Opened 12 years ago

Closed 12 years ago

#3431 closed defect (fixed)

MANIAC C64: German version not supported

Reported by: SF/polluks Owned by: sev-
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Maniac Mansion

Description

The character encoding seems to be different:
displayed/wanted
% ...
ü ä
< ü
> ö
* ß

Also some verbs are exchanged.

Ticket imported from: #1811732. Ticket imported from: bugs/3431.

Attachments (1)

mm_de.png (15.3 KB) - added by SF/polluks 12 years ago.
Screenshot

Download all attachments as: .zip

Change History (10)

comment:1 Changed 12 years ago by fingolfin

To process your bug report appropriately, we need you to
provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build)
* Bug details, including instructions on reproducing it
* Language of game (English, German, ...)
* Version of game (talkie, floppy, ...)
* Platform and Compiler (Win32, Linux, MacOS, ...)
* Attach a save game if possible
* If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.

This should only take you a little time but will make it much easier for
us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:2 Changed 12 years ago by fingolfin

Owner: set to Kirben
Summary: C64: German MM versionMANIAC C64: German version not supported

comment:3 Changed 12 years ago by fingolfin

Gee, I wasn't even aware that there exists a german version of this variant of MM :)

Changed 12 years ago by SF/polluks

Attachment: mm_de.png added

Screenshot

comment:4 Changed 12 years ago by SF/polluks

Using configuration file: PROGDIR:scummvm.ini
ScummVM 0.10.0svn (Dec 9 2006 17:15:28)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

MorphOS 1.4, Ambient 1.43, Kickstart 50.60

File Added: mm_de.png

comment:5 Changed 12 years ago by sev-

Owner: changed from Kirben to sev-

comment:6 Changed 12 years ago by sev-

Would be nice to fix before the release

comment:7 Changed 12 years ago by fingolfin

So, I guess we need the .EXE file to extract the font from it, right? Or we reuse the german font we already have, but may need to remap some chars?!

May I ask, polluks, were exactly does this come from? Is this an actual C64 release of the game? Alsoo, just to verify: this is not a fan translation, is it?

comment:8 Changed 12 years ago by sev-

Resolution: fixed
Status: newclosed

comment:9 Changed 12 years ago by sev-

Fixed both in trunk and branch.

It appeared that C64 MM had slighlty different font data. No additional char mapping was required.

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