Opened 4 months ago

Last modified 4 months ago

#10684 new defect

WME: 1-pixel width sprite becomes a big rectangle is rotation is applied

Reported by: lolbot-iichan Owned by:
Priority: normal Component: Engine: Wintermute
Keywords: Cc: somaen, lolbot-iichan
Game: Wintermute

Description

Discovered this issue at FoxTail game, where grandmother have a mechanical clock, which is displayed normally in original game, but looks like 2 giant rectangles in ScummVM instead.

I have exctacted clock's source code and made a simple test game to demonstrate this issue without running FoxTail which is not fully supported by ScummVM yet: https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages

Screenshots are attached.

Tested on latest ScummVM from dev branch and ScummVM 2.1.0git3428-gc518691d7c (Aug 12 2018 19:04:49).

Attachments (2)

time_test_scummvm.png (20.9 KB) - added by lolbot-iichan 4 months ago.
time_test_wintermute.png (24.8 KB) - added by lolbot-iichan 4 months ago.

Download all attachments as: .zip

Change History (4)

Changed 4 months ago by lolbot-iichan

Attachment: time_test_scummvm.png added

Changed 4 months ago by lolbot-iichan

Attachment: time_test_wintermute.png added

comment:1 Changed 4 months ago by lolbot-iichan

Cc: lolbot-iichan added

comment:2 Changed 4 months ago by lolbot-iichan

Game: Wintermute
Note: See TracTickets for help on using tickets.