normal Engine: AGS
#12666 SCUMM: Dodgy path finding in Indy 3 athrxx defect normal Engine: SCUMM
#12667 ACCESS: Amazon - Missing data for demo version dreammaster defect normal Engine: Access
#12668 WEB: ACCESS: Martian Memorandum demo is missing sev- defect high Web
#12669 WEB: AGI: Demo 2 Tandy is missing sev- defect high Web
#12670 WEB: AGI: Leisure Suit Larry 1 Polish demo is missing sev- defect high Web
#12671 WEB: AGI: Xmas Card 1986 (CoCo3 360k) is missing sev- defect high Engine: AGI
#12672 ASYLUM: Sanitarium demo is missing alxpnv defect normal Web
#12673 ASYLUM: Demo crashes on startup alxpnv defect normal Engine: Asylum
#12675 WEB: CRYO: Lost Eden demo is missing sev- defect high Web
#12676 WEB: CRYO: Lost Eden non-interactive demo is missing sev- defect high Web
#12677 WEB: DM: Dungeon Master demo is missing sev- defect high Web
#12678 WEB: ILLUSIONS: Duckman demo is missing sev- defect high Web
#12679 WEB: KINGDOM: Kingdom: The Far Reaches demo is missing sev- defect high Web
#12680 WEB: PEGASUS: The Journeyman Project: Pegasus Prime demos are missing sev- defect high Web
#12681 PETKA: Demo crashes on startup ccawley2011 defect high Engine: Petka
#12682 ULTIMA: Crusader - No Remorse demo is missing sev- defect normal Web
#12683 WEB: ULTIMA: Crusader - No Regret demo is missing sev- defect high Web
#12684 WEB: ZVISION: Zork Nemesis demo is missing sev- defect high Web
#12685 WEB: ZVISION: Zork Grand Inquisitor demo is missing sev- defect high Web
#12686 TWINE: Little Big Adventure demo is missing mgerhardy defect normal Web
#12687 WEB: TSAGE: Ringworld demo is missing sev- defect high Web
#12688 WEB: TOON: Toonstruck demo is missing sev- defect high Web
#12689 WEB: TONY: Tony Tough demo is missing sev- defect high Web
#12690 WEB: TOLTECS: 3 Skulls of the Toltecs German demo is missing sev- defect high Web
#12691 WEB: STARTREK: Star Trek: 25th Anniversary demos are missing sev- defect high Web
#12692 WEB: SHERLOCK: Case of the Serrated Scalpel demo is missing sev- defect high Web
#12694 WEB: QUEEN: Flight of the Amazon Queen Russian Interview demo is missing sev- defect high Web
#12695 WEB: Wrong link in Demo page sev- defect normal Web
#12696 AGS: Unknown game variant for AGS (Spot The Difference) dreammaster defect normal Engine: AGS
#12697 ULTIMA6: Mouse steering still horrible/unusable PushmePullyu defect normal Engine: Ultima
#12699 Scaler problems and OpenGL sev- defect normal Common
#12703 Unknown game variant for tony (Spanish Translation not detected) feature request normal Engine: Tony
#12705 AGS: Incomplete game name in the detection list (Super Pitstop Racing) dreammaster defect normal Engine: AGS
#12706 AGS: Unknown game variant for AGS (Super Pitstop Racing) dreammaster defect normal Engine: AGS
#12708 AGS: Unknown A Golden Wake variant dreammaster defect normal Engine: AGS
#12709 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12710 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12711 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12712 STARTREK missing file for German and French version bluegr defect high Engine: Startrek
#12714 XEEN: Unknown World of Xeen? sev- defect high Engine: MM: Xeen
#12718 PRIVATE: New location doesn't appear after required actions neuromancer defect high Engine: Private
#12719 BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3 phcoder defect high Port: 3DS gsoc
#12720 SCUMM: Recent Rect change triggers assertion in Maniac Mansion eriktorbjorn defect normal Engine: SCUMM
#12721 Quest for Glory 1 EGA crashes during Intro & Start New Game sluicebox defect normal Engine: SCI
#12722 Missing Detection Entry for AGS game dreammaster defect normal Engine: AGS
#12724 AGS: Segfault when closing during intro of My Burden to Keep dreammaster defect normal Engine: AGS
#12726 Commit 005561d3053d6ffc3d54a0a741e6a9594338867d break symbian port dreammaster defect high Port: Symbian
#12727 ANDROID: Allow Save location in SDcard (Write permission on SD) antoniou79 defect normal Port: Android
#12728 SYMBIAN: scummvm.exe crashes. digitall defect normal Port: Symbian
#12729 AGS: Crash when starting Strangeland dreammaster defect normal Engine: AGS
#12730 AGS: Crash when starting Kathy Rain dreammaster defect normal Engine: AGS
#12731 AGS: Crash when starting Trilby's Note dreammaster defect normal Engine: AGS
#12732 Typo at github README.md eriktorbjorn defect normal --Unset--
#12734 SCUMM: Missing sentence when Rapp gives the map piece dwatteau defect normal Engine: SCUMM
#12735 SCUMM: Autosaving won't overwrite old autosaves orgads defect normal Engine: SCUMM
#12736 ScummVM Snapshot for Windows won't install on Windows XP lotharsm defect normal --Unset--
#12737 GUI: SIGSEGV when running ./scummvm with disabled translations on macOS criezy defect normal GUI
#12739 AGS: Segfault on Urban Witch Story dreammaster defect normal Engine: AGS
#12740 GLK: many warnings about TRUE/FALSE redefenition fedor4ever defect normal Engine: GLK
#12741 AGS: SQ45: Walk bug dreammaster defect low Engine: AGS
#12742 AGS: SQ45: Wrong character size dreammaster defect low Engine: AGS
#12743 ZVISION: Zork Grand Inquisitor crashes at launch on linux with --auto-detect eriktorbjorn defect normal Engine: ZVision
#12745 AGI: Groza - Kyrillic(?) font/text problem using Hercules Hires font sev- defect high Engine: AGI
#12747 AGI: Phils Quest - Immidiate death and out of bounds on restart sluicebox defect normal Engine: AGI
#12753 Space Quest - Incinerations - Screen rendering bug Alien-Grey defect normal Engine: AGS
#12754 REMORSE: Add variant (DOS/French) mduggan defect normal Engine: Ultima
#12756 The Shivah crashes at launch with segfault (AGS) dreammaster defect normal Engine: AGS
#12758 REMORSE: No difficultly selection after intro video mduggan defect high Engine: Ultima
#12761 PRIVATE: Cinematics in Private Eye are too slow neuromancer defect high Engine: Private
#12762 STARK: The Steam Version of The Longest Journey crashes antoniou79 defect normal Engine: Stark
#12764 AGS: Lamplight City - pencil and calender puzzle apparently does not work. dreammaster defect high Engine: AGS
#12765 GUI breaks after dismissing Add Game dialog in Hebrew SupSuper defect normal GUI
#12766 SKY: Savegame 0 produces write permission error on Android antoniou79 defect high Engine: Sky
#12768 GUI: Inconsistent default scaler behaviour criezy defect blocker GUI
#12769 Gemini Rue (AGS) fails to start with runtime error dreammaster defect high Engine: AGS
#12770 Blackwell Deception freezes after end of prologue sequence (AGS) dreammaster defect high Engine: AGS
#12771 AGS King's Quest 3 VGA from IA crashes on startup criezy defect normal Engine: AGS
#12773 SQ1VGA: Toggle for ZZ Top? sluicebox feature request normal Engine: SCI
#12775 BASE: The -g / --gfx-mode command-line option still handles the old scaler names lotharsm defect high Common
#12776 SCUMM: Use after free error in DOTT intro athrxx defect normal Engine: SCUMM
#12777 Crusader: No Remorse - No Intro mduggan defect high Engine: Ultima
#12779 AGS: Unknown variant for Eternally Us (English, AGS) dreammaster defect normal Engine: AGS
#12781 No music and commentary audio track in Strangeland (AGS) dreammaster defect normal Engine: AGS
#12782 AGS: Space Quest - Incinerations - Volume issue dreammaster defect high Engine: AGS
#12783 GUI: No scrollbar in Hi-Res debug console sluicebox defect normal GUI
#12784 AGS: Space Quest Minus I: Decisions of the Elders - Volume slider dreammaster defect high Engine: AGS
#12785 AGS: Space Quest - A son of Xenon - Volume slider dreammaster defect high Engine: AGS
#12786 AGS: The Phantom Fellows Demo Not Detected dreammaster defect normal Engine: AGS
#12787 AGOS: Simon 1 Demo saves conflicting with Simon 1 full game sev- defect normal Engine: AGOS
#12789 Compilation failure due usage macro remove() ccawley2011 defect normal Engine: SLUDGE
#12794 GLK: AGT: The Multi-Dimensional Thief: Cannot put the hole on the floor tag2015 defect normal Engine: GLK: AGT
#12795 GLK: AGT: The Multi-Dimensional Thief: Cannot exit waterfall tag2015 defect normal Engine: GLK: AGT
#12796 SCUMM: COMI: Object label line printed on the wrong spot athrxx defect normal Engine: SCUMM
#12797 Debug with gdb - no debugging symbols found toby63 defect normal Ports
#12798 GLK: AGT: Shades of Gray: Cannot SIGNAL tag2015 defect normal Engine: GLK: AGT
#12799 GLK: AGT: Shades of Gray: Some prepositions are printed incorrectly dreammaster defect high Engine: GLK: AGT
#12802 AGS: AMIGA: Black Screen/Window on start of nearly all games dwatteau defect normal Engine: AGS
#12803 ULTIMA 8: Mordea animation missing in castle mduggan defect normal Engine: Ultima
#12804 TWINE: scene 35 sokoban puzzle moving boxes only works in 3 or 4 directions. mgerhardy defect high Engine: TwinE
#12805 GLK: GLULX - Unknown game variants tag2015 feature request normal Engine: GLK: Glulxe
#12807 AGOS: MT-32 Behavior in Intro wrong NMIError defect normal Engine: AGOS
#12808 SCI: Police Quest: SWAT crashes in DEV version bluegr defect blocker Engine: SCI
#12812 CINE: Unknown game variant for Operation Stealth, Amiga OCS Italian. karisal feature request normal Engine: Cine
#12817 SCI: No Title screen music in Mixed-up Mother Goose Deluxe sluicebox defect normal Audio
#12820 TWINE: boat window rendering is broken (renderPolygonsCopper) mgerhardy defect high Engine: TwinE
#12822 MAC: Cusor jumps at window edges with OpenGL + Fullscreen + AR Correction criezy defect normal Port: Mac OS X
#12823 DIRECTOR: Jewels of the Oracle crashing with getAt rvanlaar defect normal Engine: Director
#12824 Unknown game variant for cruise sev- defect normal Engine: Cruise
#12825 Beyond ( italian glulxe version) not detected sev- defect normal Engine: GLK: Glulxe
#12826 ACCESS: Amazon - Access.dat seems to be borked dreammaster defect blocker Engine: Access
#12827 TWINE: Unable to exit scene on citadel island mgerhardy defect high Engine: TwinE
#12828 Unknown game variant for mohawk: Tortoise & Hare sev- defect normal Engine: Mohawk
#12829 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12830 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12831 Unknown game variant for scumm sev- defect normal Engine: SCUMM
#12833 TWINE: missing support for Lupin Island Destiny and Prequel mods mgerhardy feature request normal Engine: TwinE
#12835 DIRECTOR: Unknown game variant for director: The X-Files Game - Demo aquadran defect normal Engine: Director
#12838 DIRECTOR: Box appears where é should be when loading aamn-demo-mac defect normal Engine: Director
#12840 DIRECTOR: ScummVM debug console does not appear when a Director game crashes moralrecordings defect normal Engine: Director
#12842 TWINE: model is sliding when idling mgerhardy defect normal Engine: TwinE
#12843 TWINE: OpenGL rendering is very slow mgerhardy defect normal Engine: TwinE
#12844 TWINE: Save Game handling seriously buggy mgerhardy defect normal Engine: TwinE
#12845 GUI: AUTOSAVE OPTION: Enabling Autosave displays warning when no non-autosave saved games exist. macca8 defect normal GUI
#12847 HQ filter broken when applied as a global setting criezy defect blocker Graphics
#12848 The shaders are gone sev- feature request normal Video
#12849 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12850 Unable to save games in some (all?) engines criezy defect blocker --Unset--
#12851 BUILD: cant install latest dev-build anymore criezy defect high Common
#12852 CGE2: Random crash with sound thread accessing freed memory criezy defect high --Unset--
#12856 SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture criezy defect normal Engine: Supernova
#12857 SAGA: IHNM: Fatal "Missing AdLib SAMPLE files" error with default settings sev- defect normal Engine: SAGA
#12858 GRIM: Entering/exiting full screen removes all textures bluegr defect normal Engine: Grim
#12861 TWINE: Polygons more visible than they should be (no smoothing) mgerhardy defect normal Engine: TwinE
#12864 AGS: Crash making in-game saves in Strangeland dreammaster defect normal Engine: AGS
#12865 MYST3: Unknown game variant for myst3 aquadran defect normal Engine: Myst3
#12867 AGS: Flashlight in Maniac Mansion Deluxe still glitchy dreammaster defect normal Engine: AGS
#12868 Unknown game variant for ags (Primordia) dreammaster feature request normal Engine: AGS
#12869 AGS: 5daysastranger - saved game names retain first letter only criezy defect normal Engine: AGS
#12870 AGS - Starting 2 AGS games in succession causes crash criezy defect normal Engine: AGS
#12876 TWINE: highres mode doesn't center on desired scene position for the credits scene mgerhardy defect normal Engine: TwinE
#12877 BURIED: Volume controls other than "Mute All" do not work Thunderforge defect high Engine: Buried
#12878 Web: Wiki uses wrong links for AGS games criezy defect normal Web
#12880 ULTIMA8: REMORSE: Ammo should be consumed in higher difficulty levels mduggan defect normal Engine: Ultima
#12881 BURIED: No Research points awarded for examining Biochip - Files eriktorbjorn defect normal Engine: Buried
#12883 TOON: Add support for English demo version NMIError feature request normal Engine: Toon
#12885 BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened eriktorbjorn defect normal Engine: Buried
#12886 BURIED: Time still passes during final puzzle even when the game is paused bluegr defect normal Engine: Buried
#12887 BURIED: HUD messages don't clear when moving forward eriktorbjorn defect normal Engine: Buried
#12888 BURIED: Loading a save created during the password sequence restarts the whole scene bluegr defect normal Engine: Buried
#12889 BURIED: Add savestate metadata support bluegr feature request normal Engine: Buried
#12891 BURIED: Add a "skip cutscenes" setting bluegr feature request normal Engine: Buried
#12892 WEB: No compatibility page for Private Eye Thunderforge defect high Web
#12893 TWINE: rendering artifacts for 3d models mgerhardy defect normal Engine: TwinE
#12894 WEB: Toonstruck compatibility rating should probably be downgraded from Excellent to Good Thunderforge defect normal Web
#12895 GLK: ZCODE - Unknown game variants dreammaster defect normal Engine: GLK: ZCode
#12896 AGS: Can't delete savegames criezy defect normal Engine: AGS
#12897 AGS: Save files inconsistency dreammaster defect normal Engine: AGS
#12898 AGS: A Golden Wake: Pathfinding differences in a few scenes dreammaster defect normal Engine: AGS
#12900 BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup eriktorbjorn defect normal Engine: Buried
#12901 SCI: PQ4 (CD): German CD Version crash when entering the options in the game bluegr defect normal Engine: SCI
#12902 TRECISION: Nightlong: Restoring Game using GUI doesn't refresh scene bluegr defect normal Engine: Trecision
#12903 SCUMM: FT: Sometimes skipping videos occur athrxx defect normal Engine: SCUMM
#12904 STARK: Game does not quit to launcher if the option is enabled criezy defect normal Engine: Stark
#12905 AGS: 5daysastranger - music hangs on last note played when using MIDI Arjak89 defect normal Engine: AGS
#12906 AGS: trilbysnotes - game crashes ScummVM on launch dreammaster defect high Engine: AGS
#12907 DIRECTOR: Unknown game variant for director: Ritter Rost - Die Eiserne Burg aquadran defect normal Engine: Director
#12908 DIRECTOR: Unknown game variant for director: Neues von Peterson und Findus (Pettson & Findus i trädgården) aquadran defect normal Engine: Director
#12909 DIRECTOR: Unknown game variant for director trembyle defect normal Engine: Director
#12910 DIRECTOR: Unknown game variant for director trembyle defect normal Engine: Director
#12911 DIRECTOR: Unknown game variant for director: Sinkha digital comics tag2015 defect normal Engine: Director
#12912 DIRECTOR: Unknown game variant for director trembyle defect normal Engine: Director
#12913 Ultima8 freezes after last dead necromancer and entering another map mduggan defect normal Engine: Ultima
#12917 Ultima8 avatar falls through ground when doing the balancing quest for the theurgists mduggan defect normal Engine: Ultima
#12918 IOS: iOS 14 mouse support larsamannen feature request normal Port: iOS
#12919 AGS: King's Quest III Remake (Infamous Adventures), Rain seems incorrectly rendered in intro dreammaster defect normal Engine: AGS
#12920 TRECISION: Right-clicking twice on an inventory icon temporarily removes the icon bluegr defect normal Engine: Trecision
#12922 AGS: Assertion error in Time Gentlemen Please and Ben There Dan That dreammaster defect normal Engine: AGS
#12923 AGS: Time Gentlemen Please failed font related assertion dreammaster defect normal Engine: AGS
#12924 Dropbox authorization not working sev- defect normal Cloud
#12926 WME: Unicode conversion code is not DFSG compliant SupSuper defect high Engine: Wintermute
#12927 Missing AGS games: "Broken Windows - Chapter 2 / 3" dreammaster defect normal Engine: AGS
#12928 DIRECTOR: unknown game variant, Jönssonligan - Jakten på Mjölner tag2015 defect normal Engine: Director
#12930 NEVERHOOD: Game can crash on exit (both demo and full game) eriktorbjorn defect normal Engine: Neverhood
#12932 GRIM: Grim Fandango crash after solving the signpost in the Petrified Forest aquadran defect normal Engine: Grim
#12933 AGS: 5 Days a Stranger - Inventory scroll buttons act strangely dreammaster defect low Engine: AGS
#12934 BURIED: Hotkey for pausing the game doesn't work bluegr defect normal Engine: Buried
#12936 GRIM: Screen goes black while entering save game name aquadran defect normal Engine: Grim
#12937 AGS: Unknown game "Sepulchre" dreammaster defect normal Engine: AGS
#12938 GRIM: Cutscene subtitles remain after the cutscene has ended aquadran defect normal Engine: Grim
#12939 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12940 AGS: Texts render incorrectly in some games tag2015 defect normal Engine: AGS
#12942 PORTS: IOS: Apple keyboard cursor keys don't work, accessibility bar covers bottom of screen criezy defect normal Port: iOS
