Opened 13 years ago

Closed 13 years ago

Last modified 10 months ago

#2594 closed defect (fixed)

WINCE: savegame dialog doesn't redraw on view mode change

Reported by: SF/vividos Owned by: SF/knakos
Priority: high Component: Port: WinCE
Keywords: Cc:
Game:

Description

I'm using ScummVM 0.8.2 and when I'm switching from landscape mode to portrait mode and vice versa when in the savegame dialog, the screen isn't redrawn. A black screen is shown instead. Tapping on the screen then shows part of the savegame screen, but not everything.

Ticket imported from: #1481377. Ticket imported from: bugs/2594.

Change History (11)

comment:1 Changed 13 years ago by fingolfin

Owner: set to SF/arisme

comment:2 Changed 13 years ago by sev-

Priority: normalhigh

comment:3 Changed 13 years ago by sev-

Raising priority. This is a release-critical bug.

comment:4 Changed 13 years ago by sev-

Kostas, please, take a look at it before release or lower
priority and comment.

comment:5 Changed 13 years ago by sev-

Owner: changed from SF/arisme to SF/knakos

comment:6 Changed 13 years ago by SF/knakos

In the 0.9.0 pre-relase in the forums the overlay surfaces
are saved and restored when changing gfx modes (rotating).

comment:7 Changed 13 years ago by SF/knakos

Resolution: fixed
Status: newpending

comment:8 Changed 13 years ago by SF/sf-robot

Status: pendingclosed

comment:9 Changed 13 years ago by SF/sf-robot

This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).

comment:10 Changed 13 years ago by SF/vividos

I verified the bug is fixed with 0.9.0a.

comment:11 Changed 10 months ago by digitall

Component: --Unset--Port: WinCE
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