Opened 6 years ago
Closed 6 years ago
#9820 closed defect (fixed)
SCI: GK1: Speech cut off after using vine in crypt in Day 9
|Reported by:||DustyShinigami||Owned by:||m-kiewitz|
|Cc:||Game:||Gabriel Knight 1|
If you grab the vine to escape from the mummies during Day 9, Gabriel is supposed to say 'I can't believe I'm doing this...' as he's about to swing into the next room. Everything plays out too fast though and the speech is cut short. I'm not sure if this is a bug within ScummVM or a bug with the game itself that was never fixed. Turning off the walk speed completely is the only thing that seems to solve it.
I've attached a save just before interacting with the vine.
ScummVM version - 1.10.0git3355-g266f68c21b
Language of game - English
Version of game - Talkie, CD-ROM
Platform and Compiler - Win32
Change History (11)
by , 6 years ago
comment:1 by , 6 years ago
comment:2 by , 6 years ago
comment:3 by , 6 years ago
|Priority:||normal → low|
comment:4 by , 6 years ago
|Summary:||Gabriel Knight 1 - Not sure if a bug or just how the game is... → SCI: GK1: Speech cut off after using vine in crypt in Day 9|
by , 6 years ago
comment:5 by , 6 years ago
On a similar note the music goes a bit too loud during the final confrontation against Tetelo that it makes it hard to hear what she says. This happens even if the music quality is set lower than the speech/SFX. I've attached a save.
comment:6 by , 6 years ago
comment:7 by , 6 years ago
DustyShinigami, please create another bug report about this other issue.
comment:8 by , 6 years ago
Game now waits until Gabriel is done.
This obviously has nothing to do with the additional bug inside this bug report (music quality issue at the end of the game.
comment:9 by , 6 years ago
|Status:||new → closed|
Also happens in the original interpreter. It's actually worse in SSCI.
Maybe we can make it so the game is paused while he is saying that. Let's see...