#5457 closed defect (fixed)
RTZ: Keyboard unresponsive
Reported by: | SF/blueberrymobile | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: MADE |
Version: | Keywords: | ||
Cc: | Game: | Return to Zork |
Description
System: ScummVM 1.2.0, Windows, English.
I'm not sure if this bug has occurred before, this is the first time I've tried playing Return to Zork on ScummVm, but when in the game, keyboard input doesn't do anything. I can't skip cut scenes and I can't open the Scumm menu in game. Mouse clicks seem to work fine. I believe I'm running the CD version of the game, it's been a long time since I put it on my hard drive. Thanks!
Ticket imported from: #3090034. Ticket imported from: bugs/5457.
Change History (4)
comment:1 by , 14 years ago
comment:2 by , 14 years ago
Owner: | set to |
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comment:4 by , 14 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
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Have checked this against previous versions of ScummVM and it does not appear to be a regression.
However, ScummVM's MADE Engine implementation does not implement some of the keyboard shortcuts of the original IBM DOS interpreter, specifically : F1: Open Zork System Menu F2: Quick Save F3: Quick Load F4: Repeat Last Screen Message Cursor Keys / Numeric Keypad : Control Pointer with Keyboard Plus = Right Mouse Button Minus = Left Mouse Button Spacebar = Skip Cutscenes
However the game is playable : ScummVM System Menu is available via CTRL-F5. ESC skips cutscenes (where possible e.g. Infocom Logo is not skippable) Zork System Menu is accessed by moving the mouse to the top left corner of the screen. Right Click opens the inventory.