#12943 WEB: The Lost File of Sherlock Holmes: The Case of the Serrated Scalpel is listed as both supported an not supported lotharsm defect normal Web
#12944 Starship Titanic: asking gossipy DeskBot to continue yields "I don't understand" responses or crashes the game dreammaster defect normal Engine: Titanic
#12946 GUI: Achievements do not take full width of screen tag2015 defect normal GUI
#12947 NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device sluicebox defect normal Engine: SCI
#12948 AGS: Segfault when picking up at police report (Kathy Rain) criezy defect high Engine: AGS
#12949 AGS: Whispers of a Machine - Smart Scan text is off the screen criezy defect low Engine: AGS
#12950 TITANIC: Asking "what should I do?" will cause a crash dreammaster defect normal Engine: Titanic
#12952 AGS: Stargate Advenure - Crash during intro dreammaster defect normal Engine: AGS
#12953 AGS: Unknown game variant for ags (Stargate SGC) dreammaster defect normal Engine: AGS
#12954 AGS: Unknown game variant for ags (Stargate Solitaire) dreammaster defect normal Engine: AGS
#12956 STARK: "Unable to load sound '00000100.ssn'!" when outside the East Venice subway antoniou79 defect normal Engine: Stark
#12957 STARK: "Could not copy the savegame to a new slot" when trying to move save to make room for autosave aquadran defect normal Engine: Stark
#12958 BURIED: Unknown game variant for buried bluegr defect normal Engine: Buried
#12961 AGS: Some typos in detected games dreammaster defect normal --Unset--
#12962 AGS: Missing fade_interpolate effect causes glitchy screen dreammaster defect normal Engine: AGS
#12963 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12964 AGS: Wrong font used for police report in Kathy Rain criezy defect normal Engine: AGS
#12967 STARK: Cortez says "no", but subtitles say "si" antoniou79 defect low Engine: Stark
#12968 QFG3: The entire program crashes if you try to take another Gem of the Guardian sluicebox defect normal Engine: SCI
#12971 AGS: Some typos in detection criezy defect normal Engine: AGS
#12972 AGS: Text outline does not work for accented/special characters defect normal Engine: AGS
#12974 AGS: Disable scummvm save/load feature and autosave for Dustbowl tag2015 feature request normal Engine: AGS
#12976 Unknown game variant for ags "Bruises" dreammaster defect normal Engine: AGS
#12977 Engines: Incorrect MetaEngine::getSavegameFile implementations orgads defect normal Common
#12979 MOHAWK: Unknown game variant: Tortoise & The Hare sev- defect normal Engine: Mohawk
#12980 AGS: Puzzle in Featherweight can't be solved tag2015 defect normal Engine: AGS
#12981 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12982 AGS: Issue with pop-up graphics and texts (multiple games affected) defect normal Engine: AGS
#12983 INDY3: Macintosh version uses PC verb GUI with high-res fonts rather than proper Mac GUI eriktorbjorn defect normal Engine: SCUMM
#12985 Launching world of xeen with scummvm 2.5.0 fails with missing file CONSTANTS_5 dreammaster defect normal Engine: MM: Xeen
#12986 With Graphics mode OpenGL Scalers are hidden but popup can still be triggered ccawley2011 defect normal GUI
#12987 KYRA: Lands of Lore: The Throne of Chaos (Multi) athrxx defect normal Engine: Kyra
#12988 Unknown game variant for ags dreammaster defect normal Engine: AGS
#12989 Unknown game variant for ags (Quest for Infamy v1.2 for Windows from itch.io) dreammaster defect normal Engine: AGS
#12990 AGS: Some corrected/improved titles dreammaster defect normal Engine: AGS
#12992 SHERLOCK: Unknown game variant for Lost Files of Sherlock Holmes (GERMAN) aquadran defect normal Engine: Sherlock
#12993 GUI: Segmentation fault when clicking on Options in the ScummVM GMM antoniou79 defect normal Common
#12995 ULTIMA 8: Pressing Esc to skip intro movie opens menu instead mduggan defect normal Engine: Ultima
#12997 Crashes when LAN server is scanned with nmap sluicebox defect normal Cloud
#12998 AGS: Quest for Glory II: Trial by Fire Remake - Toolbar icons often glitch on click tag2015 defect normal Engine: AGS
#12999 PETKA: Red Comrades 1 - corrupted graphics after looking at game credits in main menu whiterandrek defect normal Engine: Petka
#13000 XEEN: Outright crash when starting game dreammaster defect high Engine: MM: Xeen
#13001 MD5: TOON: Unknown game variant for toon sev- defect high Engine: Toon
#13002 Unknown game variant for ags (Murder Dog IV: Trial of the Murder Dog) dreammaster defect normal Engine: AGS
#13003 Unknown game variant for ultima 8 - FR VERSION mduggan defect normal Engine: Ultima
#13005 Web: Adventure Game Studio is missing from 2.5.0's compatibility table sev- defect normal Web
#13007 SCI: Hoyle Classic Card Games - overriding global audio settings disables digital voice samples sluicebox defect normal Engine: SCI
#13008 TWINE: Add support for Asian release of Little Big Adventure. mgerhardy feature request normal Engine: TwinE
#13009 XEEN: Behavior when exiting a shop dreammaster defect normal Engine: MM: Xeen
#13010 XEEN: Monster Reset after entering Character Creation dreammaster defect normal Engine: MM: Xeen
#13012 TONY: Speech no longer plays antoniou79 defect normal Engine: Tony
#13013 BACKENDS: SDL: Cursor is sticky around the edges on WAYLAND ccawley2011 defect normal Port: Linux
#13017 Support Voyeur (german patch) Strangerke defect normal Engine: Voyeur
#13020 MACOS: ScummVM on M1 has Dock Extra in x86 criezy defect normal Port: Mac OS X
#13021 patch: Some renames in AGS detected games dreammaster patch normal Engine: AGS
#13026 ScummVM: Compiling error with fribidi v1.0.10 and fribidi v1.0.11 ctoroman defect normal Common
#13033 DIRECTOR: Line continuation is misparsed in Lingo in non-MacRoman Director games sev- defect normal Engine: Director
#13034 MOHAWK: Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#13037 MOHAWK: Unknown game variants for mohawk tag2015 defect normal Engine: Mohawk
#13038 GUI: Enabling autosave crashes if any games don't have "engineid" sluicebox defect normal GUI
#13044 KYRA: Graphic glitch in Legend of Kyrandia 3 athrxx defect normal Engine: Kyra
#13045 Quest for Glory III: Wages of War crashes if i press the Enter key in the main menu sluicebox defect normal Engine: SCI
#13046 Quest for Glory III: Wages of War warning message sluicebox defect low Engine: SCI
#13048 AGOS: Waxworks soundblaster sound doesn't work eriktorbjorn defect high Engine: AGOS
#13049 Unknown game variant for ags dreammaster defect low Engine: AGS
#13053 DIRECTOR: Add detection for 10 Pixeline games tag2015 feature request low Engine: Director
#13055 DIRECTOR: Unknown game variant for director : MOBICLIC aquadran defect normal Engine: Director
#13058 SCUMM: DIG: Music stops playing after some time AndywinXp defect normal Engine: SCUMM
#13060 BMP regression: QFG4 AVI files play upside down sluicebox defect normal Graphics
#13062 IRC Logs Timestamp Issue CTxCB defect normal Web
#13063 TWINE: Game crash when any video must be displayed if crossfade=true mgerhardy defect high Engine: TwinE
#13064 TWINE: Unknown game variant for twine mgerhardy defect normal Engine: TwinE
#13065 SCUMM: Incorrect screen shaking athrxx defect normal Engine: SCUMM
#13066 TWINE: Game is slow when VSYNC is ON mgerhardy defect normal Engine: TwinE
#13067 PORTS: ANDROID: Crash in startup (or drop 4.1.x support) lephilousophe defect normal Port: Android
#13068 BBVS: Loogie - Unknown demo variant aquadran defect normal Engine: BBVS
#13069 ASYLUM: Add Detection for French Game Variant alxpnv defect normal Engine: Asylum
#13070 BBVS: Loogie - No updates to the play field (Sprites not erased?) bluegr defect normal Engine: BBVS
#13071 NGI: Full Pipe - Constant (huge) memory loss on switching rooms bluegr defect normal Engine: NGI
#13072 BLADERUNNER: Broken Officer Leary talk animations antoniou79 defect normal Engine: Bladerunner
#13078 GLK: alan - Unknown game variant dreammaster feature request normal Engine: GLK: Alan3
#13080 AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size AndywinXp defect normal Audio
#13081 ASYLUM: Sanitarium errors after the intro alxpnv defect normal Engine: Asylum
#13082 ULTIMA: CRUSADER: Crusader No Remorse: No keymap to drop weapon? mduggan feature request low Engine: Ultima
#13083 DIRECTOR: Unknown game variant for director game Jewels of the Oracle english aquadran defect normal Engine: Director
#13084 SCUMM: COMI: Voice panning differs in subsequent lines AndywinXp defect normal Engine: SCUMM
#13085 Unknown game variant for asylum alxpnv patch normal Engine: Asylum
#13086 GRAPHICS: OpenGL scaler - Normal 2x-5x break FMTowns games ccawley2011 defect normal Graphics: Scalers
#13087 Unknown game variant for asylum alxpnv defect normal Engine: Asylum
#13088 AGS: Gemini Rue - Character Voice Text does not display above certain GUIs criezy defect normal Engine: AGS
#13089 ASYLUM: Interface freezes after climbing the stairs in first scene alxpnv defect normal Engine: Asylum
#13090 SYMBIAN: Build Failure Due to Certain Array Declaration Formats fedor4ever defect normal Engine: Ultima
#13091 ScummVM 2.5.0 installer for WinXP: "Entry point _difftime64 not found in msvcrt.dll" rootfather defect normal Ports
#13094 DIRECTOR: Spaceship Warlock menu dropshadow is green where it should be transparent sev- defect normal Engine: Director
#13095 SCI detection routine overruled by director detection sluicebox defect normal Engine: Director
#13096 GUI: Wrong list items are disabled in the SCUMM launcher sev- defect high GUI
#13097 [KYRA] [LOL] [MT32] Music on character selection screen gets out of tune NMIError defect low Engine: Kyra
#13098 XEEN: Clicking the well in Vertigo crashed ScummVM dreammaster defect normal Engine: MM: Xeen
#13099 GOB: Add Detection for "Playtoons 5: The Stone of Wakan" German Variant sev- patch normal Engine: Gob
#13100 GOB: Add Detection for "Playtoons4: The Mandarin Prince" German Variant sev- patch normal Engine: Gob
#13101 SHERLOCK: Game crashes lightning matches on lab table dreammaster defect normal Engine: Sherlock
#13102 SCUMM/HE - Crackling on start of every new music piece AndywinXp defect high Audio
#13104 SWITCH/AGS: AGS games do not properly save/load games lluiscastrejonsubira defect normal Engine: AGS
#13105 SCUMM: HE - Crash when loading certain save games eriktorbjorn defect normal Cloud
#13106 GUI: Launcher - Mouse wheel not consistent in "Keymaps" tab antoniou79 defect normal GUI
#13108 ASYLUM: Resolution flickering on "Load Game" screen alxpnv defect normal Engine: Asylum
#13109 ASYLUM: Fountain not triggered alxpnv defect normal Engine: Asylum
#13110 AGS: Add Detection for "The Construction" digitall defect normal Engine: AGS
#13111 Crash during load of saved game in Freddi Fish 1 eriktorbjorn defect normal Engine: SCUMM
#13112 DIRECTOR: Unknown game variant for director (Jewels of the Oracle, German retail) tag2015 defect normal Engine: Director
#13113 Humongous Games crash when loading save eriktorbjorn defect normal Engine: SCUMM
#13114 SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying sluicebox defect normal Engine: SCI
#13115 TWINE: Text is different from speech mgerhardy defect high Engine: TwinE
#13118 ASYLUM: French version - Wrong chapter titles in loading screens alxpnv defect normal Engine: Asylum
#13123 TWINE: Bad clipping of spheres mgerhardy defect high Engine: TwinE
#13124 GRIM: Grim Fandango OpenGL transparency issues aquadran defect normal Engine: Grim
#13126 GRIM: Grim Fandango opengl savescreen blanking aquadran defect low Engine: Grim
#13129 AGS: Add Detection for "Roboquest 1.2" digitall defect normal Engine: AGS
#13130 ASYLUM: Invalid direction crash in The Innocent Abandoned alxpnv defect normal Engine: Asylum
#13131 SCUMM: Add proper detection for German ultimate talkie translation (Monkey Island 2) dwatteau patch normal Engine: SCUMM
#13132 TWINE: LBA1 GOG version Adeline jingle does not play at all mgerhardy defect normal Engine: TwinE
#13133 TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks mgerhardy defect normal Engine: TwinE
#13135 ASYLUM: Redundant subtitle line alxpnv defect normal Engine: Asylum
#13136 ASYLUM: Yawning during gameplay alxpnv defect normal Engine: Asylum
#13137 AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't sluicebox defect normal Engine: AGI
#13138 On-screen keyboard doesn't work on Android Runtime for Chrome OS mduggan defect normal Port: Android
#13144 ASYLUM: Crash after reaching limit of savegames alxpnv defect normal Engine: Asylum
#13150 MOHAWK/QT: Crash in Riven Quicktime Video sluicebox defect normal Engine: Mohawk
#13151 When global setting is Speech, subtitles don't appear to games without speech orgads defect normal Common
#13152 MYST3: Mouse movements are limited to rectangle in full screen mode when using SDL v2.0.18 ccawley2011 defect normal Engine: Myst3
#13154 SCI: Police Quest 2 (PC-98) help box rendering error sluicebox defect normal Engine: SCI
#13155 AGI: Mickey's Space Adventure Detection Problem antoniou79 defect normal Engine: AGI
#13156 AGS: Add Detection for "Maverick Gunn" tag2015 defect normal Engine: AGS
#13161 SCI: QFG3 - Weird behaviour in the main menu. sluicebox defect low Engine: SCI
#13163 TWINE: Weird colors in sewers on Citadel island mgerhardy defect high Engine: TwinE
#13167 TWINE: Doors are not working sometimes mgerhardy defect high Engine: TwinE
#13168 TWINE: Wrong shooting direction mgerhardy defect high Engine: TwinE
#13172 BURIED: Hide mouse pointer during cutscenes bluegr feature request normal Engine: Buried
#13173 ASYLUM: Player character can move during in-game cutscenes alxpnv defect normal Engine: Asylum
#13176 ULTIMA 8: Inventory gone after leaving Central Tenebrae mduggan defect normal Engine: Ultima
#13178 BURIED: returning to the player's view after saving bluegr feature request normal Engine: Buried
#13179 Unknown game variant for glk bluegr defect normal Engine: GLK: Adrift
#13180 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13182 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13183 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13184 Unknown game variant for glk bluegr defect normal Engine: GLK: Adrift
#13186 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift
#13188 BURIED: Skip Arthur dialog bluegr feature request normal Engine: Buried
#13192 SCI: Police Quest 4 - Random Crashes digitall defect normal Engine: SCI
#13193 BURIED: Arthur still visible after being lost from Biochip Inventory bluegr defect normal Engine: Buried
#13194 Unknown game variant for director Retro64 defect normal Engine: Director
#13195 SHERLOCK: UI glitch when looking at screen object in inventory mode (Demo) eriktorbjorn defect normal Engine: Sherlock
#13196 SCUMM: Invalid phrase with GIVE crashes the game (Demo) bluegr defect normal Engine: SCUMM
#13197 TWINE: android feedback that must get sorted mgerhardy defect normal Engine: TwinE
#13198 SHERLOCK: Intro too slow in the German Version since version 2.5.1 eriktorbjorn defect high Engine: Sherlock
#13199 HADESCH: Unknown game variant for hadesch phcoder defect normal Engine: Hadesch
#13203 Opera Fatal (Director 4) loading issue sev- defect normal Engine: Director
#13204 DIRECTOR: Alice Interactive Museum (Director 2/4?) Loading Issue sev- defect normal Engine: Director
#13205 Web: version 2.5.1 is missing from the compatibility table Thunderforge defect normal Web
#13206 SCI: SQ3: Sound 35 access violation sluicebox defect normal Engine: SCI
#13207 MOHAWK: Wrong filename in the detection file sev- defect normal Engine: Mohawk
#13208 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13209 SCI - LSL7 Russian: Fatal error after giving polyester to Jamie sluicebox defect normal Engine: SCI
#13210 DIRECTOR: Unknown game variant for director: Norgesjakten aquadran defect normal Engine: Director
#13211 DIRECTOR: Unknown game variant for director: Romjakten, Norway aquadran defect normal Engine: Director
#13212 DIRECTOR: Unknown game variant for director: Gubben og katten i snekkerbua, Norway aquadran defect normal Engine: Director
#13213 DIRECTOR: Unknown game variant for director: Bygg fly med Mulle Mekk, Norway aquadran defect normal Engine: Director
#13214 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13215 OpenGLSdlGraphics3dManager::setupScreen() might invoke `glGetIntegerv` without GL context lephilousophe defect low Common
#13218 SKY: Can Populate More Than One Save Slot At A Time digitall defect normal Engine: Sky
#13219 Daily Build Installer is stuck at 27.12.21 lotharsm defect normal Port: Win32
#13220 TINSEL: Discworld crashes sev- defect normal Engine: Tinsel
#13223 SCI: QFG4 - Can't distribute points with the keyboard at the beginning of the game. sluicebox defect normal Engine: SCI
#13224 Neverhood: 12 symbols puzzle missing door open/close sounds eriktorbjorn defect normal Engine: Neverhood
#13225 DIRECTOR: Unknown game variant: Majestic Part I: Alien Encounter tag2015 defect normal Engine: Director
#13226 Saving AGS games is broken on Nintendo Switch digitall defect high Common
#13230 SCUMM: [Putt-Putt Enters the Race, Italian] - readMAXS(52) failed to read MAXS data AndywinXp defect normal Engine: SCUMM
#13234 Beavis and Butthead Virtual Stupidity Gamer12141 defect high Engine: BBVS
#13235 Beavis and Butthead Virtual Stupidity eriktorbjorn defect high Engine: BBVS
#13236 Unknown game variant for ags criezy defect normal Engine: AGS
#13237 Web: Screenshots' wiki points to wrong links criezy defect normal Web
#13238 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13242 SKY: Beneath a Steel Sky crashing on MacOS M1 criezy defect normal Engine: Sky
#13243 XEEN: Auto Note not updating in Darkstone Tower Level 4 dreammaster defect normal Engine: MM: Xeen
#13244 Failure to blend audio in The Dig's Nexus location AndywinXp defect normal Audio
#13245 BACKENDS: Command line support for screenshots path to enhance portability criezy defect normal --Unset--
#13246 AGS - Mage's Initiation - crashes while entering the Palace on Lone Island criezy defect normal Engine: AGS
