#240 closed defect (fixed)
Mouse cursor craphics are cut off
Reported by: | SF/logicdeluxe | Owned by: | fingolfin |
---|---|---|---|
Priority: | normal | Component: | Port: Win32 |
Version: | Keywords: | ||
Cc: | Game: |
Description
Built on May 9 2002 10:56:58 win While moving the mouse the mouse cursor graphics is cut off. This happens to all kind of cursors and in all graphics modes. The cursor appears fine as long as the mouse isn't moved. This is introduced recently.
Ticket imported from: #554123. Ticket imported from: bugs/240.
Change History (7)
comment:1 by , 23 years ago
Owner: | set to |
---|
comment:2 by , 23 years ago
comment:3 by , 23 years ago
I noticed this in Windows SDL. To reproduce this, just move the mouse. The cut off part is always on the sprite's edge the mouse is currently moving to. I have taken a screenshot with it. For example it appears like in the screenshot (cut off from the bottom and from the right edge) if you move the mouse toward the lower right. This happens to all games. http://www.gratissaugen.de/files/mouse.JPG
It stil happens with Built on May 10 2002 00:14:06
comment:4 by , 23 years ago
Yes I see what you mean - it only happens if I move the mouse, and due to the pulsing, it's immediatly "fixed" again, that's why I didn't notice it at first.
comment:5 by , 23 years ago
And in addition, I usually use one of the "advanced" scalers, much harder to spot in there; using the plain 2x scaler the problem pretty obvious. Anyway, fixed now (I hope - otherwise, feel free to reopen this bug).
comment:6 by , 23 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
comment:7 by , 6 years ago
Component: | --Unset-- → Port: Win32 |
---|
What graphics backend do you use (SDL, X11, Amiga, etc..).
If it is the SDL backend, I applied some fixes to that very recently, maybe they either cause or fix what your problem :-)
Can you please describe what *exactly* you do to see them cut off - which game, are you moving the mouse in special way, etc. - i can't see the problem over here right now, maybe I am looking in the wrong place!