Opened 15 years ago

Closed 15 years ago

Last modified 15 years ago

#4439 closed defect (fixed)

FW: crash when clicking "load" in the GUI

Reported by: SF/noncivoleva Owned by: SF/buddha_
Priority: normal Component: Engine: Cine
Version: Keywords:
Cc: Game: Future Wars

Description

ScummVM version: 1.0.0svn-42639 (doesn't happen with v. 0.13.1) Platform: Win32 Language: Italian Game version: both DOS and Amiga

Bug: as soon as you click "load" in the GUI, it instantly shuts down without a message.

Ticket imported from: #2824798. Ticket imported from: bugs/4439.

Attachments (1)

fw_amiga_saves.zip (2.2 KB ) - added by SF/noncivoleva 15 years ago.
Here's a test savegame, Amiga, same ScummVM version.

Download all attachments as: .zip

Change History (6)

comment:1 by SF/noncivoleva, 15 years ago

Summary: crash when clicking "load" in the GUIFW: crash when clicking "load" in the GUI

comment:2 by sev-, 15 years ago

Can you provide your save games which you try to load?

by SF/noncivoleva, 15 years ago

Attachment: fw_amiga_saves.zip added

Here's a test savegame, Amiga, same ScummVM version.

comment:3 by SF/buddha_, 15 years ago

Just some thoughts about where the problem might lie:

My guess is that CineMetaEngine::listSaves(const char *target) is broken because it parses the savegame name list file incorrectly. Haven't tested my theory yet, it seems likely, but it can be something else entirely too...

comment:4 by SF/buddha_, 15 years ago

Fixed in the trunk in r43027, in branch-1-0-0 in r43028.

It was the CineMetaEngine::listSaves(const char *target) which was broken, just as I suspected.

comment:5 by SF/buddha_, 15 years ago

Owner: set to SF/buddha_
Resolution: fixed
Status: newclosed
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