#13247 Checksums Marvel Comics Spider-Man: The Sinister Six (German version, Win 95) neuromancer defect normal Engine: Hypno
#13248 WEB: "HOWTO-LoomTG16" is out of date (new Linux extraction script included) eriktorbjorn defect normal Web
#13249 Pink Panther: PtP game crashes on loading a save whiterandrek defect normal Engine: Pink
#13251 GOG version of Zniw Adventure antoniou79 defect normal Engine: AGS
#13254 DIRECTOR: Unknown game variant for director - Svensk historia: från asatro till frihetskrig år 800-1500 aquadran defect normal Engine: Director
#13255 DIRECTOR: Unknown game variant for director - Hot Wheels Computer Cars - Hydroplane aquadran defect normal Engine: Director
#13256 DIRECTOR: Unknown game variant for director - Hot Wheels Computer Cars - Power Pistons aquadran defect normal Engine: Director
#13257 DIRECTOR: Unknown game variant for director - Hot Wheels Computer Cars - Rigor-Motor aquadran defect normal Engine: Director
#13258 DIRECTOR: Unknown game variant for director - ELFAs CD - 1 september 1999 aquadran defect normal Engine: Director
#13259 DIRECTOR: Unknown game variant for director - Levande Böcker Demo aquadran defect normal Engine: Director
#13262 Crash: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect high Engine: Hypno
#13263 Cursor handling: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect blocker Engine: Hypno
#13266 AGS: Shardlight 2.0 unknown Game variant criezy defect normal Engine: AGS
#13267 STARK: Unknown game variant for stark somaen defect normal Engine: Stark
#13269 Unknown game variant for hypno neuromancer defect normal Engine: Hypno
#13271 GROOVIE: Clandestiny: Glitches for save and load game screens Die4Ever defect normal Engine: Groovie
#13273 TWINE: running stairs upwards with having wall damage active is not possible anymore mgerhardy defect high Engine: TwinE
#13274 MD5: AGI: Unknown Variant of SQ2 v2.0D lotharsm defect high Engine: AGI
#13275 French game variant for groovie 2 engine (the 11th hour) Die4Ever defect normal Engine: Groovie
#13279 ULTIMA: Skull of Quakes doesn't reveal entrance OMGPizzaGuy defect low Engine: Ultima
#13280 AGI: Gold Rush being added by the launcher as 'Cracking the Conspiracy (Windows/English) in mass add tag2015 defect normal Engine: AGI
#13282 KYRA: Lands of lore CD is being recognized as both several languages and several versions of the floppy game in mass add athrxx defect normal Engine: Kyra
#13283 KYRA: Legend of Kyrandia (CD/DOS/English) also matches (Demo/DOS/English) athrxx defect normal Engine: Kyra
#13291 DIRECTOR: Ultima 6 is getting added by launcher as a chinese director game with mass add tag2015 defect normal Engine: Director
#13293 Swords of Xeen is crashing on new game with a assertion error dreammaster defect normal --Unset--
#13295 DIRECTOR: Unknown game variant for director - Onsalakorv aquadran defect normal Engine: Director
#13296 GROOVIE: TLC crashes on first interactive scene Die4Ever defect normal Engine: Groovie
#13297 DIRECTOR: Star Trek The Next Generation Technical Manual crash with a Lingo error. jamie-marchant defect normal Engine: Director
#13299 DIRECTOR: Klondike Gold: An Interactive History Unknown Varrient jamie-marchant defect normal Engine: Director
#13300 DIRECTOR: Unknown game variant for director - The Renaissance Winds Of Change tag2015 defect normal Engine: Director
#13302 DIRECTOR: Unknown game variant for director - The Acadia CD-ROM tag2015 defect normal Engine: Director
#13305 GROOVIE: 11th Hour - SDL_BlitSurface failed: Surfaces must not be locked during blit! Die4Ever defect normal Engine: Groovie
#13306 SCUMM: LOOM (not VGA): Bobbin walks in front of the sheep for a split second athrxx defect normal Engine: SCUMM
#13307 .Aif support sev- defect normal Engine: Director
#13309 Crash: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect blocker Engine: Hypno
#13310 DIRECTOR: Unknown game variant for director - Aruba A Virtual Tour tag2015 defect normal Engine: Director
#13311 Spider-man does not crawl when fighting Octopus for the first time neuromancer defect normal Engine: Hypno
#13312 Unknown game variant for ags (Detective Gallo - Big Box Limited Edition DVD) criezy defect normal Engine: AGS
#13313 WEB: "HOWTO-FMT FNT" is out of date eriktorbjorn defect normal Web
#13314 The energy bar does not decrease during the vent arcade sequence neuromancer defect normal Engine: Hypno
#13315 Russian "Akella" version is not supported tag2015 feature request normal Engine: Groovie
#13316 The 11th Hour - French version - Crash when watching 'Marquis de Sade' Video Die4Ever defect normal Engine: Groovie
#13318 SQ3: version 1.018 doesn't display ScumSoft Announcements sluicebox defect normal Engine: SCI
#13319 SCUMM: FT: Segfault after journalist escape cutscene AndywinXp defect blocker Engine: SCUMM
#13320 SCUMM: FT: DiMUSE crash when exiting "screensaver" AndywinXp defect normal Engine: SCUMM
#13321 HYPNO: Screenshots Thunderforge patch normal Screenshots
#13322 SCUMM: FT (demo): Two background music tracks playing at the same time in the intro video AndywinXp defect normal Engine: SCUMM
#13323 TITANIC: 3D starmap tab does not work dreammaster defect normal Engine: Titanic
#13324 DIRECTOR: Unknown game variant for director: Fine Gardening Propagation sev- defect normal Engine: Director
#13327 ANDROID: ScummVM crashes on startup when compiling shaders ccawley2011 defect normal Port: Android
#13328 WEB: Language and platform in screenshot captions do not match images SupSuper defect normal Web
#13329 WEB: Old downloads order does not match spreadsheet order Thunderforge defect normal Web
#13330 DIRECTOR: Unknown game variant for Director - Traitor's Gate tag2015 defect normal Engine: Director
#13333 Unknown game variant for plumbers for Peter and the Wolf, Windows Version digitall defect normal Engine: Plumbers
#13334 DIRECTOR: Unknown game variant for director for Carmen Sandeigo Math Detective tag2015 defect normal Engine: Director
#13335 AGS: Quest for Glory II: Trial by Fire Remake - Winning Keapon Laffin's Game causes crash tag2015 defect normal Engine: AGS
#13336 AGI: Add Full version of Tex McPhilip 3 to detection table digitall feature request normal Engine: AGI
#13337 AGI: Add version 4.0 of GoodMan to detection table digitall feature request normal Engine: AGI
#13338 DIRECTOR: "Leonardo The Inventor"(mac) is not reconized a director game jamie-marchant defect normal Engine: Director
#13339 GUI: Game Options crashes launcher at small application widths antoniou79 defect normal GUI
#13340 WEB: Screenshot counts are double what they should be Thunderforge defect normal Web
#13341 DIRECTOR: Star Trek Omnipedia Crashes to Debug prompt rvanlaar defect normal Engine: Director
#13342 No feedback sound in black bucket by bus puzzle neuromancer defect normal Engine: Hypno
#13344 AGS: Several animation issues in Chzo mythos special edition games criezy defect high Engine: AGS
#13345 AGS: Subtitles not visible/covered up in some scenes in “The Blackwell Epiphany” criezy defect normal Engine: AGS
#13346 SANITARIUM: Control problem and crashes PS3 alxpnv defect high Port: PS3
#13348 AGS: in certain games screenshots only show chosen elements lephilousophe defect high Engine: AGS
#13349 GLK: ZCode: Add detection code for Le Cercle des Gros Geeks disparus (French) dreammaster defect normal Engine: GLK: ZCode
#13351 Broken rendering in GRIM on AmigaOS4 with all shaders disabled when GLAD were added kas1e defect normal Graphics
#13352 GROOVIE: The 11th Hour - Crash when leaving the Doll Room Die4Ever defect normal Engine: Groovie
#13354 MI1: Guybrush can hold his breath for longer than 10 minutes. AndywinXp defect normal Engine: SCUMM
#13356 GUI: Add the ability to sort by year of release sev- feature request normal GUI
#13359 REMORSE: Prism puzzle not working correctly at Mission 03 mduggan defect normal Engine: Ultima
#13360 Thresher cannon control at Mission 01 doesn't work as intended mduggan defect normal Engine: Ultima
#13361 Autosave gets corrupted in Shivers sluicebox defect normal Engine: SCI
#13363 GUI: Engine icons are not shown in the grid view SupSuper defect normal GUI
#13367 SCUMM: Loom (EGA) - Bobbin as Rusty can exit the cell when the door is locked eriktorbjorn defect normal Engine: SCUMM
#13369 SCUMM: Loom (EGA) black thumbnail of focused object after reload athrxx defect normal Engine: SCUMM
#13370 SCUMM: Loom (EGA) - Rusty teleports from blocking the Pattern hole to his corpse eriktorbjorn defect normal Engine: SCUMM
#13373 SCUMM: Loom (EGA) - Rusty's ghost can disappear completely athrxx defect normal Engine: SCUMM
#13374 MI1 Ultimate Talkie: Lemonhead line missing eriktorbjorn defect normal Engine: SCUMM
#13377 AGS: lamplightcity (Lamplight City) crash while Adelaide is speaking to Charlotte Robineaux criezy defect high Engine: AGS
#13378 SCUMM: SAMNMAX: Timing Problems in German CD Intro eriktorbjorn defect normal Engine: SCUMM
#13379 AGI: KQ3: Infinite animation when falling to death off ladder sluicebox defect normal Engine: AGI
#13381 ULTIMA: Elevator in level 1 does not work in Crusader: No Remorse mduggan defect high Engine: Ultima
#13383 Crusader no remorse: Silencer can't turn while running with the gun out mduggan defect normal Engine: Ultima
#13385 SCUMM: Loom Talkie: can't go back to the cave to get the reflection draft eriktorbjorn defect normal Engine: SCUMM
#13387 SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being Interpreted Properly -sev defect normal Engine: SCUMM
#13391 Unknown game variant for glk dreammaster defect normal Engine: GLK: ZCode
#13392 Monkey Island 1 endless loop eriktorbjorn defect low Engine: SCUMM
#13394 Unknown game variant for glk dreammaster defect normal Engine: GLK
#13395 Unknown game variant for glk dreammaster defect normal Engine: GLK: ZCode
#13399 SCUMM: Zak (FM-Towns) Counter door remains in closed status even though the Caponian just opened it athrxx defect normal Engine: SCUMM
#13401 Unknown game variant for ags Clotilde 2 tag2015 defect normal Engine: AGS
#13402 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13403 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13404 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13405 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13406 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13407 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13408 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13409 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13410 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13411 Unknown game variant for glk dreammaster defect normal Engine: GLK: Adrift gsoc
#13413 COMMON: Systematic crash after adding any new game in 2.6.0git sev- defect blocker Common
#13414 AGI engine doesn't load invalid GameIDs. bluegr defect low Engine: AGI
#13415 GLK: ZCODE - Unknown game variants dreammaster feature request normal Engine: GLK: ZCode
#13416 MOHAWK: Riven: Cannot create a Switch command from data bluegr defect normal Engine: Mohawk
#13417 AGS: Invalid savegames created on big-endian systems lephilousophe defect high Engine: AGS
#13419 SCUMM: FT: Garbled graphics when Ripburger is running away eriktorbjorn defect normal Engine: SCUMM
#13426 WEB: Astro Chicken Screenshots Thunderforge feature request normal Web
#13427 WEB: Transylvania Screenshots Thunderforge feature request normal Web
#13430 Web: Crimson Crown Screenshots Thunderforge feature request normal Web
#13431 Web: Clouds of Xeen Screenshots Thunderforge feature request normal Web
#13433 SCUMM: Amiga Monkey2 color problem when using the stick with the dog at the mansion bluegr defect normal Engine: SCUMM
#13434 Scummvm 2.2.0 issue with touch screen on openpandora port digitall defect normal Port: OpenPandora
#13435 GUI: Placeholder titles in gamelist? defect normal Common
#13436 AGS: Maniac Mansion Deluxe - Excessive movement on iOS/Android defect normal Engine: AGS
#13437 AGS: Text in Maniac Mansion Deluxe not displaying properly criezy defect normal Engine: AGS
#13438 DIRECTOR: Unknown game variant for director einstein95 defect normal Engine: Director
#13439 Web: Quest for Glory 4 Screenshots Thunderforge feature request normal Web
#13447 SCI: LSL3: Garbled music after autosave / GMM save bluegr defect normal Engine: SCI
#13448 AGS: Shardlight & Shardlight Demo freeze after pressing "New Game" criezy defect normal Engine: AGS
#13451 Web: Hi-Res Adventure #1: Mystery House Screenshots Thunderforge feature request normal Web
#13457 GOB: Unknown game variant (Playtoons: Far West, German big box) BJNFNE defect normal Engine: Gob
#13458 COMMON: Wrong game id detected during engine id upgrade sluicebox defect normal Common
#13460 SCUMM: DOTT: Incorrect MIDI pitch bending athrxx defect normal Engine: SCUMM
#13462 SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1 AndywinXp defect high Engine: SCUMM
#13466 DIRECTOR: Unknown game variant for director einstein95 defect normal Engine: Director
#13468 SLUDGE: Unknown game variant for sludge - >Cubert Badbone P.I. sev- defect normal Engine: SLUDGE
#13470 COMMON: Data format issues when reading and writing doubles from file streams ccawley2011 defect high Common
#13471 PORTS: Some C++11 features are disabled due to Visual Studio defining __cplusplus as the wrong value bluegr defect normal Port: Win64
#13473 SCUMM: MANIAC: hanging cutscene when Purple Tentacle is bullying Sandy dwatteau defect normal Engine: SCUMM
#13474 Unknown game variant for ags criezy defect normal Engine: AGS
#13475 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13476 SCUMM: FT: Sound glitch AndywinXp defect normal Engine: SCUMM
#13477 AGS: Heroine's Quest intro shows portrait bug criezy defect normal Engine: AGS
#13479 MYST: Unable to play certain videos: Cannot convert high color video frame to 8bpp! sluicebox defect normal Engine: Mohawk
#13482 DIRECTOR: Improve "Maniac Sport" detection tag2015 defect normal Engine: Director
#13483 SCUMM: Mac version of Let's Explore the Farm with Buzzy not detected antoniou79 defect normal Engine: SCUMM
#13485 FriBiDi: Error when compiling because some symbols are not allowed. sev- defect normal Common
#13489 GRIFFON: Bringing up ScummVM menu (Alt+F5) corrupts engine athrxx defect normal Engine: Griffon
#13490 Lands of Lore: The Throne of Chaos: Unknown game variant for kyra athrxx defect normal Engine: Kyra
#13491 HYPNO: Unknown game variant for hypno - GOG Wetlands neuromancer defect normal Engine: Hypno
#13492 TWINE: add support for DotEmu Android version mgerhardy defect normal Engine: TwinE
#13494 AGI: Unknown game variant for agi (King Quest 3 Spanish translation) tag2015 defect normal Engine: AGI
#13496 SCI: LSL6 music plays all instruments / tracks at once athrxx defect normal Engine: SCI
#13497 LSL6 inventory items have incorrectly colored background sluicebox defect normal Engine: SCI
#13499 GUI: Launcher loses the selected game in a filtered games list after game options sev- defect high GUI
#13500 LSL6 Hi-Res: Rocket death dialog not read aloud sluicebox defect low Engine: SCI
#13501 LSL6 Hi-Res: Canceling narrator doesn't cancel Daryl waiting to press button sluicebox defect low Engine: SCI
#13506 AGS: Unknown game variant for ags : French translation patch criezy defect normal Engine: AGS
#13507 GUI: Bad scaling behaviour in new icons GUI sev- defect blocker GUI
#13508 CHEWY: Music doesn't yet work bluegr defect normal Engine: Chewy
#13509 CHEWY: Slime puddle in first room doesn't drip dreammaster defect normal Engine: Chewy
#13510 Unknown game variant for ags - Garfield tag2015 defect normal Engine: AGS
#13511 SCUMM: COMI: Animation played on top of recipe book AndywinXp defect normal Engine: SCUMM
#13512 AGS: Segfault on quitting a game criezy defect high Engine: AGS
#13513 ULTIMA6: New actor dolls shaded in green dreammaster defect normal Engine: Ultima
#13514 ULTIMA6: Searched for items stacked in reverse dreammaster defect normal Engine: Ultima
#13516 CHEWY: german special chars are missing dreammaster defect normal Engine: Chewy
#13518 Chewy: mouse button still visible when im icon menu bluegr defect normal Engine: Chewy
#13519 CHEWY: feeding sequence hanging when scummvm window not active dreammaster defect normal Engine: Chewy
#13520 Chewy: Sound effects wrong associated bluegr defect normal Engine: Chewy
#13522 Chewy: No audio comment in inventory bluegr defect normal Engine: Chewy
#13523 CHEWY: Missing secondary comments by Chewy bluegr defect normal Engine: Chewy
#13524 Chewy - German Version . Crash after Intro when the the game starts bluegr defect normal Engine: Chewy
#13525 GUI: Game list no longer responds to key presses (recent regression) sev- defect high GUI
#13527 AGOS: MIDI setControllerDefault() crash with SIMON1-FLOPPY if MT_FM.IBK is missing dwatteau defect high Engine: AGOS
#13529 SCI: Character models and faces don't render on CD Version of Jones in the Fast Lane if using OpenGL mode on MacOS and iOS sluicebox defect normal Engine: SCI
#13530 ULTIMA6: Enemy Weapons incorrect and unbalanced dreammaster defect normal Engine: Ultima
#13531 GUI: Updating SoundFont via GUI doesn't save changes criezy defect high GUI
#13534 AGS: Unknown game variant for ags criezy defect normal Engine: AGS
#13535 AGS: Unknown game variant for ags criezy defect normal Engine: AGS
#13536 AGS: Unknown game variant for ags criezy defect normal Engine: AGS
#13537 AGS: Unknown game variant for ags criezy defect normal Engine: AGS
#13538 GUI: Add default Icon Path Thunderforge feature request normal GUI
#13539 CHEWY: Crash during intro bluegr defect normal Engine: Chewy
#13541 GUI: Save list errors with "ListWidget::drawFormattedText(): Malformatted \\001C color" sev- defect high GUI
#13542 LSL6 crash when dragging empty text area scrollbar sluicebox defect normal Engine: SCI
#13543 DIRECTOR: Unknown game variant for director - Acne-Attack! aquadran defect normal Engine: Director
#13545 GUI: Many games are not listed in series group sev- defect normal GUI
