Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#2339 closed defect (fixed)

GOB1: Cutscenes are bypassed quickly

Reported by: bluegr Owned by: wjp
Priority: low Component: Engine: Gob
Keywords: Cc:
Game: Gobliiins


ScummVM 0.8.0 (Oct 29 2005 12:07:20) - Win32

Gobliiins 1 Floppy English

Cutscenes between the levels are bypassed very
quickly - they flash on the screen for 2 seconds, not
enough time to read the text! Please readjust them so
that the user can read them and them move on with a
left mouse button click

Ticket imported from: #1348316. Ticket imported from: bugs/2339.

Change History (8)

comment:1 by bluegr, 14 years ago

Summary: Cutscenes are bypassed quicklyGOB1: Cutscenes are bypassed quickly

comment:2 by wjp, 14 years ago

The CD version has a sleep(5000) opcode to wait for (for
example) the scene where the gobliiins are thrown in the
dungeon. The floppy version doesn't have this opcode for
some reason.

Playing the floppy version in dosbox also only shows this
scene for about a second.

comment:3 by sev-, 14 years ago

I wonder can we do anything with it? Maybe detect
room/situation and add force that opcode?

comment:4 by sev-, 14 years ago

Priority: normallow

comment:5 by fingolfin, 14 years ago

Hm, if it occurs in dosbox, too, then maybe this is a case
of lack of timing (i.e. the game assumes the hardware is so
incredibly slow that the text will stay long enough) ? Or is
it simply a bug in the game?

comment:6 by fingolfin, 14 years ago

In the SCUMM engine, we have several explicit "WORKAROUND" cases were we
check for specific situations (by checking for certain active scripts, actor
numbers, etc.) to apply specific workarounds. If it improves the game, then it
might be a good idea to do it here, too.

comment:7 by wjp, 14 years ago

I added a delay to the 6 places where it was showing an
image between levels in the EGA version. The function
offsets of the spots where they had to be added were the
same in the EGA version I have and the CD version, so I hope
the other EGA version has the same offsets.

comment:8 by wjp, 14 years ago

Owner: set to wjp
Resolution: fixed
Status: newclosed
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