DC: AGOS graphics issue
|Reported by:||SF/threepoint||Owned by:||Kirben|
I recently picked up a box of AGOS based games at a yard sale, including the "Elvira's Horror Pack", and the first two "Simon the Sorcerer" games (non-talkie).
This bug occurs in the latest "0.13.1" version of the Dreamcast branch of ScummVM. For this test I used a standard NTSC television monitor (non-highdef).
After burning the require game files to disc, and playing them, I noticed that the screen's graphics proportions were warped. All of above said games graphics are displayed in the top half of the area they would normally be displayed in.
The thing is that the gameplay elements, like items, enemies, and cursors, are all located where they should be, about half the screen "below" where the items/enemies/cursors were located in the distorted graphics.
Again to specify, this occurs with the following "DOS floppy" games: Simon the Socerer I, Simon the Socerer II, Elvira 1, Elvira 2, Waxworks...
I'd go out on a limb and assumes that this bug effects all AGOS engine games.
Ticket imported from: #2809285. Ticket imported from: bugs/4372.
Change History (20)
comment:2 by , 13 years ago
|Summary:||Dreamcast AGOS graphics issue → DC: AGOS graphics issue|