Opened 3 months ago
Last modified 6 weeks ago
#14170 new defect
AGI: Donald Duck's Playground: Ducks on title screen of PC Booter version don't jump
Reported by: | einstein95 | Owned by: | |
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Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: |
Description
Huey, Dewey and Louie in this version play leap frog on the title screen. In ScummVM, the ducks merely pass through each other.
WHile this is happening, the following is printed to the console:
WARNING: Motion activated for screen object 7, but cycler also active! WARNING: This would have resulted in flag corruption in original AGI. Cycler disabled.! WARNING: Motion activated for screen object 8, but cycler also active! WARNING: This would have resulted in flag corruption in original AGI. Cycler disabled.! WARNING: Motion activated for screen object 9, but cycler also active! WARNING: This would have resulted in flag corruption in original AGI. Cycler disabled.!
Adding a getGameID() != GID_DDP
to AgiEngine::motionActivated
restores the motion somewhat.
Attached a video of the motion as shown in DOSbox.
Attachments (1)
Change History (2)
by , 3 months ago
Attachment: | ddp-titlescreen-dosbox.webm added |
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comment:1 by , 6 weeks ago
Summary: | Donald Duck's Playground: Ducks on title screen of PC Booter version don't jump → AGI: Donald Duck's Playground: Ducks on title screen of PC Booter version don't jump |
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