Opened 3 years ago
Closed 2 years ago
#11378 closed feature request (fixed)
Pixel Perfect: Set via Command Line Starting Scale Factor
|Reported by:||Harbinger-365||Owned by:||sev-|
I was monitoring a forum post on this subject and was interested enough that I decided to make the suggested feature request.
When starting a game via command line you can use the "--stretch-mode=pixel-perfect" setting to activate Pixel Perfect which is great, however when you start the game in windowed mode it starts in 1x original size by default.
I realize that you can manually stretch the window and the Pixel Perfect image will enlarge as you increase past compatible sizes, however what I would like to request is that you can define this size that it starts at with something like "--stretch-mode=pixel-perfect2x" or "--stretch-mode=pixel-perfect3x" therefore starting Pixel Perfect mode at a compatible size that is 2x or 3x the original size.
Change History (1)
comment:1 by , 2 years ago
|Status:||new → closed|
Now it is possible to specify window size in pixels (works only with OpenGL renderer). Specify --window-size=W,H in the command line, or store last_window_width/last_window_height pair in the scummvm.ini file.