ALL: Crash when saving
|Reported by:||eriktorbjorn||Owned by:||fingolfin|
Recent CVS snapshots have a bug related to the new save/load code that causes ScummVM to crash with an invalid array size 0 error when you try to save. This is caused by the line
MK_OBSOLETE(ScriptSlot, unk5, sleByte, VER_V8, VER_V10),
in the scriptSlotEntries array. Apparently it's not permitted to have an obsolete entry that is valid for the current savegame version.
Unfortunately I have no idea if this means the max version on this line should be lowered to VER_V9 or if the current savegame version should be bumped to to VER_V11.
Ticket imported from: #651310. Ticket imported from: bugs/620.