Option suggestion: stereo channel swap for MT32 emulation...
|Reported by:||SF/ashram13||Owned by:||sev-|
I have noticed that, with certain games like the VGA remake of "Space Quest 1," that the stereo channels are reversed. This is noticeable on the beginning of the game where the droid that flies past Roger Wilco from right to left has its sound panning from left to right.
Could there be the option of implementing a channel swap option in the audio settings for MT32 emulation to help correct for sound problems like this?
Ticket imported from: #3576645. Ticket imported from: feature-requests/666.