#13546 LSL6: Games may restore with muted music or broken volume fade-out sluicebox defect normal Engine: SCI
#13548 SCUMM/HE: White dots in Cantina sign AndywinXp defect normal Engine: SCUMM
#13549 LSL6 break into debugger when doing memory usage "easter egg" sluicebox defect normal Engine: SCI
#13550 AGS: Game language and antialias options don't work anymore criezy defect normal Engine: AGS
#13551 GUI: Grid view names show extra information when multiple parentheses are in the entry name sev- defect high GUI
#13554 LSL6 break to debugger when calling bad numbers sluicebox defect normal Engine: SCI
#13555 LSL6HIRES: Door close sound plays at wrong moment sluicebox defect normal Engine: SCI
#13556 Icon paths UI path not finding icons antoniou79 defect normal GUI
#13558 ASYLUM: Animation of bodies in water in chapter 4 is much faster than original alxpnv defect normal Engine: Asylum
#13561 Sanitarium: Random audio glitch and savegame thumbnails flickering alxpnv defect normal Engine: Asylum
#13562 AGS: Blackwell Unbound crash early in the game (regression) criezy defect normal Engine: AGS
#13566 COMMON: Partially downloaded icon sets cannot be redownloaded sev- defect blocker Common
#13567 COMMON: Crash when clicking "Hide" while downloading icons lotharsm defect blocker Common
#13568 AGS: Maniac Mansion Deluxe (and others) text problems tag2015 defect normal Engine: AGS
#13571 Unknown game variant for director tag2015 feature request normal Engine: Director
#13574 Update AGiliTy AGT interpreter to 1.1.2 tag2015 feature request normal Engine: GLK: AGT
#13576 Unknown game variant for ags somaen defect normal Engine: AGS
#13579 ASYLUM: Hot key inconsistencies alxpnv defect normal Engine: Asylum
#13581 TWINE: credits are playing on inactivity at the in-game options, too mgerhardy defect normal Engine: TwinE
#13584 BURIED: CTRL-F5 to bring up menu disables walking animations tag2015 defect normal Engine: Buried
#13587 HYPNO: The game save is not loaded in the correct save position. neuromancer defect normal Engine: Hypno
#13588 SCUMM/HE: Volcano game in putttime doesn't play sound when a volcano is repeated AndywinXp defect normal Engine: SCUMM
#13590 AGS: Heroine's Quest has a newer release tag2015 defect normal Engine: AGS
#13591 AGS: Achievements explicitly disabled for Heroine's Quest? tag2015 defect normal Engine: AGS
#13593 CHEWY: Frontal Dialog Scenes: Chewy auto choose answer on hover bluegr defect normal Engine: Chewy
#13595 CHEWY: Volume Settings ignored on load bluegr defect normal Engine: Chewy
#13598 Sanitarium Polish version works BUT not recognized alxpnv patch normal Engine: Asylum
#13601 AGS: Time Gentlemen, Please - random crashes to desktop in the first scene of the game criezy defect normal Engine: AGS
#13602 SCUMM: Add option to enable or disable overriding music Thunderforge feature request normal Engine: SCUMM
#13604 CHEWY: Fight Scene in Big City not playing correctly dreammaster defect normal Engine: Chewy
#13605 CHEWY: Taxi hotspot not working (german version) dreammaster defect normal Engine: Chewy
#13606 CHEWY: Mouse button vanishs when selecting action via F-Keys in action menu dreammaster defect normal Engine: Chewy
#13607 RISCOS: Crash on startup with RISC OS 3.7 ccawley2011 defect high Port: RISC OS
#13608 CHEWY: Using Esc makes game unresponsive bluegr defect normal Engine: Chewy
#13610 CHEWY: Arrow buttons in inventory missing bluegr defect normal Engine: Chewy
#13612 TWINE: Action selection popup menu is not shown when pressing Ctrl mgerhardy defect normal Engine: TwinE
#13615 DIRECTOR: regression in palette loading mistydemeo defect normal Engine: Director
#13617 SCUMM: Implement original GUI AndywinXp feature request normal Engine: SCUMM
#13620 CHEWY: Ash tray graphic not loaded in studio dreammaster defect normal Engine: Chewy
#13621 CHEWY: Amazonia Village screen auto scrolls on entry dreammaster defect normal Engine: Chewy
#13622 GLK: SCOTT: Wrong background colour angstsmurf defect normal Engine: GLK: Scott
#13624 GROOVIE: TLC: Missing questions causing crash Die4Ever defect high Engine: Groovie
#13625 CHEWY: Game does not terminate at end dreammaster defect normal Engine: Chewy
#13626 CHEWY: Skeleton in jungle buggy bluegr defect normal Engine: Chewy
#13627 SCUMM: CGA rendering isn't working correctly across all games athrxx defect normal Engine: SCUMM
#13628 CHEWY: Movie selection in Main Menu not working properly dreammaster defect normal Engine: Chewy
#13629 ALL: ScummVM Audio options are broken bluegr defect high GUI
#13630 MD5: PARALLACTION: Unknown game variant for parallaction (Nippon Safes Inc.) sev- defect high Engine: Parallaction
#13631 [Mac] Scummvm ≥ 2.5 : CPU throttles for 3D Residual Games criezy defect high --Unset--
#13632 CHEWY: Talk with Nemoyan render game unplayable bluegr defect high Engine: Chewy
#13633 CHEWY: missing sound effects bluegr defect normal Engine: Chewy
#13634 Space Quest I VGA remake - Patched to Version 2.1 sluicebox patch normal Engine: SCI
#13638 CHEWY: Boo Boo Ba Baby scene slightly broken bluegr defect normal Engine: Chewy
#13639 CHEWY: Cursor visible in hermits diary bluegr defect normal Engine: Chewy
#13640 CHEWY: Laser pistol not showing in fight scene against Borx bluegr defect normal Engine: Chewy
#13642 MADS: Rex Nebular crashes if autosave triggers during the intro dwatteau defect normal Engine: MADS
#13643 WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames sluicebox defect high Port: Win32
#13647 MOHAWK: Unknown game variant for mohawk - Wanderful Storybook Sampler from Mac App Store Thunderforge defect normal Engine: Mohawk
#13650 CHEWY: Missing Audio/text for interacting with items bluegr defect normal Engine: Chewy
#13652 CHEWY: wrong background music at harbour bluegr defect normal Engine: Chewy
#13653 CHEWY: Items vanish due to quick select bluegr defect high Engine: Chewy
#13654 GRAHPICS: OPENGL: Fails with GLSL version 100 being too high lephilousophe defect normal Graphics
#13655 CHEWY: Loading a previous savegame remains scene changes bluegr defect normal Engine: Chewy
#13658 WME: Unknown game variant for wintermute (Carol Reed 5, German) tag2015 defect normal Engine: Wintermute
#13661 SAGA: IHNM: "createThread wrong scriptEntryPointNumber" when starting with Benny johnpevensie defect normal Engine: SAGA
#13664 BLADERUNNER: Errors and issues with subtitles v7 antoniou79 defect normal Engine: Bladerunner
#13667 CHEWY: Book "Escape from F5" detail view cant be exited bluegr defect high Engine: Chewy
#13669 CHEWY: ScummVM hard crashes to console bluegr defect blocker Engine: Chewy
#13671 CHEWY: Hotspots of interacted items vanish due to saving bluegr defect blocker Engine: Chewy
#13672 CHEWY: Music stops too early in cutscene "Flight to earth" bluegr defect normal Engine: Chewy
#13674 SCI: LONGBOW: Hedge Maze Audio Cuts Off sluicebox defect normal Engine: SCI
#13678 TWINE: Items/pickups like health/money/magic/clovers don't show the item count when picked up and they also start flashing the moment they pop out. mgerhardy defect normal Engine: TwinE
#13679 TWINE: music pauses when entering the behaviour mode menu (so it also pauses when hitting F1-F2) mgerhardy defect normal Engine: TwinE
#13682 CHEWY: Main Menu gets unresponsive when clicking on load game bluegr defect low Engine: Chewy
#13683 TWINE: after watching the cutscenes at the television, the background is not properly restored mgerhardy defect normal Engine: TwinE
#13694 CHEWY: Book "Escape from F5" cursor visible bluegr defect low Engine: Chewy
#13703 KYRA: Legend of Kyrandia 3: Problem with autosave athrxx defect normal Engine: Kyra
#13707 BLADERUNNER: Right click does not work in upgraded KIA to hide clues (regression) antoniou79 defect normal Engine: Bladerunner
#13708 SLUDGE: Heap corruption in Out of Order end credits sev- defect high Engine: SLUDGE
#13709 KYRA: HoF: Zanthia walks through a rock in Volcania dwatteau defect low Engine: Kyra
#13712 SCUMMVM displays totally corrupted graphics. carlo-bramini defect normal Video
#13713 SCUMM/HE: Animation bug with Putt-Putt talking to Francine the Hippo AndywinXp defect normal Engine: SCUMM
#13714 BACKENDS: IOS: “Could not initialize color format.” On starting The 11th Hour larsamannen defect normal Port: iOS
#13719 GUI: Grid View shows "Fanmade AGI game" for every fan game for the AGI engine sev- defect high GUI
#13720 WEB: link URLs are garbled in Touche's compatibility page Thunderforge defect low Web
#13721 ags: new steam entries bluegr feature request normal Engine: AGS
#13723 Detection Entries for updated Blackwell Unbound and Unavowed (July 18, 2022) criezy defect normal Engine: AGS
#13724 AGS: Resonance: Unable to read emails on the receptionist's PC tag2015 defect normal Engine: AGS
#13725 AGS: Resonance: Password cracker hangs / does not animate when using it on the receptionist's PC tag2015 defect normal Engine: AGS
#13726 DIRECTOR: Unknown game variant for director (Majestic Part I: Alien Encounter (DE/WIN) mistydemeo defect normal Engine: Director
#13727 Blade Runner - Unable to locate page 2759 for animation frame 986 frame 0 antoniou79 defect normal Engine: Bladerunner
#13729 AGS: Text display regression in Whispers of a Machine criezy defect normal Engine: AGS
#13730 SCUMM/HE: Black subtitles are unreadable in the final scene bluegr defect normal Engine: SCUMM
#13733 DIRECTOR: Windows version of Spaceship Warlock has stopped working mistydemeo defect normal Engine: Director
#13734 MD5: AGI: KQ4 2.2 unknown variant lotharsm defect high Engine: AGI
#13735 SCUMM: Inaccurate verb rendering in Monkey 1 FM-TOWNS athrxx defect low Engine: SCUMM
#13738 AGS game titles detection 07-30 tag2015 defect normal Engine: AGS
#13740 KYRA: LoK: Game crashes when trying to read the note athrxx defect normal Engine: Kyra
#13742 Detection of missing sci-fanmade games bluegr defect normal Engine: SCI
#13743 TOON: Toonstruck music not playing 2.6.0 antoniou79 defect normal Engine: Toon
#13744 WIN32: Wrong implicit icons path when no icons path is set in configuration file lotharsm defect high GUI
#13746 MAKE: Dynamic build detection fails at compile time. sev- defect high --Other--
#13748 SCI: QfG3 - Stuck forever in the Laibon's hut sluicebox defect normal Engine: SCI
#13752 CRUISE: Unknown game variant for cruise tag2015 defect normal Engine: Cruise
#13753 AGS: New version for Technobabylon (Aug 4 (2.5) and Aug 6 (2.5a) update) tag2015 defect normal Engine: AGS
#13754 Waxworks crashes in the Pyramids/Mine when an enemy hit you. NMIError defect high Engine: AGOS
#13755 AGOS: DOS pn segfaults on launch NMIError defect normal Engine: AGOS
#13756 Missing sludge variant of Life Flashes By treloret feature request normal Engine: SLUDGE
#13757 AGS: Some tracks don't loop in Heroine's Quest tag2015 defect normal Engine: AGS
#13758 AGS: Text flickers in Mage's Initiation tag2015 defect normal Engine: AGS
#13760 DIRECTOR: Unknown game variant for director tag2015 defect high Engine: Director
#13761 SCUMM: SAMNMAX: Can't shoot names during the credits athrxx defect normal Engine: SCUMM
#13762 SCUMM: MONKEY1 (EGA/VGA Floppy): Inaccurate text position athrxx defect normal Engine: SCUMM
#13763 SCUMM: LOOM (EGA): Inaccurate text position athrxx defect normal Engine: SCUMM
#13764 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13765 GLK/ADRIFT Missing TAF entries shown under letter A in wiki page tag2015 defect normal Engine: GLK: Adrift
#13769 BURIED: Castle wall does not explode after waiting kartiksharmakk defect normal Engine: Buried
#13772 Person switch Alien-Grey defect normal Engine: Sword1
#13777 SCUMM: Unaligned memory access in IMuseDigital AndywinXp patch normal Engine: SCUMM
#13778 Wintermute games cursor blocked bug. lephilousophe defect normal Engine: Wintermute
#13779 Wetlands Version 1.1 not supported neuromancer patch normal Engine: Hypno
#13780 AGS: Bmail and Rosa's website are empty in Blackwell Convergence tag2015 defect normal Engine: AGS
#13781 STARK: The Longest Journey crashes with Assertion failed nix234 defect high Engine: Stark
#13784 GRIM: Run-Time Check Failure #3 dwatteau defect normal Engine: Grim
#13786 ASYLUM: Unknown game variant for asylum alxpnv defect normal Engine: Asylum
#13789 Unknown game variant for ags criezy defect normal Engine: AGS
#13790 Ghost In The Sheets game crashed DavidAriyan defect normal Engine: Wintermute
#13791 GUI: Rounded corners not properly implemented on a full square icon in the GUI lephilousophe defect normal GUI
#13795 SCI: Sound volume not synced in fan games sluicebox defect normal Engine: SCI
#13798 Mission to McDonaldland is a game that exists (Unknown game variant for director) tag2015 defect normal Engine: Director
#13801 Obsidian Italian Version Not Recognized but working! (Daily Build 24 Aug under Wine) tag2015 defect normal Engine: mTropolis
#13802 Unknown game variant for 'waxwork' tag2015 defect normal Engine: GLK: Adrift
#13803 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13807 Soldier Boyz - English Version - Could not be added. Not Recognized neuromancer defect normal Engine: Hypno
#13808 Unknown game variant for wintermute tag2015 defect normal Engine: Wintermute
#13809 11th hour localized file issue & fix lolovo defect normal Engine: Groovie
#13810 TINSEL: Some items can't be placed in inventory in Discworld in version 2.6.0 somaen defect blocker Engine: Tinsel
#13811 AGS: new steam entry for The Ancient Art of Staying Alive tag2015 feature request normal Engine: AGS
#13812 HADESCH: Unknown Game Variant phcoder defect normal Engine: Hadesch
#13815 GROOVIE video fast playback stop capability & solution Die4Ever feature request normal Engine: Groovie
#13816 AGS: Donna Avenger of Blood doesn't start because of a avi video without extension tag2015 defect normal Engine: AGS
#13820 AGI: No text box for Hickory Dickory Dock rhyme (mixedup) sluicebox defect normal Engine: AGI
#13823 SCI: QfG4 - Throwing daggers/rocks at the castle gate loses 2 daggers/rocks and can get game stuck sluicebox defect normal Engine: SCI
#13828 AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks combo parser tag2015 defect high Engine: AGS
#13832 GROOVIE: Bug #2 possible crash with incorrect seeks to endpos in roq.cpp lolovo defect normal Engine: Groovie
#13834 TRECISION: Nightlong: Union City Conspiracy - Unable to save eriktorbjorn defect high Engine: Trecision
#13835 Unknown game variant for director tag2015 defect normal Engine: Director
#13836 Unknown game variant for director tag2015 defect normal Engine: Director
#13837 Unknown game variant for director tag2015 defect normal Engine: Director
#13841 ENGINES: AUTOSAVE: Setting a file's _saveType value by where it’s stored can cause a regular save to be overwritten. macca8 defect high --Other--
#13842 ENGINES: AUTOSAVE: Fix identification of autosaves by isAutosave() function. macca8 defect normal --Other--
#13845 SCUMM: COMI: core dumped after a while AndywinXp defect normal Engine: SCUMM
#13848 Unknown game variant for ags - Primordia tag2015 feature request normal Engine: AGS
#13849 ULTIMA8: Hero is out of the screen, unable to bring him back OMGPizzaGuy defect normal Engine: Ultima
#13850 ULTIMA8: Minimap graphical error mduggan defect normal Engine: Ultima
#13852 ULTIMA8: Game crash after talking to a guard mduggan defect normal Engine: Ultima
#13853 ASYLUM: Crash in furnace room during Hive chapter alxpnv defect normal Engine: Asylum
#13856 Unknown game variant for Pink Panther: Hokus Pokus Pink (italian) tag2015 defect normal Engine: Pink
#13857 GRAPHICS: Screenshots (Alt+s) broken (alpha channel prominent) tag2015 defect normal Graphics
#13858 Unimplemented puzzles in "Marvel Comics Spider-Man: The Sinister Six" in the Hebrew release neuromancer defect normal Engine: Hypno
#13860 PINK: Animations will freeze after exiting PDA antoniou79 defect normal Engine: Pink
#13865 PINK: German Umlauts not displayed antoniou79 defect normal Engine: Pink
#13866 PINK: German Umlauts not displayed antoniou79 defect normal Engine: Pink
#13867 AUDIO: SCUMM: buffer-overflow in MidiDriver_ADLIB::adlibPlayNote (ASAN) dwatteau defect normal Audio
#13868 Unknown game variant for ags - The Excavation at Hob's Barrow tag2015 defect normal Engine: AGS
#13869 PINK: Can't pickup the poker in sir Manley's house antoniou79 defect normal Engine: Pink
#13871 TWINE: rendering error with opened door mgerhardy defect normal Engine: TwinE
#13873 TWINE: clipping error mgerhardy defect normal Engine: TwinE
#13874 MOHAWK: MYST: Unable to interact with main menu BLooperZ defect blocker Engine: Mohawk
#13875 ULTIMA8: smart navigation is possible even during cut scenes OMGPizzaGuy defect normal Engine: Ultima
#13877 ULTIMA8: smart navigation during cut scenes makes game unplayable after a transition OMGPizzaGuy defect normal Engine: Ultima
#13881 DIRECTOR: crash at the beginning of pepperon-mac-fr mistydemeo defect normal Engine: Director
#13882 AGS: Suspicious Mind crashing in the menu tag2015 defect normal Engine: AGS
#13883 Excavation of Hob's Barrow will never load without dll loading i30817 defect normal Engine: AGS
#13884 GUI: Fatal "Wrong string format (M)" error when exploring an HFS CD phcoder defect normal GUI
#13885 TWINE: Unknown game variant (Steam) mgerhardy defect normal Engine: TwinE
#13886 KYRA: Kyrandia 2 and 3 crashes when trying to open options athrxx defect normal Engine: Kyra
#13887 SCUMM: Indy3 (MAC) boxing bell rings 2 times instead of 3 dwatteau defect low Engine: SCUMM
#13888 Modification of groovie engine detection in 549174a540d01f1d73c63fd14a402660d3267970 broke the clandestiny demo and making of entries Die4Ever defect normal Engine: Groovie
#13889 ScummVM hangs/crashes on game start with real MT-32 over USB MIDI athrxx defect normal Audio: MT32
#13890 AGS: Autosaves are inconsistently named in The Shivah tag2015 defect normal Engine: AGS
#13892 MTROPOLIS: Obsidian crash in Bismuth Realm animation wheel puzzle elasota defect normal Engine: mTropolis
#13894 AGS: Repeated mouseclicks cause erratic behavior tag2015 defect high Engine: AGS
