Opened 15 years ago

Closed 15 years ago

#4165 closed defect (fixed)

DW2: Long pause entering Shades (big endian)

Reported by: SF/meddlingmonk Owned by: joostp
Priority: normal Component: Engine: Tinsel
Version: Keywords:
Cc: Game: Discworld II


This isn't a crash or even anything dramatic, but it only happens on big endian machine (PPC Mac). The issue is that when entering the Shades there is a very long pause before the scene switches to the Shades. And by 'the Shades' I specifically mean only the street-view 'room' and am excluding the various 'rooms' (the tavern, the mortuary, the fortune teller, Gimlets, the dead club) directly connected to the street 'room'. So when entering the Shades from the whole city 'room', the screen goes black for a long time (at least 10 to 20 seconds) before the Shades street appears. There is no delay exiting from the Shades, either going to the city or into any of the places listed above--but when going back to the street from those places, like the tavern, there is again a long pause although sometimes the screen doesn't go black but instead just freezes the current view until finally switching). This never happens on little endian machine (Intel Fedora 10).

Ticket imported from: #2603000. Ticket imported from: bugs/4165.

Change History (4)

comment:1 by fingolfin, 15 years ago

Owner: set to joostp
Summary: Big Endian long pause entering ShadesDW2: Long pause entering Shades (big endian)

comment:2 by fingolfin, 15 years ago

Joost, can you reproduce (and fix ;) this?

comment:3 by joostp, 15 years ago

Resolution: fixed
Status: newclosed

comment:4 by joostp, 15 years ago

Thanks for reporting. This should be fixed as of r38316 (the Shades case, at least). If it still happens elsewhere please let me know.

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