Opened 15 years ago

Closed 15 years ago

Last modified 3 years ago

#3312 closed defect (fixed)

SCUMM: Compilation problem in gfx.cpp

Reported by: SF/thomasklausner Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords: build
Cc: Game:


Compilation of SVN version from last night on NetBSD-4.99.22/amd64 failed with: c++ -Wp,-MMD,"engines/scumm/.deps/gfx.d",-MQ,"engines/scumm/gfx.o",-MP -Wall -O2 -I/usr/pkg\ /include -I/usr/include -DGLX_GLXEXT_LEGACY -I/usr/pkg/include -I/usr/include -DGLX_GLXEXT_\ LEGACY -g -ansi -W -Wno-unused-parameter -Wno-long-long -Wno-multichar -Wno-unknown-pragmas\ -pedantic -Wpointer-arith -Wcast-qual -Wconversion -Wshadow -Wimplicit -Wundef -Wnon-virtu\ al-dtor -Wno-reorder -Wwrite-strings -fno-rtti -fno-exceptions -fcheck-new -DHAVE_CONFIG_H \ -DUNIX -DDATA_PATH=\"/usr/pkg/share/scummvm\" -DSDL_BACKEND -I. -I. -I./engines -I/usr/pkg/\ include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c engines/scumm/gfx.cpp -o engines\ /scumm/gfx.o engines/scumm/gfx.cpp: In member function 'void Scumm::ScummEngine::drawStripToScreen(Scumm\ ::VirtScreen*, int, int, int, int)': engines/scumm/gfx.cpp:579: error: cast from 'const byte*' to 'int' loses precision

Compiler is gcc (GCC) 4.1.3 20070620 prerelease (NetBSD nb1 20070620).

Ticket imported from: #1751498. Ticket imported from: bugs/3312.

Change History (7)

comment:1 by bluegr, 15 years ago

This is strange

First of all, there is no such cast in line 579, but it's at line 599

Second, this looks like an outdated copy of the file. There was a cast from byte to int, but that has been fixed with commit #28012 so that it casts to long instead of int

Can you do an svn up and try again?

comment:2 by fingolfin, 15 years ago

Pending response by submitter.

comment:3 by fingolfin, 15 years ago

Status: newpending
Summary: Compilation problem in gfx.cppSCUMM: Compilation problem in gfx.cpp

comment:4 by SF/thomasklausner, 15 years ago

Resolution: fixed
Status: pendingclosed

comment:5 by SF/thomasklausner, 15 years ago

Fixed in latest SVN, thanks.

comment:6 by Kirben, 13 years ago

Keywords: build added

comment:7 by digitall, 3 years ago

Component: Engine: SCUMM
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