Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#3973 closed defect (fixed)

ZAK: Italian C64 version not working

Reported by: SF/polluks Owned by: sev-
Priority: normal Component: Engine: SCUMM
Keywords: detection Cc:
Game: Zak McKracken

Description

http://article.gmane.org/gmane.games.devel.scummvm/3050

Just the first scene in the office runs fine (including Italian characters)...

C64 V1 game detected
scummvm: common/stream.cpp:83: virtual void Common::MemoryReadStream::seek(int32, int): Assertion `_pos <= _size' failed.
Aborted

0.12.0 C64 .d64 GNU/Linux 2.6.20 CRUX/PPC

Ticket imported from: #2112638. Ticket imported from: bugs/3973.

Attachments (2)

md5.diff (473 bytes ) - added by SF/polluks 11 years ago.
missing d64 md5
zak.log (1.9 KB ) - added by SF/polluks 11 years ago.
backtrace

Download all attachments as: .zip

Change History (9)

by SF/polluks, 11 years ago

Attachment: md5.diff added

missing d64 md5

comment:1 by fingolfin, 11 years ago

Considering the crash you get, just adding an MD5 won't be enough.

comment:2 by fingolfin, 11 years ago

Owner: set to sev-
Summary: ZAK: Italian is still missingZAK: Italian C64 version not working

comment:3 by sev-, 11 years ago

It seems that it could be an alignment issue since it works pretty well here. Let's doublecheck:

MD5 (zak1.d64) = 7b60620558b8d6b7d7313b8ac7bb5a98
MD5 (zak2.d64) = bc2cdc722a8540967275848d472198d5

If md5s match, then could you, please, provide a backtrace?

by SF/polluks, 11 years ago

Attachment: zak.log added

backtrace

comment:4 by SF/polluks, 11 years ago

checked

File Added: zak.log

comment:5 by sev-, 11 years ago

OK, found my mistake. I just had the game with manually set platform, and never really had it added to the md5 list. Fixed now, thanks for reporting.

comment:6 by sev-, 11 years ago

Status: newclosed

comment:7 by sev-, 11 years ago

Resolution: fixed
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