AGI GR: Text wrapping broken on long strings in the mines
|Reported by:||raziel-||Owned by:||sev-|
ScummVM 0.12.0svn (Jan 18 2008 09:58:42) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
While in the mines the game switches to little windows for displaying text. They are placed in the upper right corner of the screen.
It's perfectly fine for the games text as they stay rather short and fit there.
If one now enters some really long text ot just complete gibberish, like: "I love my little Buddha and water him every day, and someday my little Buddha will grow and go astray!" the games comes up with the little window, telling me it can't compute the entered sentence, in a broken window (savegame attached)
Gold Rush! (1.01 1989-01-13 aka 2.05 1989-03-09/Amiga/English)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1874918. Ticket imported from: bugs/3572.