Opened 16 years ago

Closed 16 years ago

#3431 closed defect (fixed)

MANIAC C64: German version not supported

Reported by: SF/polluks Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Maniac Mansion


The character encoding seems to be different: displayed/wanted % ... ü ä < ü > ö * ß

Also some verbs are exchanged.

Ticket imported from: #1811732. Ticket imported from: bugs/3431.

Attachments (1)

mm_de.png (15.3 KB ) - added by SF/polluks 16 years ago.

Download all attachments as: .zip

Change History (10)

comment:1 by fingolfin, 16 years ago

To process your bug report appropriately, we need you to provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.

This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:2 by fingolfin, 16 years ago

Owner: set to Kirben
Summary: C64: German MM versionMANIAC C64: German version not supported

comment:3 by fingolfin, 16 years ago

Gee, I wasn't even aware that there exists a german version of this variant of MM :)

by SF/polluks, 16 years ago

Attachment: mm_de.png added


comment:4 by SF/polluks, 16 years ago

Using configuration file: PROGDIR:scummvm.ini ScummVM 0.10.0svn (Dec 9 2006 17:15:28) Features compiled in: Vorbis FLAC MP3 zLib MPEG2

MorphOS 1.4, Ambient 1.43, Kickstart 50.60

File Added: mm_de.png

comment:5 by sev-, 16 years ago

Owner: changed from Kirben to sev-

comment:6 by sev-, 16 years ago

Would be nice to fix before the release

comment:7 by fingolfin, 16 years ago

So, I guess we need the .EXE file to extract the font from it, right? Or we reuse the german font we already have, but may need to remap some chars?!

May I ask, polluks, were exactly does this come from? Is this an actual C64 release of the game? Alsoo, just to verify: this is not a fan translation, is it?

comment:8 by sev-, 16 years ago

Resolution: fixed
Status: newclosed

comment:9 by sev-, 16 years ago

Fixed both in trunk and branch.

It appeared that C64 MM had slighlty different font data. No additional char mapping was required.

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