SCI: LONGBOW: Animation glitch in intro
|Reported by:||SF/kurufinwe||Owned by:||m-kiewitz|
|Game:||Conquests of the Longbow|
Using ScummVM 1.5.0git2420-g975801b on Win 7 64 bit. Playing Conquests of the Longbow (DOS, English, v 1.0 with official Sierra patch).
This happens during the intro, when King Richard gets attacked by night. Using the original interpreter, he struggles with his attackers and eventually falls off his horse. With ScummVM, however, when his attackers reach him he immediately "teleports" to the ground, the falling-off animation plays in reverse (so he ends up back on his horse), then the animation plays again in the correct order and he's finally on the ground for good — and then the rest of the sequence plays as it should.
I can't seem to be able to save during the intro, so I guess you have to watch the whole thing to see the bug.
Ticket imported from: #3489094. Ticket imported from: bugs/5981.