#13895 WII: Pointer is missing after opening ScummVM menu digitall defect normal Port: Wii
#13896 MTROPOLIS - Display issue with Obsidian opening still photos elasota defect normal Engine: mTropolis
#13897 TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x somaen defect high Engine: Tinsel
#13898 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13902 MAKE: RISCOS: Object file is not deleted when running make distclean sev- defect high Port: RISC OS
#13903 Pink Panther Passport to Peril refuses to detect game files sev- defect normal Engine: Pink
#13907 MOHAWK: Myst-ME: clicks on screen don't work with OpenGL graphics mode lephilousophe defect normal Engine: Mohawk
#13908 SCUMM: INDY3 (MAC): ASAN crash in Player_V2Base::next_freqs() in Castle Brunwald eriktorbjorn defect high Engine: SCUMM
#13909 ANDROID: Razer Kishi mobile gamepad not detecting most button inputs in keymapping ccawley2011 defect normal Port: Android
#13910 AGI: Goldrush timing not correct again (regession?) sluicebox defect normal Engine: AGI
#13912 ASYLUM: Changing SFX volume also changes Voice volume alxpnv defect normal Engine: Asylum
#13913 DOCS: Please make 2.6.1's Release Notes mention not just QFG4 lotharsm defect normal Documentation
#13914 SCI: PQ2: Pixel Artifacts after clicking on top menu bar sluicebox defect normal Engine: SCI
#13915 DIRECTOR: Add Pytachok games tag2015 feature request normal Engine: Director
#13916 GLK: ZCODE - Unknown game variants tag2015 defect normal Engine: GLK: ZCode
#13917 BACKENDS: iOS: Default touchpad mode unusable on iOS 16 larsamannen defect normal Port: iOS
#13918 SCUMM: MI1 Playback Adjustment settings hide Original GUI setting tag2015 defect normal Engine: SCUMM
#13920 MOHAWK: LB - French sheila version not starting sev- defect high Engine: Mohawk
#13922 MacCursor not handling black in color cursors sluicebox defect normal Common
#13923 Can't exit The 7th Guest Die4Ever defect normal Engine: Groovie
#13924 SCUMM: FT: Ben sometimes gets stuck in an endless loop in old mine road dwatteau defect normal Engine: SCUMM
#13925 DRAGONS: Crash while talking to pizza baker in the village scene sev- defect high Engine: Dragons
#13926 BACKENDS: PSP VITA - No speech in Full Throttle with ScummVM 2.6.1 d00maz defect normal Port: PSP Vita
#13927 AGOS: Unknown game variant for Simon the Sorcerer 1 (Anniversary) NMIError defect normal Engine: AGOS
#13928 GRAPHICS: OpenGL crash on resize when subtitles are shown lephilousophe defect normal Graphics
#13929 SAGA: The Windows version of Inherit the Earth doesn't start without OPL3 support ccawley2011 defect blocker Engine: SAGA
#13930 KQ3 Redux crashes with "Error: SetTextOverlay internal error: inconsistent type ids" tag2015 defect normal Engine: AGS
#13931 [MADS] unknown nebular compressed game variants phcoder defect normal Engine: MADS
#13932 Byzantine demo for ags tag2015 defect normal Engine: AGS
#13935 SCUMM: FT: drawCharV7() buffer-overflow during ending credits (ASAN) dwatteau defect normal Engine: SCUMM
#13936 SCUMM: Music behavior after screensaver in SAMNMAX dwatteau defect normal Engine: SCUMM
#13944 King's Quest 6 Cannot Take Paper From SpiderWeb sluicebox defect normal Engine: SCI
#13946 SCI: "Failed To Load MT32.DRV" Error Starting Rama sluicebox defect normal Engine: SCI
#13951 AGOS: SIMON1 - Music quits (since ScummVM 2.6.0) in certain screens NMIError defect high Engine: AGOS
#13953 TINSEL: DW2 - random setMusicSceneDetails() mutex lock-ups when changing scenes PushmePullyu defect normal Engine: Tinsel
#13955 AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more info than previous ticket sluicebox defect normal Engine: AGI
#13958 BACKENDS: On-screen keyboard (squeekboard) on mobile linux doesn't work chri2 defect normal Port: Linux
#13961 Unknown game variant for director (Official Guide to Babylon 5 - Windows version) tag2015 feature request normal Engine: Director
#13962 FREESCAPE: SPFX is not correctly implemented in Driller neuromancer defect normal Engine: Freescape
#13963 FREESCAPE: score is not increased when drilling rig is placed in Driller neuromancer defect normal Engine: Freescape
#13964 SCUMM: Zak C64 - Room transitions play too fast AndywinXp defect normal Engine: SCUMM
#13965 SCUMM: DIG: Crash with Japanese version of The Dig athrxx defect blocker Engine: SCUMM
#13966 SCI: Way too fast color cycling in LONGBOW sluicebox defect normal Engine: SCI
#13967 Issue with launching games that have user prompts from command line sev- defect normal Common
#13969 FREESCAPE: drilling rig can be placed in the air neuromancer defect normal Engine: Freescape
#13970 SCUMM/HE: Tactics not flipping in Backyard Football AndywinXp defect normal Engine: SCUMM
#13971 ULTIMA6: Saving and loading the game results in blank screen. PushmePullyu defect high Engine: Ultima
#13972 GOB: Unknown Adibou version (Adi Jnr.) defect normal Engine: Gob
#13973 THE DIG: Crash - Error: convertMessageToString: buffer overflow! AndywinXp defect normal Engine: SCUMM
#13974 FREESCAPE: info screen is missing neuromancer defect normal Engine: Freescape
#13975 GOB: Unknown Adi Junior German Version CrystalBen defect normal Engine: Gob
#13976 GOB: Unknown game variant for gob CrystalBen defect normal Engine: Gob
#13978 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13980 SCUMM: Implement GUI for older Atari ST games AndywinXp feature request normal Engine: SCUMM
#13982 Unknown game variant for hypno neuromancer defect normal Engine: Hypno
#13984 Unknown game variant for glk tag2015 defect normal Engine: GLK: ZCode
#13985 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13986 Unknown game variant for ags tag2015 defect normal Engine: AGS
#13987 Cannot detect Blackwell Legacy v1.4 tag2015 feature request normal Engine: AGS
#13988 Blackwell Legacy v1.4 bugged dialogs tag2015 defect normal Engine: AGS
#13989 Unknown game variant for sword1 criezy defect normal Engine: Sword1
#13991 SCUMM: End game keys don't work in COMI AndywinXp defect normal Engine: SCUMM
#13994 AGS: Space Quest 2 Remake - Right-Click Cycles Icons Too Rapidly tag2015 defect normal --Unset--
#13996 AGS: Clicking in dialogue is treated as a double-click, resulting in skipped dialogue tag2015 defect blocker Engine: AGS
#13997 AGOS: SIMON2: Character animation regression at MucSwamplings dwatteau defect normal Engine: AGOS
#13998 GRAPHICS: OpenGL::Framebuffer::deactivate crash with gui_return_to_launcher_at_exit lephilousophe defect normal Graphics
#13999 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14001 Trash fzhwenzhou feature request normal --Unset--
#14002 SAGA: IHNM: Can't load Windows scream.res on macOS anymore dwatteau defect blocker Engine: SAGA
#14003 XEEN: Broken chest in dungeon dreammaster defect normal Engine: MM: Xeen
#14004 SCI: LSL1VGA animations too fast sluicebox defect normal Engine: SCI
#14012 faery tale adventure ii speech is not working gabberhead defect high Engine: SAGA2
#14013 SWORD1: Detection entries seem kind of broken sev- defect blocker Engine: Sword1
#14014 AGOS: Warning about missing subtitle font lephilousophe defect high Engine: AGOS
#14016 DIRECTOR: Spaceship Warlock menus are corrupted and non-functional in Windows version sev- defect normal Engine: Director
#14019 TWINE: lights of cars are not rendered mgerhardy defect normal Engine: TwinE
#14020 SCI: Jones in the Fast Lane store item animations cycle far too quickly sluicebox defect normal Engine: SCI
#14023 XEEN: Swords map UnderWorld broken dreammaster defect normal Engine: MM: Xeen
#14024 SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats ccawley2011 defect high Ports
#14026 SCUMM: Selecting low latency audio in FT crashes the game BLooperZ defect normal Engine: SCUMM
#14027 SCUMM: Problems with subtitles in DIG AndywinXp defect normal Engine: SCUMM
#14029 SCUMM: Lip-sync problems at first bike fight in FT AndywinXp defect normal Engine: SCUMM
#14031 Can't click on Avatar when Endure Heat is cast OMGPizzaGuy defect normal Engine: Ultima
#14032 ULTIMA8: Death Speak does not immediately close gumps OMGPizzaGuy defect normal Engine: Ultima
#14033 ULTIMA8: Avatar jumps down stairs OMGPizzaGuy defect normal Engine: Ultima
#14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes OMGPizzaGuy defect normal Engine: Ultima
#14035 Armor of flames rendering order incorrect OMGPizzaGuy defect normal Engine: Ultima
#14036 ULTIMA8: Avatar doesn't fall over when taking fall damage OMGPizzaGuy defect normal Engine: Ultima
#14037 SCUMM: Low latency problem with DIG AndywinXp defect normal Engine: SCUMM
#14038 DREAMWEB: Can't progress past Sartain tag2015 defect normal Engine: Dreamweb
#14039 Render issue with shape border OMGPizzaGuy defect normal Engine: Ultima
#14040 ULTIMA8: Avatar incorrectly walks on air at location OMGPizzaGuy defect normal Engine: Ultima
#14041 Full Throttle Remastered criezy defect normal --Unset--
#14042 ULTIMA8: Cannot easily throw items into water OMGPizzaGuy defect normal Engine: Ultima
#14043 ULTIMA8: Pentagram saves cannot be imported OMGPizzaGuy defect normal Engine: Ultima
#14044 ULTIMA8: Getting attacked while asleep not working properly OMGPizzaGuy defect normal Engine: Ultima
#14045 ULTIMA8: Item quantity slider not shown when moving out of backpack OMGPizzaGuy defect normal Engine: Ultima
#14046 FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon sev- defect high Engine: SAGA2
#14051 SCUMM: MI1: Can't close using Alt-F4 lephilousophe defect high Engine: SCUMM
#14052 Unknown game variant for glk dreammaster defect normal Engine: GLK: Glulxe
#14053 Ultima8: Gravity should not pull actors below Z: 0 OMGPizzaGuy defect normal Engine: Ultima
#14054 GUI: Built-in theme + "Small" GUI Scale do not render the cross in checkboxes lephilousophe defect normal GUI
#14056 TETRAEDGE: WIN32: Loading game fails after intro lotharsm defect normal Engine: Tetraedge
#14057 AGS: Shaders cause black screen in AGS games lephilousophe defect high Engine: AGS
#14058 AGS: Popup messages disappear immediately tag2015 defect normal Engine: AGS
#14059 ASYLUM: Holding Esc only dismisses one line of dialog alxpnv defect normal Engine: Asylum
#14061 OPENGL: Vertical position of cursor during screen shake appears to be miscalculated lephilousophe defect high Graphics
#14063 Unknown game variant for director tag2015 feature request normal Engine: Director
#14064 FTA2: "Too many tasks in the list" crash sev- defect high Engine: SAGA2
#14065 DIRECTOR: Majestic Part I: Alien Encounter [Windows/German] (D5) Game Files not Found, RIFX/XFIR expected, but MZ found tag2015 defect normal Engine: Director
#14066 ULTIMA8: Shape 328 does not render in shape viewer OMGPizzaGuy defect normal Engine: Ultima
#14068 FREESCAPE: skanners are not implemented in Driller neuromancer defect normal Engine: Freescape
#14072 AGS: Crash in "The Excavation of Hob's Barrow" on Giving Fiddle Bow to Girl at Devil's Toe criezy defect normal Engine: AGS
#14076 SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change sluicebox defect normal Engine: SCI
#14077 Wetlands : Missing cutscene neuromancer defect low Engine: Hypno
#14078 Wetlands : end of level trigger issue for Zone 3 / Oxygen facility neuromancer patch low Engine: Hypno
#14080 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14082 [AGS] unknown game variant for 'asecondface' tag2015 defect normal Engine: AGS
#14083 [AGS] unknown game variant for 'anothermuseum' tag2015 defect normal Engine: AGS
#14084 [AGS] unknown game variant for 'brotherswreckers-demo' tag2015 defect normal Engine: AGS
#14085 [AGS] unknown game variant for 'clotildesoffritti2' tag2015 defect normal Engine: AGS
#14086 [AGS] unknown game variant for 'content' tag2015 defect normal Engine: AGS
#14087 [AGS] unknown game variant for 'graceward-demo' (v1.2.0) tag2015 defect normal Engine: AGS
#14088 [AGS] unknown game variant for 'graceward-demo' (Complete Edition) tag2015 defect normal Engine: AGS
#14089 [AGS] unknown game variant for 'irentedaboat' tag2015 defect normal Engine: AGS
#14090 [AGS] unknown game variant for 'flightrobotsch2' tag2015 defect normal Engine: AGS
#14091 [AGS] unknown game variant for 'losno' tag2015 defect normal Engine: AGS
#14092 [AGS] unknown game variant for 'rocktravis' tag2015 defect normal Engine: AGS
#14093 [AGS] unknown game variant for 'ags-fallback' (Starship Quasar) tag2015 defect normal Engine: AGS
#14094 [AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo) tag2015 defect normal Engine: AGS
#14095 [AGS] unknown game variant for 'thewill' tag2015 defect normal Engine: AGS
#14096 [AGS] unknown game variant for 'twoghosts' tag2015 defect normal Engine: AGS
#14097 [AGS] unknown game variant for 'unfair' tag2015 defect normal Engine: AGS
#14098 Unknown game variant for ags (Resonance from gog.com detected) tag2015 defect normal Engine: AGS
#14099 [AGS] unknown game variant for 'challengetentacle' tag2015 defect normal Engine: AGS
#14100 [AGS] unknown game variant for 'metaphobia' tag2015 defect normal Engine: AGS
#14101 [AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart) tag2015 defect normal Engine: AGS
#14103 [AGS] unknown game variant for 'beyondowlsgard' tag2015 defect normal Engine: AGS
#14104 [AGS] unknown game variant for 'ags-fallback' (5 Dragons) tag2015 defect normal Engine: AGS
#14105 GRAPHICS: ScummVM crash when I activate Opengl for GUI lephilousophe defect normal Graphics
#14107 [AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG) tag2015 defect normal Engine: AGS
#14108 [AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play Badmington) tag2015 defect normal Engine: AGS
#14109 [AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts) tag2015 defect normal Engine: AGS
#14111 [AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit) tag2015 defect normal Engine: AGS
#14112 [AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight To Remember) tag2015 defect normal Engine: AGS
#14113 [AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors) tag2015 defect normal Engine: AGS
#14114 [AGS] unknown game variant for 'agsfootballer-demo' tag2015 defect normal Engine: AGS
#14115 [AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game) tag2015 defect normal Engine: AGS
#14116 [AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien) tag2015 defect normal Engine: AGS
#14117 [AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing) tag2015 defect normal Engine: AGS
#14118 [AGS] unknown game variant for 'aractaur' tag2015 defect normal Engine: AGS
#14119 [AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island) tag2015 defect normal Engine: AGS
#14120 [AGS] unknown game variant for 'ags-fallback' (Bach's Dead) tag2015 defect normal Engine: AGS
#14121 [AGS] unknown game variant for 'ags-fallback' (Lowe Quest) tag2015 defect normal Engine: AGS
#14122 [AGS] unknown game variant for 'ags-fallback' (Balls) tag2015 defect normal Engine: AGS
#14123 [AGS] unknown game variant for 'ags-fallback' (Basedon) tag2015 defect normal Engine: AGS
#14124 [AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I) tag2015 defect normal Engine: AGS
#14125 [AGS] unknown game variant for 'barnrunnerhall1' tag2015 defect normal Engine: AGS
#14126 [AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't Jerk The Trigger of Love ) tag2015 defect normal Engine: AGS
#14127 [AGS] unknown game variant for 'barnrunner5p1' tag2015 defect normal Engine: AGS
#14128 [AGS] unknown game variant for 'barnrunner5p2' tag2015 defect normal Engine: AGS
#14129 [AGS] unknown game variant for 'barnrunner5p3' tag2015 defect normal Engine: AGS
#14130 [AGS] unknown game variant for 'ags-fallback' (Buddy Brick) tag2015 defect normal Engine: AGS
#14131 Legend of Kyrandia problem in menu options - stable Future 2.7.x also the latest latest Branch master - german version gabberhead defect normal Engine: Kyra
#14132 scummvm opengl: gui_scale bug criezy defect normal Graphics
#14133 AGS: Willow House - completable tag2015 defect normal Engine: AGS
#14134 AGS: John Sinclair – Voodoo in London – completable (good) tag2015 defect normal Engine: AGS
#14135 AGOS: Unknown game variant for agos NMIError defect normal Engine: AGOS
#14136 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14138 [AGS] unknown game variant for 'icantsleep' tag2015 defect normal Engine: AGS
#14139 [AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game) tag2015 defect normal Engine: AGS
#14140 [AGS] unknown game variant for 'numberrescue' tag2015 defect normal Engine: AGS
#14141 [AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game) tag2015 defect normal Engine: AGS
#14142 [AGS] unknown game variant for 'ags-fallback' (Zniw Adventure) tag2015 defect normal Engine: AGS
#14143 [AGS] unknown game variant for 'ags-fallback' (Coin Rush) tag2015 defect normal Engine: AGS
#14144 [AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden) tag2015 defect normal Engine: AGS
#14145 [AGS] unknown game variant for 'ags-fallback' (Hurray) tag2015 defect normal Engine: AGS
#14146 [AGS] unknown game variant for 'ags-fallback' (The Lost Tape) tag2015 defect normal Engine: AGS
#14147 KYRA: Various cursor glitches in Kyrandia games (regression) lephilousophe defect high Engine: Kyra
#14148 [AGS] unknown game variant for 'ags-fallback' (Olol) tag2015 defect normal Engine: AGS
#14149 [AGS] unknown game variant for 'ags-fallback' (Dark Room) tag2015 defect normal Engine: AGS
#14150 [AGS] unknown game variant for 'ags-fallback' (Dead Hand) tag2015 defect normal Engine: AGS
#14151 [AGS] unknown game variant for 'ags-fallback' (Crap Game) tag2015 defect normal Engine: AGS
#14152 [AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina) tag2015 defect normal Engine: AGS
#14153 [AGS] unknown game variant for 'ags-fallback' (Digilawyer) tag2015 defect normal Engine: AGS
#14154 [AGS] unknown game variant for 'ags-fallback' (Disco Flow) tag2015 defect normal Engine: AGS
#14155 [AGS] unknown game variant for 'ags-fallback' (Doors) tag2015 defect normal Engine: AGS
