Opened 8 months ago
Closed 8 months ago
#14982 closed defect (fixed)
M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2
Reported by: | antoniou79 | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: M4 |
Version: | Keywords: | ||
Cc: | Game: | Orion Burger |
Description (last modified by )
This was tested with a local build of ScummVM 2.9.0git on Windows 10 x64 and Linux, built in release-mode) with the interactive demo version of the game (available from the ScummVM site).
When Wilbur repeats the test, after failing at least once, he gets the option to use the laser gun with the wood shavings on the top floor (if it's the first time through the test he will refuse because he doesn't want to hurt his gerbils).
Using the gun on the wood shavings should result in:
- The wood shavings turning to ashes (animated)
- The gerbils being revealed as the ashes fall and woken up.
- Only ashes remaining on the floor where the wood shavings were
- The ashes should persist upon revisiting the floor, unless the test is reset.
Currently:
- The wood shavings turning to ashes (animated)
- The gerbils are woken up but their animation still shows them coming behind wood shavings (this is not the original behavior). My guess is that the wrong animation is playing here, but I cannot tell what the correct animation's name would be.
- After the wood shavings are turned to ash, the ashes disappear and the full stack of wood shavings re-appears in their place. Again this seems to be a wrong animation issue or an issue with which animation frame should be shown in this particular state.
- Upon revisiting the top floor, only the wood shavings stack shows.
- The hotspots are correct though: the "wood shavings" hotspot is gone, and the "ashes" hotspot is active.
Attachments (1)
Change History (3)
by , 8 months ago
Attachment: | burger-demo.014 added |
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comment:1 by , 8 months ago
Description: | modified (diff) |
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comment:2 by , 8 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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Fixed. The demo used an alternate animation filename than the whole game.