#10993 closed defect (fixed)
ZVISION: Font rendering regression
Reported by: | bgK | Owned by: | bluegr |
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Priority: | high | Component: | Engine: ZVision |
Version: | Keywords: | ||
Cc: | Game: | Zork Grand Inquisitor |
Description
Revision b87f69827c84715738a8aea5af35c792da9c1d59.
The ZVision engine was changed to load fonts from fonts.dat. However not all the required fonts were included. As a result, the engine uses fallback fonts in some places.
For example, in ZGI, in the help menu accessible from the main menu, only the first line of the text is supposed to be in bold. See the attached screenshots.
Attachments (3)
Change History (6)
by , 19 months ago
Attachment: | Screenshot from 2019-06-22 15-40-34.png added |
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by , 19 months ago
Attachment: | Screenshot from 2019-06-22 15-39-43.png added |
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comment:1 by , 5 months ago
Priority: | normal → high |
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comment:2 by , 5 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Fixed by switching to the Liberation fonts:
https://github.com/scummvm/scummvm/commit/95603045f61621ba5510d64ae8bb4bb89a45d7a2
https://github.com/scummvm/scummvm/commit/2f6d499349ed9fa75012532ad2b0eb3f4610969e
Closing
comment:3 by , 5 months ago
I guess that's just a matter of adding FreeMono.ttf to the fonts.dat file? Currently it only has FreeMonoBold.ttf, FreeSans.ttf and FreeSansBold.ttf.
(I didn't notice this when I played through ZGI recently because I still had the fonts as separate files outside of fonts.dat.)
Edit: Ooops, too slow :-)
2.0.0