#14156 [AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream) tag2015 defect normal Engine: AGS
#14157 TINYGL: Significant increase in memory usage aquadran defect blocker Graphics
#14162 [AGS] unknown game variant for 'ags-fallback' (Egress) criezy defect normal Engine: AGS
#14163 [AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery) criezy defect normal Engine: AGS
#14164 [AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake) criezy defect normal Engine: AGS
#14165 [AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox) criezy defect normal Engine: AGS
#14166 [AGS] unknown game variant for 'ags-fallback' (Cancer) criezy defect normal Engine: AGS
#14167 [AGS] unknown game variant for 'ags-fallback' (Errand) criezy defect normal Engine: AGS
#14168 OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai lephilousophe defect high Graphics: Scalers
#14170 AGI: Donald Duck's Playground: Ducks on title screen don't jump sluicebox defect normal Engine: AGI
#14172 Unknown game variant for director: Minky Momo Maniacs tag2015 defect low Engine: Director
#14176 AGS: Graphical issue in Unavowed tag2015 defect normal Engine: AGS
#14177 DIRECTOR: The Dark Eye cannot find data files moralrecordings defect normal Engine: Director
#14178 [AGS] unknown game variant for 'ags-fallback' (Flash Down) tag2015 defect normal Engine: AGS
#14179 [AGS] unknown game variant for 'floatyrog' tag2015 defect normal Engine: AGS
#14180 [AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA) tag2015 defect normal Engine: AGS
#14181 [AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse) tag2015 defect normal Engine: AGS
#14182 [AGS] unknown game variant for 'ags-fallback' (Ghost Stories) tag2015 defect normal Engine: AGS
#14183 [AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak) tag2015 defect normal Engine: AGS
#14184 [AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah Vampire Gold) tag2015 defect normal Engine: AGS
#14185 [AGS] unknown game variant for 'ags-fallback' (The Exciting Space Adventures of Greg and Linda) tag2015 defect normal Engine: AGS
#14186 [AGS] unknown game variant for 'ags-fallback' (Hell's Satans) tag2015 defect normal Engine: AGS
#14187 [AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project) tag2015 defect normal Engine: AGS
#14188 [AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted) tag2015 defect normal Engine: AGS
#14190 [AGS] unknown game variant for 'ags-fallback' (The Day that John Saved Christmas) tag2015 defect normal Engine: AGS
#14191 [AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II) tag2015 defect normal Engine: AGS
#14192 TWINE: french characters bug in main menu mgerhardy defect normal Engine: TwinE
#14193 [AGS] unknown game variant for 'ags-fallback' (Kidnapped) tag2015 defect normal Engine: AGS
#14194 [AGS] unknown game variant for 'ags-fallback' (Kikme Quest) tag2015 defect normal Engine: AGS
#14195 [AGS] unknown game variant for 'ags-fallback' (Locked Out) tag2015 defect normal Engine: AGS
#14196 scummvm shaders: strange behavior after add-in a game lephilousophe defect high Graphics: Scalers
#14197 AGS: Kathy Rain: "Image Editor" issue when using the PC tag2015 defect normal Engine: AGS
#14198 SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version AndywinXp defect low Engine: SCUMM
#14199 [AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill) tag2015 defect normal Engine: AGS
#14200 [AGS] unknown game variant for 'ags-fallback' (Mage's Initiation) tag2015 defect normal Engine: AGS
#14201 [AGS] unknown game variant for 'ags-fallback' (Majixs) tag2015 defect normal Engine: AGS
#14202 [AGS] unknown game variant for 'ags-fallback' (Zombie Nation) tag2015 defect normal Engine: AGS
#14203 [AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain) tag2015 defect normal Engine: AGS
#14204 [AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra) tag2015 defect normal Engine: AGS
#14205 [AGS] unknown game variant for 'ags-fallback' (NSFWare) tag2015 defect normal Engine: AGS
#14206 [AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust) tag2015 defect normal Engine: AGS
#14207 [AGS] unknown game variant for 'ags-fallback' (Trapped with Hell) tag2015 defect normal Engine: AGS
#14208 [AGS] unknown game variant for 'ags-fallback' (Pie!) tag2015 defect normal Engine: AGS
#14209 [AGS] unknown game variant for 'ags-fallback' (Bobby Copper) tag2015 defect normal Engine: AGS
#14210 [AGS] unknown game variant for 'ags-fallback' (Principles of Evil) tag2015 defect normal Engine: AGS
#14211 [AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin) tag2015 defect normal Engine: AGS
#14212 [AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena) tag2015 defect normal Engine: AGS
#14213 [AGS] unknown game variant for 'ags-fallback' (The Basement) tag2015 defect normal Engine: AGS
#14214 [AGS] unknown game variant for 'ags-fallback' (The Virus) tag2015 defect normal Engine: AGS
#14215 [AGS] unknown game variant for 'ags-fallback' (The Wrong Game) tag2015 defect normal Engine: AGS
#14216 [AGS] unknown game variant for 'ags-fallback' (There Ain't No Surprise?) tag2015 defect normal Engine: AGS
#14217 [AGS] unknown game variant for 'ags-fallback' (The House) tag2015 defect normal Engine: AGS
#14218 SCI: KQ5 Boat jumps to left side of the screen during death sequence sluicebox defect normal Engine: SCI
#14219 [AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine) tag2015 defect normal Engine: AGS
#14221 [AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island) tag2015 defect normal Engine: AGS
#14222 [AGS] unknown game variant for 'ags-fallback' (Silent Night Creche) tag2015 defect normal Engine: AGS
#14223 [AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee) tag2015 defect normal Engine: AGS
#14224 [AGS] unknown game variant for 'strangeland' tag2015 defect normal Engine: AGS
#14225 [AGS] unknown game variant for 'ags-fallback' (Tarthenia) tag2015 defect normal Engine: AGS
#14226 [AGS] unknown game variant for 'ags-fallback' (Ten Weeks) tag2015 defect normal Engine: AGS
#14227 [AGS] unknown game variant for 'ags-fallback' (Deadman Toilet) tag2015 defect normal Engine: AGS
#14228 [AGS] unknown game variant for 'ags-fallback' (Time Paradox) tag2015 defect normal Engine: AGS
#14229 [AGS] unknown game variant for 'ags-fallback' (Time Out of Joint) tag2015 defect normal Engine: AGS
#14230 AGS: unknown game variant for 'ags-fallback' (Trap) tag2015 defect normal Engine: AGS
#14231 [AGS] unknown game variant for 'ags-fallback' (Annoying Quest) tag2015 defect normal Engine: AGS
#14232 [AGS] unknown game variant for 'ags-fallback' (The Unlabeled Videotape) tag2015 defect normal Engine: AGS
#14233 [AGS] unknown game variant for 'ags-fallback' (Did We Ever?) tag2015 defect normal Engine: AGS
#14234 [AGS] unknown game variant for 'ags-fallback' (Whack a Unilin) tag2015 defect normal Engine: AGS
#14235 [AGS] unknown game variant for 'ags-fallback' (What's In The Safe?) tag2015 defect normal Engine: AGS
#14236 [AGS] unknown game variant for 'ags-fallback' (What Spunky Found) tag2015 defect normal Engine: AGS
#14237 [AGS] unknown game variant for 'ags-fallback' (Where?) tag2015 defect normal Engine: AGS
#14238 [AGS] unknown game variant for 'ags-fallback' (Woof!) tag2015 defect normal Engine: AGS
#14239 [AGS] unknown game variant for 'ags-fallback' (Zeds Quest) tag2015 defect normal Engine: AGS
#14240 [AGS] unknown game variant for 'ags-fallback' (Zombie Nation) tag2015 defect normal Engine: AGS
#14241 [AGS] unknown game variant for 'ags-fallback' (Stick Zombies) tag2015 defect normal Engine: AGS
#14242 [AGS] unknown game variant for 'ags-fallback' (AGS Draw) tag2015 defect normal Engine: AGS
#14243 [AGS] unknown game variant for 'ags-fallback' (Andy) tag2015 defect normal Engine: AGS
#14244 [AGS] unknown game variant for 'ags-fallback' (Bob's Quest I) tag2015 defect normal Engine: AGS
#14245 [AGS] unknown game variant for 'ags-fallback' (Coffee Break) tag2015 defect normal Engine: AGS
#14246 [AGS] unknown game variant for 'ags-fallback' (Flies) tag2015 defect normal Engine: AGS
#14247 [AGS] unknown game variant for 'ags-fallback' (Ninja) tag2015 defect normal Engine: AGS
#14248 [AGS] unknown game variant for 'ags-fallback' (No King Quest) tag2015 defect normal Engine: AGS
#14249 [AGS] unknown game variant for 'ags-fallback' (Perpetrator) tag2015 defect normal Engine: AGS
#14250 [AGS] unknown game variant for 'ags-fallback' (Pointless) tag2015 defect normal Engine: AGS
#14251 [AGS] unknown game variant for 'ags-fallback' (Pyramid) tag2015 defect normal Engine: AGS
#14252 [AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's Splendiferous Adventure) tag2015 defect normal Engine: AGS
#14253 [AGS] unknown game variant for 'ags-fallback' (The Pigion) tag2015 defect normal Engine: AGS
#14254 [AGS] unknown game variant for 'ags-fallback' (The Retards Game) tag2015 defect normal Engine: AGS
#14255 GLK: SCOTT: Hulk: "System messages" not shown angstsmurf defect normal Engine: GLK: Scott
#14257 GLK: SCOTT: fatal() and GlkExit() do return hari01584 defect normal Engine: GLK: Scott
#14259 CRYOMNI3D: Versailles 1685 - Can't pick up important item lephilousophe defect high Engine: Cryomni3D
#14261 TWINE: Little big adventure can't mix language between voice and text mgerhardy feature request normal Engine: TwinE
#14263 [AGS] Wrong entry for "Stellar Mess - Episode 1: The Princess Conundrum" Demo tag2015 defect normal Engine: AGS
#14264 [AGS] unknown game variant for 'ags-fallback' (Seek, and ye shall find) tag2015 defect normal Engine: AGS
#14265 SCUMM/HE: PJGAMES: Add audio modding support for Pajama Sam: Games to Play on Any Day AndywinXp feature request normal Engine: SCUMM
#14268 AGS: Some Blackwell titles from Steam recognized as GOG.com version tag2015 defect normal Engine: AGS
#14269 [SCUMM] Ultimate Talkie for SoMI does not need warning for no CD music AndywinXp defect normal Engine: SCUMM
#14270 ANDROID: SAF "Unable to Access the globally set save path!" at startup antoniou79 defect normal Port: Android
#14271 Subtitles are no longer properly wrapped AndywinXp defect normal Engine: SCUMM
#14272 Original Broken Sword 2 GOG version 2.0.0.6 does not detect intro and skips to the first scene sev- defect normal Engine: Sword2
#14273 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14274 Broken Sword: The Shadow of the Templars game data are no longer found sev- defect normal Engine: Sword1
#14275 PORT: 1st gen. Miyoo (Bittboy) Crash on Screen Shake salvacam defect normal Ports
#14276 Broken Sword 1 Polish doesn't work on 2.7.0 sev- defect normal Engine: Sword1
#14277 Broken Sword 2 Polish doesn't work on 2.7.0 sev- defect normal Engine: Sword2
#14278 Unknown game variant for director - Walküre no Densetsu Gaiden: Rosa no Bōken tag2015 defect normal Engine: Director
#14281 [ADRIFT] Request info about adding ADRIFT missing entries tag2015 defect normal Engine: GLK: Adrift
#14284 SWORD1: Broken Sword 1 - Error (Can't find game data) nixfreak defect normal Engine: Sword1
#14286 MD5: AGI: SQ2: Unknown game variant lotharsm defect high Engine: AGI
#14287 MD5: AGI: Unknown game variant for agi lotharsm defect high Engine: AGI
#14289 Unknown game variant for sludge tag2015 defect normal Engine: SLUDGE
#14290 HPL1: Compilation error on Arch Linux lephilousophe defect normal Engine: HPL1
#14292 ANDROID: Crash on saving backend options lephilousophe defect high Port: Android
#14293 ANDROID: Crash in removeSaveFile() lephilousophe defect normal Port: Android
#14294 TWINE: Demo crashes on launch mgerhardy defect normal Engine: TwinE
#14295 TWINE: missing possibility to add Adeline logo wav file to Little Big Adventure mgerhardy defect normal Engine: TwinE
#14297 ULTIMA8: Crash trying to save BookGump OMGPizzaGuy defect high Engine: Ultima
#14298 Myst3 unknown game variant (DVD Windows v1.24, Japanese only) tag2015 feature request normal Engine: Myst3
#14299 AGS: Unknown game variant (The Samaritan Paradox demo) tag2015 defect normal Engine: AGS
#14300 AGS: Unknown game variant (The Samaritan Paradox prototype) tag2015 defect normal Engine: AGS
#14302 DIRECTOR: Unknown game variant for Director (Leonard Nimoy Science Fiction Volume 1) tag2015 defect normal Engine: Director
#14303 DIRECTOR: Unknown game variant for Director (Leonard Nimoy Science Fiction Volume 2) tag2015 defect normal Engine: Director
#14304 Add version 1.0c of Naturette 3 to detection table tag2015 defect normal Engine: AGI
#14305 DIRECTOR: Unknown game variant for Director (Pelit Pelipakki 1998) tag2015 defect normal Engine: Director
#14306 DIRECTOR: Unknown game variant for Director (Pelit CD 2000) tag2015 defect normal Engine: Director
#14307 DIRECTOR: Unknown game variant for Director (Computer Confluence Version 1.5) tag2015 defect normal Engine: Director
#14308 GFX: Cursor: Regression - Cursor displays superfluous dots lephilousophe defect normal Graphics
#14310 SCUMM: mac_m68k.cpp crash with enable_gs=true in atlantis-mac athrxx defect normal Engine: SCUMM
#14312 ULTIMA8: Duplicate Tongue of Flame OMGPizzaGuy defect low Engine: Ultima
#14313 ULTIMA8: Neverending Lava Noise OMGPizzaGuy defect low Engine: Ultima
#14315 ULTIMA8: Request clipping view OMGPizzaGuy feature request low Engine: Ultima
#14317 Can't add Chewy on Android v2.7.0.1 a2una1er defect normal Engine: Chewy
#14318 Unknown game variant for director tag2015 defect normal Engine: Director
#14319 Unknown game variant for director tag2015 defect normal Engine: Director
#14320 Missing Last Steam Version of Chronicle of Innsmouth tag2015 feature request normal Engine: AGS
#14321 Unknown game variant for ags : Snow Problem tag2015 feature request normal Engine: AGS
#14323 Lands of Lore: The Throne of Chaos - possible bug with mt32 music over munt and build-in emulator athrxx defect normal Engine: Kyra
#14324 Starship Solitaire doesn't start sluicebox defect normal Engine: GLK: Archetype
#14327 SWORD1: Can't add game since new detection mode lotharsm defect high Engine: Sword1
#14328 TETRAEDGE: Quitting from the main menu of Syberia freezes ScummVM if "Return to the launcher" is set criezy defect high Engine: Tetraedge
#14329 TETRAEDGE: Quitting from the main menu of Syberia II freezes ScummVM if "Return to the launcher" is set criezy defect high Engine: Tetraedge
#14330 TETRAEDGE: No company logos for Syberia II mduggan defect normal Engine: Tetraedge
#14331 TETRAEDGE: In-game tutorial not accessible mduggan defect high Engine: Tetraedge
#14332 Render menu no longer gives options to make AGI games for one platform look like those from another sev- defect normal Engine: AGI
#14333 PSP: SAGA: Inherit the Earth Amiga does not start on PSP johnpevensie defect normal Port: PSP
#14334 SAGA: ITE (Amiga) - random createReadStreamForMember resource errors after intro dwatteau defect high Engine: SAGA
#14335 TETRAEDGE: ScummVM freezes when Syberia II is added to ScummVM. mduggan defect normal Engine: Tetraedge
#14337 SCUMM: Subtitles are not shown anymore in some games AndywinXp defect normal Engine: SCUMM
#14338 AGS: Dreams in the Witch House - reproducible segfault criezy defect normal Engine: AGS
#14339 HYPNO: Wetlands demo hangs on iOS neuromancer defect normal Port: iOS
#14343 Mouse pointer artifacts in iOS neuromancer defect normal Port: iOS
#14346 SCUMM: FREDDI1: Cursor transparency is broken sev- defect normal Engine: SCUMM
#14347 CINE: Future Wars unused CD audio tracks still required by ScummVM tag2015 defect normal Engine: Cine
#14349 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14351 Unknown Game Varient -AGS- Beyond the Edge of Owlsgard tag2015 defect normal Engine: AGS
#14353 AGS: Unavowed - Game crashes at the Staten Island stage. criezy defect normal Engine: AGS
#14354 Syberia 1 Crashes to Desktop mduggan defect normal Engine: Tetraedge
#14355 TESTING-IGNORE: This is a test ticket, please ignore lotharsm defect normal --Unset--
#14356 Splash screen is no longer shown correctly on big endian machines mikrosk defect normal Graphics
#14358 TETRAEDGE: Inventory duplicated when loading custom savegame mduggan defect normal Engine: Tetraedge
#14361 SCI: Phantasmagoria crashes when all saves are in chapter 7 sluicebox defect normal Engine: SCI
#14363 AGOS: SIMON2 fatal "could not open setup.shr" regression NMIError defect high Engine: AGOS
#14364 GUI: Redraw only widgets which have been changed mikrosk feature request normal GUI
#14367 Unsupported game - De Dwaze Tovenaar en het Geheim van het Vermiste Jongetje tag2015 defect normal --Unset--
#14368 Phantasmagoria Freeze in Basement sluicebox defect normal Engine: SCI
#14369 Unknown game variant for agi: Police Quest 1 AGI Spanish Translation tag2015 feature request normal Engine: AGI
#14373 AGS: The Cat Lady: Missing ticking sound on intro sequence (clock "seconds" sound). tag2015 defect normal Engine: AGS
#14374 The Amazon Games Launcher version of LOOM does not work on ScummVM SupSuper defect normal Engine: SCUMM
#14375 The Amazon Games Launcher version of The Dig does not work on ScummVM SupSuper defect normal Engine: SCUMM
#14376 DIRECTOR: Unknown game variant for director tag2015 defect normal Engine: Director
#14377 DIRECTOR: Unknown game variant for director tag2015 defect normal Engine: Director
#14378 Unknown game variant for director tag2015 defect normal Engine: Director
#14379 AGS: Unknown game variant for ags (Zniw Adventure) tag2015 defect normal Engine: AGS
#14381 Unknown game variant for director tag2015 defect normal Engine: Director
#14382 Unknown game variant for director tag2015 defect normal Engine: Director
#14383 CGE2: Sfinx crashes on exit dialog under specific compile options mikrosk defect normal Engine: CGE2
#14384 Unknown game variant for stark tag2015 defect normal Engine: Stark
#14385 ULTIMA6: Torches do not illuminate area bliznik defect normal Engine: Ultima
#14386 MOHAWK: RIVEN: White rectangle around the mouse pointer elasota defect normal Engine: Mohawk
#14387 SCUMM: ZAK (FM-Towns): Cannot load saves from ScummVM launcher AndywinXp defect normal Engine: SCUMM
