Opened 3 years ago

Closed 17 months ago

#12980 closed defect (fixed)

AGS: Puzzle in Featherweight can't be solved

Reported by: tag2015 Owned by: tag2015
Priority: normal Component: Engine: AGS
Version: Keywords:
Cc: Game:


In the AGS game Featherweight there is a puzzle where you need to throw a bullet at a barrel to distract a droid, so it looks the other way while you escape. If played using scummvm, instead of looking at the barrel, the droid looks at the player, thus making the escape impossibile.

See this walkthrough if unclear:

Steps to reproduce:

  1. Choose "bullet" from the inventory
  2. Click barrel on the left
  3. The sentry droid should now look at the barrel. Instead, it looks at the player
  4. Click right to move to the next screen and get caught :(

Game can be downloaded here

Save attached.

Bug reproducible with versions 2.6.0git72-gd6b0b78ae3 or 2.5.1pre29-g48dac7e4a5 (Win10)

Attachments (1)

featherweight.002 (174.8 KB ) - added by tag2015 3 years ago.

Download all attachments as: .zip

Change History (3)

by tag2015, 3 years ago

Attachment: featherweight.002 added

comment:1 by tag2015, 17 months ago

Seems to work now. Using latest master and my old save, the droid looks at the barrel as it's supposed to and you can proceed normally.

comment:2 by tag2015, 17 months ago

Owner: set to tag2015
Resolution: fixed
Status: newclosed
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