Opened 4 years ago
Closed 4 years ago
Last modified 11 months ago
#10743 closed defect (fixed)
SCI: LB1: Chapel candles don't stay lit
|Reported by:||sluicebox||Owned by:||sluicebox|
|Cc:||Game:||Laura Bow 1: The Colonel's Bequest|
Jeeves lights the chapel candles (room 58) in act 2 but they don't stay lit when re-entering until the next act. Occurs in DOS, Amiga, Atari ST and with Sierra's interpreter.
It's a small visual detail but it's a nice touch that they did try to get right, they just tested a variable wrong, and only one byte needs to be changed to fix it. Submitting a patch that does this.
Attached is a DOS save outside the chapel with Jeeves. Go in the chapel to see him light the candles, leave, and go back in. Or, just wait for him to come back out, then go in the chapel. Either way the candles won't be lit, but they should be.
Change History (5)
by , 4 years ago
comment:1 by , 4 years ago
comment:2 by , 4 years ago
|Keywords:||original has-pull-request added|
comment:3 by , 4 years ago
|Status:||new → closed|
The pull request has been merged, so this can be closed now. Nice work once again! :)
comment:4 by , 11 months ago