ALL: pitchbend range with MT32
|Reported by:||SF/logicdeluxe||Owned by:||SF/jamieson630|
|Game:||Day of the Tentacle|
ScummVM 0.5.3cvs (Sep 25 2003 20:58:26) with the MT32
patch applied, but also happens without it.
Even with --native-mt32 the pitchbend range is
converted to GM and the MT-32 remains on its defaults,
which sounds wrong in most cases. For instance listen
to the bends when the team enters the car in the DOTT
intro, which are way too much!
Ticket imported from: #812737. Ticket imported from: bugs/1245.