#6248 closed defect (fixed)
SCI: QFG1VGA: Game hangs when meeting Baron while sneaking
Reported by: | SF/eoakford | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | script | |
Cc: | Game: | Quest for Glory 1 |
Description
After saving Barnard and going to the castle, the guards let me in to see the Baron. If the Hero is sneaking, he'll enter through the doors, but will stop there. The scene transition never occurs.
Ticket imported from: #3604939. Ticket imported from: bugs/6248.
Attachments (1)
Change History (6)
by , 12 years ago
Attachment: | qfg1vga.046 added |
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comment:1 by , 12 years ago
Oops, forgot to add this in: ScummVM version: 1.6.0git2625-gadc338c Platform: Win32 Language: English Game Version: L.rry.021, 2.000
comment:2 by , 12 years ago
This one looks at a first glance quite similar to bug #3585189 - "SCI: QFG1VGA - game hangs in the tavern": https://sourceforge.net/tracker/?func=detail&aid=3585189&group_id=37116&atid=418820
In that particular bug, an animation moved the hero to a specific location, but the hero's footsteps are longer when he's sneaking, thus he never reached the desired location. This bug looks quite similar, and will likely need a script patch for that specific action
comment:3 by , 11 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:4 by , 11 years ago
It is a similar issue as the one described in bug #3585189. Ego is set to move to an impossible spot while sneaking.
Fixed in commit 3a2b629a178f669c60b33e361bb1d6a15e553b4d - please try the next daily version
comment:5 by , 10 years ago
Just a little note: our original script patch only worked, when the speed slider was all the way up. It didn't work in other cases.
I have just updated the script patch, so that it should work all the time.
Savegame before the "sneak into castle" bug