Opened 2 years ago
Closed 22 months ago
#12699 closed defect (fixed)
Scaler problems and OpenGL
|Reported by:||michas0602||Owned by:||sev-|
I recognized with a build from today, that sometimes when I leave a game, the menu Of ScummVM has a different size than before!
I assume this happens when a game has individual settings (scaler 3x/4x) but the menu is set to 1x or 2x in global settings). After leaving a game it should return to what is set for the menu/global.
Furthermore I am wondering a bit: werent all the scalers working with OpenGL around a year ago? Now they all just work with SDL?
What happened to OpenGL, is it possible to add some scalers to OpenGL?
Change History (1)
comment:1 by , 22 months ago
|Status:||new → closed|
Note: See TracTickets for help on using tickets.
This has been fixed.