Script hangs at start Mordack fight
|Reported by:||SF/kq5g5||Owned by:||bluegr|
|Game:||King's Quest 5|
Tested on 1.7.0 Mac/PPC, Mac/Intel and Win7 with 1.8.0git126-g3dc9b75 built Aug 4. King's Quest V French Floppy version included on 1994 King's Quest Collectors Edition CD 0.000.148 in about-game, 1.000 in VERSION
After wand is recharged, pick up your wand.(sparkly one) Mordack scene begins. After Owl is hit, three more dialogs, and then hour-glass icon appears, and action stops when first transform should occur. Music continues in loop.
Same happened in DosBox when replay attempted. However, sound card changes in dosbox got it to hang when third transform should have occurred.
Ticket imported from: bugs/6695.