Opened 14 years ago

Closed 14 years ago

Last modified 5 years ago

#4344 closed defect (fixed)

WINCE: Compilation broken

Reported by: SF/lostech Owned by: sev-
Priority: normal Component: Port: WinCE
Version: Keywords: build
Cc: Game:


WinCE compilation is broken (see attached log).

Compiler: cegcc/Cygwin SVN Revision: 40673

Ticket imported from: #2793257. Ticket imported from: bugs/4344.

Attachments (1)

Build_Error.txt (1.7 KB ) - added by SF/lostech 14 years ago.

Download all attachments as: .zip

Change History (6)

by SF/lostech, 14 years ago

Attachment: Build_Error.txt added

comment:1 by sev-, 14 years ago

What do you use for building the port? Our Makefile system?

I added ../sdl/hardwarekeys.o to backends/platofr/wince/Makefile in revision 40624, but it seems to be missing in your log.

comment:2 by sev-, 14 years ago

Owner: set to sev-

comment:3 by SF/lostech, 14 years ago

Yes, this was my fault. Because I want to be as near to the official build as possible I´m using 2 makefiles due to Knakos has split the available engines into 2 ScummVM.exe builds. These makefiles didn´t get updated so to prevent this problem I have extended my bash script to create these 2 makefiles dynamically after the SVN update by doing a copy/patch of the original Makefile. Now the building process works fine again. Sorry for the trouble and this bug entry can be closed.

comment:4 by sev-, 14 years ago

Resolution: fixed
Status: newclosed

comment:5 by digitall, 5 years ago

Component: Port: WinCE
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