Opened 5 years ago

Closed 5 years ago

Last modified 19 months ago

#10743 closed defect (fixed)

SCI: LB1: Chapel candles don't stay lit

Reported by: sluicebox Owned by: sluicebox
Priority: normal Component: Engine: SCI
Version: Keywords: original has-pull-request
Cc: Game: Laura Bow 1: The Colonel's Bequest


Jeeves lights the chapel candles (room 58) in act 2 but they don't stay lit when re-entering until the next act. Occurs in DOS, Amiga, Atari ST and with Sierra's interpreter.

It's a small visual detail but it's a nice touch that they did try to get right, they just tested a variable wrong, and only one byte needs to be changed to fix it. Submitting a patch that does this.

Attached is a DOS save outside the chapel with Jeeves. Go in the chapel to see him light the candles, leave, and go back in. Or, just wait for him to come back out, then go in the chapel. Either way the candles won't be lit, but they should be.

Attachments (1)

laurabow.027 (19.6 KB ) - added by sluicebox 5 years ago.

Download all attachments as: .zip

Change History (5)

by sluicebox, 5 years ago

Attachment: laurabow.027 added

comment:2 by digitall, 5 years ago

Keywords: original has-pull-request added

comment:3 by bluegr, 5 years ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed

The pull request has been merged, so this can be closed now. Nice work once again! :)

comment:4 by sluicebox, 19 months ago

Owner: changed from bluegr to sluicebox
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