Opened 21 years ago

Closed 21 years ago

Last modified 17 years ago

#799 closed defect (fixed)

Simon1and2 Italian Version - Minor bug on codetable & speed?

Reported by: SF/gourry Owned by: Kirben
Priority: low Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 2


ScummVM version: 0.4.1cvs Game: Simon the Sorcerer I & II DOS, both Italian Version: both floppy Platform: Win32

In every dialogue, when you have to chose which sentence to say, a wrong character is displayed instead of every character with stress like: ŕ, č, é, ě, ň, ů. (Usually it's a latin character). This is really a minor bug!

I don't know if it's my impression or not, but in my opinion both simon1 and 2 are running slower than the original...

Ticket imported from: #742586. Ticket imported from: bugs/799.

Change History (9)

comment:1 by SF/gourry, 21 years ago

Priority: normallow

comment:2 by Kirben, 21 years ago

Unfortunately the fonts are hard coded in the execuatble file, maybe try the spanish fonts (Use -qes command line) and see if they are a closer match. Simon 1/2 are running at the right overall speed, although animations are a little out of sync in sequences sometimes in Simon 2.

comment:3 by SF/gourry, 21 years ago

Firstly, i forgot to say that the mistake appears only when you have to choose which sentence to say. When Simon says what you have chosen, characters are correct. So i think is something related to the GUI and not to the executable. More in details: is displayed as betha (latin) is displayed as u with dieresis (i think i's a german character) is displayed as u with ^ on it (german too??) well, i committed a mistake in the first post: , and are correct.

Using spanish language there are some changes, but characters are still wrong. For example is displayed as ...

comment:4 by Kirben, 21 years ago

The original Simon the Sorcerer 1 and 2 games stored their character fonts in the main executable file (runvga.exe in this case) and for ScummVM we have to extract those fonts for each language. I just added the Italian font characters to ScummVM, can you please confirm if all text is displayed correctly now ?

comment:5 by SF/gourry, 21 years ago

Yes, everithing is correct with today's release. All characters are now correctly displayed.

You are doing a very good work!

comment:6 by Kirben, 21 years ago

Status: newclosed

comment:7 by Kirben, 21 years ago

Owner: set to Kirben
Resolution: fixed

comment:8 by fingolfin, 19 years ago

Component: Engine: AGOSEngine: AGI
Game: Simon the Sorcerer 2AGI Fanmade

comment:9 by Kirben, 17 years ago

Component: Engine: AGIEngine: AGOS
Game: AGI FanmadeSimon the Sorcerer 2
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