GUI: Wrong background colours on dialog screens (IRIX)
|Reported by:||joostp||Owned by:||lordhoto|
During any dialog (add game, edit game or options) the 'dimmed' background colour is wrong (see attached image).
This happens on my SGI Octane which has a graphics board that uses a BGR 565 or 555 mode. This is SVN from a few days ago (but AFAIK nothing changed in this area).
Before the change to PixelFormat the whole GUI had wrong colours on this machine (see old bug reports), since then the main launcher etc, is fine, it's just these dialogs that are wrong. I fixed a similar issue for the PSP port some time ago when I switched it to use 4444 and VectorRendererSpec.cpp didn't honour the alpha bits properly. Don't know if this helps, but I don't have a lot of time at the moment to dig deep.
Let me know if there's any other useful info I can supply.
Ticket imported from: #2829737. Ticket imported from: bugs/4497.