Opened 24 years ago

Closed 24 years ago

Last modified 6 weeks ago

#7 closed defect (fixed)

Voodoo mage disappearing in a cutscene

Reported by: SF/jackburton Owned by: SF/strigeus
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 2

Description

In the first cutscene involving LeChuck (the one after you defeated Largo), the Voodoo Mage disappears and reappears. Very strange. I have a savegame of that position.

Ticket imported from: #470860. Ticket imported from: bugs/7.

Change History (9)

comment:1 by SF/strigeus, 24 years ago

Does the debug window say anything about COST_proc3: not implemented? In that case, it's because drawing scaled costumes with text above is not implemented yet.

comment:2 by SF/strigeus, 24 years ago

Does the debug window say anything about COST_proc3: not implemented? In that case, it's because drawing scaled costumes with text above is not implemented yet.

comment:3 by SF/strigeus, 24 years ago

Does the debug window say anything about COST_proc3: not implemented? In that case, it's because drawing scaled costumes with text above is not implemented yet.

comment:4 by SF/strigeus, 24 years ago

Owner: set to SF/strigeus

comment:5 by SF/jackburton, 24 years ago

Yeah, you are right

comment:6 by SF/strigeus, 24 years ago

proc3 implemented.

comment:7 by SF/strigeus, 24 years ago

Resolution: fixed
Status: newclosed

comment:8 by digitall, 7 years ago

Component: Engine: SCUMM
Game: Monkey Island 2

comment:9 by Strangerke <arnaud.boutonne@…>, 6 weeks ago

In 68836b9e:

M4: RIDDLE: Fix dialog with monk #7 and 8 not starting in room 704

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