Opened 12 years ago

Closed 12 years ago

Last modified 12 years ago

#3597 closed defect (fixed)

COMI: Wrong music when "parachuting" down the cliff

Reported by: eriktorbjorn Owned by: aquadran
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 3

Description

Latest SVN ScummVM snapshot
English version of the game

When you are falling down the cliff on Skull Island, and use the umbrella as a parachute, the music is supposed to change like this:

http://www.update.uu.se/~d91tan/ScummVM/falling.ogg

ScummVM restarts the "falling" music instead. I'm attaching a nearby savegame.

(If you just keep falling, without using the umbrella, the music also changes. ScummVM does that correctly, though.)

Ticket imported from: #1879940. Ticket imported from: bugs/3597.

Attachments (1)

comi.s26 (81.1 KB ) - added by eriktorbjorn 12 years ago.
Savegame at the top of the cliff

Download all attachments as: .zip

Change History (5)

by eriktorbjorn, 12 years ago

Attachment: comi.s26 added

Savegame at the top of the cliff

comment:1 by eriktorbjorn, 12 years ago

If I change hookId on "seqUmbrella" from 0 to 2 ("seqFall", which already works, has hookId 1), it seems to work. But surely it can't be *that* simple...?

comment:2 by aquadran, 12 years ago

you are right, it should be hookId 2 :)

comment:3 by aquadran, 12 years ago

Owner: set to aquadran
Status: newclosed

comment:4 by eriktorbjorn, 12 years ago

Resolution: fixed
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