#14389 TETRAEDGE: The game crashes outside the notary room mduggan defect high Engine: Tetraedge
#14394 SCUMM: Putt-Putt's Fun Pack - add Japanese Mac CD version SupSuper defect normal Engine: SCUMM
#14395 WEB: Interactive and non-interactive English demo of Sam and Max are the same criezy defect normal Web
#14396 ULTIMA6: Sherry can not overlap with party member sev- defect low Engine: Ultima
#14398 Unknown game variant for mads tag2015 defect normal Engine: MADS
#14400 GUI: GRAPHICS: Selection highlighter broken in Save dialog. sev- defect normal GUI
#14403 Unknown game variant for Director tag2015 defect normal Engine: Director
#14404 GUI: Mouse-wheel crashes save dialog criezy defect normal GUI
#14405 DIRECTOR: Unknown game variant (Night Light GTE Interactive Media) tag2015 defect normal Engine: Director
#14406 Unknown game variant for director (Journeyman Project v1.1 GERMAN, Windows) tag2015 defect normal Engine: Director
#14408 ULTIMA6: Cannot use sextant in Gargoyle Lands sev- defect low Engine: Ultima
#14409 AGS: Unknown game variant for dreamswitchhouse tag2015 defect normal Engine: AGS
#14410 AGS: Unknown game variant for fountainofyouth-demo tag2015 defect normal Engine: AGS
#14411 [GLK: AGT] Missing hash for "alandria" tag2015 defect normal Engine: GLK: AGT
#14412 GLK: ALAN2: Detection not working for uppercase filename tag2015 defect normal Engine: GLK: Alan2
#14413 RetroWave OPL3 crashes all SCI games sluicebox defect normal Engine: SCI
#14414 [GLK: Alan2] Missing 3 titles tag2015 defect normal Engine: GLK: Alan2
#14415 [GLK: Alan3] Missing 5 titles tag2015 defect normal Engine: GLK: Alan3
#14416 [GLK: AGT] Missing 2 titles tag2015 defect normal Engine: GLK: AGT
#14418 TETRAEDGE: Syberia 1 - Hot spots and walk behind areas turn to solid white rectangles mduggan defect normal Engine: Tetraedge
#14421 HOF_CD unknown game variant zeolo defect normal Engine: Kyra
#14427 XEEN: negative toHit underflow dreammaster defect low --Unset--
#14428 XEEN: restrict icons in shops sev- defect low Engine: MM: Xeen
#14429 ULTIMA: Crash when starting Ultima 6 with FM-Towns speech sev- defect normal Engine: Ultima
#14431 XEEN: crash at showCloudsEnding2 and 3 yarolig patch normal Engine: MM: Xeen
#14432 Unknown game variant for director tag2015 defect normal Engine: Director
#14435 SHERLOCK: ROSETATTOO: Unable to proceed in Case of the Rose Tattoo, Wiggins do not present correct alt. PushmePullyu defect normal Engine: Sherlock
#14437 AGS: Crash in Heatwave at the start of the game tag2015 defect normal Engine: AGS
#14438 PINK: Crash in Egypt when using the digger on the characters antoniou79 defect normal Engine: Pink
#14439 BURIED: Unimplemented button pressed graphics in the demo menu ccawley2011 defect low Engine: Buried
#14440 Unknown game variant for director tag2015 defect normal Engine: Director
#14444 Unknown game variant for ags criezy defect normal Engine: AGS
#14447 Unknown game variant for vcruise (REAH fully voiced german version) elasota defect normal Engine: V-Cruise
#14451 French translation game variant for ultima PushmePullyu patch blocker Engine: Ultima
#14453 Reah: Face the Unknown - credits crash & speech/subtitles problem elasota defect normal Engine: V-Cruise
#14456 AGS: Issue on Chronicle Of Innsmouth Mountains Of Madness (steam) tag2015 defect normal Engine: AGS
#14459 AGS: Beyond The Edge Of Owlsgard crash when choosing English language tag2015 defect normal Engine: AGS
#14461 Reah: Face the Unknown - another 2 problems founds elasota defect normal Engine: V-Cruise
#14464 Unknown game variant for director tag2015 defect normal Engine: Director
#14465 Unknown game variant for director tag2015 defect normal Engine: Director
#14466 Unknown game variant for director tag2015 defect normal Engine: Director
#14467 Sam and Max Hit the Road. Object 0 not found in room 93 AndywinXp defect normal Engine: SCUMM
#14468 SCUMM: SAMNMAX: copyRectToSurface() assert triggered in 2.8.0git when loading a save AndywinXp defect normal Engine: SCUMM
#14469 Unknown game variant for glk dreammaster defect normal Engine: GLK: ZCode
#14470 SCUMM: MANIAC (Amiga): Continuous looping sound when choosing first character AndywinXp defect normal Engine: SCUMM
#14471 Unknown game variant for director tag2015 defect normal Engine: Director
#14472 NANCY: SCK - Wrong colors on BE target fracturehill defect normal Engine: Nancy
#14474 XEEN: deleting all characters in the inn dreammaster patch normal Engine: MM: Xeen
#14475 AGS: Flickering at top of screen while moving in Washington Square (blackwell1) defect normal Engine: AGS
#14477 AGS: No image for Blackwell Legacy saves in ScummVM Launcher tag2015 defect normal Engine: AGS
#14478 HDB: crashes out on Servandrones level sev- defect high Engine: HDB
#14479 AGS: Blackwell1: Wrong voiceover in dog park [original bug] tag2015 defect low Engine: AGS
#14480 Unknown game variant for sci sluicebox defect normal Engine: SCI
#14482 TLJ: Texture mods with unusual names not loading gordonfreeman01 defect normal Engine: Stark
#14484 Spanish translation game variant for ultima VIII (EN translation fixing Devon bug) mduggan feature request normal Engine: Ultima
#14485 Reah: Face the Unknown - music problem elasota defect normal Engine: V-Cruise
#14486 BACKENDS: iOS - AGS: Graphics Issues on AGDI remakes larsamannen defect normal Port: iOS
#14487 Unknown game variant for vcruise - german double sided dvd version elasota defect normal Engine: V-Cruise
#14489 V-CRUISE: Unknown game variant & gameplay issues for Schizm: Mysterious Journey (English CD) elasota defect normal Engine: V-Cruise
#14490 Unknown game variant for pink tag2015 defect low --Other--
#14491 AGS: Crash during final encounter with the Countess (blackwell2) tag2015 defect high Engine: AGS
#14492 VCRUISE: Schizm - Add support for disk1.pak elasota feature request normal Engine: V-Cruise
#14493 XEEN: Coin of Daily &use magic items crashes game dreammaster defect normal Engine: MM: Xeen
#14496 Unknown game variant for ags (Blackwell Convergence Steam update) tag2015 defect normal Engine: AGS
#14498 SCUMM: INDY3 (MAC): copyRectToSurface assert fails when loading a save AndywinXp defect normal Engine: SCUMM
#14502 MM: XEEN: hp and sp bars dreammaster feature request normal Engine: MM: Xeen
#14503 MM: XEEN: crash in carnage hand animation dreammaster defect high Engine: MM: Xeen
#14504 English DVD version of Schizm not detected elasota defect normal Engine: V-Cruise
#14507 TONY: Engine crashes on strict-alignment platforms lephilousophe defect normal Engine: Tony
#14509 "Might and Magic Book One: The Secret of the Inner Sanctum": ScummVM freezes and crashes on 2nd run dreammaster patch high Engine: MM: MM1
#14514 Unknown game variant for ags (Blackwell Convergence) tag2015 defect normal Engine: AGS
#14516 SWORD1: Unknown game variant for sword1 lotharsm defect high Engine: Sword1
#14517 BACKENDS: iOS: On-Screen function bar when keyboard activated covers up bottom of game screen criezy defect normal Port: iOS
#14518 Starship Titanic - crash with daily build but not with stable 2.7.0 tag2015 defect normal Engine: Titanic
#14520 Unknown game variant for director tag2015 defect normal Engine: Director
#14521 SWORD1: Broken Sword 1 softlock at the Hospital PushmePullyu defect normal Engine: Sword1
#14522 BACKENDS: ANDROID: Per game display orientation for android/ mobile version lephilousophe feature request normal Port: Android
#14523 AUDIO: Update MIDI FluidSynth settings to match upstream NMIError defect high Audio
#14524 GRAPHICS: Wetlands (and possibly others) use own cursor palette mikrosk defect normal Engine: Hypno
#14527 Midi dump feature not working with command line startup fabianostermann patch low Audio
#14531 GOB: Add the Russian CD version for Gobliiins BJNFNE defect normal Engine: Gob
#14532 MIght and Magic 1 cast spell abort game dreammaster defect normal Engine: MM: MM1
#14533 Unknown game variant for ags (primordia 3.0a, gog.com) tag2015 defect normal Engine: AGS
#14534 Unknown game variant for ags (goldenwake gog-5, gog.com) tag2015 defect normal Engine: AGS
#14536 Schizm Mysterious Journey elasota defect normal Engine: V-Cruise
#14537 SCI: SQ6: Frequent softlock at Delta Burksilon elevator sluicebox defect normal Engine: SCI
#14538 NANCY: Language not present in nancy.dat benwiggins defect low Engine: Nancy
#14540 TETRAEDGE: Actor looking in the wrong direction mduggan defect normal Engine: Tetraedge
#14541 WINTERMUTE: Unknown game variant for wintermute tag2015 defect normal Engine: Wintermute
#14543 SCI: Lockup in Island of Dr. Brain art gallery sluicebox defect normal Engine: SCI
#14544 SCUMM/HE: Backyard Soccer English (GB) MD5 AndywinXp defect normal Engine: SCUMM
#14545 SCUMM/HE: Freddi Fish 2 Japanese MD5 AndywinXp defect normal Engine: SCUMM
#14546 SCI: Crash in Island of Dr. Brain microscope puzzle deckarep defect normal Engine: SCI
#14547 SQ6 DEMO Closing Inventory screen with Escape causes crash under certain conditions sluicebox defect normal Engine: SCI
#14548 Unknown game variant for director tag2015 defect low --Other--
#14550 SWORD2: Broken Sword 2 Russian doesn't work on 2.8.0 tag2015 defect high Engine: Sword2
#14551 GUI: Search box lose focus in grid launcher when typing text PushmePullyu defect normal GUI
#14552 DOCS: Describe Global Options=>Miscellaneous=>Enable Discord Integration criezy defect normal Documentation
#14556 SCI: Crash in Island of Dr. Brain robot maze puzzle sluicebox defect normal Engine: SCI
#14561 Dreamweb: Saves not displayed in List mode sluicebox defect normal Engine: Dreamweb
#14564 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14565 Unknown game variant for Schoolhouse Rock! Grammar Rock tag2015 defect low --Unset--
#14566 Unknown game variant: Croustibat (Unofficial English translation) tag2015 defect normal Engine: Gob
#14567 MIght and Magic 1 Enhanced dreammaster defect normal Engine: MM: MM1
#14568 SCI: Phantasmagoria - Dragon Bug sluicebox defect normal Engine: SCI
#14570 HPL1: helmet stuck inside a locker grisenti defect normal Engine: HPL1
#14571 HPL1: sliding door does not move grisenti defect normal Engine: HPL1
#14572 HPL1: crash after breaking the ice in level "Lake Utuqaq" grisenti defect normal Engine: HPL1
#14576 Unknown game variant for director tag2015 defect normal Engine: Director
#14578 SHERLOCK: ROSETATTOO: Incorrect talk history due to out-of-bounds access sev- defect normal Engine: Sherlock
#14580 SHERLOCK: ROSETATTOO: Scripts not interrupting scene transition PushmePullyu defect normal Engine: Sherlock
#14581 WEB: Fix outdated redirect for docs Thunderforge defect normal Web
#14582 SCUMM: MI2: pathfinding doesn't match original athrxx defect normal Engine: SCUMM
#14583 SCUMM/HE: PUTTZOO: Broken animation in Welcome to the Zoo song AndywinXp defect normal Engine: SCUMM
#14584 GUI: EditableWidget: Out-of-bounds read and failed assertion after using backspace/delete PushmePullyu defect normal GUI
#14587 MD5: DIRECTOR: Unknown game variant for director tag2015 defect high Engine: Director
#14592 SWORD1: Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#14593 MD5: Unknown game variant for vcruise elasota defect high Engine: V-Cruise
#14596 MD5: AGI: Space Quest 2 Unknown game variant lotharsm defect high Engine: AGI
#14597 Unknown game variant for director tag2015 defect normal Engine: Director
#14599 cannot convert 'float32x4_t' toBuild Error 'uint32x4_t' and 'uint16x8_t' to 'uint32x4_t' on engines/ags/lib/allegro/surface_neon.cpp and surgace_neon.h Kelvfimer defect normal Engine: AGS
#14601 ACCESS: File not closed after exit (Guardians of Eden) PushmePullyu defect normal Engine: Access
#14602 MD5: Unknown game variant for agi tag2015 defect high Engine: AGI
#14604 MD5: Unknown game variant for agi lotharsm defect high Engine: AGI
#14610 SHERLOCK: ROSETATTOO: Crash when clicking during flashback scene at Cleopatra's Needle PushmePullyu defect normal Engine: Sherlock
#14611 SIGSEGV in Scumm::ScummEngine::syncSoundSettings() sev- defect blocker Engine: SCUMM
#14612 ILLUSIONS: Assertion failure in Common::File::pos() const sluicebox defect normal Engine: Illusions
#14613 Assertion failure in Sci::MessageState::getRecord(Sci::CursorStack&, bool, Sci::MessageRecord&) sluicebox defect normal Engine: SCI
#14614 SCUMM: SIGSEGV in Scumm::ScummEngine_v5::saveLoadWithSerializer(Common::Serializer&) AndywinXp defect blocker Engine: SCUMM
#14615 BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int) sev- defect blocker Engine: BBVS
#14616 SCUMM: FT: Crash with Assertion Fail when riding the bike for the first time AndywinXp defect normal Engine: SCUMM
#14617 ACCESS: Failed assertion in copyRectToSurface() when dragging inventory item (Amazon: GoE) PushmePullyu defect normal Engine: Access
#14618 SCUMM: IMUSE: Inaccurate fades in INDY4 athrxx defect normal Engine: SCUMM
#14619 French translation variant for Nightmare Frames tag2015 defect normal Engine: AGS
#14620 Unknown game variant for sword1 AndywinXp defect normal Common
#14621 SCUMM: VAR_VIDEOMODE warning when loading savegames for HE version 70 AndywinXp defect normal Engine: SCUMM
#14622 AGS: Maniac Mansion Mania 066 Crash [upstream bug] tag2015 defect normal Engine: AGS
#14624 Screen turns blank larsamannen defect high Port: iOS gsoc
#14625 NANCY: Nancy3 rotation navigation broken fracturehill defect normal Engine: Nancy
#14630 BACKENDS: 3DS: No text visible in any UI elements chrisis123 defect high Port: 3DS
#14632 SCI: LSL7 crash at pool entrance; too many screen items sluicebox defect normal Engine: SCI
#14634 AGS: Wrong tinting (bluish) in various games fracturehill defect normal Engine: AGS
#14636 GLK: GLULX: Unknown game variants MarcoBorrini99 defect normal Engine: GLK: Glulxe
#14637 AGS: Pleurghburg: Dark Ages crashes on startup tag2015 defect normal Engine: AGS
#14638 SWORD1: Crashes due to data races (multi-threading) AndywinXp defect normal Engine: Sword1
#14640 SCI: ECOQUEST2: nothing happens when the Ecorder displays "printing" sluicebox defect normal Engine: SCI
#14641 BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS defect high Port: PS3
#14642 Unknown game variant for sword1 AndywinXp defect normal Port: Win32
#14646 SCI: QFG4: Game crashes if Import character button is clicked without a file selected sluicebox defect normal Engine: SCI
#14648 SWORD1: French translation game variant for sword1 defect high Engine: Sword1
#14650 LURE: game crashes on entering forest when using MT32 sound heypeterhey defect normal Audio: MT32
#14651 Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#14652 SCI: Additional crash context when ScummVM errors deckarep feature request normal Engine: SCI
#14653 Unknown game variant for director tag2015 defect normal Engine: Director
#14655 Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#14656 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14657 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14659 MD5: Unknown game variant for ultima lotharsm defect high Engine: Ultima
#14662 DIRECTOR: Various Vince Collins "VinceWorld" Director skeletons not accounted for on detection list tag2015 feature request normal Engine: Director
#14663 SCUMM: INDY3 (MAC) Missing sound effect eriktorbjorn defect normal Engine: SCUMM
#14664 Unknown game variant for glk MarcoBorrini99 defect normal Engine: GLK: ZCode
#14665 MOHAWK: MYST: Crash at Fortress Simulator When Doing A Complete Rotation sluicebox defect blocker Engine: Mohawk
#14668 GUI: Allow removing games before accepting Mass Add chrisis123 feature request normal GUI
#14671 Maniac Mansion Deluxe crashes scummvm completly after skipping the intro fracturehill defect normal Engine: AGS
#14673 Unknown game variant for hpl1 tag2015 defect normal Engine: HPL1
#14674 Unknown game variant for hpl1 tag2015 defect normal Engine: HPL1
#14677 The Watchmaker (Italian-only retail version) not detected tag2015 defect normal Engine: Trecision
#14679 Unknown 7th Guest game variant for groovie astronaut63 defect normal Engine: Groovie
#14680 REMORSE: Game-breaking bugs in Mission 12 mduggan defect high Engine: Ultima
#14682 NANCY: SKC: Crash when talking to Connie fracturehill defect normal Engine: Nancy
#14683 Unknown game variant for director tag2015 defect normal Engine: Director
#14685 Unknown game variant for cruise tag2015 defect normal Engine: Cruise
#14687 ULTIMA6: Game crashes PushmePullyu defect high Engine: Ultima
#14689 nancy: Persistent exit after cancelling at confirmation fracturehill defect low Engine: Nancy
#14699 AGI: Xmas Card (Tandy Color Computer 3 Demo) crashes on startup sluicebox defect normal Engine: AGI
#14700 AGS Game Abscission not detected / Steam English tag2015 feature request normal Engine: AGS
#14701 GUI: iOS settings menu needs a way to scroll up down OMGPizzaGuy defect high Port: iOS
#14702 Unknown game variant for ags - Dreams in the Witch House (Steam / English) tag2015 defect normal Engine: AGS
#14703 iOS: Ultima 8 crashes when Fluidsynth has no soundfont OMGPizzaGuy defect high Port: iOS
#14705 REMORSE: Silencer unable to climb onto platforms (must jump) mduggan defect normal Engine: Ultima
#14707 Small typo in 2.8 section of NEWS.md lotharsm defect normal --Unset--
#14708 NANCY: Nancy Drew STFD - Can't go into prop room fracturehill defect normal --Unset--
#14710 GUI: HelpDialog does not handle resizes sev- defect blocker --Unset--
#14713 AUDIO: Gobliiins 5: Music glitch when moving ctoroman defect normal Audio
#14714 Unknown game variant for pink tag2015 defect normal --Other--
#14716 Unknown game variant for ags 3 Geeks (Steam) tag2015 defect normal Engine: AGS
#14717 Unknown game variant for ags Autumn of Death: Black Friday II (itch.io) tag2015 defect normal Engine: AGS
#14718 Unknown game variant for ags Conspirocracy (FireFlowerGames) tag2015 defect normal Engine: AGS
#14719 Unknown game variant for ags Contact (paid Version / Steam) tag2015 defect normal Engine: AGS
#14720 Unknown game variant for ags Content (paid Version / Steam) tag2015 defect normal Engine: AGS
