Opened 5 years ago
Closed 5 years ago
#12699 closed defect (fixed)
Scaler problems and OpenGL
| Reported by: | michas0602 | Owned by: | sev- |
|---|---|---|---|
| Priority: | normal | Component: | Common |
| Version: | Keywords: | scalers, opengl | |
| Cc: | Game: |
Description
I recognized with a build from today, that sometimes when I leave a game, the menu Of ScummVM has a different size than before!
I assume this happens when a game has individual settings (scaler 3x/4x) but the menu is set to 1x or 2x in global settings). After leaving a game it should return to what is set for the menu/global.
Furthermore I am wondering a bit: werent all the scalers working with OpenGL around a year ago? Now they all just work with SDL?
What happened to OpenGL, is it possible to add some scalers to OpenGL?
Change History (1)
comment:1 by , 5 years ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
Note:
See TracTickets
for help on using tickets.

This has been fixed.