WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
|Reported by:||lolbot-iichan||Owned by:||lolbot-iichan|
Discovered this issue at FoxTail game, where grandmother have a mechanical clock, which is displayed normally in original game, but looks like 2 giant rectangles in ScummVM instead.
I have exctacted clock's source code and made a simple test game to demonstrate this issue without running FoxTail which is not fully supported by ScummVM yet: https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages
Screenshots are attached.
Tested on latest ScummVM from dev branch and ScummVM 2.1.0git3428-gc518691d7c (Aug 12 2018 19:04:49).