#1205 closed defect (fixed)
MI1: Palette cycling issues
Reported by: | SF/dab198 | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Keywords: | Cc: | ||
Game: | Monkey Island 1 |
Description
There appear to now be colour cycling issues in the
kitchen in the scumm bar, and also in the Fort on
monkey island, which now cause the whole screen to
cycle its palette.
This using version 0.5.3cvs. Seemed to be okay in the
latest stable release.
Ticket imported from: #798209. Ticket imported from: bugs/1205.
Change History (4)
comment:1 by , 16 years ago
Summary: | Palette cycling issues → MI1: Palette cycling issues |
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comment:2 by , 16 years ago
comment:4 by , 16 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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ScummVM 0.5.3cvs (Aug 31 2003 22:24:07)
This also happens in the chirch. I can reproduce this only
in the VGA version, but not in EGA or enhanced CD.
I also saw sort of this in the Amiga demo: Guybrush and the
inventory is cycling in the Scumm Bar and in the town the
same happens, but this time including all actors.
All those rooms are not supposed to color cycle at all.