Opened 7 months ago

Closed 2 months ago

#13106 closed defect (fixed)

GUI: Launcher - Mouse wheel not consistent in "Keymaps" tab

Reported by: raziel- Owned by: antoniou79
Priority: normal Component: GUI
Version: Keywords: launcher, mouse wheel
Cc: Game:


ScummVM 2.6.0git (Nov 27 2021 09:20:13)
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL

The mouse wheel does not work as expected in Options/Keymaps.

If i try to use the mouse scroll wheel while inside the tab window (between the left border and the scroll bar on the right) it will only scroll either 1 pixel up or down, before it stops again (keeping the mouse pointer on the same position).

I can make it go another pixel, if i move the mouse up or down (but funnily enough, not right or left), but it looks kind of random as to when it actually scrolls.

Something i found is, that when the mouse is lined up with the buttons on the left, it will *never* scroll, if i line it up with the "space" between those buttons it will *always* scroll, strange.

It also scrolls perfectly fine up and down, if i keep the mouse pointer *over* the scroll bar on the right, but i'm not sure if that was the intended behaviour?

This was confirmed on a Windows32 build.

AmigaOS44 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0

Change History (3)

comment:1 by antoniou79, 2 months ago

Owner: set to antoniou79
Resolution: pending
Status: newpending

This should be fixed by the following commit:

The PR was merged a few hours ago, so if possible can you test with the next daily developer build to confirm that the issue is resolved for you?

comment:2 by raziel-, 2 months ago

Confirmed fixed.

Thanks a lot

comment:3 by antoniou79, 2 months ago

Resolution: pendingfixed
Status: pendingclosed
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