Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#4439 closed defect (fixed)

FW: crash when clicking "load" in the GUI

Reported by: SF/noncivoleva Owned by: SF/buddha_
Priority: normal Component: Engine: Cine
Keywords: Cc:
Game: Future Wars

Description

ScummVM version: 1.0.0svn-42639 (doesn't happen with v. 0.13.1)
Platform: Win32
Language: Italian
Game version: both DOS and Amiga

Bug: as soon as you click "load" in the GUI, it instantly shuts down without a message.

Ticket imported from: #2824798. Ticket imported from: bugs/4439.

Attachments (1)

fw_amiga_saves.zip (2.2 KB) - added by SF/noncivoleva 10 years ago.
Here's a test savegame, Amiga, same ScummVM version.

Download all attachments as: .zip

Change History (6)

comment:1 Changed 10 years ago by SF/noncivoleva

Summary: crash when clicking "load" in the GUIFW: crash when clicking "load" in the GUI

comment:2 Changed 10 years ago by sev-

Can you provide your save games which you try to load?

Changed 10 years ago by SF/noncivoleva

Attachment: fw_amiga_saves.zip added

Here's a test savegame, Amiga, same ScummVM version.

comment:3 Changed 10 years ago by SF/buddha_

Just some thoughts about where the problem might lie:

My guess is that CineMetaEngine::listSaves(const char *target) is broken
because it parses the savegame name list file incorrectly. Haven't tested
my theory yet, it seems likely, but it can be something else entirely too...

comment:4 Changed 10 years ago by SF/buddha_

Fixed in the trunk in r43027, in branch-1-0-0 in r43028.

It was the CineMetaEngine::listSaves(const char *target)
which was broken, just as I suspected.

comment:5 Changed 10 years ago by SF/buddha_

Owner: set to SF/buddha_
Resolution: fixed
Status: newclosed
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