Opened 11 years ago

Closed 10 years ago

#6254 closed defect (fixed)

Android - EOB -Game crashes on loading

Reported by: (none) Owned by: fuzzie
Priority: normal Component: Engine: Kyra
Version: Keywords:
Cc: Game: Eye of the Beholder 1


ScummVM version - 1.6.0 git 2631 Bug details - loading the game causes scummvm to crash and close. Language of game - English Version of game - PC Platform and Compiler (Win32, Linux, ...) - Android

Ticket imported from: #3605806. Ticket imported from: bugs/6254.

Attachments (2)

scummvm_crash_on_eye_of_beholder.txt (60.5 KB ) - added by wjp 11 years ago.
eye_of_beholder_2_scummvm_for_android_crash_log.txt (40.9 KB ) - added by wjp 11 years ago.

Download all attachments as: .zip

Change History (14)

comment:1 by fuzzie, 11 years ago

Owner: set to fuzzie

comment:2 by fuzzie, 11 years ago

Can you provide the log (by e.g. running aLogcat right after the crash)?

comment:3 by sev-, 11 years ago

Also could you provide the savegame which crashes ScummVM?

comment:4 by SF/nazo, 11 years ago

It's not a savegame. Just attempting to start it results in ScummVM crashing back to the system's launcher. I can't attach files (I presume because this is someone else's issue post) but I can give you a PasteBin link to my log:

comment:5 by fuzzie, 11 years ago

Thanks, that log is perfect.

comment:6 by fuzzie, 11 years ago

We're leaking local references in the asset code (looks like both the internal buffer of JavaInputStream, and in the createReadStreamForMember function). Should be simple enough to fix I hope.. I'll see if I can find time to test it later.

comment:7 by SF/nazo, 11 years ago

That sounds promising. BTW, if it tells you anything at all, EoB 2 also crashes exactly the same way with, as far as I can determine, the same basic problems. I'll go ahead and provide a log for it as well -- this one should be a little bit cleaner. I didn't realize so much would show up in the log just from me turning the screen off and back on...

comment:8 by wjp, 11 years ago

I attached the two pastebin logs to avoid them getting lost.

comment:9 by fuzzie, 11 years ago

Resolution: fixed
Status: newpending

comment:10 by fuzzie, 11 years ago

This should be fixed by 89d9a624d9f0b4f5ba07259d5f90f7f85f15a0df in master, 610ed4d1fe05d84d26da9ae31a1728a9c8a83c21 on the stable branch. So should be fixed in the next daily builds.

comment:11 by digitall, 10 years ago

Closing as fixed.

comment:12 by digitall, 10 years ago

Status: pendingclosed
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