Opened 7 months ago
Closed 2 months ago
#13106 closed defect (fixed)
GUI: Launcher - Mouse wheel not consistent in "Keymaps" tab
Reported by: | raziel- | Owned by: | antoniou79 |
---|---|---|---|
Priority: | normal | Component: | GUI |
Version: | Keywords: | launcher, mouse wheel | |
Cc: | Game: |
Description
ScummVM 2.6.0git (Nov 27 2021 09:20:13)
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL
The mouse wheel does not work as expected in Options/Keymaps.
If i try to use the mouse scroll wheel while inside the tab window (between the left border and the scroll bar on the right) it will only scroll either 1 pixel up or down, before it stops again (keeping the mouse pointer on the same position).
I can make it go another pixel, if i move the mouse up or down (but funnily enough, not right or left), but it looks kind of random as to when it actually scrolls.
Something i found is, that when the mouse is lined up with the buttons on the left, it will *never* scroll, if i line it up with the "space" between those buttons it will *always* scroll, strange.
It also scrolls perfectly fine up and down, if i keep the mouse pointer *over* the scroll bar on the right, but i'm not sure if that was the intended behaviour?
This was confirmed on a Windows32 build.
Windows32
AmigaOS44 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0
Change History (3)
comment:1 by , 2 months ago
Owner: | set to |
---|---|
Resolution: | → pending |
Status: | new → pending |
comment:3 by , 2 months ago
Resolution: | pending → fixed |
---|---|
Status: | pending → closed |
This should be fixed by the following commit:
https://github.com/scummvm/scummvm/commit/325260f1ae26c4e8954235f32c314445eb78cbb6
The PR was merged a few hours ago, so if possible can you test with the next daily developer build to confirm that the issue is resolved for you?