SIMON1: Another crash in dwarf cave
|Reported by:||hkzlab||Owned by:||Kirben|
|Game:||Simon the Sorcerer 1|
When in dwarf cave, if i walk down the right stairs and wait a few seconds on the screen with the sleeping dwarf, the game crashes with this error:
scummvm: engines/agos/gfx.cpp:1076: void AGOS::AGOSEngine::animate(uint16, uint16, uint16, int16, int16, uint16, bool): Assertion `READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId' failed.
Ticket imported from: #1747154. Ticket imported from: bugs/3292.