Opened 3 years ago
Closed 22 months ago
#12980 closed defect (fixed)
AGS: Puzzle in Featherweight can't be solved
Reported by: | tag2015 | Owned by: | tag2015 |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description
In the AGS game Featherweight there is a puzzle where you need to throw a bullet at a barrel to distract a droid, so it looks the other way while you escape. If played using scummvm, instead of looking at the barrel, the droid looks at the player, thus making the escape impossibile.
See this walkthrough if unclear:
https://youtu.be/tRx9jztHLJ8?t=747
Steps to reproduce:
- Choose "bullet" from the inventory
- Click barrel on the left
- The sentry droid should now look at the barrel. Instead, it looks at the player
- Click right to move to the next screen and get caught :(
Game can be downloaded here
https://www.adventuregamestudio.co.uk/site/games/game/1231-featherweight/
Save attached.
Bug reproducible with versions 2.6.0git72-gd6b0b78ae3 or 2.5.1pre29-g48dac7e4a5 (Win10)
Attachments (1)
Change History (3)
by , 3 years ago
Attachment: | featherweight.002 added |
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comment:1 by , 22 months ago
comment:2 by , 22 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Seems to work now. Using latest master and my old save, the droid looks at the barrel as it's supposed to and you can proceed normally.