Opened 21 years ago

Closed 21 years ago

Last modified 6 years ago

#716 closed defect (fixed)

ALL: screen corruption after smush plays

Reported by: SF/khalek Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 3

Description

examples - use boot param 950 in comi and wait for the smush animation to play. - use twin scepters with feint light then click somewhere

see the attached screenshots as well..

this behaviour is a regression

suffice to say I'm using latest cvs etc :)

Ticket imported from: #700202. Ticket imported from: bugs/716.

Attachments (3)

dig.s12 (227.0 KB ) - added by SF/khalek 21 years ago.
save in planetarium
comi.png (244.1 KB ) - added by SF/khalek 21 years ago.
example corruption in comi…
dig.png (76.8 KB ) - added by SF/khalek 21 years ago.
example corruption in the dig…

Download all attachments as: .zip

Change History (7)

by SF/khalek, 21 years ago

Attachment: dig.s12 added

save in planetarium

by SF/khalek, 21 years ago

Attachment: comi.png added

example corruption in comi...

by SF/khalek, 21 years ago

Attachment: dig.png added

example corruption in the dig...

comment:1 by fingolfin, 21 years ago

Owner: set to fingolfin

comment:2 by fingolfin, 21 years ago

My fault, to fix this: edit scumm/smush/scumm_renderer.cpp, line 235, #if 0 -> #if 1

But this will then break other things, i.e. cause other bugs to reappear. I'll look into it.

comment:3 by fingolfin, 21 years ago

Resolution: fixed
Status: newclosed
Summary: screen corruption after smush playsALL: screen corruption after smush plays

comment:4 by digitall, 6 years ago

Component: Engine: SCUMM
Game: Monkey Island 3
Note: See TracTickets for help on using tickets.