SCUMM: Implement original GUI
That's something that bothered me for some time, but ScummVM overriding the original pause signs of SCUMM games does not look estestically appealing. Each of the games originally had a pause sign made for it, fitting in with the game. Not to speak of now missing out on the snails in Maniac Mansion and Zak (as there no longer is loading to speak off).
Is there any way to restore those properly, since it's all in the game data and less of a hassle than the save screen?
Change History (6)
comment:3 by , 19 months ago
|SCUMM: Restore original pause signs → SCUMM: Implement original GUI