Opened 4 years ago
Closed 3 years ago
#12278 closed defect (fixed)
SCUMM: Zak's positioning in the intro
Reported by: | GermanTribun | Owned by: | athrxx |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
ScummVM: 2.2.0
System: Windows 7
Game Version: multiple
In the game's intro, Zak's behavior is not the same as when playing the game in amulators.
In the C64, Amiga and Atari versions, Zak is supposed to walk to the spot after picking up the ticket while facing the camera and stay facing the camera while being unhappy with his boss before making up his headline.
In ScummVM, Zak costantly faces to the right during that part of the intro and only turns towards the player when making up his headline, thus his unhappy face is less visible.
In the FM-Towns version, Zak never faces the player during that scene in ScummVM, even though he is supposed to. Instead, he always looks to the right.
Change History (1)
comment:1 by , 3 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Thanks for your report. I have made some fixes that should address these issue. I tested ZAK PC (V1 and V2) and FM-TOWNS. The character movements (including head turning directions) now seem to match those of the original...