OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS
|Reported by:||angstsmurf||Owned by:||criezy|
|Priority:||normal||Component:||Port: Mac OS X|
This is related to #9945, but I think it deserves its own separate issue: if you enter fullscreen in the options tab of the GUI, after starting in windowed mode, the GUI will sometimes be offeset partly off-screen rather than centered, i,e. part of it is cut off. I think this happens when the GUI window is not centered when switching mode. And again, only in OpenGL mode.
When experimenting with this, I also got this possibly related console message:
WARNING: Widget <Launcher.Version> has clipping area x + w > 320 (640)!
WARNING: Widget <Launcher.Version> has clipping area y + h > 240 (480)!