Opened 20 years ago

Closed 20 years ago

Last modified 6 years ago

#1349 closed defect (fixed)

Failed assertion in audiostream.cpp

Reported by: eriktorbjorn Owned by: aquadran
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Full Throttle


With today's CVS snapshot, I'm getting the following failed assertion:

Assertion failed: !_finalized, file sound/audiostream.cpp, line 222

It happens early in Full Throttle. Walking back and forth between the first two rooms a few times usually does it for me.

Walking around in the first room of CMI also seems to be enough to trigger it.

Same deal with The Dig.

I didn't try the other games much. I think these three are the only ones that use the function, but I could be wrong.

Ticket imported from: #864562. Ticket imported from: bugs/1349.

Change History (3)

comment:1 by fingolfin, 20 years ago

AFAIK aquadran fixed the bug in smush last night.

comment:2 by fingolfin, 20 years ago

Owner: set to aquadran
Resolution: fixed
Status: newclosed

comment:3 by digitall, 6 years ago

Component: Engine: SCUMM
Game: Full Throttle
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