WII/TUCKER: Problem saving/loading inventory
|Reported by:||SF/red_breast||Owned by:||cyxx|
First thing I will point out is that the build I used is an unofficial build for Nintendo Wii. The build is briijohn's 'scummvm-r36278-usbkeyboard.tar.gz'. A link can be found in the Wii forum. I've completed Bud Tucker on WinXP and Wii recently. This 'bug' concerns the Wii build. With saving and loading on WinXP you do it in-game using the verb 'Open'. With the Wii build I used I can bring up the ScummVM menu in-game with the 'Home' button on the wiimote. Here I can save and load as well. So I have 2 methods of saving and loading. I believe on WinXP you bring this ScummVM menu up with F5 or F6. I can't remember. However if I play Tucker on WinXP I can't bring this ScummVM menu up at all. This leads me to believe that this isn't exactly a bug. Just something not 'ironed out' yet.
Now to the 'bug'. On the Wii I saved my Tucker game using the in-game method with 'Open' and then the PC icon in your inventory. Next time I wanted to play I loaded that save with the ScummVM menu. It loaded OK except all my inventory items had disappeared. I only had the 3 items that you start the game with. 1) PC 2) Map 3) Matches.
Sorry the explanation is so long. I have the English version of the game.
Ticket imported from: #2603197. Ticket imported from: bugs/4166.
Change History (10)
comment:3 by , 15 years ago
|Summary:||Wii saving/loading inventory problem → WII/TUCKER: Problem saving/loading inventory|