#346 closed defect (fixed)
MI1: Crash during cannibal encounter
| Reported by: | eriktorbjorn | Owned by: | BenCastricum |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Monkey Island 1 |
Description
This happens with recent CVS snapshots:
When offering the cannibals a gift, if I instead start reading LeChuck's kidnapping letter, ScummVM crashes with the following error message:
Error(25:9:0xB7): Object 907 stopped with active cutscene/override!
More precisely, it appears to come from stopObjectScript(). Could this message safely be downgraded to a warning, or is the interpreter in an unpredictable state?
From what I understand, this is the "VGA CD" versin of the game. (The music is stored as normal audio CD tracks.)
Ticket imported from: #581312. Ticket imported from: bugs/346.
Attachments (1)
Change History (10)
by , 24 years ago
| Attachment: | monkey1.s01 added |
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comment:1 by , 24 years ago
| Summary: | Crash during cannibal encounter → MI1: Crash during cannibal encounter |
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comment:2 by , 24 years ago
the interpreter is in an unpredictable state. i dont anyone knows if this works in the NORMAL monkey1 engine?
comment:3 by , 24 years ago
Well, I'll be... I played to that point using the original DOS interpreter, and it crashed with the exact same error message. Obviously the bug is in the game itself, not in ScummVM.
comment:4 by , 24 years ago
| Owner: | set to |
|---|---|
| Resolution: | → invalid |
| Status: | new → closed |
comment:5 by , 24 years ago
I thought as much ;) I totally rewrote the override code some months ago,
and I spent a lot of time getting it as 'perfect' as possible.
I think this shows my effort paid off - it even crashes in the same places :>
Closing
comment:7 by , 5 years ago
| Owner: | changed from to |
|---|---|
| Resolution: | invalid → fixed |
PR#3299 got merged, this bug is fixed.

Game saved just before the cannibal encounter