Opened 3 months ago

Closed 3 months ago

#14949 closed defect (fixed)

M4: Orion Burger: Demo is missing interaction with the kibble in the middle floor of the gerbil cage

Reported by: antoniou79 Owned by: dreammaster
Priority: normal Component: Engine: M4
Version: Keywords:
Cc: Game: Orion Burger

Description

This is from a local build (release mode, Mingw-w64) on Windows, from current master HEAD (2.9git).

On the middle floor of the gerbil cage, there's some kibble on the floor but it's not a hotspot when playing with ScummVM.

When playing via DosBox, the kibble is a hotspot (but without a label). Wilbur can walk on it (or attempt to pick it up, or use it) which results in an animation where he's tripping on the kibble, falls, gets up and then comments on how it's dangerous walking around with kibble on the floor (he does not pick up the kibble in this screen).

(Testing with DosBox) this hotspot may sometimes produce only a "huh?" response, which seems connected to whether Wilbur is already standing on the kibble, eg. right after the fall animation has played.

Attachments (1)

Screenshot 2024-02-08 18.34.37.png (878.9 KB ) - added by antoniou79 3 months ago.

Download all attachments as: .zip

Change History (3)

by antoniou79, 3 months ago

comment:1 by antoniou79, 3 months ago

Also note, this tripping on kibble animation can play if the player clicks on the "carrot" and Wilbur walks over the kibble to get to the carrot. In this case, the tripping animations plays and the walking is "canceled" ie. Wilbur stays on top of the kibble and the player has to click on the carrot again to walk properly closer to it.

comment:2 by dreammaster, 3 months ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed
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