#5427 closed defect (fixed)
TOON: Conversation freeze
Reported by: | dreammaster | Owned by: | sylvaintv |
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Priority: | normal | Component: | Engine: Toon |
Version: | Keywords: | ||
Cc: | Game: | Toonstruck |
Description
Not having talked to the Carecrow until after the barn in the background has been converted, I'm getting a freze when I click on the ice cube the first time after starting to talk to him. The problem seems to be in ToonEngine::processConversationClick, in that the retry keeps getting jumped back to indefinitively. To replicate, load the savegame, start a conversation with the Carecrow, and click on the cube.
On a side note, the code in that area of the file seems to be directly accessing memory without endian wrappers like READ_LE_UINT16. Is this all endian safe?
Ticket imported from: #3086564. Ticket imported from: bugs/5427.
Attachments (1)
Change History (5)
by , 14 years ago
comment:1 by , 14 years ago
Owner: | set to |
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comment:2 by , 14 years ago
Component: | → Engine: Toon |
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Game: | → Toonstruck |
Resolution: | → fixed |
Status: | new → closed |
Carecrow savegame