Opened 17 years ago

Closed 17 years ago

#346 closed defect (invalid)

MI1: Crash during cannibal encounter

Reported by: eriktorbjorn Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 1

Description

This happens with recent CVS snapshots:

When offering the cannibals a gift, if I instead start
reading LeChuck's kidnapping letter, ScummVM crashes
with the following error message:

Error(25:9:0xB7): Object 907 stopped with active
cutscene/override!

More precisely, it appears to come from
stopObjectScript(). Could this message safely be
downgraded to a warning, or is the interpreter in an
unpredictable state?

From what I understand, this is the "VGA CD" versin of
the game. (The music is stored as normal audio CD tracks.)

Ticket imported from: #581312. Ticket imported from: bugs/346.

Attachments (1)

monkey1.s01 (40.6 KB ) - added by eriktorbjorn 17 years ago.
Game saved just before the cannibal encounter

Download all attachments as: .zip

Change History (6)

by eriktorbjorn, 17 years ago

Attachment: monkey1.s01 added

Game saved just before the cannibal encounter

comment:1 by eriktorbjorn, 17 years ago

Summary: Crash during cannibal encounterMI1: Crash during cannibal encounter

comment:2 by SF/ender, 17 years ago

the interpreter is in an unpredictable state.
i dont anyone knows if this works in the NORMAL monkey1 engine?

comment:3 by eriktorbjorn, 17 years ago

Well, I'll be... I played to that point using the original
DOS interpreter, and it crashed with the exact same error
message. Obviously the bug is in the game itself, not in
ScummVM.

comment:4 by SF/ender, 17 years ago

Owner: set to SF/ender
Resolution: invalid
Status: newclosed

comment:5 by SF/ender, 17 years ago

I thought as much ;) I totally rewrote the override code some months ago,
and I spent a lot of time getting it as 'perfect' as possible.

I think this shows my effort paid off - it even crashes in the same places :>
Closing

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