#14721 Unknown game variant for ags Cosmos Quest IV (itch.io) tag2015 defect normal Engine: AGS
#14723 Unknown game variant for ags Gigant (Steam) tag2015 defect normal Engine: AGS
#14724 Unknown game variant for ags The Excavation of Hob's Barrow (Steam) tag2015 defect normal Engine: AGS
#14725 Unknown game variant for ags There's Something in the Pipes (itch.io) tag2015 defect normal Engine: AGS
#14726 Unknown game variant for ags (Blackwell Legacy) tag2015 defect normal Engine: AGS
#14727 Unknown game variant for ags (Blackwell Convergence) tag2015 defect normal Engine: AGS
#14728 Unknown game variant for ags (Blackwell Unbound) tag2015 defect normal Engine: AGS
#14730 AGS: Whispers of a Machine crashes on Day 3 tag2015 defect normal Engine: AGS
#14731 GUI: Nintendo Switch - GUI - NO Scrollbar at KEYMAP window sev- defect high GUI
#14733 Unknown game variant for ags The Unlikely Prometheus (Steam) tag2015 defect normal Engine: AGS
#14734 Unknown game variant for ags Azazel's Christmas Fable (Steam) tag2015 defect normal Engine: AGS
#14736 Game crashes using railway car elasota defect normal Engine: V-Cruise
#14741 GRAPHICS: MACGUI: Slowdown in Macintosh menu when moving cursor over menu bar eriktorbjorn defect normal Graphics
#14742 Unknown game variant for director tag2015 defect normal --Unset--
#14745 GUI: Crash when adding game sev- defect high GUI
#14748 TETRAEDGE: The expected pixel format is not provided to the Theora decoder mduggan defect blocker Engine: Tetraedge
#14751 Peggy's Party Special Edition tag2015 feature request high Engine: Director
#14753 SCUMM: OSX crash with misread local Macintosh resource forks elasota defect normal Engine: SCUMM
#14754 AGS: Quest for Glory II Remake: character can't be imported to later games due to file prefix tag2015 defect normal Engine: AGS
#14761 DIRECTOR: The Dark Eye progress bug moralrecordings defect normal Engine: Director
#14762 DIRECTOR: The Dark Eye - Annabel Lee doesn't end moralrecordings defect normal Engine: Director
#14769 Scummvm android fails on Nexus 7 2012 lephilousophe defect normal Port: Android
#14771 NANCY: NANCY1: Phone hints not working fracturehill defect normal Engine: Nancy
#14775 Unknown game variant for director (Wrath of the Gods) tag2015 defect normal Engine: Director
#14777 MM: "Might and Magic: World of Xeen" doesn't work after update from 2.7.1 to 2.8.0 lotharsm defect normal Port: Win64
#14780 FREESCAPE: Keep pressing the on-screen arrows on Freescape games will not move the player neuromancer defect normal Port: iOS
#14781 SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for Monkey Island EGA AndywinXp defect normal Engine: SCUMM
#14783 FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect high Port: iOS
#14784 FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect high Port: iOS
#14786 MTROPOLIS: Muppet Treasure Island crashes to desktop elasota defect high Engine: mTropolis
#14787 KINGDOM: Exiting the game doesn't return to ScummVM GUI antoniou79 defect normal Engine: Kingdom
#14788 Unknown game variant for vcruise elasota defect normal Engine: V-Cruise
#14791 SCI: LSL5 stack index crash sluicebox defect normal Engine: SCI
#14792 Eye of the Beholder spell animations lock game for ~20-30 seconds athrxx defect normal Engine: Kyra
#14794 ULTIMA8: Hidden minimap blocks keyring use OMGPizzaGuy defect normal Engine: Ultima
#14795 TWINE: LBA1: Scenery zoom glitched... mgerhardy defect normal Engine: TwinE
#14799 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14801 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14802 Strangeland error tag2015 defect normal Engine: AGS
#14806 WEB: Documentation page redirects to outdated docs sev- defect normal Web
#14809 OSXPPC: No PPC ScummVM past 2.2.0 works on iMac G5 lephilousophe defect normal Port: Mac OS X
#14812 Unknown game variant for vcruise [Fargus] elasota defect normal Engine: V-Cruise
#14814 SWORD2: ScummVM crashes when quitting the game while it is paused eriktorbjorn defect normal Engine: Sword2
#14820 SWORD1: Speech volume setting maxc value is out of bound AndywinXp defect normal Engine: Sword1
#14821 MD5: MTROPOLIS: Unknown game variant [Muppet Treasure Island, Russian, City] tag2015 defect normal Engine: mTropolis
#14822 Unknown game variant for ags: Blackwell Legacy Steam version Windows (jan 3 2024 update) tag2015 defect normal Engine: AGS
#14826 SWORD1: Speech stopped working on Atari (big endian) backend AndywinXp defect normal Engine: Sword1
#14831 ULTIMA8: Bad camera location in Shrine of the Ancient Ones OMGPizzaGuy defect normal Engine: Ultima
#14832 ULTIMA8: Plaques do not properly center text wjp defect normal Engine: Ultima
#14833 ULTIMA8: Page breaks in books do not work wjp defect normal Engine: Ultima
#14834 FREESCAPE: Driller sounds for ZX and CPC are not accurate neuromancer defect normal Engine: Freescape
#14835 FREESCAPE: Dark Side sounds are not implemented neuromancer defect high Engine: Freescape
#14837 BACKENDS: 3DS: AGS games not starting on daily dev builds lephilousophe defect normal Port: 3DS
#14838 ULTIMA8: Crash on Mouse::moveDragging using Gamepad OMGPizzaGuy defect normal Engine: Ultima
#14839 ULTIMA8: Bad render order on barrel at docks OMGPizzaGuy defect normal Engine: Ultima
#14840 ULTIMA8: Mordea needs animation reset before cutscene OMGPizzaGuy defect normal Engine: Ultima
#14841 ULTIMA8: Missing blood spray on player damage OMGPizzaGuy defect normal Engine: Ultima
#14845 SCUMM: DIG: Conversation is stuck mid-cutscene and the game appears soft-locked athrxx defect normal Engine: SCUMM
#14846 ULTIMA8: No landing sound when finishing a jump OMGPizzaGuy defect normal Engine: Ultima
#14848 ULTIMA8: Given items placed poorly in backpack OMGPizzaGuy defect normal Engine: Ultima
#14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode OMGPizzaGuy defect normal Engine: Ultima
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground OMGPizzaGuy defect normal Engine: Ultima
#14851 ULTIMA8: Some gumps are not affected by palette transformations OMGPizzaGuy defect normal Engine: Ultima
#14852 ULTIMA8: Unexpected jumping sometimes occurs on left click. OMGPizzaGuy defect normal Engine: Ultima
#14855 PEGASUS: Video crashes near its end - Could not find data for frame 193 antoniou79 defect normal Engine: Pegasus
#14861 M4: Orion Burger demo crashes when using the hamster wheel dreammaster defect normal Engine: M4
#14864 NANCY: Crashing in nancy3 maze on Android devices fracturehill defect normal Engine: Nancy
#14866 ULTIMA8: Gumps are not closeable during Ancient Ones sequence OMGPizzaGuy defect normal Engine: Ultima
#14869 M4: Orion burger in FRENCH don't launch tag2015 defect high Engine: M4
#14872 GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X eriktorbjorn defect normal Graphics: Scalers
#14874 SCI: HOYLE4: Accidental soft-lock possible in Euchre sluicebox defect normal Engine: SCI
#14876 Full Throttle first bike fight crash antoniou79 defect normal Engine: SCUMM
#14882 M4 - Orion Burger in French Crash dreammaster defect high Engine: M4
#14887 Unknown game variant for ags:gobliiins5-1 tag2015 defect normal Engine: AGS
#14892 DOTT: Crash when trying to play MM on Ed's computer lephilousophe defect normal Engine: SCUMM
#14897 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14901 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14905 3DS: RIVEN: "Could not find any engine capable of running the selected game" lephilousophe defect normal Engine: Mohawk
#14906 Reah: Face the Unknown - inventory not updating elasota defect normal Engine: V-Cruise
#14913 Orion Burger: Missing Animation in interrogation chamber at start dreammaster defect low Engine: M4
#14914 Orion Burger: Skip Intro dreammaster defect low Engine: M4
#14916 Orion Burger: Crash at town hall dreammaster defect high Engine: M4
#14917 Orion Burger: Game crashes at Diner during conversations dreammaster defect blocker Engine: M4
#14918 Orion Burger: Game breaking bug at Test 2 hamster wheel afreickmann defect normal Engine: M4
#14920 Orion Burger: Missing generic messages by Wilbur dreammaster defect low Engine: M4
#14921 SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes sluicebox defect normal Engine: SCI
#14923 ANDROID: AGS: Black characters in Gobliiins 5 lephilousophe defect normal Port: Android
#14924 [SCI] Crash at portal in lighthouse sluicebox defect normal Engine: SCI
#14925 Orion Burger: Crash at rocker afreickmann defect normal Engine: M4
#14926 Orion Burger: Soft Lock at town hall dreammaster defect normal Engine: M4
#14927 Orion Burger: Soft lock in basement dreammaster defect normal Engine: M4
#14928 Orion Burger: Soft Lock Diner with Vera at Test 5 dreammaster defect normal Engine: M4
#14929 Orion Burger: objects not showing in Test 4 dreammaster defect low Engine: M4
#14930 Orion Burger: Wilbur no mouth animations dreammaster defect low Engine: M4
#14931 Orion Burger: Double Wilbur in Test 5 dreammaster defect low Engine: M4
#14932 Orion Burger: double animation when connecting electrics in Test 4 dreammaster defect low Engine: M4
#14933 Orion Burger: Hard crash when using Gizmo in Test 4 dreammaster defect low Engine: M4
#14934 Orion Burger: Missing graphic at transporter room at end dreammaster defect low Engine: M4
#14936 Orion Burger: Missing animation for Drumz in Test5 dreammaster defect normal Engine: M4
#14937 Orion Burger: No shadows for any character dreammaster defect low Engine: M4
#14938 Orion Burger: Gizmo in Test 4 not working as expected dreammaster defect low Engine: M4
#14939 Orion Burger: Bork in living room no movement dreammaster defect low Engine: M4
#14940 Orion Burger: TV comments already say its broken dreammaster defect low Engine: M4
#14941 Orion Burger: Cutscenes ends audio a bit early dreammaster defect normal Engine: M4
#14943 Orion Burger: Animation error for Stolie dreammaster defect low Engine: M4
#14944 Orion Burger: Crash at distillery in test 3 afreickmann defect normal Engine: M4
#14946 Orion Burger: Main menu new music after completing game dreammaster defect low Engine: M4
#14947 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14948 M4: Orion Burger: Demo crashes when using the Kibble to eat them dreammaster defect normal Engine: M4
#14949 M4: Orion Burger: Demo is missing interaction with the kibble in the middle floor of the gerbil cage dreammaster defect normal Engine: M4
#14950 M4: Orion Burger: Demo should not show money in the inventory dreammaster defect normal Engine: M4
#14951 M4: Orion Burger demo crashes when waiting around for more than 8 minutes dreammaster defect normal Engine: M4
#14953 Unknown game variant for ags tag2015 defect normal Engine: AGS
#14956 Unknown game variant for gob BJNFNE feature request low Engine: Gob
#14957 Using an Enchanted Staff spell crashes the game in Ultima VI PushmePullyu defect high Engine: Ultima
#14959 Cannot Cast Spells using Keyboard in Ultima VI PushmePullyu defect normal Engine: Ultima
#14960 The nuvie feature 'Use Custom Actor Tiles' is non functional PushmePullyu defect normal Engine: Ultima
#14962 M4: Orion Burger: Demo crashes when using the gun on the ice cube in any floor other than the bottom floor dreammaster defect normal Engine: M4
#14965 Orion Burger: hard crash when entering house of granny dreammaster defect blocker Engine: M4
#14966 Orion Burger: Soft lock when talking to Burl dreammaster defect normal Engine: M4
#14967 Orion Burger: Soft Lock when save/load on roof of barber dreammaster defect normal Engine: M4
#14968 Orion Burger: Soft Lock when using classic menu dreammaster defect low Engine: M4
#14969 Orion Burger: hard crash when clicking on Main Menu from classic game menu dreammaster defect low Engine: M4
#14971 Orion Burger: barber double lines dreammaster defect low Engine: M4
#14972 Orion Burger: Flumix missing animation in cutscene during Test 1 dreammaster defect low Engine: M4
#14974 Orion Burger: Right click order symbols dreammaster defect low Engine: M4
#14975 Orion Burger: Burl leaving diner, vanishing plate dreammaster defect low Engine: M4
#14976 Unknown game variant for mm tag2015 defect normal Engine: MM: Xeen
#14978 Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#14979 Orion Burger: Hard crash Windows 64bit Test 4 purple bork afreickmann defect normal Engine: M4
#14980 Orion Burger: German version plays english comments of Burl in truck dreammaster defect low Engine: M4
#14982 M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2 dreammaster defect normal Engine: M4
#14983 Unknown game variant for Orion Burger - Gerrman demo dreammaster defect normal Engine: M4
#14989 AGS: Heroine's Quest: Thief is recognizable during the break-in in the village ZsKokos defect normal Engine: AGS
#14990 LOL: Crash when going up in the Draracle's cave athrxx defect normal Engine: Kyra
#14993 Happy Birthday, Maisy! tag2015 feature request high Engine: Director
#14996 Orion Burger: Bork Gizmo double sound dreammaster defect low Engine: M4
#14998 Orion Burger: error graphics at end dreammaster defect low Engine: M4
#14999 Orion Burger Demo - German not complete menu dreammaster defect low Engine: M4
#15000 AGI-FANMADE: V Demo doesn't recognize valid word "ammunition" antoniou79 defect normal Engine: AGI
#15001 Unknown game variant for glk tag2015 defect normal Engine: GLK: ZCode
#15002 Unknown game variant for glk tag2015 defect normal Engine: GLK: Glulxe
#15004 Unknown game variant for ags tag2015 defect normal Engine: AGS
#15006 GRAPHICS: MACGUI: Screen can change between menu is activated and menu is drawn, causing glitches eriktorbjorn defect normal Video
#15009 SCUMM: Special keys are processed even when in an original GUI dialog AndywinXp defect normal Engine: SCUMM
#15015 COMMON: AGS games lead to a reproducable crash on exiting ScummVM PushmePullyu defect normal Engine: AGS
#15018 MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo AndywinXp defect normal Engine: SCUMM
#15022 PLUMBERS: Plumbers Don't Wear Ties! (Windows) crashes on startup sev- defect normal Engine: Plumbers
#15025 SCUMM: DIG: Sentence Line font has wrong colors athrxx defect normal Engine: SCUMM
#15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany athrxx defect normal Engine: SCUMM
#15028 Unknown game variant for director tag2015 defect low Engine: Director
#15032 Unknown game variant for ags tag2015 defect normal Engine: AGS
#15033 Unknown game variant for ags tag2015 defect normal Engine: AGS
#15034 Unknown game variant for ags tag2015 defect normal Engine: AGS
#15035 AGS: No-Action Jackson - Segmentation fault upon player being given control tag2015 defect normal Engine: AGS
#15046 Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files ybc2020 defect normal Engine: MM: MM1
#15059 AGI: Fro quest - crashes on title screen sluicebox defect normal Engine: AGI
#15060 Flag quest - Menus support required (win11, scummvm dev build) sluicebox defect normal Engine: AGI
#15061 SCITetris detected as template and fails to run (win11, scummvm dev build) sluicebox defect normal Engine: SCI
#15062 Betrayed alliance 2 demo not detected and non-playable (win11, latest dev build) sluicebox defect normal Engine: SCI
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible AndywinXp defect normal Engine: SCUMM
#15067 SCUMM: DIG (PT-BR): Crash when credits are about to begin AndywinXp defect blocker Engine: SCUMM
#15068 Unknown game variant for glk dreammaster defect normal Engine: GLK: Glulxe
#15069 TWP: Skipping cutscenes with ESC can leave the game in an unusable state scemino defect high Engine: TWP
#15070 TWP: Dialogue behavior is incorrect in (at least) two occasions scemino defect normal Engine: TWP
#15072 TWP: Cellphone is unusable scemino defect high Engine: TWP
#15073 Unknown game variant for twp (Switch Version) scemino defect normal Engine: TWP
#15074 LOL: Game Crash after getting Paulson's key in Mines l.4 athrxx defect normal Engine: Kyra
#15075 TWP: Characters' default expression is wrong scemino defect normal Engine: TWP
#15080 Latest Heroine's Quest:Herald Of Ragnarok GOG version not detected tag2015 defect high Engine: AGS
#15083 Unknown game variant for ags tag2015 defect normal Engine: AGS
#15084 TWP: Interrupting a speech line is not completely correct (animation / timings) scemino defect normal Engine: TWP
#15085 TWP: "Skip Text" command not bound to "." scemino defect low Engine: TWP
#15087 MD5: NANCY: Unknown game variant for nancy6 fracturehill defect normal Engine: Nancy
#15088 MD5: NANCY: Unknown game variant for nancy7 fracturehill defect normal Engine: Nancy
#15094 SWORD1: Sound related crash at the hotel AndywinXp defect normal Engine: Sword1
#15097 NANCY: SKC: Assertion on very first shuffle puzzle fracturehill defect blocker Engine: Nancy
#15101 MD5: DIRECTOR: Unknown game: Mini-Omnipedia: Picard Dossier (JPN) tag2015 defect normal Engine: Director
#15102 Unknown game variant for ags tag2015 defect normal Engine: AGS
#15103 ULTIMA8: Some dialog remains forever when subtitle speed set to 0 OMGPizzaGuy defect normal Engine: Ultima
#15105 Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps via mouse OMGPizzaGuy feature request normal Engine: Ultima
#15106 SPYFOX3: Upper half of screen black in factory AndywinXp defect normal Engine: SCUMM
#15108 SPYFOX3: Glitch when arriving at base near end of the game AndywinXp defect normal Engine: SCUMM
#15109 Unknown game variant for sci sluicebox defect normal Engine: SCI
#15118 French release variant for icb tag2015 defect normal Engine: ICB
#15120 SCUMM: INDY4 (FM Towns/Eng) Corrupted graphics during screen transitions without "smooth scrolling" athrxx defect normal Engine: SCUMM
#15121 SCUMM: MI2 (FM Towns) - Difficulty selection screen looks wrong athrxx defect normal Engine: SCUMM
#15123 WME: "1/2 Ritter" broken in latest snapshot defect blocker Engine: Wintermute
#15131 Unknown game variant for ags tag2015 defect normal Engine: AGS
Batch Modify
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