SCUMM: Strings from resources are not translated
|Freddi Fish 1
Some strings from the string_map_table in dialogs.cpp are marked for translation, but (at least some of them) are never translated runtime. The screenshot shows one example. I debugged this specific case a little and noticed that the string show on screen also is not read from the table in dialogs.cpp but probably from a file from the game. Because the string that was read was
- Are you sure you want to quit? (Y/N)Y
and the table does not contain that one. If we want to translate in-game strings than there is still some work to do. If not, then we can remove those _s() calls from the table I guess. The relevant code for this is engines/scumm/dialogs.cpp:424
Freddi Fish 1 is a v6 game (that helps reading the source)
Ticket imported from: bugs/6739.