#3102 closed defect (fixed)
SWORD1: game won't load (ogg compression) (regression)
Reported by: | spookypeanut | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: Sword1 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 1 |
Description
As soon as the intro cutscene is finished (or a savegame is loaded), scummvm errors out, saying:
File::open: This file object already is opened (SPEECH1.CLV), won't open 'SPEECH1.CL3'!
The game is ogg compressed, so speech1.clv exists but speech1.cl3 does not (i double checked :-). So it looks like something to do with recent ogg work. I don't have the discs here, but will try it with uncompressed version later on.
Running r25895, compiled on ubuntu.
Ticket imported from: #1670081. Ticket imported from: bugs/3102.
Change History (6)
comment:1 by , 18 years ago
comment:2 by , 18 years ago
If it's OGG/MP3/Flac related, it's probably caused by my recent code overhaul. I'll take a look when time permits.
comment:3 by , 18 years ago
Owner: | set to |
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Summary: | SWORD1 regression: game won't load (ogg compression) → SWORD1: game won't load (ogg compression) (regression) |
comment:4 by , 18 years ago
I checked last night (27 Feb), using the daily build on windows, and yes it is ogg related: the uncompressed files work fine.
comment:5 by , 18 years ago
Fixed in SVN. Pretty stupid copy&paste error :-). Thanks for pointing this out.
comment:6 by , 18 years ago
Resolution: | → fixed |
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Status: | new → closed |
Perhaps commit #25837 caused this? Although I can't see anything wrong with it....