Opened 3 years ago

Closed 2 years ago

Last modified 2 years ago

#9577 closed defect (fixed)

SCI: MGDX: ResourceManager::changeAudioDirectory is broken

Reported by: csnover Owned by: csnover
Priority: normal Component: Engine: SCI
Keywords: sci32 Cc:
Game: Mixed-Up Mother Goose Deluxe


This method does not work currently as it deletes resources in a way that causes use-after-free.

Change History (4)

comment:1 Changed 3 years ago by csnover

Keywords: sci32 added

comment:2 Changed 2 years ago by csnover

Owner: set to csnover
Resolution: fixed
Status: newclosed

comment:3 Changed 2 years ago by csnover

Game: Mixed-Up Mother GooseMixed-Up Mother Goose Deluxe

comment:4 Changed 2 years ago by csnover

The game tricked me previously by storing some voice samples in the SFX bundle, so this method was actually still not working. A new fix that actually makes it work is added in 4c316d45fd2181517ee40aeff1b0b749ec62bf42.

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