Opened 20 years ago
Closed 19 years ago
#764 closed defect (fixed)
DIG: Savegame/Island names
|Reported by:||SF/inguin||Owned by:||fingolfin|
I'm just playing "The Dig" for the first time in ScummVM and I just noticed a strange bug: I saved my game two days ago after talking to the entombed alien for the first time and restored it today. I then noticed that when walking across the light bridges all islands lost their explicit names and are just called "Insel". The only exception is the vault island on which I saved the game. Further, all doors in the nexus are now displayed as "verschlossene Tür", meaning "locked door". That doesn't keep me from walking through them, though. I attached the savegame in question, I hope it's compatible with the english version. Anyway, since the bug doesn't seem to affect gameplay I'm gonna set it to low priority.
Ticket imported from: #734154. Ticket imported from: bugs/764.
Change History (6)
by , 20 years ago
comment:1 by , 20 years ago
|Priority:||normal → low|
comment:2 by , 20 years ago
Great, Sourceforge rejected my savegame for being 10k too large. I'm gonna try it again, this time gzip'ed.
comment:3 by , 20 years ago
I can reproduce this bug with today's CVS and the english version too.
comment:4 by , 19 years ago
|Priority:||low → normal|
|Status:||new → closed|
comment:5 by , 19 years ago
Uh this bug is so embarassing =). We weren't storing the _newNames array. Ouch. Fixed now.
The Dig (german) savegame, ScummVM 0.3.7cvs