Timeline



01/22/21: Today

12:28 Ticket #12080 ([DIRECTOR] Missing director game) created by Fighter19
This is an entry for the German version of "Silly Noisy House", called …
00:08 Ticket #12079 (Return to Launcher crash with RGB rendering on and different graphic ...) created by Tucky27
Instead of returning to launcher when I quit SQ4 and SQ3 both crashed …

01/21/21: Yesterday

12:49 Ticket #12078 (TwinE: Unsupported version of Little Big Adventure (Relentless: ...) created by raziel-
I get this when trying to add my game to ScummVM 2.3.git The game in …
12:37 Ticket #11412 (Add a -l/--log command line parameter similiar to -c/--conf) closed by criezy
fixed: The pull request was merged 9 months ago.
12:30 Ticket #12077 (PETKA: Very short animation) created by Tkachov
This happens once in Red Comrades 2. I think the reason might be the …
12:19 Ticket #12076 (PETKA: Missing actions animations) created by Tkachov
This is mostly noticable in Red Comrades 2. Also, might be just …
10:45 Ticket #12075 (PETKA: Audio desync in cutscenes) created by Tkachov
I've noticed that in the first cutscene of Red Comrades 2, but I think …
04:19 Ticket #12073 (Does not recognize Nitro (Discord) version of Fate of Atlantis) closed by zokum-no

01/20/21:

23:42 Ticket #12072 (Cannot quit Blazing Dragons when always return to launcher is selected) closed by criezy
fixed: Thank you for your report. This should be fixed in commit a1c807704d. …

01/19/21:

15:50 Ticket #12074 (TWINE: holomap feature is incomplete/missing) created by mgerhardy
05:29 Ticket #12073 (Does not recognize Nitro (Discord) version of Fate of Atlantis) created by zokum-no
No matter what folder I choose, the game is not recognized. Have tried …
04:14 Ticket #12072 (Cannot quit Blazing Dragons when always return to launcher is selected) created by joeraz
The game Blazing Dragons does not have Return to Launcher support and …

01/18/21:

22:59 Ticket #12054 (Compatibility list should be arranged from newest to oldest) closed by criezy
fixed: I agree and I changed the sorting to be from newest to oldest.
21:04 Ticket #12071 (KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments) created by MusicallyInspired
It seems that playing the early SCI release of KQ4 (with alternate …
12:30 Ticket #12070 (TWINE: leaving text windows via space also triggers an attack if in ...) created by mgerhardy
this is different in the original game
12:20 Ticket #12069 (King's Quest VI has a pixel rounding error) created by shadyparadox
There appears to be a rounding error when ScummVM tries to compute …
09:20 Ticket #12068 (PETKA: Missing animations in some cutscenes) created by Tkachov
In ScummVM some cutscenes have no animations — only sounds. I don't …
08:00 Ticket #12050 (TWINE: palette issues for fla movie) closed by mgerhardy
fixed: Fixed in …
05:59 Ticket #12067 (PETKA: Characters ignore the walking region sometimes) created by Tkachov
In ScummVM heroes sometimes ignore the walking region. Not sure, but …
05:12 Ticket #12066 (PETKA: Broken pathfinding) created by Tkachov
In ScummVM heroes sometimes choose a weird route when you ask them to …

01/17/21:

15:59 Ticket #12065 (PETKA: glitching animations (original game bug)) created by Tkachov
This is a bug from original game, but it can be observed in ScummVM …
15:08 Ticket #12012 (BACKENDS: AMIGAOS: Rewrote of encoder causes assertion on typing ...) closed by ccawley2011
fixed: Cool. I've committed a fix for this, and I've also opened an issue for …
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